Medal of Honor: Allied Assault
 |
|
2015 Inc. |
Spearhead |
EA Los Angeles |
Breakthrough |
TKO Software |
Mac OS (Classic) |
Westlake Interactive |
macOS (OS X) |
Westlake Interactive |
Linux |
Ryan C. Gordon |
|
Electronic Arts |
Re-release |
Sold Out Software |
Mac OS |
Aspyr Media |
OS X |
Aspyr Media |
|
id Tech 3 |
Windows |
January 22, 2002 |
Mac OS (Classic) |
June 11, 2002 |
macOS (OS X) |
June 11, 2002 |
Linux |
January 2004 |
Metacritic |
91 |
Monetization |
One-time game purchase, Expansion pack, Subscription gaming service |
Modes |
Singleplayer, Multiplayer |
Pacing |
Real-time |
Perspectives |
First-person |
Controls |
Direct control |
Genres |
Action, FPS, Shooter |
Art styles |
Realistic |
Themes |
Europe, World War II, Historical |
Series |
Medal of Honor |
|
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
- GameSpy online services have been shut down (see Network for solutions).
General information
- The Linux port is an incomplete conversion.
- Medal of Honor Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
SafeDisc v2 DRM[Note 1]. Released on 2 CDs. |
|
|
GOG.com |
|
War Chest Edition contains bonus interviews, artworks and wallpapers |
|
|
Microsoft Store |
|
War Chest Edition. Included exclusively with Xbox Game Pass for PC as part of its version of EA Play. |
|
|
Origin |
|
War Chest Edition. Currently only visible in the EA App's Browse menu. The base game and the War Chest Edition are included with EA Play, but the former can not be bought separately. |
|
|
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A Linux installer is available here which requires a USA CD version of the game, be aware that it was never finished.
- Free demos are available from GameFront: base game singleplayer, base game multiplayer, base game multiplayer demo add-on, Breakthrough.
Version differences
- The Deluxe Edition contains the base game and the Spearhead expansion.
- The War Chest Edition is a complete edition containing the base game and both expansion packs. Note: it's the international edition with some lack of content for Allied Assault.[citation needed]
Monetization
DLC and expansion packs
Name |
Notes |
|
Spearhead |
|
|
Breakthrough |
|
|
Essential improvements
Patches
- The latest version of Allied Assault is 1.11. The game is automatically updated to this version when installing Spearhead or Breakthrough. It's available in English, German, French, Italian, Spanish, and Dutch.
- The latest version of Spearhead is 2.15. It is required to install 2.11 first, then 2.15.
- The latest version of Breakthrough is 2.40b. If patch 2.40b was installed and the game crashes with a 'Pixomatic' error, install 2.40 over it.
- GOG.com and Origin versions of Warchest have all official updates.
- Fixes some visual bugs, restores cut content, and restores German conversations and greetings that were missing.
Skip intro videos
Edit autoexec.cfg
|
- Open (create file if needed)
<path-to-game>\main\autoexec.cfg in a text editor.
- Add the following line:
seta cl_playintro "0"
- For the game expansions, copy
autoexec.cfg to <path-to-game>\mainta for Spearhead, <path-to-game>\maintt for Breakthrough or add the lines to the existing <path-to-game>\main\autoexec.cfg in these locations.
- Alternatively, delete or rename the
video folder located in <path-to-game>\main for the base game, <path-to-game>\mainta for Spearhead, and <path-to-game>\maintt for Breakthrough.
|
Game data
Configuration file(s) location
- All the medals that have been earned are stored in this folder.
-
<path-to-game>\main\newconfig.cfg
and <path-to-game>\main\configs\unnamedsoldier.cfg
are the configuration files.
- For Breakthrough, see
<path-to-game>\maintt
.
- For Spearhead, see
<path-to-game>\mainta
.
- It is recommended to create
<path-to-game>\main\autoexec.cfg
for the base game, <path-to-game>\maintt\custom.cfg
for Breakthrough and <path-to-game>\mainta\custom.cfg
for Spearhead, then make the custom configuration changes there.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
- Configurations, which include level and medal unlocks, are not saved, and are deleted with uninstall.
Video
In-game general video settings.
In-game advanced video settings.
Edit autoexec.cfg[4]
|
- Open (create file if needed)
<path-to-game>\main\autoexec.cfg in a text editor.
