From PCGamingWiki, the wiki about fixing PC games
Date Changes
May 23, 2022 A few changes today:
  • Expanded {{Video}} to automatically add a link the HDR glossary page for D3D9, D3D10, and OpenGL games when the field is not defined or set to false/unknown.
May 11, 2022 Updated {{Video}} to automatically add a link the HDR glossary page for D3D11 and D3D12 games when the field is set to false.
April 22, 2022 Updated {{API/switch Direct3D}} to support 9Ex to indicate the use of Direct3D 9Ex.
March 19, 2022 Updated {{L10n/switch}} to support a vaster variety of languages for the Localizations table.[1]
February 13, 2022 Added {{Tocbox}} to {{Infobox engine}}.
October 21, 2021 Overhauled handling for automated "Warnings" on game pages:
  • Rebuilt {{Warnings}} to generate all applicable warnings from a single Cargo query (made in {{Infobox game}}) instead of making multiple Cargo queries in {{Warnings}}.
  • Fixed non-English warning displaying for English games when Cargo page data is stale/missing (non-English games with stale/missing page data will show no warning).
  • Added a new note shown when a non-English game has an English fan translation available.
October 2, 2021 Migrated {{Infobox company}} and {{Infobox engine}} to use Cargo instead of Semantic MediaWiki. Fixed subsidiaries not showing up for {{Infobox company}}. These changes should be mostly seamless/invisible.
September 4, 2021 Overhaul of {{Infobox game}} templates:
August 27, 2021 Overhaul of template validity checks/placeholders:
June 30, 2021 {{Infobox game/row/reception}} have been updated to allow the IGDB variable to be defined even if a rating is omitted. This means that the separate igdb= parameter only needs to be used in situations where a {{Infobox game/row/reception|IGDB}} template call is missing or it does not contain a link to the IGDB page.
May 7, 2021 {{API}} was updated to support new Windows/Linux ARM parameters. The old macos arm notes parameter have been made obsolete, though it is still supported in the backend for compatibility purposes. The macOS (ARM) row of the "Technical specs" section have been removed and replaced with an ARM column in the "Executable" section instead.

Misc changes:

  • Redid the automatic population of the DOSBox game data/saves note field slightly since it apparently did not appear at all.
  • {{Input}} now uses {{Tickcross-a-na}} for Controller Y-axis inversion instead of {{Tickcross-na}}. This allows the use of the always on state.
April 29, 2021 {{Tickcross-a}}, {{Tickcross-a-na}}, and {{Tickcross-a-nr}} was all updated to actually set 'always on' to the properties they were used for. Seems that up until now they did not actually set that property.
April 17, 2021 general midi audio related parameters was added to {{Audio}}.
December 20, 2020 DRM-free* (note the wildcard * ) was added as an acceptable DRM to use in the availability table.
  • This allows for the differentiation between a regular DRM-free state and a DRM-free* state on rows such as GOG, developer website, etc.
  • On the rows of digital distributions where a wildcard already applies (Steam, Origin, etc), this is just a synonym for the existing DRM-free state.
December 15, 2020 {{Tickcross-l-nohack}} was created and added to the Steam row of {{Save game cloud syncing}}. This basically adds the limited state available for Steam Cloud (for now) to document situations where the support is limited in some way, such as not respecting a relocated Documents or Saved Games folder on Windows.
November 28, 2020 The {{Video}} table, editing guide, and sample articles was updated with two new ray tracing based parameters that populates the new Property:Ray tracing.

Note that there's currently no glossary page, but as the Glossary namespace is editable for everyone, feel free to create Glossary:Ray tracing (or maybe Glossary:Ray Tracing (RT) is more appropriate?) and add information concerning ray tracing.

The new parameters of the Video table is as follows:

|ray tracing                = 
|ray tracing notes          = 
November 19, 2020 The {{API}} table, editing guide, and sample articles was updated with two new macOS (ARM)-based parameters that populates the new Property:MacOS ARM app.

Due to being the fastest and easiest way to implement the new parameters, they are currently shown in the Technical specs' table, and not the Executable table. This decision was taken after considering the state of the Executable table, its underlying logic and how it ties into other parts of the articles (e.g. {{Infobox game}}), and the current nature of ARM-based macOS. The implementation might eventually change, but for now the parameters are available and can be used.

