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There is a page named "Mouse" on this wiki. See also the other search results found.

Page title matches

  • |cover = Little Mouse's Encyclopedia cover.jpg |mouse sensitivity = unknown
    10 KB (1,081 words) - 00:00, 6 March 2023
  • ...that movement to the cursor onscreen. In the past, mice had a serial, bus-mouse or PS/2 connector to plug into the computer, but most mice these days conne {{ii}} See [[Glossary:Mouse acceleration]] for additional information and fixes.
    6 KB (1,062 words) - 17:03, 17 June 2022
  • Mouse acceleration is often confused with mouse smoothing although these two are very different things: ...e acceleration''' is a setting where the cursor distances increases if the mouse is moved quickly.
    9 KB (1,339 words) - 07:28, 15 November 2022
  • 32 bytes (4 words) - 01:52, 5 September 2013
  • |cover = Genius Greedy Mouse cover.jpg |mouse sensitivity = unknown
    8 KB (771 words) - 18:37, 27 October 2022
  • |cover = Hubert's Island Adventure Mouse o' War cover.jpg |mouse sensitivity = unknown
    9 KB (948 words) - 15:49, 27 October 2022
  • |cover = SPACE MOUSE 35th Anniversary edition cover.jpg {{Infobox game/row/taxonomy/series | Space Mouse}}
    7 KB (664 words) - 12:15, 29 October 2022
  • |cover = Si Kancil - The Adventurous Mouse Deer cover.jpg |mouse sensitivity = unknown
    7 KB (665 words) - 06:46, 29 October 2022
  • |cover = Mouse in Lab cover.jpg |mouse sensitivity = unknown
    7 KB (670 words) - 17:45, 26 October 2022
  • |cover = Mouse Playhouse cover.jpg |mouse sensitivity = unknown
    9 KB (835 words) - 03:36, 24 October 2022
  • |cover = The Brave Mouse cover.jpg |mouse sensitivity = unknown
    7 KB (667 words) - 03:44, 29 March 2023
  • |cover = SUPER ROBO MOUSE cover.jpg |mouse sensitivity = unknown
    7 KB (666 words) - 11:19, 28 October 2022
  • {{ii}} Certain games do not lock the mouse inside the actual window, this can result in some rather annoying behaviour '''Mouse locking''' refers to constraining the mouse cursor within the window of a game. This is to prevent accidental clicks wh
    3 KB (460 words) - 01:54, 24 December 2022
  • |cover = Magic Mouse cover.jpg |mouse sensitivity = unknown
    7 KB (723 words) - 17:21, 17 December 2022
  • |cover = CAT & MOUSE cover.jpg |mouse sensitivity = unknown
    8 KB (779 words) - 00:56, 22 October 2022
  • |cover = Mouse Mayhem Shooting & Racing cover.jpg |mouse sensitivity = unknown
    8 KB (822 words) - 23:39, 28 March 2023
  • #REDIRECT [[Space Mouse: 35th Anniversary Edition]]
    51 bytes (6 words) - 10:23, 25 May 2020
  • |cover = Space Mouse 2 cover.jpg {{Infobox game/row/taxonomy/series | Space Mouse}}
    8 KB (825 words) - 04:16, 5 February 2023
  • {{Seriesbox/row|[[Space Mouse: 35th Anniversary Edition]]|2016}} {{Seriesbox/row|[[Space Mouse 2]]|2020}}
    129 bytes (13 words) - 16:15, 3 May 2021
  • |cover = The Spirit and the Mouse cover.jpg {{Infobox game/row/reception|Metacritic|the-spirit-and-the-mouse|rating}}
    10 KB (1,003 words) - 06:11, 20 January 2023
  • ...s in this list have '''built-in''' support for remapping keyboard keys and mouse buttons.
    933 bytes (133 words) - 17:23, 30 May 2023
  • ...own to be able to invert the Y-axis on mouse movements, so that moving the mouse forwards makes you go down, and moving it backwards makes you go up; and al
    2 KB (235 words) - 20:41, 30 May 2023
  • ...in most cases means that mouse input becomes exponentially faster when the mouse is moved faster/wider.
    2 KB (208 words) - 20:42, 30 May 2023
  • This is a list of games known to have options for mouse sensitivity, to determine how fast the cursor, camera, or something else is
    1 KB (197 words) - 21:00, 30 May 2023
  • This is a list of games known to have options for mouse input in menus, it was highly used in education and point & click games bac
    1 KB (165 words) - 19:21, 31 May 2023
  • |strategywiki = Street Fighter Online: Mouse Generation |wikipedia = Street Fighter Online: Mouse Generation
    11 KB (1,181 words) - 04:58, 30 June 2023
  • |cover=Company - Chilled Mouse.png
    89 bytes (12 words) - 11:18, 5 January 2024
  • |cover = Mouse cover.jpg |mouse sensitivity = unknown
    9 KB (836 words) - 00:46, 21 February 2024
  • {{Seriesbox/row|[[Mickey Mouse]]|1986}} {{Seriesbox/row|[[Mickey Mouse Preschool]]|2000}}
    1 KB (114 words) - 17:11, 21 February 2024

Page text matches

  • ...eyboard, each in a different color. This effect also applies to Link LEDs, Mouse midsection, Link LEDs and mousepad glow in the color the current dungeon is ...r some nice ambiance.; The mouse turns in to a colorful volume meter.; The mouse pad and headphones pulse with the beat of the music.}}
    116 KB (17,865 words) - 21:24, 19 December 2023
  • Mouse acceleration is often confused with mouse smoothing although these two are very different things: ...e acceleration''' is a setting where the cursor distances increases if the mouse is moved quickly.
    9 KB (1,339 words) - 07:28, 15 November 2022
  • {{ii}} Mouse emulation works out of the box with basic Windows drivers. ...ock 4#DSAdvance|DSAdvance]] allows to remap touchpad. Touchpad can control mouse cursor, enable motion controls, activate different menus, emulate right or
    51 KB (6,443 words) - 18:29, 18 March 2024
  • |acceleration option notes = Enabled by default; see [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    57 KB (7,683 words) - 16:20, 23 September 2023
  • ...that movement to the cursor onscreen. In the past, mice had a serial, bus-mouse or PS/2 connector to plug into the computer, but most mice these days conne {{ii}} See [[Glossary:Mouse acceleration]] for additional information and fixes.
    6 KB (1,062 words) - 17:03, 17 June 2022
  • ...See [[#Software mouse cursor for better borderless window support|Software Mouse Cursor]] ===Software mouse cursor for better borderless window support===
    25 KB (3,113 words) - 02:56, 16 March 2024
  • {{++}} Enables raw mouse input. {{++}} Configurable mouse sensitivity.
    17 KB (2,111 words) - 03:17, 23 February 2024
  • ...f only playing the single player campaign. Otherwise, improvements such as mouse input won't be fixed. # Click on the '''Mouse''' tab, then for '''Mouse clipper''' select '''LOCKED'''.
    31 KB (4,004 words) - 01:19, 14 March 2024
  • {{Image|Halo Combat Evolved - Mouse settings.png|Mouse settings.}} ...version doesn't allow binding functions to modifier keys and only allows 4 mouse buttons + scroll wheel.
    36 KB (4,845 words) - 10:43, 9 February 2024
  • ...option notes = Mouse smoothing enabled by default. See [[#Mouse smoothing|Mouse smoothing]]. |mouse sensitivity = true
    26 KB (3,194 words) - 12:46, 17 March 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    20 KB (2,550 words) - 18:26, 6 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    20 KB (2,482 words) - 18:26, 6 April 2024
  • |acceleration option notes = See [[#Disable Mouse Smoothing|Disable mouse smoothing]]. |mouse sensitivity = hackable
    34 KB (4,451 words) - 23:33, 15 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. ...ption notes = Enbaled by default. To disable it, see [[#Mouse acceleration|Mouse acceleration]].
    17 KB (2,111 words) - 00:17, 2 November 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    26 KB (3,232 words) - 14:20, 6 February 2024
  • {{++}} Can fix [[#Very slow in-game mouse-movement|very slow in-game mouse-movement]]. ...Negative mouse acceleration. Can't be disabled. Some [[#Very slow in-game mouse-movement|workarounds]] are available.
    20 KB (2,631 words) - 18:33, 14 March 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. ...= Acceleration is off by default. To turn it on, see [[#Mouse acceleration|Mouse acceleration]].
    16 KB (2,040 words) - 17:28, 6 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    17 KB (2,111 words) - 12:48, 10 April 2024
  • {{Image|Spec Ops The Line Keyboard Mouse.png|In-game keyboard/mouse settings.}} |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    26 KB (3,093 words) - 13:48, 24 April 2024
  • ...} '''Invert y-axis''' is also known as '''y-axis inversion''', '''reversed mouse''' or '''inverted camera controls'''. ...eing pushed forward. '''Y-axis inversion''' has the opposite action, where mouse or controller being pushed forward results in the camera being pointed down
    7 KB (1,143 words) - 07:28, 15 November 2022
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    20 KB (2,509 words) - 01:31, 25 September 2023
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Disabled by default, see [[#Mouse acceleration|Mouse acceleration]] to enable it.
    16 KB (1,989 words) - 00:11, 2 November 2023
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    17 KB (2,105 words) - 02:46, 31 January 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Disabled by default, see [[#Mouse acceleration|Mouse acceleration]] to enable it if needed.
    21 KB (2,735 words) - 12:06, 22 March 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. ...es = Acceleration off by default. To turn it on, see [[#Mouse acceleration|Mouse acceleration]].
    15 KB (1,837 words) - 17:25, 6 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    16 KB (1,995 words) - 18:07, 6 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    19 KB (2,453 words) - 18:27, 6 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. ...= Acceleration is off by default. To turn it on, see [[#Mouse acceleration|Mouse acceleration]].
    15 KB (1,879 words) - 18:29, 6 April 2024
  • ===Mouse deadzone and sensitivity problems=== {{--}} The game suffers from a deadzone for small mouse movements and an unusually high sensitivity, even on the lowest settings.
    21 KB (2,579 words) - 03:16, 15 April 2024
  • ...General Discussions]</ref> A controller is recommended in situations where mouse controls are not playable. Unfortunately, the low-quality PlayStation 2 {{T ...rown tint, restored sniper scope blur, raw mouse input, refinements to the mouse controls, option to skip intro videos, fixed QTE speeds when played at 60 F
    46 KB (6,228 words) - 19:07, 19 April 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Disabled by default, see [[#Mouse acceleration|Mouse acceleration]] to enable it if needed.
    21 KB (2,587 words) - 11:32, 20 July 2023
  • |acceleration option notes = [[#Mouse acceleration|Mouse acceleration and smoothing]] enabled by default. |mouse sensitivity = true
    31 KB (3,877 words) - 14:27, 25 August 2023
  • |key remap notes = Although not listed, mouse scroll wheel is bound to weapon switching and scope zooming by default. Att |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    26 KB (3,158 words) - 06:04, 21 January 2024
  • {{Image|Metroexodus_mouse.jpg|In-game mouse settings}} ...input possible by tweaking configuration files. See [[#Mouse acceleration|Mouse acceleration]].
    30 KB (3,894 words) - 11:19, 26 January 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |acceleration option notes = Enabled by default, see [[#Mouse acceleration|Mouse acceleration]] to disable it.
    16 KB (1,841 words) - 00:59, 30 March 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |mouse sensitivity = true
    19 KB (2,266 words) - 03:41, 25 April 2024
  • |acceleration option notes = Disabled by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    24 KB (2,932 words) - 16:52, 29 March 2024
  • ...ease were critical of some technical aspects of the game, including forced mouse acceleration, poor implementation of the advertised support for ultrawide a ...ower overall camera movement than just moving the mouse slowly. Known as ''Mouse Dampening'' in '''Mass Effect 2'' and ''Mass Effect 3''', it can be disable
    36 KB (4,638 words) - 07:44, 10 March 2024
  • ...acceleration or mouse smoothing present by default. See [[#Mouse smoothing|Mouse smoothing]]. |mouse sensitivity = true
    37 KB (4,769 words) - 16:30, 15 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes = Precise customization only available through INI edit
    42 KB (5,559 words) - 17:33, 19 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    49 KB (6,597 words) - 03:19, 20 July 2023
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    47 KB (6,385 words) - 09:54, 28 July 2023
  • |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]] to disable it. |mouse sensitivity = true
    15 KB (1,716 words) - 23:27, 30 November 2023
  • |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    9 KB (917 words) - 07:06, 17 February 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. ...ption notes = Enabled by default. To disable it, see [[#Mouse acceleration|Mouse acceleration]].
