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Medal of Honor (2010)

From PCGamingWiki, the wiki about fixing PC games
Medal of Honor
Medal of Honor cover
Developers
Singleplayer Danger Close Games
Multiplayer DICE
Publishers
Electronic Arts
Engines
Singleplayer Unreal Engine 3
Multiplayer Frostbite 1.5
Release dates
Windows October 12, 2010
Reception
Metacritic 72
IGDB 74
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Middle East, Contemporary
Series Medal of Honor
Medal of Honor (2010) on HowLongToBeat
Medal of Honor (2010) on IGDB
Medal of Honor (2010) on MobyGames
Medal of Honor (2010) on Wikipedia
Medal of Honor
Medal of Honor: Allied Assault 2002
Medal of Honor: Pacific Assault 2004
Medal of Honor: Airborne 2007
Medal of Honor (2010) 2010
Medal of Honor: Warfighter 2012
Medal of Honor: Above and Beyond 2020

General information

Medal of Honor Wiki
Steam Community Discussions (Single Player)
Steam Community Discussions (Multiplayer)

Availability

Source DRM Notes Keys OS
Retail Can only be used x times
CD key
Requires online activation
SecuROM 8 and SecuROM PA DRM, 5 machine limit. A De-Authorization Tool is available.
Icon overlay.png
Windows
Origin
Origin
Windows
Steam Can only be used x times
CD key
Requires online activation
SecuROM 8 and SecuROM PA DRM, 5 machine limit. A De-Authorization Tool is available. Included with EA Play (Steam).
Icon overlay.png
Windows
Gamesplanet logo.svg (unavailable)
Origin
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[1]
Windows
Product keys from all versions can be activated on Origin.

DLC and expansion packs

Name Notes
Hot Zone Map Pack Not available on Steam.
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\MOHAGame\CookedMovies\
  2. Delete or rename MOHA_Legal_ID_Only.vp6.

Use DXVK to Improve Single Player Performance

Improves framerate significantly
Install the DXVK file
  1. Download the Latest DXVK file on github.
  2. Use WinRAR or 7-Zip or WinZIP to unpack the file and copy d3d9.dll from x32 folder to your Medal of Honor (2010) Binaries folder.
  3. Launch the game.

Game data

In-game general settings.
In-game general settings.
In-game general settings (for multiplayer).
In-game general settings (for multiplayer).

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\EA Games\Medal of Honor\Config\
%USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/47790/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\EA Games\Medal of Honor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/47790/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings (1/2).
In-game video settings (1/2).
In-game video settings (2/2).
In-game video settings (2/2).
In-game graphics settings (for multiplayer).
In-game graphics settings (for multiplayer).
In-game video settings (for multiplayer).
In-game video settings (for multiplayer).

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See Lower bloom to fix multiplayer screen flickering.[2]
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default (on singleplayer). See Anisotropic filtering (AF). Up to 16 samples in multiplayer.
Anti-aliasing (AA)
In game singleplayer AA setting doesn't appear to do anything. Nvidia users can follow this guide for better singleplayer AA. Combination with Downsampling provides the best result. CSAA and MSAA for multiplayer; can be enhanced with TrSSAA on Nvidia systems.
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

This game uses vertical FOV in multiplayer. See FOV Calculator for help.
Changing FOV in singleplayer[citation needed]
Changing FOV in multiplayer[citation needed]
  1. Open %USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\settings.ini
  2. Change Fov=55 to the desired FOV value.
  3. Save your changes.

Anisotropic filtering (AF)

Changing Anisotropic Filtering level in singleplayer[citation needed]
  1. Open %USERPROFILE%\Documents\EA Games\Medal of Honor\Config\MOHAEngine.ini
  2. Change MaxAnisotropy=4 to the desired value as necessary.
  3. Save your changes.

Notes

Alternatively, you can override the AF through your GPU's drivers.

High frame rate

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open MOHAEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Disable motion blur

Disable motion blur[citation needed]
  1. Go to the configuration file(s) location.
  2. Open MOHAEngine.ini.
  3. Change MotionBlur=True to MotionBlur=False.

Disable depth of field

Disable depth of field[citation needed]
  1. Go to the configuration file(s) location.
  2. Open MOHAEngine.ini.
  3. Change DepthOfField=True to DepthOfField=False.

Input

In-game key map settings.
In-game key map settings.
In-game key map settings (for multiplayer).
In-game key map settings (for multiplayer).

Mouse acceleration

Changing Mouse acceleration in Singleplayer[citation needed]
  1. Open %USERPROFILE%\Documents\EA Games\Medal of Honor\Config\MOHAInput.ini
  2. Change bEnableMouseSmoothing=true to bEnableMouseSmoothing=false to disable mouse smoothing.
  3. Then search for the following commands and change their values to the the following ones. bUseViewAcceleration=False to disable mouse acceleration and bEnableSlowMouseReinterpret=False to remove mouse sensitivity fluctuation during slow mouse moment.
Changing Mouse acceleration in Multiplayer[citation needed]
  1. Open %USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\GameSettings.ini
  2. Change a line InputAcceleration=1 to InputAcceleration=0.

Audio

In-game audio settings.
In-game audio settings.
In-game audio settings (for multiplayer).
In-game audio settings (for multiplayer).

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Under Gameplay options.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation.
Italian
Polish
Brazilian Portuguese
Fan translation.
Russian
Spanish
Japanese
Traditional Chinese

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
24 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Servers must be rented from approved providers.
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 13505, 18390, 18395
UDP 18395
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes Native Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.
Devices Native Notes
3RD Space Gaming Vest
Novint Falcon

Issues fixed

Flickering screen in multiplayer

Lower bloom[2]
  1. Open %USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\settings.ini
  2. Set BLOOM=LOW
  3. Save your changes and close the file.

General protection fault

Make sure game is installed on C drive

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 DirectX 9 for single player, DirectX 11 for multiplayer.
Shader Model support 3, 5 Shader model 3.0 for single player, Shader model 5.0 for multiplayer.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Speex
Interface Scaleform
Cutscenes Bink Video
Anti-cheat PunkBuster [3]

Improving Visual Fidelity, Texture Quality

Improving Shadow Quality, Texture Streaming and Level of Detail[4]
  1. Go to the configuration file(s) location.
  2. Open MOHAEngine.ini.
  3. Find all of the posted values and change them to match unless noted by the comment.
  4. CSMSizeScale=4.000000 -- WARNING, this massively increases VRAM usage; 3.000000 provides a good balance of quality and performance.

ShadowFilterRadius=1.000000 -- Higher values will cause some visual glitches, however this will not.
NumStreamedMips=0 -- Add this to the end of every "TEXTUREGROUP" this includes the comma!
PoolSize=320 -- This can be the size of your choosing
MinTimeToGuaranteeMinMipCount=0
MaxTimeToGuaranteeMinMipCount=0
Do note that the ones below in all CAPS are actually DIFFERENT variables than the ones not in caps. They are specific to this game at the very end of "[SystemSettings]"
STATICMESHLODBIAS=-1
SKELETALMESHSHADOWLODBIAS=-1
MAXDYNAMICDECALS=-1
MAXSTATICDECALS=-1
MAXPARTICLES=-1
SkeletalMeshLODBias=-1
ParticleLODBias=-1
MinShadowResolution=512
MaxShadowResolution=1024

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium D 3.0 GHz
AMD Athlon X2
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce 7800
ATI Radeon X1900
256 MB of VRAM
DirectX 9.0c compatible
XP only supports the single player component, Vista is required for multiplayer.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/47790/ in addition to or instead of this directory. The app ID (47790) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References