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Team Sonic Racing

From PCGamingWiki, the wiki about fixing PC games
Team Sonic Racing
Team Sonic Racing cover
Sumo Digital
Sumo Engine[1]
Release dates
Windows May 21, 2019[2]
OpenCritic 74
Genres Racing
Series Sonic Racing
Team Sonic Racing on HowLongToBeat
Team Sonic Racing on IGDB
Team Sonic Racing guide on StrategyWiki
Team Sonic Racing on MobyGames
Team Sonic Racing on Wikipedia
Sonic Racing
Subseries of Sonic the Hedgehog
Sonic & Sega All-Stars Racing 2010
Sonic & All-Stars Racing Transformed 2013
Team Sonic Racing 2019
Sonic Racing 2019

General information

Official manual
Steam Community Discussions


Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Region-locked to Europe.
Humble Store
Icon overlay.png
Icon overlay.png
All versions require Steam and Denuvo Anti-Tamper DRM.

Essential improvements

Skip intro videos

Delete or rename <path-to-game>\data\movie\[3]

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Sumo Digital Ltd\<user-id>\TSR\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/785260/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Sumo Digital Ltd\<user-id>\TSR\Profiles\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/785260/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics settings.
Graphics settings.
Advanced graphics settings.
Advanced graphics settings.
Fullscreen and borderless windowed modes scale selected resolution to fill desktop resolution with nearest neighbor scaling.[4]

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry, use the CE table here or the FWS Script for vertical aspect and bordering fixes.
See the WSGF entry, use the CE table here or the FWS Script for vertical aspect and bordering fixes.
See the WSGF entry, use the CE table here or the FWS Script for vertical aspect and bordering fixes.
4K Ultra HD
Field of view (FOV)
See the WSGF entry, use the CE table here or the FWS Script.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Toggle only.
Vertical sync (Vsync)
Double buffered.[citation needed]
If experiencing inconsistant frame pacing, disable and force externally.
60 FPS
120+ FPS
Gameplay and physics are locked to 60 FPS. The game will duplicate previous frames when it's running above that and can cause micro-stuttering. Team car indicators stutter and are bugged at high fps run the game at 60 FPS to fix.[5] The cyan bug laser supposedly is fixed in a patch.[6]
High dynamic range display (HDR)
See the glossary page for potential alternatives.


Input settings and controller rebinding.
Input settings and controller rebinding.
Keyboard rebinding.
Keyboard rebinding.

Keyboard and mouse State Notes
1 preset and 4 customizable sets. One key per action, mouse buttons cannot be utilized.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse not used outside menus.
Mouse Y-axis inversion
Controller support
Cursor stays in the middle of the screen.
Full controller support
Controller remapping
2 presets and 4 customizable sets.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox One variant.
Impulse Trigger vibration
DualShock 4 controllers
Predefined button mappings through DirectInput support.
DualShock button prompts
Light bar support
Connection modes V1, V2, Wired
Wireless Adaptor button mappings incorrect. Bluetooth untested.
Generic/other controllers
Button bindings are for XInput layout, which might render some controllers unuseable as crucial buttons like Start cannot be rebound.
Button prompts
Additional information
Controller hotplugging
DirectInput controllers can create ghost inputs when unplugging.
Haptic feedback
XInput only.
Simultaneous controller+KB/M


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
6.0 surround (7.1 without LFE and centre channels)
Closed captions
Mute on focus lost
Use Special K.


Language UI Audio Sub Notes
Castilian Spanish
Traditional Chinese


Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
Co-op is 3 player team againts 4 other teams.
Player order is according to which controller presses START/Space first.
LAN play
Online play
12 Versus, Co-op
Co-op is 3 player team againts 4 other teams.
Up to 4 local players can join into online game.
Currently no way to create party before going into matchmaking.
Asynchronous multiplayer

Connection types

Type Native Notes
Private lobbies, P2P.
Direct IP

VR support

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Team Sonic Racing.

