Diabotical
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
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Developers | |
---|---|
The GD Studio | |
Engines | |
Glitch Engine | |
Release dates | |
Windows | September 3, 2020 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Cosmetic, Currency |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Stylized |
Themes | Sci-fi |
Diabotical is a multiplayer first-person action and shooter game.
General information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %APPDATA%\Diabotical\CloudSave\ |
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video[edit]
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [1] | ||
4K Ultra HD | |||
Field of view (FOV) | Default value is 83° vertical and 48° zoomed. See Field of view (FOV). | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On or off toggle | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No framerate limit, can be capped to a maximum of 500 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Team colors can forced client side. |
Field of view (FOV)[edit]
The field of view can be changed to horizontal values, or to values equivalent to the ones present in other online games.[Note 1] Field of view can also be set individually for each weapon.
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Off, Linear, Power or Natural. Can be set individually for each weapon. |
|
Mouse sensitivity | Separate slider for zoomed sensitivity. See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Mouse sensitivity[edit]
Options are available for pitch and yaw multipliers with additional presets based on other competitive shooters.[Note 2] Settings for mouse counts per inch (CPI), aim curvature and turn circumference are found in Mouse Details. Sensitivity can also be set individually for each weapon.
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Effects, Ambient, Music, Announcer and Team Voice Chat | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network[edit]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Versus |
||
Online play | 16 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 32123 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware[edit]
Middleware | Notes | |
---|---|---|
Audio | FMOD | [3] |
Multiplayer | Epic Online Services | [4] |
Anti-cheat | EQU8 |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 2.4 GHz | Intel Core i5 2.8 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GT 640 DirectX 11 compatible | Nvidia GeForce GTX 970 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Quake and Source engine games, Quake Champions, Overwatch, Fortnite and Minecraft.
- ↑ Quake and Source engine games, Overwatch, Reflex Arena and Fortnite.
References
- ↑ Verified by User:Shadowstealer7 on 2020-10-04
- Tested at 2560x1080
- ↑ Verified by User:Shadowstealer7 on 2020-10-04
- Achieved over 1000 FPS with no visible cap.
- ↑ Verified by User:Shadowstealer7 on 2020-10-04
- fmod.dll is found in the game folder.
- ↑ Verified by User:Shadowstealer7 on 2020-10-04
- EOSSDK-Win64-Shipping.dll is found in the game folder and "Authenticating with Epic Online Services" shows up running the game offline.