Metal Gear Solid V: Ground Zeroes
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | December 18, 2014 |
Reception | |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Genres | Shooter, Stealth |
Series | Metal Gear |
Metal Gear Solid V: Ground Zeroes is a singleplayer first-person and third-person stealth game developed by Kojima Productions and published by Konami. It is part of the Metal Gear series and chronologically takes place after the events of Metal Gear Solid: Peace Walker and before Metal Gear Solid V: The Phantom Pain.
The game was released on December 18, 2014.
Currently, there is no way to change the in-game audio volume.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | The Definitive Experience also available. | |||
The Definitive Experience also available. | ||||
Green Man Gaming | The Definitive Experience also available. | |||
Humble Store | The Definitive Experience also available. | |||
Steam | The Definitive Experience also available. | |||
Amazon.com (unavailable) |
Version differences
- The Definitive Experience includes Metal Gear Solid V: The Phantom Pain and all its DLCs.
Game data
- Separate set of files for ROW and Japanese language versions.[citation needed]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | In-engine cutscenes are letterboxed in other aspects than 16:9. | ||
Multi-monitor | See the WSGF topic. | ||
Ultra-widescreen | See the WSGF topic. HUD is positioned for 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Some users have Alt+Tab ↹ issues when enabled. Workaround by using Borderless Gaming - Set the game to "Windowed" in graphics options, then make the process borderless by selecting it in the Borderless Gaming window and clicking on the right arrow. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA only. Tied to the Screen Filtering setting. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS.[2] See High frame rate. | ||
High dynamic range display (HDR) | Support Auto HDR. | ||
Ray tracing (RT) |
Field of view (FOV)
Change FOV to 100, 110 or 120[citation needed] |
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|
High frame rate
- Removing the 60 FPS cap causes problems with physics (e.g. throwing items freeze in mid-air).
- Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove the 60 FPS cap[citation needed] |
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|
Ambient occlusion
Force HBAO+ (Nvidia only)[3] |
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Notes
|
Disabling post-processing effects separately
- Depth of field, FXAA, and motion blur are all combined under the "Screen Filtering" graphics setting.
Disable Screen Filtering effects on separate graphics presets by editing files[citation needed] |
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|
Disable DOF globally by using Helix Mod[citation needed] |
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Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Numpad and symbol keys cannot be used.[4] | |
Mouse acceleration | No mouse acceleration by default. Cannot be enabled through game. | |
Mouse sensitivity | Under Control Settings, Mouse Sensitivity. | |
Mouse input in menus | Partial support. Left-clicking enters highlighted menu option while right clicking backs out of a menu. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports DirectInput controllers.[2] | |
Full controller support | ||
Controller remapping | 4 presets: Action A and B, Shooter A and B.[4] | |
Controller sensitivity | Under Camera Settings, Camera Speed. | |
Controller Y-axis inversion | Also x-axis, but neither independently for 1st and 3rd person mode. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | No mouse camera. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | English audio can only be selected if the language is set to English. | |||
Arabic | Fan translation by AR Team, download. | |||
Czech | Fan - 1 | |||
French | Unavailable if language is set to Japanese. | |||
German | Unavailable if language is set to Japanese. | |||
Italian | Unavailable if language is set to Japanese. | |||
Japanese | Japanese audio can only be selected if the language is set to Japanese. | |||
Brazilian Portuguese | Labeled as just "Portuguese" on Steam. Unavailable if language is set to Japanese. | |||
Russian | Unavailable if language is set to Japanese. | |||
Spanish | Unavailable if language is set to Japanese. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11). |
Issues unresolved
Steam's offline mode wipes out save games
- Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed] If you start a new game in offline mode, your save will be preserved after restart (at least while playing in offline mode).
Game crashes after changing resolution settings
- Some resolutions like QHD 16:10, or changing default borderless to fullscreen, may cause the game to crash. In certain cases, settings may be saved causing game crash on startup. As a workaround, you will be forced to delete manually game config. If you see more than one file in the folder, delete the most recent.
Issues fixed
Constant micro stuttering
Disable Shader Cache in Nvidia Control Panel[6] |
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Mouse cursor/blue loading circle appearing while using a controller
In the game properties section on Steam, opt-in to "Beta: rollback1002 - ver 1.002".[citation needed] |
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Overly sensitive mouse aiming when using sniper zoom
Fix mouse sensitivity when sniper aiming[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad Core |
Intel Core i7-4790 4.0 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ METAL GEAR SOLID V: THE PHANTOM PAIN · AppID: 287700 · Steam Database - last accessed on 9 June 2023
- ↑ 2.0 2.1 KJPDev Introduction :: METAL GEAR SOLID V: GROUND ZEROES General Discussion
- ↑ Metal Gear Solid V: The Phantom Pain Graphics & Performance Guide - last accessed on 17 May 2023
- ↑ 4.0 4.1 Steam Community :: Controller/Keyboard & Mouse support :: METAL GEAR SOLID V: GROUND ZEROES
- ↑ PC Gaming Surround Sound Round-up - last accessed on 17 May 2023
- ↑ NVIDIA Shader Cache :: Steam Community Discussions - last accessed on 17 May 2023