Destiny 2

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Destiny 2
Destiny 2 cover
Windows Vicarious Visions[1]
2017-19 Activision
Release dates
Windows October 24, 2017
Metacritic 83
OpenCritic 84
Monetization Expansion pack, Free-to-play
Microtransactions Boost, Cosmetic, Loot box
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Stylized
Themes Post-apocalyptic, Sci-fi, Space
Destiny 2 on HowLongToBeat
Destiny 2 on IGDB
Destiny 2 on MobyGames
Destiny 2 on Wikipedia


This game requires a constant internet connection for all game modes.

Destiny 2 is an online multiplayer FPS game developed and published by Bungie. Its predecessor Destiny was a console release in 2014, but a port of the game never released on PC.

Destiny 2 was first released on October 24, 2017 on Windows exclusively to, making it the first non-Blizzard Entertainment title to be distributed via the platform.[2] On January 2019, Bungie and Activision cancelled their publishing agreement, leaving Bungie as the game's publisher for the PC version. On October 1, 2019, Destiny 2 was removed from and then released on Steam.[3] The relaunch saw over 214,000 concurrent users playing the game on Steam.[4]

Players are able to migrate their progress from to Steam using Bungie's transfer service. Furthermore, Destiny 2 base game was branded Destiny 2: New Light and made into a free-to-play game, which contains elements from previous 'paid-for' expansion packs: story campaign of Curse of Osiris, Warmind, and elements of Forsaken. Expansion packs Shadowkeep and Forsaken are offered as additionally purchaseable content. Account data can be transferred from other platforms using Bungie's Cross Save tool, however DLC and Silver cannot be transferred between platforms.[5]

Destiny 2's Bright Engram loot boxes were purchaseable using currency Silver, but were removed from the store on March 10, 2020,[6] however they can still be earned as part of the Season Pass which is a real money purchase.

As of May 2020, Destiny 2 is in active development and received content updates such as Season of the Worthy[7] which released March 10, 2020. The game is one of the most popular on Steam as of April 2020, with an average daily peak of 82,517 players.[8] Bungie has expressed an interest in implementing cross-platform play,[9] and confirmed they plan to enable the feature by season 15, which is slated to launch in fall 2021[10]

PC-specific discussions can be found on Steam Community Discussions. Destiny 2 also has an active subreddit r/destiny2, an official Discord server which also caters for players from all platforms, PC-specific Discord server called Destiny 2 PC LFG.[11]

General information

Bungie's Vital Information and Known Issues page
PC Support forum


Source DRM Notes Keys OS
Icon overlay.png
Always online (requires a constant internet connection to play)
Retail (unavailable)
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Always online (requires a constant internet connection to play)
Moved to Steam only[3]
Windows (unavailable)
Icon overlay.png
Always online (requires a constant internet connection to play)
Moved to Steam only[3]
All versions require a constant internet connection for all game modes.
Cross-progression is supported for Steam, Stadia, Xbox Series X, Xbox One, PS5, PS4.
Gear you've earned from expansions still carries over between platforms, regardless of if you own the expansion on whatever platform you're playing on.
Season pass transfers across accounts, as do any seasonal rewards. If you buy the season pass once, you'll have access to it everywhere. The only exception is Destiny 2: The Collection on Stadia. This version includes the season pass by default, and you can't transfer it to other platforms.
Cross-platform play is supported.
You can't merge two accounts. If you have two different characters on Xbox and Steam, for example, you can't combine them into a single account.
Silver is only available on the platform you purchase it on. If you refund Silver on one platform to buy it on another, you won't be able to use cross-save until you re-buy the Silver on your main platform.


Type Notes
Expansion pack Game is primarily supported through expansion packs and cosmetic microtransactions.
Free-to-play Game is free-to-play.

DLC and expansion packs

Name Notes
Expansion Pass Grants access to the game's first two expansions Curse of Osiris and Warmind, now included as part of New Light.
Destiny 2: Forsaken Grants access to the Forsaken campaign and associated content.
Destiny 2: Shadowkeep Grants access to the Shadowkeep campaign and associated content.
Destiny 2: Beyond Light Grants access to the Beyond Light campaign and associated content.


Type Notes
Boost Season Pass is a real money purchase which provides Bright Engrams and bonuses for unlocking other cosmetic rewards. Bungie removed their character level 750 boost item, but this is now included in the 'New Light' version of the game.[12]
Cosmetic Shaders, emotes, etc. are purchaseable using Silver.
Currency Silver currency is a real money purchase, and is used to unlock cosmetics.
Free-to-grind Season Pass gives bonuses for acquiring cosmetics, but can be acquired through grinding on the free tier.
Infinite spend Silver can be purchased with real money over and over again without a practical limit. New items to buy are added to the store constantly including cosmetics and battle passes.[13]
Destiny 2's Bright Engram loot boxes were purchaseable using currency Silver, but were removed from the store on March 10, 2020,[6] however they can still be earned as part of the Season Pass which is a real money purchase, or earned by maxing out the free pass, and levels after that.
Bungie received criticism for turning the cosmetic Shader from the original Destiny, into a single-use consumable. Shaders are a reward from the Bright Engram loot box or are earnable from in-game Engrams (standard loot).[14]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Bungie\DestinyPC\prefs
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1085660/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud


In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
FMVs are letterboxed 21:9.
[16] Native 21:9 FMVs are fullscreen.
4K Ultra HD
Field of view (FOV)
Between 55° and 105°. Weapon models do not scale.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
240 FPS cap. FMVs capped at 30 FPS.
High dynamic range display (HDR)
Has white and black point adjustment, but changing black point breaks the HDR gamma curve. SDR brightness also affects the HDR brightness.
Color blind mode
Includes options for deuteranopia, protanopia, and tritanopia.

