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Key points
- Controllers can be used wired (via USB-C) or wirelessly with Bluetooth.
- The support for supplementary features like the internal speaker, headphone jack, gyroscope, lightbar, adaptive triggers and haptic feedback varies between models, type of connection, and games/software.
- Supported natively in some games (see support in games).
- Capable of making full use of Steam Input due to many overlapping features with the Steam Controller.
- Controller firmware can be updated from Windows 10/11 devices using Sony app.
- Lacks native XInput support, requiring the use of a XInput wrapper in games that don't support it.
General information
- DualSense wireless controller | The innovative new controller for PS5 | PlayStation
Inputs
- Motion sensing: 6 axis motion sensing (3 axis accelerometer, 3 axis gyroscope)
- 2 × microphones (dual-microphone array)
- 1 × clickable 2 point capacitive touchpad: ᴛᴏᴜᴄʜᴘᴀᴅ
- 2 × clickable analog sticks: L3, R3
- 2 × analog triggers: L2, R2
- 2 × digital shoulder buttons: L1, R1
- 7 × digital action buttons: △, ○, ×, □, ᴄʀᴇᴀᴛᴇ, ᴏᴘᴛɪᴏɴs, PlayStation
- 4 × digital directional buttons (d-pad): ↑, ↓, ←, →
- 1 × digital functional button: ᴍɪᴄʀᴏᴘʜᴏɴᴇ
Use with PC platforms[edit]
Windows[edit]
- Connecting the controller should automatically download and install latest drivers for the controller.
- Supports the DualSense in both wired and wireless modes, does not require installing drivers manually.
- ᴍɪᴄʀᴏᴘʜᴏɴᴇ and PlayStation buttons can be remapped.
- Can emulate the DualShock 4 for PS4 Remote Play, PS Now or other compatible games. Includes gyro and accelerometer control.
- Can also emulate the Xbox 360 controller to play XInput compatible games.
- Adaptive triggers are partially implemented.
- Haptic feedback unimplemented.
- Custom configs can be found in the Community Configs Library.
- Supports the DualSense in both wired and wireless modes.
- Allows to use the controller's speaker and headset port as separate audio output (USB only).
- All buttons can be set to emulate keyboard presses.
- Can emulate the DualShock 4 and the Xbox 360 controller.
- Adaptive Triggers are functional and can be switched to various modes. It is also possible to manually set the values.
- The controller can be hidden while emulating a virtual controller through HidHide to avoid double-inputs.
- Working Haptic Feedback (USB only).
- Use of Haptic Feedback disables vibration unless disabled within the app.
- Developers are working on Razer Chroma RGB API support for Light bar.[1]
- Support for only one controller.[2]
- Gyro is unimplemented.
- Application is not emulating Xbox One controller, so is unable to emulate their Impulse Trigger Vibration.[3]
- Bluetooth 2.1 + EDR or higher required for wireless connection.
- The headphone jack and microphone can only be used when used via USB.
- Most controller features are supported.
- Adaptive triggers are supported but can only be used in limited forms.
- Advanced rumble effects are not used. Rumble acts as common one.
- Application is not emulating Xbox One controller, so is unable to emulate their Impulse Trigger Vibration.
- Xbox controller emulation support.
- A gyroscope and various modes of its operation are supported - mouse emulation and driving.
- Easy to use, minimum settings
- Support the DualSense in wireless mode.
- Displays charge status on LEDs.
- Support for only one controller.
As a native DirectInput controller, it's possible to use any of the generic wrappers under the Controller article.
- Custom application application unlocks full support for DualSense on macOS devices.
- Requires macOS 11.3 or later.
- Works with both Bluetooth Connection and USB
- Features:
- Menu Bar Icon with Connection Status and Battery Level Information
- View Battery level percentage
- 20 different Trigger Effects you can set for both L2 and R2
- Set the Touchpad into 2 different modes Static Color or Rainbow
- Enable any of the Player LED's below the Touchpad
- Test both Left and Right motors to make sure they're working
- Adjust strength of the motors
- Set the Mic LED into 3 different Modes: ON/OFF/Pulse
- Enable the Speaker/Headset/Mic (USB Only)
- Adjust Speaker/Headset and Mic volume (USB Only)
- Enable Audio Haptics (USB Only)
- Controller is natively supported since kernel 5.12.
- Adaptive Triggers.
- Limited Haptic Feedback.
Steam Input[edit]
- Has rumble, trackpad and gyro support. Can also be used wirelessly.[4]
- Supports the adaptive triggers.
Steam Link compatibility[edit]
- Wired or wireless works.[5] Press PlayStation+ᴄʀᴇᴀᴛᴇ to power up and be detected by Steam Link. All buttons are mapped correctly.
- Works without any drivers on any operating system that supports Steam.
- Can be used just to send input from a controller to a PC. Go into Streaming options, hit △ and disable video and audio streaming.
- Won't work great unless you connect it to LAN or a low latency Wi-Fi.
- Touchpad and gyro will not be pass through to steam when using Steam Link on android.
Support in games[edit]
- Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
Games with controller's speaker support[edit]
- Every game which allows to select separate playback audio device for specific sounds is supporting controller's built-in speaker, eg. Death Stranding's BB voice audio can be assigned to controller's speaker when other sounds are played from other audio device.