- Add the following entries, and save the file with the resolution desired.
seta r_customwidth "1920"
seta r_customheight "1080"
seta r_mode "-1"
- For the expansions, copy
autoexec.cfg to <path-to-game>\mainta\custom.cfg for Spearhead, and <path-to-game>\maintt\custom.cfg for Breakthrough or add the lines to the existing custom.cfg in these locations.
- Do not change resolution from the in-game options after setting a custom resolution.
|
Edit autoexec.cfg[5]
|
- Open (create file if needed)
<path-to-game>\main\autoexec.cfg in a text editor.
- Add the following line, with another number if desired:
- Save the file.
- For the expansions, copy
autoexec.cfg to <path-to-game>\mainta for Spearhead, and <path-to-game>\maintt for Breakthrough or add the lines to the existing autoexec.cfg in these locations.
|
Default value for the (Horizontal) Field of view for Medal of Honor: Allied Assault is 80
Edit autoexec.cfg[6]
|
- Go to the configuration file(s) location.
- Open
<path-to-game>\main\configs\autoexec.cfg in a text editor.
- Create the
autoexec.cfg file if it does not exist.
- Add these commands to the file:
seta ui_console "1"
seta developer "1"
- Once in game, press the tilde key, next to the number 1 on the keyboard, and type in
fov 110 (replace 110 with the desired FOV)
- For the expansions, copy
autoexec.cfg to <path-to-game>\mainta for Spearhead, and <path-to-game>\maintt for Breakthrough or add the lines to the existing autoexec.cfg in these locations.
|
Edit autoexec.cfg[citation needed]
|
- Open
<path-to-game>\main\configs\autoexec.cfg in a text editor.
- Create the
autoexec.cfg file if it does not exist.
- Add the following line:
- For the expansions, copy
autoexec.cfg to <path-to-game>\mainta for Spearhead, and <path-to-game>\maintt for Breakthrough or add the lines to the existing autoexec.cfg in these locations.
- Due to the DWM, the game's Vsync implementation is broken in Windows 10, the framerate limiter will work but there will still be tearing.
- To solve this: either force Vsync through your graphics card control panel, or choose 16 bit mode for color depth & texture color depth, in the game's options.
|
Max quality graphics settings
Edit autoexec.cfg[citation needed]
|
- Open (create if not present)
<path-to-game>\main\autoexec.cfg in a text editor.
- Enter the lines in the box below and save the file.
//Video
seta r_colorbits 32 // Color Depth
seta r_picmip 0 // Textures Detail
seta r_texturebits 32 // Textures Color Depth
seta r_texturemode GL_LINEAR_MIPMAP_LINEAR // Texture Filter
seta cg_rain 1 // Weather effects
seta r_drawstaticdecals 1 //static decals
seta r_ext_compressed_textures 1 // Textures Compression (increase texture quality)
//Advanced
seta cg_drawviewmodel 2 // View Model
seta ter_error 0.1 // Terrain Detail
seta ter_maxlod 64 // Terrain Detail
seta ter_maxtris 65535 // Terrain Detail
seta cg_effectdetail 1.0 // Effect Detail
seta vss_maxcount 5 // Effect Detail (Smoke density)
seta cg_shadows 2 // Shadows
seta cg_marks_add 1 // Marks
seta r_lodcap 1.0 // Model Details
seta r_lodscale 1.1 // Model Details
seta r_lodviewmodelcap 1.0 // Model Detail
seta r_subdivisions 3 // Curve Detail
seta r_fastdlights 0 // Real Dynamic light
seta r_fastentlight 0 // Real Entity Light
seta vss_draw 1 // Volumetric smoke
//Sound
seta s_khz "44" // Sound quality
//Extras
seta cg_reserve_tempmodels 240 //
seta g_ddayfodderguys 2 // Omaha Beach soldiers count
seta g_ddayfog 0 // Normandy levels special fog for weaker PCs
seta g_ddayshingleguys 2 // Omaha Beach soldiers count
seta cg_max_tempmodels 1200 //
seta r_forceClampToEdge 1 // SkyBox and scope textures black edges rendered out of surface
seta r_uselod 0 // Disable level of detail for entities
seta r_roundimagesdown 0 // Better smoothing for unpure ratio textures
Notes
- When
r_subdivisions is 1 or 2, the game bugs out when the player is located in certain areas. Some Levels may also have incorect map geometry. Set r_subdivisions to a higher value such as 3 to get rid of this issue. In the in-game menu, the list go from "High" (r_subdivisions 3 ) to 'Lowest" r_subdivisions 20 ) in autoexec.cfg .