    16 KB (1,939 words) - 16:49, 22 March 2024
  • {{ii}} {{file|{{P|uid}}.ini}} contains profile settings, like camera FOV, mouse, keyboard/controller bindings and other settings. |mouse sensitivity = hackable
    33 KB (4,357 words) - 02:55, 8 April 2024
  • {{Image|Soldier of Fortune Misc.png|Mouse and Controller Options}} |acceleration option notes = Forced on by default. See [[#Mouse acceleration|Mouse acceleration]].
    19 KB (2,270 words) - 21:33, 19 April 2024
  • ...notes = Positive acceleration, see [[#Negative mouse acceleration|Negative mouse acceleration]] to disable. |mouse menu = true
    59 KB (7,794 words) - 06:37, 26 April 2024
  • |mouse sensitivity = hackable |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    17 KB (1,867 words) - 17:05, 11 August 2023
  • |acceleration option notes = On by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    15 KB (1,698 words) - 14:53, 4 February 2024
  • |mouse sensitivity = true |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    23 KB (2,658 words) - 12:09, 11 April 2024
  • |mouse sensitivity = limited ...fast as X-axis. See [[#Mouse sensitivity|Mouse sensitivity]] to fix.<br />Mouse sensitivity slider amplifies camera movement, resulting in a notable skippi
    23 KB (2,858 words) - 23:04, 11 April 2024
  • ...s of the image ({{term|Vert-}}), and [[#Misaligned mouse aiming|misaligned mouse aiming]]. Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] ...eatures two control styles: '''Standard''' which accommodates keyboard and mouse controls, while '''Classic''' is based on the console versions.
    49 KB (6,491 words) - 22:25, 14 April 2024
  • {{--}} The game uses Xbox controller prompts for keyboard and mouse, no fix available. |mouse sensitivity = true
    21 KB (2,662 words) - 12:22, 20 December 2023
  • |windowed notes = Use {{key|Alt|Enter}}. Doesn't properly capture mouse - may accidentally activate background windows.{{cn|date=September 2021}} ...See [[Medal of Honor: Allied Assault#Improve mouse responsiveness|improve mouse responsiveness]] for possible improvements.
    45 KB (6,016 words) - 17:32, 21 March 2024
  • {{Image|Splinter Cell Chaos Theory Keyboard Mouse.png|In-game keyboard/mouse settings.}} |key remap notes = Unable to rebind Mouse Wheel Up and Mouse Wheel Down
    51 KB (6,085 words) - 09:43, 25 March 2024
  • ...ightness_levels_are_raised|high brightness]] and [[#Fixing the mouse|jerky mouse movement]].<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=1119 ...s present. Simply unplug/disable controller when playing with keyboard and mouse.
    26 KB (3,261 words) - 18:28, 14 April 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    35 KB (4,713 words) - 11:59, 22 April 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] to disable. |mouse sensitivity = true
    35 KB (4,594 words) - 03:32, 23 April 2024
  • |multimonitor notes = Mouse cursor not captured. Try [https://www.gog.com/forum/requiem_avenging_angel/ ...ky as the game will be off at registering the mouse clicks. Try moving the mouse pointer around or even click outside the window to change focus.
    21 KB (2,678 words) - 13:51, 24 April 2024
  • ...s of the image ({{term|Vert-}}), and [[#Misaligned mouse aiming|misaligned mouse aiming]]. Use [[#ThirteenAG's Widescreen Fix|ThirteenAG's Widescreen Fix]] ...The game has two control styles: '''Standard''' accommodates keyboard and mouse controls, while '''Classic''' is based on the console versions.
    50 KB (6,632 words) - 18:06, 26 April 2024
  • ...|comment=Tested Keyboard/Mouse controls.}}</ref> See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    17 KB (2,136 words) - 15:11, 18 January 2024
  • {{++}} Adds support for widescreen resolutions, disabling mouse acceleration and AI sidekicks, bug fixes and more. {{Image|Daikatana Mouse.png|In-game mouse settings.}}
    19 KB (2,224 words) - 20:38, 18 January 2024
  • ...ption notes = Can be changed in the config file. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    27 KB (3,374 words) - 15:34, 19 January 2024
  • ...ommunity.com/app/209000/discussions/0/792924952566179883/ Tutorial: Remove mouse smoothing/Disable Frame Smoothing/Raise field of view/Disable startup movie |mouse sensitivity = hackable
    30 KB (3,372 words) - 02:12, 4 February 2024
  • {{Image|Crysis Warhead Controls.png|In-game keyboard/mouse settings.}} ...Firing the right-hand weapon while dual-wielding is hardcoded to the right mouse button. See [[#Remapping dual wielding secondary fire to other keys|Remappi
    32 KB (4,086 words) - 19:51, 18 February 2024
  • *Can reduce frame-doubling and fixes mouse input issues at framerates higher than 60FPS by removing tickrate limit. ...Only the mouse cursor updates above that, which can lead to difference in mouse acceleration depending on performance, especially above 60 fps.
    21 KB (2,714 words) - 15:27, 29 February 2024
  • ...notes = In launcher, click settings. Doesn't properly capture mouse, may click background windows by accident.{{cn|date=September 2021}} |mouse sensitivity = hackable
    34 KB (4,473 words) - 14:39, 4 April 2024
  • ...on option notes = [https://www.youtube.com/watch?v=5J5Bo6nUo80 Uses forced mouse acceleration]. |mouse sensitivity = true
    25 KB (3,094 words) - 16:15, 6 April 2024
  • {{++}} Removes horizontal mouse speed scaling relative to pitch ...e mouse acceleration and deadzone. Use [[#REFix|REFix]] to remove negative mouse acceleration.
    37 KB (4,948 words) - 02:00, 17 April 2024
  • |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    23 KB (2,704 words) - 12:38, 19 April 2024
  • ...s the practice of changing the function of a specific key on the keyboard, mouse, or controller to suit the user's preference. Some games do not support rem ...iding the ability to perform a number of other functions such as remapping mouse buttons. Because it remaps the keys itself, the program must be running for
    8 KB (1,331 words) - 03:35, 2 April 2023
  • ...0F 00 00 7D 08 8B CE 89 74 24 20 EB 09 B9 00 0F 00 00 89 4C 24 20</code> (mouse coordinate scaling) ...uld still experience some weird behaviors. See [[#Mouse_lag.2Facceleration|Mouse lag/acceleration]].
    31 KB (3,970 words) - 00:29, 28 July 2023
  • # When starting the game, you might have to click the mouse once to focus it and get sound. ...= Limited binding options for mouse wheel. See [[#Mouse Wheel Rebinding|Mouse Wheel Rebinding]].
    39 KB (5,219 words) - 17:24, 23 March 2024
  • ReduceMouseLag=False ; => While this reduces mouse lag by a bit, the setting is broken in UE2 and decreases performance, so it |acceleration option notes = Enabled by default; see [[#Mouse acceleration|Mouse acceleration]].
    30 KB (3,899 words) - 11:34, 25 February 2024
  • ....91 (unofficial patch)] - adds many new options (such as windowed mode and mouse acceleration), fixes bugs, improves netcode, etc. |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    18 KB (2,057 words) - 02:21, 19 March 2024
  • ...cements/detail/252527885602176472 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES]</ref> |acceleration option notes = No mouse acceleration by default. Cannot be enabled through game.
    22 KB (2,712 words) - 03:09, 1 April 2024
  • {{Image|Swkotor mouse.png|Mouse options}} |acceleration option notes = Mouse pointer will use default Windows behavior.
    41 KB (5,578 words) - 09:41, 1 April 2024
  • |acceleration option notes = Negative acceleration when "Mouse Dampening" is enabled in options. Can also be tweaked through Coalesced.bin |mouse sensitivity = true
    44 KB (5,917 words) - 11:53, 6 April 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    21 KB (2,736 words) - 16:15, 6 April 2024
  • ...written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls, and fixes for the original game bugs with an option to revert the ===Mouse fixes===
    24 KB (3,160 words) - 23:27, 8 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    29 KB (3,736 words) - 13:01, 18 April 2024
  • ...map notes = Unable to assign "Aim Mode (Toggle)" function to any mouse button. ...ion, lag, and random sensitivity|Raw mouse input fix]] to disable negative mouse acceleration.
    30 KB (3,968 words) - 14:53, 18 April 2024
  • ===Improved mouse aiming=== {{ii}} Feel free to adjust the mouse sensitivity as needed. This can be done with the in-game slider or by chang
    39 KB (5,094 words) - 17:28, 19 April 2024
  • |acceleration option notes = See [[#Mouse filtering|Mouse filtering]] |mouse sensitivity = true
    19 KB (2,316 words) - 19:24, 20 April 2024
  • {{Image|Minecraft Java Edition mouse settings.png|Mouse settings}} ...= Support for Raw Input was added in 1.14. Also see [[#Mouse acceleration|Mouse acceleration]].
    51 KB (6,360 words) - 13:26, 26 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    12 KB (1,341 words) - 16:46, 26 April 2024
  • ...[https://community.pcgamingwiki.com/files/file/966-metro-mouse-fix/ Metro Mouse Fix]. {{Image|Metro Last Light Redux - Mouse.png|Mouse settings.}}
    25 KB (3,211 words) - 00:26, 10 May 2023
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    13 KB (1,511 words) - 18:58, 5 July 2023
  • .../file/890-dark-souls-input-customizer/ Dark Souls Input Customizer] to fix mouse control issues. ...Dark Souls Mouse Fix], which does not have to be installed separately. Get mouse and keyboard prompts (only default settings) [https://www.nexusmods.com/dar
    49 KB (6,525 words) - 21:29, 22 November 2023
  • |mouse sensitivity = hackable |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    12 KB (1,303 words) - 11:30, 12 December 2023
  • ...ile/841-mass-effect-mouse-fix/ Mass Effect Mouse Fix] to remove the game's mouse acceleration. ...mmunity.pcgamingwiki.com/files/file/841-mass-effect-mouse-fix/ Mass Effect Mouse Fix] to disable it. It causes occasional crashes when in-game tactical over
    66 KB (8,636 words) - 11:26, 12 January 2024
  • |acceleration option notes = Negative mouse acceleration can be disabled with [[#Sneaky Upgrade|Sneaky Upgrade]]. |mouse sensitivity = hackable
    24 KB (2,969 words) - 23:59, 29 January 2024
  • {{++}} Adds an optional FPS limit to deal with issues like the high mouse sensitivity in menus or the helmet shake. |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    26 KB (3,181 words) - 13:31, 7 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    25 KB (3,078 words) - 14:42, 21 March 2024
  • ...keyboard - see [[#Missing keyboard and mouse prompts|Missing keyboard and mouse prompts]]. ...eration option notes = Heavy negative acceleration. Deadzone for very slow mouse movements.<ref name="bymastan">{{Refcheck|user=Mastan|date=2022-05-14}}</re
    19 KB (2,264 words) - 20:28, 22 March 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] |mouse sensitivity = true
    25 KB (3,153 words) - 10:17, 25 March 2024
  • {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. |mouse sensitivity = true
    23 KB (2,876 words) - 17:54, 18 April 2024
  • {{ii}} '''Controllers''' are an alternative to keyboard and mouse input. Almost all recently released PC games support controllers, although ...extends the functionality of input devices in various ways (e.g. keyboard/mouse input mapped to a controller, XInput support for DirectInput-only devices,
    76 KB (9,692 words) - 16:27, 19 April 2024
  • ...n option notes = Menus only; Enabled by default; see [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    45 KB (6,124 words) - 16:08, 26 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    37 KB (4,933 words) - 10:54, 22 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes = Vertical sensitivity is lower on widescreen monitors.