How to set your HDR settings correctly[edit]

Adjust SDR brightness first then HDR settings.

In HDR settings adjust white point as instructed on the screen and leave black point at default. This is the general method to achieve best results however those results vary depending on display calibration, function's like dynamic contrast, black level, color gamut setting and whether it's an LCD or OLED display.[citation needed]


In-game controls settings.
In-game controls settings.

Keyboard and mouse State Notes
[16] Enter is permanently bound to text chat and cannot be bound to commands.
Mouse acceleration
Mouse sensitivity
Adjustable from 1 to 100. Does not support decimal values.
Mouse input in menus
Mouse Y-axis inversion
Can also invert the X-axis.
Controller support
XInput controller and DualShock 4 supported.
Full controller support
Menus are navigated with a cursor controlled by the left stick.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Can also invert the X-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Additional information
Controller hotplugging
A prompt shows up if your controller is disconnected that can be closed either by reconnecting or hitting Escape.
Haptic feedback
Simultaneous controller+KB/M
Can switch between inputs without restarting, keyboard unlocks after ~second of no inputs from controller.

Add/edit secondary bindings by manually editing configuration file[edit]

  1. Go to the configuration file(s) location.
  2. Edit cvars.xml.
  3. The XML file has all keybindings under the appropriate <namespace name="key bindings"> block
  4. The syntax is key binding 1, exclamation mark, key binding 2: <cvar name="primary_weapon" value="1!mouse wheel up" />


As described in the reference Reddit thread, it is possible to assign actions not possible in the game's options screen, such as:
  • mouse wheel up
  • mouse wheel down
  • middle mouse button
  • extra mouse button 1
  • extra mouse button 2


In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
SFX, Dialogue/Cinematics, Music, Chat
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
Brazilian Portuguese
Latin American Spanish


Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Other information[edit]


Executable 32-bit 64-bit Notes


Middleware Notes
Physics Havok
Audio Wwise
Anti-cheat BattlEye

System requirements[edit]

Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-3250 3.5 GHz
AMD FX-4350 4.2 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 69.7 GB[20]
Video card (GPU) Nvidia GeForce GTX 660 or GTX 1050
AMD Radeon HD 7850
2 GB of VRAM
A 64-bit operating system is required.


  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1085660/ in addition to or instead of this directory. The app ID (1085660) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. How Bungie plans to make Destiny 2 on PC 'legit on day one' | PC Gamer
  2. Destiny 2 Coming to! -- All News -- Blizzard News - last accessed on 2020-05-12
  3. 3.0 3.1 3.2 Destiny 2 moves its PC home from to Steam on October 1 - last accessed on 2020-05-12
  4. Destiny 2 breaks 200,000 peak concurrent users on Steam - last accessed on 2020-05-08
  5. Destiny 2 New Light: Everything you can play for free and how to make the most of it - last accessed on 2020-05-12
  6. 6.0 6.1 Destiny 2's New Update Is Finally Eliminating Loot Boxes - last accessed on 2020-04-17
    "With the launch of Destiny 2's Season of the Worthy update in March, Bungie will finally be eliminating loot boxes from the game."
  7. Everything you need to know about Destiny 2 Season of the Worthy - last accessed on 2020-05-08
  8. Destiny 2 · AppID: 1085660 · SteamDB - last accessed on 2020-05-08
  9. @Bungie - last accessed on 2020-05-08
  10. Destiny 2021 Update: The Road to The Witch Queen - last accessed on 2021-02-25
  11. Destiny 2 is now officially on @Discordapp - last accessed on 2019-10-05
    "Destiny 2 is now officially on @Discordapp. Join the server and follow our channels for news and updates. We want to be where you play."
  12. Destiny 2: Shadowkeep and New Light will boost all players to 750 Power - last accessed on 2020-04-18
    "When Destiny 2: Shadowkeep drops, all players and items will be boosted to 750 Power. This includes players new to the game picking up Destiny 2: New Light, the free-to-play version of the game."
  13. Destiny 2 - MICROTRANSACTION.ZONE - last accessed on 2020-04-16
  14. Destiny 2’s shaders are consumables, leaving many fans enraged - last accessed on 2020-04-16
  15. View topic - Destiny 2 | WSGF
  16. 16.0 16.1 16.2 GameInformer: Destiny 2 On PC To Appear On Blizzard Launcher
  17. 17.0 17.1 Destiny 2 on PC: everything we know so far
  18. PC Release: Scroll Wheel Kinetic & Energy Only, Mouse Click Heavy: DestinyTheGame
  19. 19.0 19.1 How Bungie plans to make Destiny 2 on PC 'legit on day one'
  20. Bungie Help: Destiny platform storage requirements - last accessed on 2020-12-10