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Sonic & Sega All-Stars Racing

From PCGamingWiki, the wiki about fixing PC games
Sonic & Sega All-Stars Racing
Sonic & Sega All-Stars Racing cover
Sumo Digital
macOS (OS X) Feral Interactive
Windows Sega
Russia 1C-SoftClub
OS X Feral Interactive
Sunshine Engine[1]
Release dates
Windows March 3, 2010
macOS (OS X) April 5, 2013
Metacritic 65
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Automobile, Track racing
Art styles Cartoon
Themes Fantasy, Contemporary
Series Sonic Racing
Sonic & Sega All-Stars Racing on HowLongToBeat
Sonic & Sega All-Stars Racing on IGDB
Sonic & Sega All-Stars Racing guide on StrategyWiki
Sonic & Sega All-Stars Racing on MobyGames
Sonic & Sega All-Stars Racing on Wikipedia
Sonic Racing
Subseries of Sonic the Hedgehog
Sonic & Sega All-Stars Racing 2010
Sonic & All-Stars Racing Transformed 2013
Team Sonic Racing 2019
Sonic Racing 2019


The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Sonic & Sega All-Stars Racing is a multiplayer third-person racing game in the Sonic Racing series.

The game lacks achievements that can be found in the Xbox 360 and PlayStation 3 releases.[citation needed]

General information

Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.
Steam Community Discussions
Support page for OS X version


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM Europe only.
Disc check (requires the CD/DVD in the drive to play)
CD key
Europe only.
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Icon overlay.png
GamersGate (unavailable)
Requires online activation
The Mac OS X version is no longer sold digitally.

DLC and expansion packs

The "Metal Sonic & Death Egg Zone" DLC is available only on PlayStation 3 and Xbox 360. The "Ryo Hazuki - Forklift Truck" DLC has been ported to the OS X version only.

Essential improvements

Skip intro videos

Delete/rename Logos.usm[2]
  1. Go to <path-to-game>\Resource\Movie\
  2. Delete or rename Logos.usm

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.ini[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/34190/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\ssr_save.bin[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/34190/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud


External settings.
External settings.
General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Native for 16:9 only; use Sonic & SEGA All-Stars Racing FOV Fix for all others.
Use Sonic & SEGA All-Stars Racing FOV Fix.
Use Sonic & SEGA All-Stars Racing FOV Fix.
4K Ultra HD
Field of view (FOV)
See the WSGF entry.
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Using Nvidia Inspector, AA can be forced with the flag 0x080012C1.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Setting Low Detail Models to Off will load the lowest quality models, it doesn't "disable" low-detailed models like most people would expect, rather selecting Four Player will load the highest quality models available.[3]


Edit settings.ini[4]
  1. Go to the installation folder.
  2. Open settings.ini.
  3. Change WINDOWED=0 to WINDOWED=1
  4. Save the file.


Input settings.
Input settings.

Keyboard and mouse State Notes
States Config A but no apparent way to change anything.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse is not supported.
Mouse Y-axis inversion
Controller support
Full controller support
Configuration utility requires keyboard or mouse.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
The game can only be controlled with the device used to enter the game.


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Effects, music, and speech.
Surround sound
2.0 only in menus. 7.1 in the actual game.
Closed captions
Mute on focus lost
Royalty free audio
The Samba de Amigo level uses parts of Bellini's Samba de Janeiro


Language UI Audio Sub Notes
Patch for the Steam version.


Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
4 Versus
Online play
4 Versus
OS X version only.[citation needed]

Issues fixed

Crash at launch

Change sound card sample rate[citation needed]

This happens at some audio sample rates. 48Khz works. 96Khz does not.

Other information


Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
macOS (OS X)
32-bit only.[5]

System requirements

Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Intel Pentium 4 3.2 GHz
AMD Athlon 64 3000+
System memory (RAM) 1 GB (XP)
2 GB (Vista)
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce 7600
ATI Radeon X1300
256 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.3
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 256 MB of VRAM
The following graphics cards are not supported: ATI Radeon X1xxx series, ATI Radeon HD2xxx series, Intel GMA series, Nvidia GeForce 320M and Nvidia GeForce 330M.


  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/34190/ in addition to or instead of this directory. The app ID (34190) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
    "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
  2. Verified by User:Tecc on 2021-05-19
  3. Attention! How to make the game look much better :: Sonic and SEGA All Stars Racing General Discussions - last accessed on May 2023
  4. Verified by User:Tecc on 2021-05-19
  5. Last chance to buy these Mac classics! | Feral News