    45 KB (6,043 words) - 16:03, 25 April 2024
  • {{Image|The Last Remnant Mouse.png|In-game mouse settings.}} |acceleration option notes = Enabled by default; see [[#Mouse acceleration|Mouse acceleration]].
    20 KB (2,315 words) - 05:02, 15 May 2023
  • ...rd bindings when using Keyboard and Mouse. This can be solved by not using mouse inputs for certain actions. |acceleration option notes = See [[#Mouse Acceleration|Mouse Acceleration]]
    26 KB (3,269 words) - 04:15, 17 May 2023
  • ...om aggressive mouse acceleration in full screen. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    12 KB (1,363 words) - 21:04, 29 July 2023
  • ...odd mouse movement while playing, see how to [[#Mouse acceleration|disable mouse acceleration]]. |mouse sensitivity = true
    19 KB (2,149 words) - 18:38, 2 December 2023
  • |mouse sensitivity = true ...m setting. To change it to a higher value, see [[#Change Mouse Sensitivity|mouse sensitivity]].
    17 KB (1,831 words) - 23:36, 12 December 2023
  • ...ouse sensitivity statements.}} See [[#Mouse sensitivity tied to frame rate|Mouse sensitivity]] for a workaround.{{dubious|reason=As mentioned, it seems the {{ii}} Mouse smoothing is forced and cannot be removed.
    23 KB (2,934 words) - 04:18, 22 January 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    24 KB (2,966 words) - 01:47, 9 February 2024
  • |acceleration option notes = Although mouse acceleration is disabled, players could still experience some weird behavio |mouse sensitivity = unknown
    21 KB (2,732 words) - 12:12, 12 February 2024
  • ...= Enabled by default with no in-game option; follow [[#Mouse acceleration|Mouse acceleration]] to disable. |mouse sensitivity = unknown
    31 KB (3,892 words) - 12:16, 12 February 2024
  • ...t - Keyboard and Mouse - Control Scheme - On foot.png|Default keyboard and mouse ''on foot'' control scheme}} ...Keyboard and Mouse - Customize Controls - Player settings.png|Keyboard and mouse remapping options {{Note|name="remapping"|note=Showcasing the first part of
    35 KB (4,533 words) - 16:37, 24 February 2024
  • *Can reduce frame-doubling and fixes mouse input issues at framerates higher than 60FPS by removing tick rate limit. ...]] for a fix. Regardless of this fix being applied and only when using the mouse, the scrolling speed of the map will increase at higher rates; a toggleable
    31 KB (4,242 words) - 13:31, 3 March 2024
  • ...account in November 2020, and detailed features such as full keyboard and mouse support, {{Term|HDR}}, ultra-widescreen display and high frame rate support .../21851/|title=The Mako Reactor - Nioh 2 on PC To Get DLSS and Keyboard and Mouse Control Button Prompts in Upcoming Patch|date=2021-02-05}}</ref><ref name="
    24 KB (2,978 words) - 08:01, 6 March 2024
  • {{Image|Star Wars Jedi Knight Jedi Academy Mouse Joystick.png|In-game mouse/joystick settings.}} |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] for more information.
    34 KB (4,331 words) - 05:50, 17 March 2024
  • ...e game and fixing most glaring issues, including but not limited to fixing mouse issues, FOV override, head bobbing toggle, enabling debug functions, improv |mouse sensitivity = true
    20 KB (2,435 words) - 04:26, 18 March 2024
  • ===Disable vertical mouse movement (DOS)=== {{--}} Game forces vertical mouse movement (forward and backward movement via mouse).
    30 KB (4,025 words) - 11:10, 31 March 2024
  • ...esolution support, anisotropic filtering in the custom performance menu, a mouse input fix, and framerate issue fixes. ...ption notes = Slider option for mouse smoothing present. Lacks options for mouse acceleration.
    27 KB (3,413 words) - 04:05, 7 April 2024
  • {{Image|Risen game options.png|General options, including subtitles and mouse Y-axis inversion}} |mouse sensitivity = hackable
    18 KB (2,139 words) - 12:38, 12 April 2024
  • |key remap notes = No support for remapping thumb mouse buttons. |mouse sensitivity = true
    15 KB (1,590 words) - 14:49, 22 April 2024
  • {{Image|far cry 4 - controls keyboard.png|Keyboard, mouse and basic controller settings.}} ...cannot properly be bound to cycle weapons, as forward and backward on the mouse wheel are both considered the same command by the game when bound to anythi
    31 KB (4,011 words) - 09:34, 26 April 2024
  • |key remap notes = Can't assign Mouse 5 button. |acceleration option notes = Seems to use negative mouse acceleration.
    15 KB (1,620 words) - 08:01, 9 June 2023
  • ...s = Camera distance can be changed with d-pad up/down and mouse scroll. ...p notes = Keys are bound to controller buttons. [[#Mouse binding|Mouse buttons has to be rebound manually]].
    26 KB (3,432 words) - 08:33, 9 June 2023
  • {{Image|Rising Storm Mouse.png|In-game mouse settings.}} |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    26 KB (3,214 words) - 22:29, 9 June 2023
  • |acceleration option notes = Mouse smoothing option is available under Gameplay Settings. |mouse sensitivity = true
    18 KB (2,137 words) - 16:05, 12 August 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    12 KB (1,306 words) - 18:57, 13 August 2023
  • # Restart the game to confirm everything works. See [[#Mouse locking|Mouse locking]] if the cursor is not locked to the game window. # Restart the game to confirm everything works. See [[#Mouse locking|Mouse locking]] if the cursor is not locked to the game window.
    69 KB (10,299 words) - 18:34, 22 September 2023
  • |acceleration option notes = Negative mouse acceleration |mouse sensitivity = true
    18 KB (2,212 words) - 05:23, 20 October 2023
  • |acceleration option notes = Toggle Mouse Smoothing for single player (for multiplayer set in {{file|ARageMPInput.ini |mouse sensitivity = true
    15 KB (1,644 words) - 15:43, 15 December 2023
  • .../steamcommunity.com/app/774241/discussions/0/1642038749315796835/|title=No Mouse Support for left handed????|date=June 1, 2019}}</ref> |mouse sensitivity = false
    20 KB (2,407 words) - 16:51, 26 December 2023
  • Implements mouse-look (looking around by moving the mouse), which can be toggled on and off with a keypress. In support of this, the ...UnderworldExporter Underworld Exporter] to play in higher resolutions, add mouse look, listen to higher quality/custom music, etc.
    22 KB (2,915 words) - 10:59, 12 January 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    17 KB (1,986 words) - 12:47, 18 January 2024
  • {{Image|DOOM2016 KBMSettings.png|Keyboard and Mouse settings.}} |mouse sensitivity = true
    28 KB (3,413 words) - 10:38, 9 February 2024
  • |windowed notes = Toggle with {{key|Alt|Enter}}. Mouse not captured by the game's window. ...ion option notes = Smoothing is enabled by default; see [[#Mouse smoothing|Mouse smoothing]].
    17 KB (1,874 words) - 18:03, 14 March 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    23 KB (2,818 words) - 02:03, 27 March 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    36 KB (4,751 words) - 18:56, 29 March 2024
  • ===Disable vertical mouse movement (DOS)=== {{--}} Game forces vertical mouse movement (forward and backward movement via mouse).
    32 KB (4,417 words) - 11:09, 31 March 2024
  • ...wing for native widescreen, high resolutions, and vertical aiming with the mouse. The game has an active modding community, centered around the [https://df- * Increased mouse sensitivity by 4 times
    26 KB (3,428 words) - 13:48, 1 April 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    16 KB (1,906 words) - 15:51, 4 April 2024
  • {{Image|No One Lives Forever 2 input mouse settings.png|Mouse settings.}} |mouse sensitivity = true
    19 KB (2,178 words) - 05:16, 13 April 2024
  • |acceleration option notes = Mouse Smoothness in menu, but no acceleration. |mouse sensitivity = true
    49 KB (6,598 words) - 23:06, 14 April 2024
  • |acceleration option notes = Mouse acceleration is present. Can not be disabled. |mouse sensitivity = hackable
    15 KB (1,788 words) - 12:16, 18 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    33 KB (4,360 words) - 19:08, 19 April 2024
  • ...ation option notes = Disabled by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    40 KB (5,338 words) - 03:05, 20 April 2024
  • |acceleration option notes = Enabled by default; see [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    46 KB (6,074 words) - 18:11, 20 April 2024
  • |mouse sensitivity = true ...notes = Separate slider for zoomed sensitivity. See [[#Mouse sensitivity|Mouse sensitivity]].
    11 KB (1,150 words) - 13:17, 16 January 2023
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    13 KB (1,419 words) - 01:53, 23 April 2023
  • ...w input for mouse controls|date=May 2023}}</ref> See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    21 KB (2,489 words) - 12:51, 19 May 2023
  • |mouse sensitivity = hackable |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    10 KB (1,061 words) - 14:54, 28 May 2023
  • |mouse sensitivity = true |mouse sensitivity notes = See also [[#Mouse sensitivity|Mouse sensitivity]].
    13 KB (1,310 words) - 20:56, 26 August 2023
  • {{--}} Mouse is not recommended because of a very bad negative acceleration. |acceleration option notes = Negative mouse acceleration.
    18 KB (1,974 words) - 19:03, 20 October 2023
  • ...ove springs if possible, another is to use a mouse for stick axes (or dual mouse on Linux) - see [https://wiki.flightgear.org/Howto:Fly_a_helicopter Helicop |mouse sensitivity = true
    31 KB (4,104 words) - 17:33, 4 December 2023
  • ...r is perhaps preferable for Ninja Gaiden, but to not provide the option of mouse and keyboard is shocking.}}</ref><ref>{{Refurl|url=https://www.eurogamer.ne |key remap notes = No support for keyboard and mouse input.
    22 KB (2,789 words) - 18:18, 4 December 2023
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    47 KB (6,481 words) - 10:11, 23 January 2024
  • |mouse sensitivity = hackable |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    11 KB (1,206 words) - 15:23, 3 February 2024
  • {{Image|Metro 2033 Redux - Mouse.png|Mouse settings.}} |mouse sensitivity = true
    27 KB (3,451 words) - 21:02, 19 March 2024
  • bMouse is a DOS extension which improves mouse looking by removing the mouse filter which causes issues related to both axis not updating properly. ...ontrol Options from Control Setup, then at Advanced Mouse Setup change the Mouse Y Scale to negative number.
    25 KB (3,336 words) - 20:46, 1 April 2024
  • ===Disable vertical mouse movement (DOS)=== {{--}} Game forces vertical mouse movement (forward and backward movement via mouse).
    27 KB (3,752 words) - 11:12, 31 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    34 KB (4,438 words) - 11:18, 5 April 2024
  • |acceleration option notes = No mouse acceleration. |mouse sensitivity = true
    16 KB (1,764 words) - 19:26, 8 April 2024
  • ...iki|date=May 2023}}</ref> See [[#Mouse lag/low frame rate in single player|Mouse lag/low frame rate in single player]]. |mouse sensitivity = n/a
    32 KB (4,375 words) - 23:36, 8 April 2024
  • |mouse sensitivity = hackable |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    18 KB (2,109 words) - 23:48, 8 April 2024
  • # When starting the game, you might have to click the mouse once to focus it and get sound. {{Image|Star Wars Jedi Knight Mysteries of the Sith Mouse.png|In-game mouse settings.}}
    37 KB (4,922 words) - 18:54, 9 April 2024
  • ...on option notes = Mouse smoothing. Can be disabled. See [[#Mouse smoothing|Mouse smoothing]]. |mouse sensitivity = true
    16 KB (1,809 words) - 00:43, 11 April 2024
  • Completely fixes the mouse by adding raw input support. |mouse sensitivity = hackable
    32 KB (4,103 words) - 11:15, 12 April 2024
  • ...ion option notes = Mouse smoothing can be disabled. See [[#Mouse smoothing|Mouse smoothing]]. |mouse sensitivity = true
    25 KB (3,035 words) - 16:44, 12 April 2024
  • |mouse sensitivity = hackable |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]].
