Sonic & Sega All-Stars Racing

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Sonic & Sega All-Stars Racing
Sonic & Sega All-Stars Racing cover
Developers
Sumo Digital
macOS (OS X) Feral Interactive
Publishers
Windows Sega
Russia 1C-SoftClub
OS X Feral Interactive
Engines
Sunshine Engine[1]
Release dates
Windows March 3, 2010
macOS (OS X) April 5, 2013
Reception
Metacritic 65
IGDB 76
Sonic & Sega All-Stars Racing on IGDB
Sonic & Sega All-Stars Racing guide on StrategyWiki
Sonic & Sega All-Stars Racing on MobyGames
Sonic & Sega All-Stars Racing on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Sonic Racing
Subseries of Sonic the Hedgehog
Sonic & Sega All-Stars Racing 2010
Sonic & All-Stars Racing Transformed 2013
Team Sonic Racing 2019
Sonic Racing 2019

General information

Sonic News Network - A massive wiki for the Sonic the Hedgehog universe
Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.
Steam Community Discussions
Support page for OS X version

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM Europe only.
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Europe only.
macOS (OS X)
Gamesplanet
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
The Mac OS X version is no longer sold digitally.

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename Logos.usm[citation needed]
  1. Go to <path-to-game>\Resource\Movie\
  2. Delete or rename Logos.usm

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\settings.ini[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/34190/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\ssr_save.bin[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/34190/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

External settings.
External settings.
General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Native for 16:9 only; use Sonic & SEGA All-Stars Racing FOV Fix for all others.
Multi-monitor
Use Sonic & SEGA All-Stars Racing FOV Fix.
Ultra-widescreen
Use Sonic & SEGA All-Stars Racing FOV Fix.
4K Ultra HD
Field of view (FOV)
See the WSGF entry.
Windowed
See Windowed.
Borderless fullscreen windowed
Use Borderless Gaming while in windowed mode.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Using Nvidia Inspector, AA can be forced with the flag 0x080012C1.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Setting Low Detail Models to Off will load the lowest quality models, it doesn't "disable" low-detailed models like most people would expect, rather selecting Four Player will load the highest quality models available.[2]

Windowed[edit]

Edit settings.ini[citation needed]
  1. Go to the installation folder.
  2. Open settings.ini.
  3. Change WINDOWED=0 to WINDOWED=1
  4. Save the file.

Input[edit]

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
States Config A but no apparent way to change anything.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse is not supported.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Configuration utility requires keyboard or mouse.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
The game can only be controlled with the device used to enter the game.

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Effects, music, and speech.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Only available in Russian retail release. Patch for the Steam version.
Spanish
Castilian.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Split-screen.
LAN play
4 Versus
Online play
4 Versus
OS X version only.[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only. [3]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Pentium 4 3.2 GHz
AMD Athlon 64 3000+
System memory (RAM) 1 GB (XP)
2 GB (Vista)
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce 7600
ATI Radeon X1300
256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.3
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 256 MB of VRAM
The following graphics cards are not supported: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Nvidia GeForce 320M and Nvidia GeForce 330M.

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/34190/ in addition to or instead of this directory. The app ID (34190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
    "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
  2. Attention! How to make the game look much better :: Sonic and SEGA All Stars Racing General Discussions
  3. Last chance to buy these Mac classics! | Feral News