System Shock (2023)
This page is for the 2023 remake. For the original game, see System Shock. For the 2015 remaster, see System Shock: Enhanced Edition.
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Developers | |
---|---|
Nightdive Studios | |
Publishers | |
Prime Matter | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | May 30, 2023 |
macOS (OS X) | TBA[2] |
Linux | TBA[2] |
Reception | |
Metacritic | 77 |
OpenCritic | 76 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim, RPG, Shooter |
Art styles | Stylized |
Themes | Horror, Sci-fi, Space |
Series | System Shock |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
System Shock is a remake of the 1994 game of the same name. The remake was developed by Nightdive Studios and published by Prime Matter.
The development of the game started on the Unity engine and was first announced in 2015 for Windows and consoles. After a successful Kickstarter campaign, Linux and macOS ports were also confirmed. In 2017, the development moved from Unity to Unreal Engine 4. The Windows version was released on May 30, 2023.
The Linux and macOS ports are still under development and will be released at a later date.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
- A pre-alpha demo was released for Windows and Linux. It was removed from official digital distribution after the switch to Unreal Engine 4 as it no longer represented the final product. A newer demo using Unreal Engine 4 was released in 2020. On February 5, 2023, a significantly updated demo was released and can still be downloaded from GOG.com, Steam, and Epic Games Store.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Nightdive Studios\SystemShock\Saved\Config\WindowsNoEditor\ |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/482400/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Nightdive Studios\SystemShock\Saved\SaveGames\ |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/482400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Ultra-widescreen resolutions are supported, but the image is Vert-. This can be partially compensated by increasing the Field of view (FOV) setting. | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable slider: 65° to 120°. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen setting also available. | ||
Anisotropic filtering (AF) | Scales with Texture quality setting. | ||
Anti-aliasing (AA) | TAA is always on. SSAA up to 200% through the Resolution scaling option is also available. | ||
High-fidelity upscaling | DLSS 3.1 |
||
Vertical sync (Vsync) | On/Off toggle. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No support for remapping the hotbar or using mouse side buttons. | |
Mouse acceleration | No mouse acceleration. | |
Mouse sensitivity | Separately adjustable for Realspace (Hacker look sensitivity) and Cyberspace (Avatar look sensitivity). | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separately adjustable for Realspace (Hacker invert look Y-axis) and Cyberspace (Avatar invert look Y-axis). | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Separately adjustable for Realspace (Hacker look sensitivity) and Cyberspace (Avatar look sensitivity). | |
Controller Y-axis inversion | Separately adjustable for Realspace (Hacker invert look Y-axis) and Cyberspace (Avatar invert look Y-axis). |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | No option to disable. | |
Simultaneous controller+KB/M | Prompts switch based on the last pressed button. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Speech, Effects, Environment, UI | |
Surround sound | ||
Subtitles | On/Off toggle. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Issues fixed
Black screen
Launch the game with -ngxdisable parameter.[3]
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, APEX | PhysX v3.4.0.0, APEX v1.4.0.0 |
Audio | XAudio | v2.9 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2400 AMD FX-8320 |
Intel Core i7-3770 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 670 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2.0[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/482400/
in addition to or instead of this directory. The app ID (482400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Jigen123 on 2023-05-29
- Verified with the final version of the game.
- ↑ 2.0 2.1 System Shock by Nightdive Studios — Kickstarter
- ↑ How to Fix Black Screen - last accessed on 2023-06-03