The new parameters of the API table is as follows:

|macos arm app          = 
|macos arm notes        = 
November 14, 2020 Various minor changes over the last few days:
  • A few more non-editing related pages have been moved over to having their header sections hidden.
  • Uplay icon in availability table was changed from blue to black to mirror their most commonly used icon.
  • Series overall table width as well as column widths was changed to bring the tables more in line with the rest. The most noticeable difference being that the game logos are a bit larger than before.
  • Updates/clarifications made to various places in the editing guide.
November 2, 2020 Various PCGW misc pages below the Community and About menus have had their header sections hidden to create a more minimal overall page. This follows in the footsteps of PCGamingWiki:Discord and PCGamingWiki:Donate which have already had this design for years now.
November 1, 2020 Various {{Infobox company}} related templates have been updated to get the auto-populated tables in line in regards to their width and the data they showcase. Along these changes there have been a few removals of columns from some tables:
  • All 'ported to' tables have had their "First release" column removed, as such information does not really pertain to the purpose of those tables. The tables retain their 'release date OS' column, however.
  • Linux and OS X 'ported to' tables where brought in line with the rest of the 'ported to' tables. This means the removal of the 64-bit support column for OS X as well as the removal of the XDG column for Linux. The data of both of these columns can still be found in the game articles themselves.
October 31, 2020 {{Infobox company}} was updated with an automated populated Subsidiaries field which is populated by the use of |parent=XXXX on the company pages of the subsidiaries. See Company:Ubisoft and Company:Ubisoft Barcelona as examples.
  • Note that due to the long-time issue with Semantic MediaWiki properties not being enabled or populated on custom namespaces such as Company, Engine, and Series which was (hopefully) solved yesterday, the population of this field will take a few days/weeks as the backend goes through all existing company pages and populates the necessary Semantic MediaWiki property Property:Parent company.
October 30, 2020 Uplay related property assignments are being removed as the new properties are sufficiently populated by now.

Move towards the future Origin > EA Desktop renaming continues, with duplicate (similar to how Uplay > Ubisoft Connect was handled) properties being populated in the foreseeable future. In the backend this means that various properties might now be named EA Desktop or related, even though *technically* the name is not final yet. The prolonged move is necessary since the two clients are, right now, separate, and EA Desktop does not as of this moment include all games that Origin includes.

The final visual move to the new branding will be made when EA Desktop goes fully live and can act as a full replacement of Origin for all games on the platform.
October 27-28, 2020 Various changes have begun to be implemented. Many of these are an ongoing process, and work will be stretched over multiple days or sometimes weeks to ensure as little impact on various PCGW components as possible (lists, lookups, etc).
  • Due to Ubisoft's rebranding of Uplay to Ubisoft Connect work have begun to transition properties and templates over to the new naming scheme. Alongside this is a change from referring to the store as Uplay in favor of Ubisoft Store to more accurately reflect its official name.
  • On a similar note, but reversed, work have begun to transition Epic Games Store over to Epic Games Launcher where appropriate -- most importantly in the {{Save game cloud syncing}} template.
  • Future changes to account for EA's rebranding of Origin over to EA Desktop might also be implemented soon, with backend changes (properties, etc) being implemented before any visual changes.
October 24, 2020 {{Fixbox}} was updated to support a collapsed state if the |collapsed parameter is added.