    10 KB (1,130 words) - 01:50, 13 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    46 KB (5,544 words) - 07:09, 17 April 2024
  • |acceleration option notes = Strong mouse acceleration in-game. Can't be disabled. |mouse sensitivity = true
    18 KB (2,269 words) - 16:15, 18 April 2024
  • ...= Lockpicking command cannot be remapped away from {{key|V}}. Extended Mouse buttons can be remapped with manual changes to {{file|gameinputmodule.pf}}. |mouse sensitivity = true
    26 KB (3,297 words) - 17:18, 19 April 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    16 KB (1,796 words) - 20:09, 19 April 2024
  • |mouse sensitivity = true ...tps://steamcommunity.com/app/19900/discussions/0/598198356162987827/|title=Mouse sensitivity|date=May 2023}}</ref>
    35 KB (4,570 words) - 02:32, 23 April 2024
  • ...efault in latest version. See [[Serious Sam Fusion 2017#Mouse Acceleration|Mouse Acceleration]] for details on how to toggle. |mouse sensitivity = true
    25 KB (3,080 words) - 14:41, 23 April 2024
  • |4k ultra hd notes = Mouse cursor sometimes moves by itself. See [[#Widescreen resolution|Widescreen r ...re, such as the Logitech Gaming Software, is required to map controls to a mouse's side-buttons or any other additional buttons. For Steam, the executables
    29 KB (3,674 words) - 17:24, 26 April 2024
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    9 KB (934 words) - 21:47, 28 March 2023
  • ...option notes = Negative acceleration by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    13 KB (1,474 words) - 20:17, 29 March 2023
  • {{Image|Red Orchestra 2 Heroes of Stalingrad Mouse.png|In-game mouse settings.}} |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]].
    26 KB (3,196 words) - 22:25, 9 June 2023
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    14 KB (1,605 words) - 22:53, 1 July 2023
  • |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    11 KB (1,214 words) - 02:13, 28 March 2024
  • {{Image|RAGE Mouse.png|In-game mouse settings.}} |mouse sensitivity = true
    30 KB (3,893 words) - 04:45, 1 August 2023
  • {{Image|Barony - mouse settings.png|Mouse settings.}} |mouse sensitivity = true
    11 KB (1,214 words) - 07:00, 9 October 2023
  • ...r is perhaps preferable for Ninja Gaiden, but to not provide the option of mouse and keyboard is shocking.}}</ref><ref>{{Refurl|url=https://www.eurogamer.ne |key remap notes = No support for keyboard and mouse input.
    23 KB (2,972 words) - 10:41, 21 December 2023
  • ...console versions. Despite being released on PC, the game does not support mouse controls whatsoever, and in-game button prompts only references generic but |acceleration option notes = Mouse is not supported by default
    23 KB (2,982 words) - 11:05, 28 December 2023
  • {{ii}} Allows game to be run in windowed mode, without the mouse freezing / game speed up issue and ingame sound. # Check "Swallow mouse move messages" within message handling
    24 KB (3,092 words) - 00:45, 8 January 2024
  • |acceleration option notes = Forced mouse acceleration. Config settings are ignored. Possible fix below. |mouse sensitivity = true
    17 KB (1,874 words) - 08:54, 30 January 2024
  • |acceleration option notes = On by default. See [[#Mouse acceleration|Mouse acceleration]] to disable. |mouse sensitivity = true
    32 KB (3,969 words) - 06:38, 31 January 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    22 KB (2,607 words) - 08:06, 21 February 2024
  • {{Image|Death Stranding Keyboard and Mouse settings.png|Keyboard & Mouse settings}} ...Esc}}, {{key|Enter}}, {{key|W}}{{key|S}}{{key|A}}{{key|D}}, arrow keys and mouse buttons are always used to navigate the menu screens.}}</ref>
    37 KB (4,738 words) - 06:14, 23 February 2024
  • ...mouse acceleration is present - you can reduce it by using higher in-game mouse sensitivity (at least 10) |mouse sensitivity = true
    21 KB (2,482 words) - 16:56, 24 February 2024
  • {{ii}} Best suited for a controller due to the odd mouse controls, often unmarked keyboard prompts, and flawed key rebinding. See [[ {{Image|Binary Domain External Keyboard Mouse.png|External keyboard and mouse settings.}}
    19 KB (2,282 words) - 03:01, 27 February 2024
  • |mouse sensitivity = hackable |mouse sensitivity notes = Edit the value <code>MouseYMultiplier</code> for Y-ax
    16 KB (1,920 words) - 05:27, 1 March 2024
  • {{Image|DaysGone_MouseKeyboardSettings.png|Mouse/Keyboard settings}} |mouse sensitivity = true
    25 KB (3,037 words) - 22:05, 6 March 2024
  • ...fault key binding settings cause [[#Delay between mouse clicks and actions|mouse input lag]]. |mouse sensitivity = true
    19 KB (2,247 words) - 18:55, 14 March 2024
  • ...bMouse will cause the vertical aiming to be inverted. To fix this, set the mouse Y scale to a negative number in Control Setup and Setup Advanced Control Op ...ouse looking by removing an engine limitation which would force to use one mouse axis at a time to aim.
    28 KB (3,766 words) - 02:59, 15 March 2024
  • ...tion below if you are experiencing [[#Negative mouse acceleration|negative mouse acceleration]]. |mouse sensitivity = true
    32 KB (4,249 words) - 10:37, 15 March 2024
  • {{Image|Grand Theft Auto IV Keyboard Mouse.png|In-game keyboard/mouse settings.}} |mouse sensitivity = true
    50 KB (6,658 words) - 15:38, 17 March 2024
  • ...o server lookup, some users may find issues with [[#Mouse skipping/stutter|mouse skipping/stuttering]] for which there is no known fix. |acceleration option notes = Forced heavy mouse acceleration. Heavy mouse stutter on X axis.
    20 KB (2,276 words) - 13:12, 20 March 2024
  • |acceleration option notes = No mouse acceleration. |mouse sensitivity = true
    23 KB (2,848 words) - 19:12, 24 March 2024
  • ...r is perhaps preferable for Ninja Gaiden, but to not provide the option of mouse and keyboard is shocking.}}</ref><ref>{{Refurl|url=https://www.eurogamer.ne |key remap notes = No support for keyboard and mouse input.
    24 KB (3,059 words) - 10:53, 30 March 2024
  • ...://community.pcgamingwiki.com/files/file/970-outlaws-mouse-helper/ Outlaws Mouse Helper]=== ...n and other useful functions with the mouse wheel and the middle and right mouse buttons.
    22 KB (2,852 words) - 15:22, 31 March 2024
  • |mouse sensitivity = false |mouse sensitivity notes =
    15 KB (1,856 words) - 13:21, 7 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    21 KB (2,566 words) - 07:33, 8 April 2024
  • {{Image|SOSR Keyboard and Mouse Settings.png|Keyboard and mouse settings}} |mouse sensitivity = limited
    18 KB (2,173 words) - 17:43, 8 April 2024
  • |acceleration option notes = On by default. See [[#Mouse acceleration|Mouse acceleration]] to disable. |mouse sensitivity = true
    21 KB (2,511 words) - 17:50, 9 April 2024
  • ...e gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked |acceleration option notes = Mouse smoothing can be toggled.
    32 KB (4,104 words) - 13:23, 16 April 2024
  • {{Image|MLL mouse.jpg|Mouse settings.}} ...ap notes = "Next Weapon" (mouse wheel up) and "Previous Weapon" (mouse wheel down) cannot be remapped
    24 KB (2,982 words) - 21:48, 18 April 2024
  • |acceleration option notes = Mouse acceleration is present. Can't be disabled. |mouse sensitivity = hackable
    14 KB (1,551 words) - 14:14, 19 April 2024
  • ...notes = No mouse acceleration, although [[#Fix mouse smoothing and aiming|mouse smoothing]] is present but can be disabled through config files. |mouse sensitivity = true
    21 KB (2,506 words) - 22:45, 21 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes = For finer control of mouse sensitivity, modify {{file|{{p|localappdata}}\CD Projekt Red\Cyberpunk 2077
    45 KB (5,931 words) - 14:47, 22 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    32 KB (4,057 words) - 15:28, 22 April 2024
  • |mouse sensitivity = true ...es = Different sliders for Killer and Survivor. See [[#Mouse sensitivity|Mouse sensitivity]] for advanced configuration. Killer's vertical sensitivity is
    28 KB (3,453 words) - 05:51, 26 April 2024
  • |acceleration option notes = On by default. See [[#Mouse acceleration|Mouse acceleration]] to disable. |mouse sensitivity = unknown
    10 KB (1,023 words) - 02:04, 18 January 2023
  • {{--}} Mouse pointer is always confined to 16:9, forcing to use other input devices to n {{--}} Mouse pointer is always confined to 16:9, forcing to use other input devices to n
    16 KB (1,857 words) - 20:57, 22 March 2023
  • {{ii}} Controller highly recommended due to mouse movement stutters. |mouse sensitivity = true
    18 KB (2,037 words) - 19:59, 28 May 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    12 KB (1,233 words) - 22:14, 9 June 2023
  • |acceleration option notes = Disabled by default. See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = unknown
    13 KB (1,439 words) - 12:24, 15 August 2023
  • ...ort that includes widescreen support, higher frame-rate, optional vertical mouse look, and controller support. ...[[#Mouse aiming not working on Windows 10|updated SDL DLL files to restore mouse aiming]]. Alternatively, use the [https://github.com/atsb/Doom64EX-Plus Doo
    14 KB (1,784 words) - 19:13, 18 August 2023
  • ...es not have separate settings for hip fire, and aiming down sights (see [[#Mouse sensitivity workaround|workaround]] for Logitech gaming mice). |mouse sensitivity = limited
    15 KB (1,858 words) - 00:33, 3 September 2023
  • ...eyboard and Mouse Bindings (General).png|Gamepad settings and keyboard and mouse bindings (General)}} ...Keyboard and Mouse Bindings (Field).png|Gamepad settings and keyboard and mouse bindings (Field)}}
    18 KB (2,224 words) - 05:30, 25 September 2023
  • ...g|Input bindings (Menu){{note|note=The same bindings are also used for the Mouse Move layout.}}}} ...and a secondary key.<br>An optional separate layout is available when "'''Mouse Move'''" is enabled.
    15 KB (1,711 words) - 11:05, 21 October 2023
  • ===Tomb Raider Mouse Helper=== ...th the mouse. It also maps the WASD keys to enable a more modern, keyboard+mouse control scheme.
    17 KB (2,002 words) - 15:59, 4 November 2023
  • {{++}} Advanced user interface, optimized for keyboard and mouse usage while being highly customizable. |mouse sensitivity = true
    37 KB (4,713 words) - 14:22, 9 January 2024
  • ...old Fear Widescreen Fix]. Very high resolutions have significantly reduced mouse sensitivity. Support for higher 4:3 resolutions is limited due to many caus |mouse sensitivity = true
    19 KB (2,406 words) - 06:55, 31 January 2024
  • ...era.2Fview_moves_choppily_and_unpredictably_and_Cutscenes_get_out_of_sync.|Mouse behaves erratically or Camera/view moves choppily and unpredictably and Cut |acceleration option notes = No mouse acceleration present
    21 KB (2,557 words) - 02:26, 5 February 2024
  • {{Image|Dishonored 2 mouse settings.png|Mouse settings}} |mouse sensitivity = true
    24 KB (2,966 words) - 21:01, 9 February 2024
  • |acceleration option notes = Strong mouse acceleration is always enabled. |mouse sensitivity = true
    12 KB (1,427 words) - 03:15, 14 February 2024
  • ...on option notes = No game-managed mouse acceleration. In addition, Windows mouse acceleration can be disabled in-game by adding <code>use_raw_mouse_input</c |mouse sensitivity = true
    30 KB (4,055 words) - 18:52, 14 February 2024
  • ===Tomb Raider Mouse Helper=== ...th the mouse. It also maps the WASD keys to enable a more modern, keyboard+mouse control scheme.
