Deathloop
![]() |
|
Developers | |
---|---|
Arkane Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Void Engine[1] | |
Release dates | |
Windows | September 14, 2021 |
Reception | |
Metacritic | 87 |
OpenCritic | 88 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | Time-limited |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim, Shooter, Action |
Art styles | Stylized |
Themes | Supernatural |
Deathloop is a first-person action, adventure and shooter game developed by Arkane Lyon and published by Bethesda Softworks.
The game serves as a slight departure from Arkane's previous releases, the Dishonored series and Prey, by featuring a time-loop mechanic, where players restart upon death, alongside a time-of-day that changes when moving between levels and forgoing any consequences for not playing stealthily. It also features a multiplayer "invasion" mode, where a player-controlled enemy must hunt down the main protagonist.[2]
After being delayed from an initial late 2020 release date due to the COVID-19 pandemic, and followed by subsequent further delays, Deathloop released on Bethesda.net and Steam on September 14, 2021.[3][4] Although the PC release is not missing any features from other versions of the game, two "unique weapons" are omitted from the Deluxe Edition and pre-order bonuses, due to those items being PlayStation 5 exclusive.[5]
Reviews by critics praised most of the game's elements, with detractors suggesting that it borrowed too much from Dishonored and that some areas of the game felt lacking, such as periods of backtracking and lacking NPC behavior.[6][7] Other reviewers additionally pointed out that a key element in Arkane's previous games, a quick save button, is intentionally omitted from Deathloop.[8] After the game released, it was additionally noted by user reviews and media outlets that the game can suffer from performance and stuttering issues on some systems, with an update releasing soon after to address stuttering during mouse movement and to confirm that the remaining issues were being investigated.[9][10] These issues were fixed in a patch released the following month. Further post-launch updates brought additional bug fixes, improved stability and performance, improved NPC-behavior, photo mode, DLSS, FSR 2.0, additional accessibility options and more.[11][12] [13]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | No disc included. Deluxe Edition also available. |
|||
Epic Games Store | Deluxe Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
![]() |
Deluxe Edition also available. | |||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. | |||
Bethesda.net (unavailable) | Deluxe Edition. Standard Edition was also available. |
- All versions require a Bethesda.net account and Denuvo Anti-Tamper DRM.
Version differences
- The Deluxe Edition includes the Deluxe Pack as well as a digital soundtrack.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Pre-purchase entitlements | Pre-orders came with the Storm Rider skin for Colt plus one Trinket. |
- The Royal Protector Machete from the PS5 pre-orders was omitted.
Microtransactions
Type | Notes |
---|---|
Cosmetic | Various skins for Colt, Julianna, and weapons. |
- The Deluxe Pack includes one skin for Colt, three weapon skins, two Trinkets, and one skin for Julianna.
- The Hunting Pack, granting an exclusive skin for Colt, Julianna, and one weapon, can be claimed from Twitch Prime.
- Arkane Outsiders members can claim the Eternalist Colt skin and the Ever After unique weapon.
- The Transtar Trencher from the PS5 Deluxe Edition is omitted.