# Do stuff.
October 23, 2020 Alerts and Notices icons were restored so that functionality was not lost in the transition. Other minor bug fixes were also implemented.
October 22, 2020 Some minor changes:
  • {{Citation needed}}, {{Dubious}} and {{Note}} were added to the Reference menu of the editor.
  • Multiple missing domains populated by core templates where also added to the CAPTCHA whitelist, such as HowLongToBeat, IGDB, Metacritic, OpenCritic, IsThereAnyDeal, ProtonDB, and Bethesda.net. Some entries were also updated to reflect their new format, such as Battle.net, Discord, Epic Games Store, macOS App Store, and Oculus Store.
October 21, 2020 Multiple changes were made over the day:
  • New links were either added to the horizontal menu or moved to a new category:
    • Explore > Lists
    • Explore > Troubleshooting guide
    • Editing > Projects
    • Community > Assignments (previously Editing)
    • Community > PCGW Account (previously About)
    • Community > Other communities
  • The max width on #masthead was reduced to 1200px, narrowing the main content area to below its previous size of about 1460px.
  • The new sidebar based table of contents ({{Tocbox}} for short) has also been introduced and will be positioned on the right sidebar below the infobox or seriesbox. If a seriesbox is populated below the table of contents, the page needs to be moved over to defining the series as part of {{Infobox game/row/taxonomy/series}} of the {{Infobox game}} template.
The sidebar TOC is slowly rolling out for older pages as the cached versions of pages are purged during the next couple of days. To force a page to update and receive the new TOC, click on More in the top right corner of the page followed by the Purge cache option.
  • Various bug fixes and improvements were implemented to account for the new features and functionality of the last two days.
October 20, 2020 The horizontal navigation was merged from the staging site to the live site, moving the main navigational menu from the side to the top of the page. As a result of this change the quick links/icons to the left of the user menu in the top right corner have been removed for now.
September 4, 2020 Further clarifications have been made today to the wiki policy regarding the bypass of copyright protection, this time in regards to the mention of how to unlock or access some game DLCs on the wiki.
August 24, 2020 The wiki policy regarding the bypass of copyright protection in regards to fixes have been slightly changed today to allow for some information pertaining to three specific tools to be mentioned on the wiki or community site. Overall the policy remains the same, but these exceptions were implemented to achieve two goals:
  • Allow modders to mention a certain deobfuscation tool by name if it is required to apply the specific fix.
  • Enable easier alternative solutions to get games using one of two specific DRM solutions working on modern systems.
August 16, 2020 Following in the steps of the last change, TriDef 3D and iZ3D related parameters and information have been removed from the Editing Guide, Sample article, as well as the documentation for {{VR support}}. For historical reference and compatibility for the games that makes use of them, no change was made to the template itself. On another note, {{VR support}} was also updated to mirror the tracked motion controllers notes as entered in the {{Input}} section. The Editing Guide was also updated to clarify that Tracked motion controllers and Traditional controller fields are filled out through the {{Input}} section.
July 30, 2020 As GameGrade3D (GG3D) have returned a HTTP 404 for a while now the related classification parameters have been removed from the Editing Guide, Sample article, as well as the documentation for {{VR support}}. For historical reference and compatibility for the games that makes use of them, no change was made to the template itself.
July 27, 2020 {{Availability/row}} was updated to support a new seventh parameter that is used to set the game as being unavailable for purchase on a platform. The intention is to retain the availability rows for historical references if the product becomes unavailable for purchase on said platform, so PCGamingWiki does not miss out on critical information contained within (e.g. DRM, notes, that are still applicable to existing owners).
The parameter is easily used by adding | unavailable to the end of the row, after the OS parameter but before the closing }} tag, like this:
{{Availability/row| Origin | fifa-14 | Origin | Random note here | | Windows | unavailable }}
  • See Prey for a live example.
The parameter is still a work in progress, and what remains is to decide how the Available from property is affected by the change as many lists are using that property to look up whether a game is available on a platform or not.
July 24, 2020 Added auto-collapse functionality to {{DLC}} and {{DLC/row}} that automatically collapses the table if more than 10 rows are added to the table. Tables containing less than 10 rows will not be collapsible. Also changed the behavior of {{Monetization}} and {{Microtransactions}} tables to be shown by default with an optional collapsible parameter |collapsed=yes that can be added as the editor's discretion.
July 11, 2020 Work on improving taxonomy continues, with a new core glossary parameter named name abbr added to allow glossary pages to set an override in how the term is displayed when transcluded unto a page. This will later be used to improve default {{Introduction}} states when added automatically. Right now, there is two types of abbreviation links available to use:
  • {{Glossary:Sci-fi}} results typically in lowercase transclusion for use in written text: sci-fi
  • {{Glossary:Sci-fi|uc}} results in mirroring the defined name of the term, aka recognizing uppercases: Sci-fi
  • The new override parameter basically overrides {{Glossary:Sci-fi}} for those few select terms that use it. For example, where {{Glossary:FPS}} would previously be disabled in lowercase (per bullet point #1), it will now be displayed in uppercase instead: FPS
June 23, 2020 Added error handling to all taxonomy rows as well as tidied up and changed various things related to the categories and their glossary pages. Work continues to tidy the taxonomy pages up and the intention is to move the current "glossary" pages (which only holds the glossary definition and no actual content) over to the template namespace to facilitate calling the appropriate information through {{Ultra-widescreen}}, like so: ultra-widescreen
June 6, 2020 Reworked {{Seriesbox}} and {{Seriesbox/row}} to support handling collapsible state based on the number of rows as well as behave slightly differently. Along with this change the mobile-specific collapse-by-default custom solution was for now disabled as it conflicted with the rest of the solution. On another note, the fix to anchor links being misaligned was reverted as it misfired and caused the :first-child of some tables to be differently from the rest. CSS3's pseudo-class selectors still do not see the full widespread support necessary to solve this through CSS3, although a proper jQuery + CSS based fix is available in newer MediaWiki main versions, see T42792 and Change 424165.
June 4, 2020 Added auto-handling of adding {{Series}} based on specified series taxonomy row. The first specified series now gets automatically included below the infobox. Note that this is not the final revision of the implementation as a future change will add auto-collapsing functionality to the box based on how many rows it includes.
May 31, 2020 Extended the games table on engine pages to span the whole width instead of just being limited to 820px.
May 23, 2020 Added "Dongle" DRM type to {{Availability/row}}. Very rare for gaming but some do exist (e.g. DJMax Trilogy).
May 18, 2020 Made {{Introduction}} section live.
May 15, 2020 Added Red Book CD audio row to {{Audio}} following the forum discussion.
May 9, 2020 Renamed Video, Audio, and Input templates and section headings to remove "settings" following the forum discussion. Old links to these sections still work as expected. Existing pages will be migrated to the new naming format over time.
May 2, 2020 Bug fix to {{Refurl}} and {{Refsnip}} that solves indent and italic formatting only being applied to the first line of a multi-line snippet. We can finally line break in peace now.
April 30, 2020 Major changes to Taxonomy project including new {{Glossary}}, new {{Microtransactions}} and {{Monetization}} sections.
April 22, 2020 Restored IsThereAnyDeal (ITAD) functionality in {{Infobox game}} (new implementation - only shows when steam appid parameter is filled in and game is currently available digitally).
April 19, 2020 Reduced widths of bullet points and dd icons. Added new Microtransactions header to articles.
April 15, 2020 Taxonomy project is beginning an implementation phase. Added support for HowLongToBeat into the {{Infobox game}}.
April 10, 2020 Changes to caption guideline for screenshots to only require full stop/period for longer captions or those with more than one sentence. A bullet point about cropping settings images being acceptable was also added to the visual guidelines. See the revision diff for full details.
April 7, 2020 Added ProtonDB {{Infobox game}} which is automatically populated using the Steam App ID.
April 6, 2020 Added separate IGDB icon to {{Infobox game}}. This is automatically populated by {{Infobox game/row/reception}}, but can also be defined through the igdb parameter. If both are used simultaneously with different values, the igdb parameter takes priority over the value populated by {{Infobox game/row/reception}}.