    24 KB (3,010 words) - 03:33, 18 February 2024
  • ...ox game/row/reception|Metacritic|disney-castle-of-illusion-starring-mickey-mouse|69}} {{Infobox game/row/reception|IGDB|castle-of-illusion-starring-mickey-mouse--1|68}}
    12 KB (1,393 words) - 15:42, 22 February 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    32 KB (3,987 words) - 07:15, 1 March 2024
  • ===Tomb Raider Mouse Helper=== ...th the mouse. It also maps the WASD keys to enable a more modern, keyboard+mouse control scheme.
    19 KB (2,327 words) - 23:53, 4 March 2024
  • ...o server lookup, some users may find issues with [[#Mouse skipping/stutter|mouse skipping/stuttering]] for which there is no known fix, as well as [[#Game c |acceleration option notes = Forced heavy mouse acceleration. Heavy mouse stutter on X axis.
    34 KB (4,350 words) - 15:55, 10 March 2024
  • ...ync Titanfall Crash Fixes: Locked Framerate, Screen Flickering, Tearing, & Mouse Lag | Gamers Nexus - Gaming PC Builds & Hardware Benchmarks]</ref> [[Glossa {{Image|Titanfall General Controls.png|In-game general keyboard/mouse settings.}}
    26 KB (3,226 words) - 00:16, 11 March 2024
  • ...gle for positive mouse acceleration, however frame rate dependent negative mouse acceleration is always present.<ref>{{Refurl|url=https://www.reddit.com/r/p |mouse sensitivity = limited
    35 KB (4,617 words) - 16:39, 17 March 2024
  • ...able this by setting the in game sensitivity slider to zero, then increase mouse DPI to compensate. |mouse sensitivity = true
    21 KB (2,522 words) - 10:05, 23 March 2024
  • ...</ref> or a fix can be applied. See [[#Keyboard and mouse fix|Keyboard and mouse fix]]. |acceleration option notes = No mouse support.
    11 KB (1,129 words) - 21:53, 26 March 2024
  • ...closed, requiring repeated right-clicking in empty space to free the left mouse button. |mouse sensitivity = false
    20 KB (2,557 words) - 11:19, 31 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    22 KB (2,544 words) - 00:12, 3 April 2024
  • {{Image|Star Wars Jedi Knight II Jedi Outcast Mouse Joystick.png|In-game mouse/joystick settings.}} |acceleration option notes = Both mouse smoothing and acceleration are disabled by default.
    38 KB (5,105 words) - 22:54, 3 April 2024
  • ...ion option notes = Smoothing enabled by default; see [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    18 KB (2,282 words) - 17:08, 6 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    21 KB (2,535 words) - 21:29, 7 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    21 KB (2,613 words) - 00:08, 8 April 2024
  • {{ii}} Controller is recommended over keyboard and mouse,<ref>{{Refurl|url=https://www.youtube.com/watch?v=gWkSYY02Qxc|title=NieR Au ...es/file/1221-nier-automata-input-overhaul-mod/ Input Overhaul Mod] for raw mouse input.
    41 KB (5,690 words) - 17:13, 8 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    26 KB (3,293 words) - 21:06, 9 April 2024
  • ...fixes and changes, including windowed and borderless fullscreen modes, new mouse code, OpenAL support, and the ability to change the field of view. |mouse sensitivity = true
    18 KB (2,193 words) - 10:14, 16 April 2024
  • |key remap notes = Mouse buttons 4 and 5 are not recognized by the multiplayer key binding menu, but |mouse sensitivity = unknown
    31 KB (3,948 words) - 03:34, 23 April 2024
  • ...fps notes = Game logic is tied to frame rate. At over 60 FPS, mouse is jerky and cutscenes are too fast, cutting off characters' voice lines. A {{Image|Kiss Psycho Circus The Nightmare Child - Mouse Settings.png|Mouse settings.}}
    21 KB (2,590 words) - 14:28, 23 April 2024
  • |acceleration option notes = Negative acceleration. See [[#Mouse acceleration|Mouse acceleration]] to disable it. |mouse sensitivity = true
    10 KB (1,132 words) - 08:33, 29 October 2022
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    12 KB (1,296 words) - 10:50, 16 May 2023
  • {{Image|Contrast - Camera.png|Mouse settings.}} |acceleration option notes = See [[#Mouse smoothing|Mouse smoothing]]. A mix of no acceleration and negative acceleration.
    15 KB (1,716 words) - 10:42, 19 May 2023
  • ...is enabled by default.<ref name="acceleration"/> See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    15 KB (1,747 words) - 12:59, 26 May 2023
  • |acceleration option notes = Mouse smoothing present, but no acceleration. |mouse sensitivity = unknown
    22 KB (2,787 words) - 17:42, 26 May 2023
  • |key remap notes = Cannot bind mouse buttons to actions. |acceleration option notes = Mouse acceleration is turned off.
    16 KB (1,952 words) - 09:40, 11 June 2023
  • |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. |mouse sensitivity = true
    10 KB (1,086 words) - 07:22, 20 June 2023
  • |key remap notes = Mouse bindings are not supported. Some keybinds use multiple actions, and some de |acceleration option notes = Camera movement has mouse acceleration that can't be disabled.
    24 KB (3,001 words) - 00:34, 31 July 2023
  • ...es = Game is coded to run at low FPS(aproximated 16fps), but mouse control is unaffected |mouse sensitivity = false
    20 KB (2,456 words) - 08:45, 28 July 2023
  • {{Image|Submerged Hidden Depths kbm.png|Mouse/Keyboard Options}} |acceleration option notes = '''Mouse smoothing''' option does not introduce acceleration.
    14 KB (1,382 words) - 07:16, 31 July 2023
  • ...e samples when possible (some new voice lines not implemented yet), better mouse aim, and Linux/macOS support. | Windows, OS X, Linux }} ...DX framework. Adds high resolutions support, OpenGL renderer, and improved mouse controls.
    14 KB (1,602 words) - 11:31, 18 September 2023
  • ...ngwiki.com/files/file/1237-tomb-raider-mouse-helper-for-tr1-5/ Tomb Raider Mouse Helper]=== ...th the mouse. It also maps the WASD keys to enable a more modern, keyboard+mouse control scheme.
    17 KB (1,991 words) - 16:07, 4 November 2023
  • {{Image|Sniper Elite V2 Keyboard Mouse.png|In-game keyboard/mouse settings.}} ...use acceleration enabled by default. Can be disabled under '''Keyboard and Mouse''' settings.
    17 KB (1,931 words) - 19:57, 21 December 2023
  • ...eyboard and Mouse Bindings (General).png|Gamepad settings and keyboard and mouse bindings (General)}} ...Keyboard and Mouse Bindings (Field).png|Gamepad settings and keyboard and mouse bindings (Field)}}
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  • {{Image|Half Life Mouse Joystick.png|Mouse/joystick settings (Steam version)}} |mouse sensitivity = true
    17 KB (1,974 words) - 01:54, 17 January 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    18 KB (2,113 words) - 11:25, 21 January 2024
  • ...ion option notes = <ref>{{Refcheck|user=KingKrouch|date=2020-11-11|comment=Mouse acceleration is seemingly being used with camera movements.}}</ref> |mouse sensitivity = true
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  • {{Image|Nioh Complete Edition Keyboard & Mouse Settings.jpg|Keyboard & Mouse Settings.}} |key remap notes = Added in Patch 1.21.03.<ref name= Mouse>[https://steamcommunity.com/games/485510/announcements/detail/1464096684952
    18 KB (2,073 words) - 16:55, 30 January 2024
  • {{Image|Star Wars Starfighter Launcher Mouse.png|Launcher mouse settings.}} |mouse sensitivity = unknown
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  • |mouse sensitivity = true |mouse sensitivity notes = Called '''Rotation Speed'''.
    15 KB (1,614 words) - 18:16, 2 April 2024
  • {{Image|Doom 64 Mouse Settings.png|Mouse settings.}} |acceleration option notes = Slider for acceleration and few options for mouse smoothing are available.
    28 KB (3,743 words) - 16:53, 12 February 2024
  • ...on option notes = No game-managed mouse acceleration. In addition, Windows mouse acceleration can be disabled in-game by adding <code>use_raw_mouse_input</c |mouse sensitivity = true
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  • |mouse sensitivity = unknown |mouse sensitivity notes =
    23 KB (2,918 words) - 08:31, 16 February 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    16 KB (2,019 words) - 14:26, 18 February 2024
  • |mouse sensitivity = true |mouse sensitivity notes = '''Camera Speed''' with separate values for the Y-axi
    23 KB (2,727 words) - 17:28, 19 February 2024
  • |acceleration option notes = Frame rate dependent negative mouse acceleration always present.{{cn}} |mouse sensitivity = true
    27 KB (3,344 words) - 10:56, 25 February 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    28 KB (3,598 words) - 05:53, 13 March 2024
  • |mouse sensitivity = true ...precise aiming on the medium-high mouse sensitivity (including the default mouse sensitivity). This can be resolved by installing 1.2 patch from here: http:
    13 KB (1,448 words) - 11:55, 13 March 2024
  • |60 fps notes = Game is coded to run at low FPS, but mouse control is unaffected. |mouse sensitivity = true
    23 KB (2,808 words) - 10:50, 15 March 2024
  • |acceleration option notes = Both mouse acceleration and mouse smoothing. |mouse sensitivity = true
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  • {{Fixbox|description=Disable "Reduce mouse lag"|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/13230/discussions {{ii}} The game comes with an option to "reduce mouse lag" checked by default, however this option actually functions like a wait
    45 KB (6,181 words) - 12:40, 19 March 2024
  • ...|Red Dead Redemption 2 Keyboard & Mouse Controls settings.png|Keyboard and Mouse settings}} ...ap notes = '''Key Mapping''' option appears within '''Keyboard & Mouse''' settings only at gameplay.<br> Up to two keys per action. {{key|Home}} i
    44 KB (5,785 words) - 16:43, 24 March 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    17 KB (1,837 words) - 19:26, 26 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    13 KB (1,453 words) - 18:47, 3 April 2024
  • ...tion is disabled by default, [[Glossary:Mouse acceleration#Mouse smoothing|mouse smoothing]] toggle is available. |mouse menu = true
    22 KB (2,631 words) - 15:57, 6 April 2024
  • .../community.pcgamingwiki.com/files/file/954-warcraft-mouse-helper/ Warcraft Mouse Helper]=== {{Image|Warcraft Mouse Helper options.png|Warcraft Mouse Helper options.}}
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  • {{Image|Call of Duty Advanced Warfare Remapping Mouse.png|In-game key map/mouse settings.}} |mouse sensitivity = true
    19 KB (2,222 words) - 06:38, 7 April 2024
  • |acceleration option notes = Forced on in Windows Mouse Properties. Can be disabled using this [[#Disable_Mouse_Acceleration|fix]]. |mouse sensitivity = true
    23 KB (2,850 words) - 10:21, 7 April 2024
  • {{Image|Dmc5_input_settings_mouse.jpg|In-game Mouse Settings}} |mouse sensitivity = true
    28 KB (3,471 words) - 14:18, 7 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    31 KB (3,948 words) - 14:41, 7 April 2024
  • ===Raw mouse input=== {{++}} Reduces input lag and makes mouse more responsive.
    30 KB (3,793 words) - 14:47, 7 April 2024
  • |acceleration option notes = Positive and negative mouse acceleration. |mouse sensitivity = true
    20 KB (2,402 words) - 15:06, 7 April 2024
  • ...s, though a [[#Contract Jack Mouse and Ammo Fix|community fix]] exists for mouse and ammo issues. ....com/games/contract-jack/addons/contract-jack-mouse-and-ammo Contract Jack Mouse and Ammo Fix]===
    14 KB (1,547 words) - 10:33, 8 April 2024
  • ===Fix low mouse sensitivity=== ...t setting, especially if pointer precision is disabled on Windows, and the mouse is not of high DPI.
    23 KB (2,802 words) - 06:32, 15 April 2024
  • |acceleration option notes = No mouse support. |mouse sensitivity = n/a
    27 KB (3,583 words) - 14:21, 15 April 2024
  • ...e gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked |acceleration option notes = Mouse smoothing can be toggled.