Issues unresolved

Official bug reporting thread in Steam community discussion.

Online problems and disconnections

As of May 24, 2019, there is many reports of online lobbies not finding other players and players being kicked mid-game back to lobby when connection errors occur and kicked out from whole session if host quits.[7] Console versions are having similar issues.[8]
Games online matchmaking is tied into Steam download server location. If having issues finding players in matchmaking, changing the download server to another country with more people can help.

Lighting bugs

Lighting seems incorrect and it's possible to see transparent textures.[7]

Issues fixed

Game uses incorrect refresh rate

The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate with Special K[3]
  1. Download the latest release of Special K.
  2. Copy SpecialK64.dll to the game folder, and rename it to dxgi.dll.
  3. Run the game once, and close it to allow the configuration file of Special K to be created.
  4. Open dxgi.ini, and change RefreshRate=-1.0 to desired hertz; e.g. RefreshRate=120.0.
Override refresh rate with 3Dmigoto[3]
  1. Download and install Team Sonic Racing 3Dfix.
  2. Open d3dx.ini.
  3. Change ;refresh_rate=60 to desired hertz; e.g. refresh_rate=120.

Crashing on launch

Currently the game seems to be missing crucial redistributables which is causing this for some users.
Install Visual C++ redistributables.[9]
  1. Download and install Visual C++ 2015/2017/2019 x64 redistributables. (source)
  2. Download and install DirectX End-User Runtime.
  3. Restart the computer and start the game.

Dithered visual artifacts

This seems to be related to games Ambient Occulusion working incorrectly.[10]
Use Team Sonic Racing 3Dfix
However, this fix changes the tone of some of the graphics.
Toggle or disable ambient occulusion from games settings.[11]

Inconsistent Aspect Ratio support

See the WSGF entry on how to correct the FOV expansion to scale within the HUD.

Laggy and stuttery gameplay

This problem can also appear after hour of gameplay with no fix currently.[12]
Disable in-game vsync

Videos are running faster or slower

Change audio device sample rate to 48 000 Hz[13]
  1. Open windows audio settings.
  2. Open properties to your output device.
  3. From advanced tab, change the option to desired bit depth with 48000Hz sample rate.
  4. Click OK and start the game.

Mouse cursor always visible

Use Team Sonic Racing 3Dfix

Other information


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Wwise
Multiplayer Steamworks

System requirements

Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130T 2.9 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 32 GB
Video card (GPU) Nvidia GeForce GTX 770
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/785260/ in addition to or instead of this directory. The app ID (785260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Team Sonic Racing Interview with Richard Acherki - last accessed on 2018-06-18
  2. Sonic the Hedgehog at Twitter - last accessed on 2019-05-25
    "Hey guys! To make Team Sonic Racing the best game it can be, we’re giving the team extra time to work on it. Our new release date is May 21, 2019."
  3. 3.0 3.1 3.2 Verified by User:Keith on 2020-05-17
  4. Verified by User:Marioysikax on 2019-05-25
  5. Team Sonic Racing - 120fps - YouTube - last accessed on 2019-05-22
  6. Patch Release (former Open Beta) Team Sonic Racing™ - last accessed on 2021-04-04
  7. 7.0 7.1 @SEGA & SUMO: The game is beyond bugged. We didn't pay for an alpha version !! FIX IT ASAP -.- :: Team Sonic Racing™ General discussions - last accessed on 2019-05-24
  8. Team Sonic Racing - Team Sonic Basically Acceptable (Jimpressions) - last accessed on 2019-05-25
  9. The game does not start, black screen and it closes. :: Team Sonic Racing™ General discussions, post #17 - last accessed on 2019-05-26
  10. Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions, post #13 - last accessed on 2019-05-23
  11. Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions - last accessed on 2019-05-23
    "...but if i go into options and toggle it off and back on, it goes away."
  12. Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions, post #106 - last accessed on 2019-05-24
  13. Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General discussions, post #228 - last accessed on 2019-05-26
    "For those with the 2x intro speed:"