Various improvements and updates to documentations surrounding {{Infobox game}} and the sample articles.
April 3, 2020 Moved the official site of a game from general information section to {{Infobox game}}, with a matching icon (a house).
April 2, 2020 Added support for listing the reception of a title in the infobox game table, through {{Infobox game/row/reception}}. Documentation can be found on {{Infobox game}} for now.
March 29, 2020 After a lengthy testing phase PCGamingWiki goes live with the new single sign-on (SSO) solution to bridge the wiki and community sites and accounts using a new unified account referred to as the PCGW Account. The native sign-in methods (and ability to sign in using classic accounts) are disable on both the community and wiki sites simultaneously, and existing and new users needs to set up a new PCGamingWiki Account if they have not done so already.
March 24, 2020 Due to them being practically the same, changed {{Refsnip}} into acting as a proxy for {{Refurl}}, which now handles snippets as well.
March 15-17, 2020 Disabled IsThereAnyDeal (ITAD) functionality of {{Infobox game}}.
February 8, 2020 Added {{Dubious}} and made various improvements to the editing guide and sample article.
January 6, 2020 Changes to {{Note}}, allowing for more easily duplicating notes as well as omitting the note= declaration when content is defined as the first parameter.
December 27, 2019 Implemented MobyGames integration (more details).
November 2, 2019 Forum wiki icon fixed, https://static.pcgamingwiki.com/favicons/pcgamingwiki.png
October 25, 2019 Migration of wiki, sidewikis to DigitalOcean Kubernetes.
October 10, 2019 ITAD favicon updated - added to Common.css and uploaded to new static file area.
September 27, 2019 Added blue border to h3 headers to improve visual separation between header levels.