    25 KB (3,198 words) - 13:24, 16 April 2024
  • # Use the mouse wheel to scroll through all available variants. |key remap notes = can not rebind/unbind Mouse wheel, use [https://www.nexusmods.com/stalkercallofpripyat/mods/319 Mousewh
    29 KB (3,864 words) - 08:16, 20 April 2024
  • ...mand line argument]] {{code|+forcemenu loadsave}}|ref=<ref>{{Refcheck|user=Mouse|date=2021-08-03}}</ref>|fix= |mouse sensitivity = true
    27 KB (3,521 words) - 17:13, 21 April 2024
  • ..."MaxFPS "0"</code> to <code>"MaxFPS" "75"</code> and it might fix this and mouse problem). |mouse sensitivity = true
    17 KB (2,098 words) - 11:27, 22 April 2024
  • ...and negative mouse acceleration - can't be disabled. The game ignores slow mouse movement on vertical axis - it won't register until certain speed where it' |mouse sensitivity = true
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  • {{Image|Far Cry Primal kbm.png|Keyboard and Mouse settings}} |mouse sensitivity = true
    19 KB (2,285 words) - 06:49, 26 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes = <code>sensitivity</code> in the config.
    26 KB (3,225 words) - 08:13, 26 April 2024
  • ...ps://community.pcgamingwiki.com/files/file/982-skynet-mouse-helper/ SkyNET Mouse Helper]=== {{ii}} Enables changing weapons by scrolling the mouse wheel.
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  • |mouse sensitivity = true ...ensitivity notes = As '''Camera Sensitivity'''. See [[#Mouse sensitivity|Mouse sensitivity]].
    16 KB (1,833 words) - 20:21, 9 January 2023
  • {{--}} Camera movement trails behind the player, and mouse smoothing/acceleration increases noticeably above 90 FPS. {{ii}} Using a mouse, holding down the right button is required for turning the camera during ba
    24 KB (2,983 words) - 20:36, 29 March 2023
  • |acceleration option notes = See [[#Raw mouse input|Raw mouse input]] |mouse sensitivity = false
    18 KB (2,023 words) - 15:48, 10 May 2023
  • {{Image|Phantom Dust Mouse Bindings (Custom Preset).png|Mouse bindings (''Custom preset'')}} |key remap notes = Two customizable presets for binding mouse inputs, referred to as "'''Target'''" and "'''Skills'''" respectively, are
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  • {{--}} Mouse support is very poor, playing with a controller is highly recommended. |mouse menu = false
    13 KB (1,421 words) - 06:31, 17 May 2023
  • ===Improved mouse control=== ...com/app/324810/discussions/0/610573009234251640/#c610573009234695658|title=Mouse smoothing? :: Toxikk Community Discussions|date=2018-02-02}}</ref>|fix=
    12 KB (1,332 words) - 08:30, 21 May 2023
  • {{Image|Zombi keyboard mouse layout.png|Keyboard and mouse bindings}} |key remap notes = Mouse buttons 4 and 5 can not be bound.
    15 KB (1,702 words) - 03:56, 9 June 2023
  • |key remap notes = R-Shift, R-Control, Del, right mouse button, and multiple double combinations cannot be remapped in-game |mouse sensitivity = true
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  • {{Image|Rise of Legends mouse settings.png|Mouse settings}} |mouse sensitivity = false
    15 KB (1,614 words) - 06:59, 12 July 2023
  • ...DX framework. Adds high resolutions support, OpenGL renderer, and improved mouse controls. {{Image|Duke Nukem 3D Megaton Edition Mouse.png|In-game mouse settings.}}
    15 KB (1,827 words) - 23:51, 5 August 2023
  • ...://community.pcgamingwiki.com/files/file/955-dune-ii-mouse-helper/ Dune II Mouse Helper]=== ...g with the mouse wheel and building and placing structures with the middle mouse button.
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  • |mouse sensitivity = unknown |mouse sensitivity notes =
    14 KB (1,742 words) - 10:46, 13 August 2023
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    10 KB (1,031 words) - 11:24, 15 August 2023
  • |multimonitor notes = See [[#Mouse cursor not restricted|Mouse cursor not restricted]]. |mouse sensitivity = true
    17 KB (1,838 words) - 09:22, 17 September 2023
  • ...Keyboard Bindings (Mouse Controls Layout).png|Keyboard and mouse bindings (Mouse controls layout)}} ...pe Mouse and Keyboard Bindings (Keyboard Controls Layout).png|Keyboard and mouse bindings (Keyboard controls layout)}}
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  • |mouse sensitivity = false |mouse sensitivity notes =
    15 KB (1,762 words) - 10:56, 5 November 2023
  • {{Image|Just Cause 2 Keyboard Mouse.png|In-game keyboard/mouse settings.}} ...=https://www.youtube.com/watch?v=MPY_62N_eaE|title=Just Cause 2 - Negative Mouse Acceleration - YouTube|date=May 2023}}</ref>
    25 KB (3,021 words) - 07:53, 3 December 2023
  • |key remap notes = Weapon wheel (middle mouse button) can't be remapped in-game. See [[#Remapping|Remapping]] for a worka |mouse sensitivity = true
    27 KB (3,509 words) - 09:53, 5 December 2023
  • |acceleration option notes = Mouse acceleration is always enabled. |mouse sensitivity = true
    19 KB (2,350 words) - 03:18, 7 December 2023
  • |mouse sensitivity = false |mouse sensitivity notes =
    15 KB (1,845 words) - 02:11, 26 December 2023
  • |mouse sensitivity = false |mouse sensitivity notes =
    15 KB (1,817 words) - 12:57, 5 January 2024
  • ...ouse may behave unexpectedly (set mouse polling rate to 125). To solve the mouse sensitivity issue, use the following [[Glossary:Command line arguments|comm ...s the Xbox 360 prompts if the controller is connected even if keyboard and mouse is used.
    17 KB (2,077 words) - 11:40, 12 January 2024
  • |mouse sensitivity = true ...nsitivity notes = Separate sliders for "'''Mouse Sensitivity'''" and "'''Mouse Sensitivity ADS'''" are available.
    18 KB (2,097 words) - 11:01, 16 January 2024
  • ===Reduce mouse input lag=== |acceleration option notes = Mouse smoothing can be toggled on/off.
    21 KB (2,367 words) - 03:38, 18 January 2024
  • |mouse sensitivity = n/a |mouse sensitivity notes =
    27 KB (3,522 words) - 20:37, 29 January 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    18 KB (2,127 words) - 14:10, 4 February 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    21 KB (2,525 words) - 08:46, 5 February 2024
  • |mouse sensitivity = true ...r>Can be set for both axes independently. Separated into general mouse and mouse aim axes sensitivity.
    27 KB (3,156 words) - 03:44, 10 February 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    28 KB (3,574 words) - 15:30, 10 February 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    29 KB (3,724 words) - 17:17, 14 February 2024
  • ...notes = [[Glossary:Mouse acceleration#Negative mouse acceleration|Negative mouse acceleration]] is always enabled. |mouse sensitivity = true
    27 KB (3,377 words) - 03:14, 17 February 2024
  • {{Image|call of duty ghosts mouse settings.jpg|Mouse settings.}} |mouse sensitivity = true
    24 KB (2,989 words) - 04:35, 19 February 2024
  • ...ox/patches/276/|title=DOSBox / Patches / #276 Separate vertical/horizontal mouse sensitivity|date=2024-02-20}}</ref> |mouse sensitivity = true
    21 KB (2,973 words) - 03:17, 20 February 2024
  • ...d, 2024, the game updated to v7.3 with the Part 2, which introduced native mouse controls and several improvements to PC experience overall. {{ii}} In v7.3, the game introduced native mouse controls.
    24 KB (3,203 words) - 16:03, 29 February 2024
  • ...ap notes = 1 preset and 4 customizable sets. One key per action, mouse buttons cannot be utilized. |mouse sensitivity = n/a
    25 KB (3,089 words) - 02:01, 1 March 2024
  • {{Image|Resident Evil HD Remaster Keyboard Mouse.png|In-game keyboard/mouse settings.}} |key remap notes = No support for thumb mouse remapping.
    29 KB (3,721 words) - 07:22, 4 March 2024
  • |mouse sensitivity = false |mouse sensitivity notes =
    19 KB (2,162 words) - 12:05, 5 March 2024
  • |60 fps notes = Locked at a low frame rate. Mouse movement not clamped to engine frame rate. |mouse sensitivity = true
    22 KB (2,733 words) - 04:39, 8 March 2024
  • # Set <code>UseCursorClip=1</code> to lock the mouse cursor. |mouse sensitivity = true
    18 KB (2,062 words) - 19:07, 14 March 2024
  • ===Better keyboard and mouse re-assignment=== {{Fixbox|description=By default the game does not support mouse remapping, only with the keyboard and some keys are not detected (like the
    19 KB (2,190 words) - 08:57, 15 March 2024
  • ...ded performance and stability while compiling shaders in the background]], mouse and camera stuttering, and the game [[#Very CPU-limited during gameplay|bei ...ion option notes = '''Raw Mouse Input''' setting can be enabled to disable mouse acceleration.
    35 KB (4,550 words) - 20:29, 19 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    17 KB (1,941 words) - 07:49, 23 March 2024
  • |mouse sensitivity = false |mouse sensitivity notes =
    24 KB (3,154 words) - 20:35, 25 March 2024
  • {{Image|ELEX keyboard and mouse settings.png|In-game keyboard and mouse settings.}} |mouse sensitivity = true
    16 KB (1,795 words) - 22:07, 28 March 2024
  • {{Image|Resident Evil 5 Keyboard Mouse.png|In-game keyboard/mouse settings.}} |acceleration option notes = Forced mouse deadzone.
    37 KB (4,650 words) - 03:59, 29 March 2024
  • ...eedback you’ve been giving us. You will likely need to adjust your in-game mouse sensitivity after updating, but should see a noticeable improvement here.}} |mouse sensitivity = true
    17 KB (2,085 words) - 14:26, 29 March 2024
  • # Use the mouse wheel to scroll through all available variants. |mouse sensitivity = true
    21 KB (2,493 words) - 20:15, 29 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes = And mouse smoothing setting.
    32 KB (4,149 words) - 20:56, 29 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    24 KB (3,054 words) - 08:46, 30 March 2024
  • ...present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game op |mouse sensitivity = true
    16 KB (1,863 words) - 14:21, 1 April 2024
  • ...the game proper fullscreen maximizing it or if disabled maximization - the mouse cursor is offset - Steam version}} |mouse sensitivity = unknown
    41 KB (5,415 words) - 16:12, 6 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes = Available as a slider from -5 to 5.
    21 KB (2,589 words) - 16:51, 6 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    19 KB (2,379 words) - 19:11, 7 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes = Doesn't go too low - High DPI users be warned
    24 KB (3,026 words) - 11:47, 8 April 2024
  • |mouse sensitivity = false |mouse sensitivity notes =
    11 KB (1,216 words) - 03:41, 9 April 2024
  • {{ii}} Mouse sensitivity is tied to frame rate. |mouse sensitivity = true
    28 KB (3,539 words) - 18:43, 9 April 2024
  • {{ii}} Fixes many issues with camera and mouse input, adds 16:9 support, 60 FPS cap along additional fixes and includes fi # Click on '''Mouse''' tab, set Cursor visibility to '''Hide'''.
    32 KB (4,075 words) - 07:02, 11 April 2024
  • |mouse sensitivity = true ...sliders available for '''X-axis''' and '''Y-axis''' as well as overall '''Mouse Sensitivity'''.
    21 KB (2,418 words) - 14:25, 13 April 2024
  • ...e gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked {{Image|SOMAControlSettingsMouse.png|Control Mouse Settings.}}
    21 KB (2,472 words) - 13:26, 16 April 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
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  • {{Image|Dead Island Controls Keyboard Mouse.png|In-game keyboard/mouse settings.}} |mouse sensitivity = true
    26 KB (3,436 words) - 18:16, 18 April 2024
  • |4k ultra hd notes = Use [[dgVoodoo 2]] and Direct3D HAL adapter. Mouse cursor disappears if height is above 1800px, so a custom resolution of 2400 ...game (Escape from the Blue Planet), lacks the ability to invert (reverse) mouse input.