Essential improvements
Skip intro videos
Skip company logos and legal warnings[14] |
---|
|
Reduce loading times
- Loading times are tied to framerate[15][citation needed]
Do not limit framerate with 3rd party limiters like Rivatuner statistics server or your Nvidia/AMD control panel[16] |
---|
Disable V-sync on your Nvidia/AMD control panel on this game's profile[17] |
---|
Only use the In-game Vsync and Frame limiter settings.[18] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Deathloop\base\ |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1252330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Deathloop\base\savegame\<user-id>\ |
Microsoft Store | %USERPROFILE%\AppData\Local\Packages\BethesdaSoftworks.ProjectPrism_3275kfvn8vcwc\SystemAppData\wgs\<user-id>\<user-id>\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1252330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Transfer save/progression between versions
Transfer save/progression from Steam to Microsoft Store/Game Pass version[19] |
---|
Step 1 - Locate the Steam save game files
Step 2 - Remove Steam data from save files
Step 3 - Locate the Microsoft Store/Game Pass save files
Step 4 - Renaming the Steam save game files
Step 5 - Replacing Microsoft Store/Game Pass save files with the renamed/edited Steam save files
|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay at 21:9 aspect ratio. User interface elements are locked to 16:9.[20] | ||
4K Ultra HD | |||
Field of view (FOV) | Hor+ field of view from 65° to 110°. Vertical FOV is adjusted with a fixed ratio of 16:9. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | No in-game option available | ||
Anti-aliasing (AA) | Post-process "Low" and "High", TXAA, DLAA | ||
High-fidelity upscaling | DLSS 2.3, FSR 1.0, FSR 2.0 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Up to 120 FPS with Vsync disabled, or higher if Vsync is enabled on a display with a refresh rate higher than 120 Hz.[21] | ||
High dynamic range display (HDR) | Requires HDR to be enabled in Windows. | ||
Ray tracing (RT) | Supports ray traced sun shadows and ray traced ambient occlusion. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Separate sensitivity adjustment available for aiming down sights. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Added in Update 2[13] | |
Controller sensitivity | Separate sliders for X-axis and Y-axis. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | DualSense is also natively supported, including adaptive triggers and controller audio.[22][23] | |
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | Wired, DualSense DualSense tested |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Button assignments for an Xbox Wireless Controller
Button assignments for a DualSense controller
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX and Speech. | |
Surround sound | Also supports 3D Audio for stereo headphones. | |
Subtitles | Subtitle size can be adjusted between small, medium and large. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Versus Optional "invasions" by other players during gameplay. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | [24] | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[25] |
---|---|
TCP | 27015, 27036 |
UDP | 27015, 27031-27036 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | Native | Notes | |
---|---|---|---|
vorpX | Z3D, DirectVR Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Interface | Iggy | |
Cutscenes | Bink Video | v2.7p/v2.7.16.0 |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i5-8400 AMD Ryzen 5 1600 |
Intel Core i7-9700K AMD Ryzen 7 2700X |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2060 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1252330/
in addition to or instead of this directory. The app ID (1252330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Eurogamer - Deathloop is not at all what I expected - last accessed on 2021-09-06
- ↑ VG247 - Deathloop interview - a strange blend of Dishonored, Persona, Dark Souls and… Cluedo? - last accessed on 2021-09-13
- ↑ Polygon - Deathloop delayed to next year, says Arkane - last accessed on 2021-09-13
- ↑ Video Games Chronicle - Bethesda’s PS5 exclusive Deathloop has been delayed - last accessed on 2021-09-13
- ↑ [missing title] - last accessed on 2021-09-25
- ↑ Eurogamer - Deathloop review - not Arkane's most surprising game, but possibly its best - last accessed on 2021-09-13
- ↑ Gamepressure - Deathloop Review - Is Time’s on Arcane’s Side? - last accessed on 2021-09-13
- ↑ PC Gamer - Deathloop Review - last accessed on 2021-09-13
- ↑ Rock Paper Shotgun - Deathloop is out now, but some PC players report stuttering - last accessed on 2021-09-15
- ↑ Steam News: DEATHLOOP - DEATHLOOP PC Stuttering Issue Update - last accessed on 2021-09-25
- ↑ Update 1 - last accessed on 2022-08-19
- ↑ DEATHLOOP – Game Update 3 Full Patch Notes - last accessed on 2022-08-19
- ↑ 13.0 13.1 DEATHLOOP Game Update 2 Available Now - last accessed on 2022-08-19
- ↑ Verified by User:Shadowstealer7 on 2021-09-13
- ↑ Verified by User:Skyebaron1 on 2021-11-24
- ↑ Verified by User:Skyebaron1 on 2021-11-24
- ↑ Verified by User:Skyebaron1 on 2021-11-24
- ↑ Verified by User:Skyebaron1 on 2021-11-24
- ↑ Guide: Transfer Steam Saved Game to Game Pass - last accessed on 2022-11-23
- ↑ Verified by User:Shadowstealer7 on 2021-09-13
- ↑ Rock Paper Shotgun - Deathloop: PC performance guide and the best settings to use - last accessed on 2021-09-14
- ↑ Verified by User:Shadowstealer7 on 2021-09-13
- ↑ Game Update 1 - last accessed on 2022-08-19
- ↑ Verified by User:Shadowstealer7 on 2021-09-24
- After playing some of the game's online invasions it becomes obvious the game exhibits the standard behaviour found in P2P games, namely having to deal with rubber banding when the host has a poor connection
- ↑ Portforward - Open Ports on Your Router for Deathloop - last accessed on 2021-09-24