- DualSenseX application unlocks controller's built-in speaker to be Windows output device.
- Cemu emulator allows to assign Wii Remote speaker's audio to DualSense's speaker. In general settings/audio in gamepad audio tab is an option for selecting secondary audio device.
- Requires a wired connection.
Games with microphone support[edit]
- Microphone support is enabled by default after connecting controller to PC. Do not require any special configuration.
- Games with implemented voice chat are able to use controller's microphone.
- VoiceBot and VoiceAttack allows to control games and applications by voice commands.
- ᴍɪᴄʀᴏᴘʜᴏɴᴇ button requires additional software like reWASD or DualSenseX to be able to mute and unmute microphone.
- List of Microphone-controllerd computer games.
Games with adaptive triggers and haptic feedback[edit]
- DualSenseSupport demonstrates how the haptics can be used on PC.
- DualSenseX Game Demo demonstrates how the Adaptive Triggers can be used on PC, requires DualSenseX to work.
Games with Light Bar support[edit]
- Total number of games: 200.
- Number of games which support light bar is limited and light bar support is still not a PC standard.
- Aurora is a third party, open source solution for handling RGB lighting which is extending list of supported games. List can be found in project's Github page.
- PlayStation's Remote Play application allows to play PlayStation games with full Light Bar support[6].
- Steam Input configuration is allowing control of the light bar.
|
Native support |
|
Limited native support |
|
Always on |
|
Requires manual fix |
|
No native support |
Native support may require selecting certain settings in the game or launcher. Refer to the individual game pages for details.
Game
| Developer |
Publisher |
Release date |
Systems |
Supported |
11-11 Memories Retold |
Aardman Animations, Digixart |
Bandai Namco Entertainment |
November 9, 2018 |
|
|
Abzû |
Giant Squid Studios |
505 Games |
August 2, 2016 |
|
|
Aegis Defenders |
GUTS Department |
Humble Bundle |
February 8, 2018 |
|
|
Airheart |
Blindflug Studios |
|
July 24, 2018 |
|
|
Apex |
Arjan van Meerten, House of Secrets |
Wevr |
October 19, 2017 |
|
|
Apotheon |
Alientrap Games |
|
February 3, 2015 |
|
|
Assassin's Creed Odyssey |
Ubisoft Quebec, Ubisoft Montreal, Ubisoft Bucharest, Ubisoft Singapore, Ubisoft Montpellier, Ubisoft Kyiv, Ubisoft Shanghai |
Ubisoft, Logrus IT |
October 5, 2018 |
|
|
Assassin's Creed Origins |
Ubisoft Montreal |
Ubisoft, 1C-SoftClub |
October 27, 2017 |
|
|
Assault Android Cactus |
Witch Beam |
|
September 23, 2015 |
|
|
BallisticNG |
Neognosis |
|
December 14, 2018 |
|
|
More...
Games with DualSense button prompts[edit]
- Total number of games: 863.
- Please note, that this is only list for games that offer DualSense/DualShock button prompts.
|
Native support |
|
Limited native support |
|
Always on |
|
Requires manual fix |
|
No native support |
Native support may require selecting certain settings in the game or launcher. Refer to the individual game pages for details.
Game
| Developer |
Publisher |
Release date |
Systems |
Supported |
11-11 Memories Retold |
Aardman Animations, Digixart |
Bandai Namco Entertainment |
November 9, 2018 |
|
|
20XX |
Batterystaple Games, Fire Hose Games |
|
August 16, 2017 |
|
|
30XX |
Batterystaple Games |
|
|
|
|
428: Shibuya Scramble |
Spike Chunsoft |
Spike Chunsoft |
September 4, 2018 |
|
|
7 Days to Die |
The Fun Pimps |
|
|
|
|
A Hat in Time |
Gears for Breakfast |
|
October 5, 2017 |
|
|
A Plague Tale: Innocence |
Asobo Studio |
Focus Home Interactive |
May 14, 2019 |
|
|
A Robot Named Fight! |
Matt Bitner |
|
September 7, 2017 |
|
|
A Short Hike |
adamgryu |
|
April 5, 2019 |
|
|
A Way Out |
Hazelight |
Electronic Arts |
March 23, 2018 |
|
|
More...
Other information[edit]
Technical information[edit]
- Device name: Wireless controller, HWID: 054C:0CE6
Input lag[edit]
- Wired connection input lag: 10 ms for button press and 9.9 ms for joystick move. Values can be improved to 2.0 ms by overclocking controller's polling rate to 8000Hz. [7]
- Wireless connection input lag: 5.1 ms for button press and 4.8 ms for joystick move.[7]
Connection |
Input lag |
USB (button press) |
7.2 ms (± 1.2 ms) |
USB (joystick move) |
8.8 ms (± 2.0 ms) |
Bluetooth (button press) |
5.1 ms (± 2.0 ms) |
Bluetooth (joystick move) |
4.8 ms (± 1.9 ms) |
USB OC 1000Hz (joystick move) |
2.5 ms (± 0.5 ms) |
USB OC 8000Hz (joystick move) |
2.0 ms (± 0.5 ms) |
Firmware updates[edit]
- Controller firmware can be updated from Windows devices using official app. Update process requires wired connection.
References