    18 KB (2,168 words) - 00:06, 19 April 2024
  • {{ii}} Controllers need to be unplugged or disabled in game settings for mouse to work. |mouse sensitivity = true
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  • {{Image|GRAW game-settings.png|Game settings with mouse sensitivity sliders.}} |mouse sensitivity = true
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  • |mouse sensitivity = true |mouse sensitivity notes = Camera becomes slower at higher framerates.
    17 KB (2,157 words) - 16:34, 21 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    33 KB (4,488 words) - 20:01, 21 April 2024
  • {{Image|GTA-SA Mouse.jpg|Mouse settings}} |mouse sensitivity = limited
    70 KB (9,017 words) - 22:08, 22 April 2024
  • {{Image|Team Fortress 2 Mouse Gamepad.png|In-game mouse/gamepad settings.}} |mouse sensitivity = true
    41 KB (5,548 words) - 04:04, 23 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    11 KB (1,240 words) - 13:05, 23 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    10 KB (1,093 words) - 13:31, 23 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    26 KB (3,309 words) - 18:09, 26 April 2024
  • ...}} Requires serial mouse (see [[#DOSBox serial mouse support|DOSBox serial mouse support]]). ===DOSBox serial mouse support===
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  • {{Image|Agatha Christie The ABC Murders mouse settings.png|In-game mouse toggle.}} |mouse sensitivity = false
    13 KB (1,446 words) - 17:34, 12 February 2023
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    8 KB (853 words) - 14:38, 14 February 2023
  • |acceleration option notes = No Mouse Acceleration Visible |mouse sensitivity = true
    9 KB (956 words) - 20:34, 15 January 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    9 KB (944 words) - 11:18, 25 January 2023
  • |mouse sensitivity = true |mouse sensitivity notes = Sensitivity values between 0-200.
    16 KB (2,014 words) - 01:42, 17 January 2023
  • ...Puyo Puyo Tetris 2 Keyboard and Mouse Bindings (Official).png|Keyboard and Mouse bindings (Official)}} ...|Puyo Puyo Tetris 2 Keyboard and Mouse Bindings (Default).png|Keyboard and Mouse bindings (Default)}}
    13 KB (1,468 words) - 09:37, 28 March 2023
  • ===Fix mouse moving out of the game window on multi monitor displays=== {{Fixbox|description=Fix mouse moving out of the game window on multi monitor displays|fix=
    8 KB (822 words) - 13:02, 1 May 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    12 KB (1,243 words) - 17:10, 4 May 2023
  • ...eleration option notes = Can't be set in game, turning off acceleration in mouse drivers seems to work. |mouse sensitivity = unknown
    11 KB (1,172 words) - 11:38, 6 May 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    13 KB (1,467 words) - 22:57, 9 May 2023
  • |mouse sensitivity = true |mouse sensitivity notes = 0-20; changes might need a restart of the game to tak
    15 KB (1,645 words) - 12:33, 13 May 2023
  • {{Image|Rage_2_keyboard_and_mouse_settings.png|Keyboard & mouse settings}} ...reset vehicle is hard-coded to {{key|E}}. Mouse 4 and 5 are referred to as Mouse 7 and 8.
    25 KB (3,226 words) - 10:03, 20 May 2023
  • |mouse sensitivity = false |mouse sensitivity notes =
    13 KB (1,439 words) - 11:53, 20 May 2023
  • ...ssary:Command line arguments|command line parameter]] <code>window</code>. Mouse cannot leave the window in windowed mode. |key remap notes = Can't remap mouse buttons.
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  • |mouse sensitivity = false |mouse sensitivity notes =
    18 KB (2,099 words) - 18:17, 29 June 2023
  • |strategywiki = Street Fighter Online: Mouse Generation |wikipedia = Street Fighter Online: Mouse Generation
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  • |mouse sensitivity = true |mouse sensitivity notes =
    8 KB (870 words) - 12:12, 24 July 2023
  • {{Image|GGR_KBMSettings.png|Keyboard and mouse settings}} |mouse sensitivity = false
    15 KB (1,706 words) - 11:28, 19 August 2023
  • {{++}} Great port that includes widescreen support, mouse look and controller support. ...n rendered broken on Windows 10 after the Fall Creators update. Use the [[#Mouse aiming not working on Windows 10|fix]].
    11 KB (1,273 words) - 12:30, 3 September 2023
  • {{ii}} bMouse is a DOS extension which improves mouse looking by removing the mouse filter which causes issues related to both axis not updating properly. ...ontrol Options from Control Setup, then at Advanced Mouse Setup change the Mouse Y Scale to negative number.
    17 KB (2,103 words) - 22:13, 2 October 2023
  • |mouse sensitivity = false |mouse sensitivity notes =
    14 KB (1,544 words) - 16:58, 7 October 2023
  • ...S2 - KeyboardMouse Launcher Rebinding.png|Key rebinding menu (Keyboard and Mouse)}} |mouse sensitivity = true
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  • {{Image|gone home mouse settings.jpg|Mouse settings.}} |mouse sensitivity = true
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  • |mouse smoothing = true |mouse smoothing notes = To disable go to %LOCALAPPDATA%\BPM\Saved\Config\Wind
    17 KB (1,897 words) - 14:27, 20 October 2023
  • ...et to zero, causes uneven mouse movement which causes stuttering. Increase mouse smoothing to decrease the effect significantly.<ref>Tested by [[User:Marioy |acceleration option notes = Option for mouse smoothing.
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  • {{Image|Metro 2033 Mouse.png|In-game mouse settings.}} |mouse sensitivity = true
    24 KB (3,033 words) - 13:02, 27 November 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    38 KB (4,974 words) - 08:52, 5 December 2023
  • ...nually adjusted or disabled. See [[#Adjust or disable mouse acceleration | Mouse Acceleration]]. |mouse sensitivity = true
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  • {{ii}} {{code|fury.cfg}} stores the game's mouse bindings and screen resolution. {{Image|Ion Fury - Mouse Settings.png|Mouse options.}}
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  • {{Image|Grand Theft Auto EFLC Keyboard Mouse.png|In-game keyboard/mouse settings.}} |mouse sensitivity = true
    34 KB (4,398 words) - 20:38, 25 December 2023
  • |mouse sensitivity = true ...g sensitivity options available. The majority of gameplay uses an unlocked mouse cursor.
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  • |mouse sensitivity = true |mouse sensitivity notes =
    17 KB (1,921 words) - 12:26, 26 December 2023
  • * Keyboard/mouse emulation with Xinput gamepads. |120 fps notes = See [[#Choppy_mouse.2Fkeyboard_control|Choppy mouse/keyboard control]]
    17 KB (2,119 words) - 23:22, 27 December 2023
  • |acceleration option notes = Mouse is not used for camera movement. |mouse sensitivity = n/a
    14 KB (1,490 words) - 16:28, 28 December 2023
  • |mouse sensitivity = n/a |mouse sensitivity notes = No actively controlled camera.
    24 KB (3,074 words) - 22:29, 28 December 2023
  • |acceleration option notes = Mouse not used outside the launcher. |mouse sensitivity = n/a
    15 KB (1,814 words) - 00:38, 1 January 2024
  • {{Image|Turok 2015 Mouse.png|Mouse settings}} |acceleration option notes = Mouse Smoothing is available.
    19 KB (2,287 words) - 20:17, 2 January 2024
  • ...ing's Quest (2015) - keyboard and mouse controls (QWERTY).png|Keyboard and mouse controls (QWERTY)}} ...ing's Quest (2015) - keyboard and mouse controls (AZERTY).png|Keyboard and mouse controls (AZERTY)}}
    12 KB (1,276 words) - 23:04, 2 January 2024
  • {{Image|Sniper Elite 3 Input Mouse Keyboard.png|In-game mouse and keyboard settings.}} |acceleration option notes = Positive acceleration can be toggled. Negative mouse acceleration removed with 1.03 patch.
    18 KB (2,062 words) - 01:44, 7 January 2024
  • |key remap notes = Mouse buttons cannot be mapped. |mouse sensitivity = true
    21 KB (2,516 words) - 02:14, 15 January 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    33 KB (4,372 words) - 00:48, 18 January 2024
  • |mouse sensitivity = true ...ate for Soldier Sensitivity and Zoomed Sensitivity. Starfighters also have Mouse Response and Precision settings.
    37 KB (4,809 words) - 07:26, 20 January 2024
  • |acceleration option notes = Negative Mouse Acceleration |mouse sensitivity = true
    18 KB (2,126 words) - 19:17, 24 January 2024
  • ...to the window. See [[Glossary:Windowed#Mouse locking|Mouse locking]] for a mouse locking alternative. |mouse sensitivity = unknown
    17 KB (1,956 words) - 13:57, 4 February 2024
  • {{ii}} Mouse is unusable if controller is present. |mouse sensitivity = unknown
    20 KB (2,487 words) - 08:59, 5 February 2024
  • ...cannot be bound to commands. Mouse 1 and mouse 2 cannot be rebound, other mouse buttons cannot be bound to commands. |mouse sensitivity = true
    17 KB (1,936 words) - 04:38, 7 February 2024
  • |acceleration option notes = Mouse not used in game, excluding mouse buttons. |mouse sensitivity = n/a
    13 KB (1,401 words) - 13:44, 8 February 2024
  • ...under '''Controls''' > '''Remap Controls''' > [subsection] > '''Keyboard & Mouse'''. |mouse sensitivity = true
    20 KB (2,313 words) - 04:10, 10 February 2024
  • |mouse sensitivity = limited |mouse sensitivity notes = Only available in '''Season One''' and '''The Final S
    22 KB (2,648 words) - 07:52, 19 February 2024
  • |mouse sensitivity = false |mouse sensitivity notes =
    18 KB (2,156 words) - 22:44, 20 February 2024
  • |acceleration option notes = No mouse acceleration |mouse sensitivity = true
    17 KB (1,960 words) - 00:41, 24 February 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    24 KB (2,886 words) - 17:02, 26 February 2024
  • ...FPS, the camera becomes slow even when it is set to "high" in the options. Mouse sensitivity at 120 FPS cap is playable but is still slower than 60 FPS cap. |acceleration option notes = Uses forced mouse acceleration.
    15 KB (1,782 words) - 19:26, 26 February 2024
  • ...E Control Settings (Keyboard and Mouse).png|Control settings (Keyboard and Mouse)}} |mouse sensitivity = true
    16 KB (1,868 words) - 18:02, 2 April 2024
  • ...E Control Settings (Keyboard and Mouse).png|Control settings (Keyboard and Mouse)}} |mouse sensitivity = true
    17 KB (2,013 words) - 18:01, 2 April 2024
  • ...can use the arrow keys as a workaround. It can also make wall crawling and mouse controls unresponsive. |acceleration option notes = Some minor mouse acceleration is present. Can't be disabled.
    22 KB (2,864 words) - 23:40, 2 March 2024
  • ===Mouse Fix=== {{ii}} Fixes mouse movements, which in the vanilla game make the aim jump around random positi
    17 KB (1,994 words) - 19:24, 4 March 2024
  • {{Image|Tales of Arise Keyboard and Mouse Bindings (Field).png|Keyboard and mouse bindings (Field)}} |key remap notes = Mouse rebinds are reset when relaunching game.
    26 KB (3,154 words) - 14:37, 9 March 2024
  • ...AQ falsely claims both versions as uncapped. If direct aiming is disabled, mouse sensitivity and acceleration will still be reduced at very high frame rates ...ed by default. To disable, turn on '''Direct Aiming''' which also disables mouse smoothing.
    20 KB (2,447 words) - 21:46, 11 March 2024
  • ...default. Use [[#Project Cartographer|Project Cartographer]] to enable raw mouse input. |mouse sensitivity = true
    26 KB (3,360 words) - 22:52, 11 March 2024
  • {{Image|SiN Episodes Emergence Mouse Joystick.png|In-game mouse/joystick settings.}} ...rols menu, acceleration is taken from mouse drivers. Additionally, in-game mouse acceleration can be enabled by writing <code>m_customaccel 1</code>.
    15 KB (1,692 words) - 14:38, 12 March 2024
  • |acceleration option notes = An option for mouse smoothing. Mouse acceleration not noticed. |mouse sensitivity = true
    15 KB (1,562 words) - 19:46, 14 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes = Adjustable from 1 to 100. Does not support decimal va
    25 KB (3,190 words) - 20:27, 16 March 2024
  • ...E Control Settings (Keyboard and Mouse).png|Control settings (Keyboard and Mouse)}} |mouse sensitivity = true
    17 KB (2,056 words) - 18:01, 2 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    13 KB (1,441 words) - 23:56, 24 March 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    16 KB (1,808 words) - 16:13, 26 March 2024
  • |acceleration option notes = Toggle '''Raw Mouse Input''' in Controls > Controller Tuning |mouse sensitivity = true
    26 KB (3,294 words) - 12:14, 28 March 2024
  • |mouse menu = false |mouse menu notes = Partial support. Left-clicking enters highlighted men
    28 KB (3,567 words) - 23:09, 31 March 2024
  • ...without any major issues and offering full control remapping for keyboard, mouse and controllers, however, some reviews were critical of the game assets not ...= Button prompts for actions will prioritize keyboard inputs over mouse inputs.
    21 KB (2,544 words) - 02:17, 1 April 2024
  • {{Image|Max Payne 2 Mouse.png|In-game mouse settings.}} |mouse sensitivity = true
    27 KB (3,425 words) - 00:31, 4 April 2024
  • |acceleration option notes = Mouse smoothing option is on by default. Slider in menu for smoothing/acceleratio |mouse sensitivity = true
    37 KB (4,828 words) - 14:39, 4 April 2024
  • ...ng, including the ability to swap left and right mouse buttons with the '''Mouse Button Inversion''' option. |mouse sensitivity = true
    27 KB (3,124 words) - 01:01, 5 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    33 KB (4,405 words) - 20:00, 5 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    23 KB (2,839 words) - 11:38, 6 April 2024
  • {{Image|The Surge keyboard remapping.png|In-game keyboard and mouse remapping menu}} |mouse sensitivity = true
    15 KB (1,723 words) - 11:57, 6 April 2024
  • |acceleration option notes = Raw Mouse Input |mouse sensitivity = true
    25 KB (2,957 words) - 14:36, 7 April 2024
  • |mouse sensitivity = n/a |mouse sensitivity notes =
    29 KB (3,538 words) - 22:58, 8 April 2024
  • |acceleration option notes = There is negative mouse acceleration.<br/>Also, the more FPS the game runs on, the higher sensitivi |mouse sensitivity = true
    20 KB (2,478 words) - 23:29, 8 April 2024
  • |acceleration option notes = Seems to apply negative mouse acceleration if 'Enhance pointer precision' setting in Windows is turned on |mouse sensitivity = unknown
    16 KB (1,824 words) - 23:44, 8 April 2024
  • |mouse sensitivity = false |mouse sensitivity notes = Ability to change into OS cursor.
    14 KB (1,538 words) - 21:05, 9 April 2024
  • ...fps notes = Game logic is tied to frame rate. At over 60 FPS, mouse is jerky and cutscenes are too fast, cutting off characters' voice lines. A {{Image|Blood II The Chosen Mouse.png|In-game mouse settings.}}
    22 KB (2,800 words) - 15:25, 11 April 2024
  • ===Mouse speed fix=== {{ii}} This should be set to a consistently achievable framerate, as the mouse speed issues are caused by uneven frame pacing.
    19 KB (2,198 words) - 10:37, 18 April 2024
  • ===Mouse-look hack=== Disable mouse in settings then run [https://web.archive.org/web/20160902221258/http://kot
    23 KB (2,937 words) - 09:19, 21 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    11 KB (1,189 words) - 13:29, 23 April 2024
  • {{Image|Tomb Raider (2013) Mouse Keyboard.png|In-game mouse/keyboard settings.}} |mouse sensitivity = true
    35 KB (4,346 words) - 07:31, 24 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes = Goes by percentage.
    21 KB (2,603 words) - 10:02, 25 April 2024
  • {{Image|Dreamfall The Longest Journey Mouse.png|In-game mouse settings.}} ...r to achieve the fastest possible camera movement, and a sufficiently fast mouse movement results in zero camera movement.
    18 KB (2,054 words) - 22:51, 25 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    34 KB (4,284 words) - 01:48, 26 April 2024
  • |acceleration option notes = Mouse acceleration is enabled by default and there is no option to disable it. |mouse sensitivity = true
    22 KB (2,627 words) - 07:30, 26 April 2024
  • | inverty || Whether or not the mouse controls should be inverted in the Y || (Default: Disabled [0]) | mouse_sensitivity||Allows user to set mouse sensitivity<sup>1</sup> || (Default: 5.000000)
    14 KB (1,822 words) - 02:08, 28 October 2022
  • |key remap notes = Undocumented: holding the middle mouse button opens a quick-menu. On QWERTZ keyboards, switching pages in the note |acceleration option notes = Mouse smoothing toggle in the control settings.
    13 KB (1,447 words) - 11:29, 20 March 2023
  • |mouse sensitivity = false |mouse sensitivity notes =
    12 KB (1,250 words) - 08:27, 21 March 2023
  • .... Use the mouse wheel to zoom out. Camera can be moved by holding the left mouse button.<ref>{{Refcheck|user=Rose|date=2019-08-15|comment=Tested at 2560x108 |key remap notes = Game is primarily played only with mouse.
    12 KB (1,322 words) - 15:29, 1 February 2023
  • ...s not fix major issues with Audio/Video/Animation synchronization, and the mouse cursor no longer auto hides itself.<ref>{{Refcheck|user=BONKERS|date=2019-1 |acceleration option notes = No mouse support in-game.
    17 KB (2,096 words) - 01:31, 28 May 2023
  • {{Image|Syndrome mouse settings.png|In-game mouse settings.}} |mouse sensitivity = true
    12 KB (1,334 words) - 21:21, 15 January 2023
  • |key remap notes = Only mouse used. |mouse sensitivity = false
    13 KB (1,477 words) - 20:22, 29 July 2023
  • |acceleration option notes = No acceleration, mouse smoothing is always enabled. |mouse sensitivity = false
    10 KB (1,066 words) - 00:34, 29 October 2022
  • |mouse sensitivity = false |mouse sensitivity notes = "Sight Speed" option is greyed out for mouse.
    9 KB (1,041 words) - 21:07, 7 February 2023
  • {{Image|Illusion A Tale of the Mind mouse layout.png|In-game mouse input overview.}} |key remap notes = Mouse input only.
    11 KB (1,230 words) - 07:49, 29 October 2022
  • ...fps the slower it gets, till eventually you can't turn the camera with the mouse anymore. |mouse sensitivity = false
    20 KB (2,274 words) - 22:23, 5 March 2023
  • {{Image|Memorrha keybmouse.png|Keyboard and mouse layout.}} |mouse sensitivity = true
    13 KB (1,401 words) - 07:48, 10 February 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    14 KB (1,579 words) - 20:19, 15 January 2023
  • ...upport? :: Resolutiion General Discussions (Steam)|date=2020-06-04|snippet=Mouse support will come with the first update}}</ref> |mouse sensitivity = n/a
    12 KB (1,374 words) - 20:54, 8 March 2023
  • |key remap notes = Remapping can be done for both keyboard and mouse and both can be used to play a match. |mouse sensitivity = true
    10 KB (1,092 words) - 15:16, 28 March 2023
  • ...code> allows for widescreen resolution to be selected, however this causes mouse cursor not able to reach the lower half of the screen, making menu navigati |mouse sensitivity = false
    13 KB (1,521 words) - 19:54, 28 November 2022
  • |acceleration option notes = Follows Windows' mouse acceleration settings. |mouse sensitivity = false
    13 KB (1,521 words) - 03:07, 19 January 2023
  • ...code> allows for widescreen resolution to be selected, however this causes mouse cursor not able to reach the lower half of the screen, making menu navigati |acceleration option notes = Mouse acceleration follows Windows settings.
    13 KB (1,482 words) - 03:06, 19 January 2023
  • ...er|Xbox 360 Controller]] with launcher. In game for further rebinding.<br/>Mouse can't be bound. |acceleration option notes = Mouse not used outside launcher.
    14 KB (1,524 words) - 02:00, 22 April 2023
  • |acceleration option notes = Option for mouse smoothing. Mouse acceleration not present in the game. |mouse sensitivity = true
    11 KB (1,163 words) - 02:14, 22 April 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    13 KB (1,414 words) - 22:57, 9 May 2023
  • |mouse sensitivity = n/a ...amera turning/snapping is done using keys, and cannot be controlled with a mouse.
    16 KB (1,978 words) - 00:13, 10 May 2023
  • |acceleration option notes = No acceleration. Option for mouse smoothing available. |mouse sensitivity = true
    13 KB (1,418 words) - 12:34, 13 May 2023
  • ...se Scroll up/down and click, and up to 5 additional mouse buttons, if your mouse has them |mouse sensitivity = true
    10 KB (1,102 words) - 04:31, 15 May 2023
  • {{Image|Wrack - input settings.png|Keyboard & mouse settings}} |mouse sensitivity = true
    10 KB (1,159 words) - 10:29, 17 May 2023
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    13 KB (1,459 words) - 05:04, 18 May 2023
  • |windowed notes = Windowed mode is not scalable using the mouse and is not full-size. {{Image|Ace Combat Assault Horizon Keyboard Mouse.png|In-game keyboard/mouse settings.}}
    20 KB (2,346 words) - 02:06, 17 November 2023
  • ...) tied to framerate. Change mouse DPI to compensate. The software GUI/menu mouse implementation becomes increasingly resistant to left and upward movement a |mouse sensitivity = true
    13 KB (1,376 words) - 09:18, 20 May 2023
  • {{Image|Neoverse - keyboard and mouse controls.png|Keyboard and mouse controls}} |mouse sensitivity = false
    13 KB (1,425 words) - 13:16, 20 May 2023
  • |120 fps notes = High frame rates affect mouse input & sensitivity. |acceleration option notes = Mouse deceleration present.<ref name="Sui">{{refcheck|user=Suicide machine|date=A
    11 KB (1,123 words) - 00:08, 28 May 2023
  • |mouse sensitivity = true |mouse sensitivity notes = The only sensitivity slider applies to both mouse and controller.
    13 KB (1,396 words) - 01:20, 28 May 2023
  • {{Image|Critter-crunch-control-menu-m.jpg|In-game mouse settings. These controls cannot be remapped.}} |key remap notes = Mouse controls cannot be remapped. Controls can be remapped for both Player 1 and
    11 KB (1,149 words) - 02:13, 9 June 2023
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    27 KB (3,200 words) - 07:46, 9 June 2023
  • {{ii}} Only dual-analog gamepads and keyboard/mouse are officially supported. For issues with HOTAS controllers see the [https: ...supports rebinding controls, but only dual analog gamepads and keyboard & mouse modes are officially supported.}}</ref>
    11 KB (1,199 words) - 03:33, 10 June 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    22 KB (2,688 words) - 08:56, 4 July 2023
  • ===Mouse support=== ...Press SHIFT-M to toggle between controlling the on-screen cursor with the mouse or keyboard.
    14 KB (1,787 words) - 17:10, 18 July 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    13 KB (1,448 words) - 09:04, 28 July 2023
  • |mouse sensitivity = true |mouse sensitivity notes =
    11 KB (1,154 words) - 09:49, 28 July 2023
  • ...FPS on a 60Hz display caused mouse cursor movement to move slowly whereas mouse movement worked fine at 60 FPS. Cannot be certain if this is true for 120Hz |key remap notes = Uses a pre-defined keyboard and mouse layout that cannot be remapped.
    13 KB (1,552 words) - 05:36, 7 August 2023

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