- With
seta r_roundimagesdown "0" , textures that use an unpure power of 2 as a resolution ratio are rounded to the upper nearest power of 2 instead of the lower, meaning slightly better visuals on those textures. Some custom maps or modifications are however not compatible with this setting and may cause the game to crash without an error message, switch back to the default seta r_roundimagesdown "1" to solve this issue.
- For the expansions, copy
autoexec.cfg to <path-to-game>\mainta\custom.cfg for Spearhead, and <path-to-game>\mainttcustom.cfg for Breakthrough or add the lines to the existing custom.cfg in these locations.
- These settings, with
r_forceClampToEdge "1" , can help with black lines in the main menu & skybox ingame.
|
Input
In-game control settings.
Improve mouse responsiveness
Edit autoexec.cfg[7]
|
- Open
<path-to-game>\main\autoexec.cfg in a text editor.
- Create the
autoexec.cfg file if it does not exist.
- Add the following lines:
seta m_filter "1"
seta in_mouse "-1"
- Increasing the frame rate may also have a positive effect.
Other solutions:
- Alternatively add the lines to
<path-to-game>\main\configs\unnamedsoldier.cfg into the cvar section.
- If possible, lower the polling rate on your mouse.
- Use an older mouse with a lower polling rate.
|
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Master and music. |
Surround sound |
|
First choose a 3D sound provider, and set the in-game speaker setup to Surround (5.1) or Quad Speakers (4.x) |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
EAX support |
|
A3D 1.x, A3D 2.0. EAX 1, EAX 2. See 3D audio providers restoration. |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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|
Retail only. |
Traditional Chinese |
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|
|
Retail only. |
Dutch |
|
|
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Retail only. |
French |
|
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Retail only. |
German |
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|
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Retail only; download for digital releases. Censored. |
Hungarian |
|
|
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Fan translation; download. |
Italian |
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|
|
Retail and Deluxe only. For WarChest → download. |
Japanese |
|
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Retail only. |
Korean |
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|
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Retail only. |
Polish |
|
|
|
Fan translation; download |
Brazilian Portuguese |
|
|
|
Fan translation. |
Spanish |
|
|
|
Retail only; download for digital versions |
Russian |
|
|
|
Fan audio and text translation made by "Fargus Multimedia" a.k.a "7Wolf" here |
3D audio providers restoration
- On Windows Vista and later, first restore legacy audio effects.
Retrieve missing 3D sound providers[8][9]
|
- Download HRTF for MoHAA.
- Extract the archive to a temporary folder.
- Move the contents of the
MOHAA folder to <path-to-game> .
- Move the
OpenAL folder to %APPDATA% .
- Open
<path-to-game>\autoexec.cfg with a text editor.
- Create the
autoexec.cfg file if it does not exist.
- For the expansions, create the file
autoexec.cfg in <path-to-game>\mainta for Spearhead, or in <path-to-game>\maintt for Breakthrough.
- Add
seta s_milesdriver with one of the options below that is supported by the sound card. DirectSound3D Hardware Support with DSOAL for MoHAA is recommended, otherwise set to Creative Labs EAX 2 (TM) if using Alchemy. For non-Creative cards see or use other wrappers.
Aureal A3D Interactive (TM)
Aureal A3D 2.0 (TM)
Creative Labs EAX 2 (TM)
Creative Labs EAX (TM)
Dolby Surround
DirectSound3D 7 Software with Full HRTF
DirectSound3D 7 Software with Light HRTF
DirectSound3D Hardware Support
DirectSound3D Software
- Example:
seta s_milesdriver Creative Labs EAX 2 (TM)
- Save the file.
- Make sure that Windows sound output is set to 44.1 kHz to avoid audio distortions. Refer to the instructions provided here, but use 44.1 kHz 24 bit instead.
- Aureal A3D 2.0 (TM) may not work properly during gameplay. The problem can be related to card detection bug in binary[10]
- EAX 3 with Msseax3.m3d library from GTA Vice City works (also with its Mss32.dll), but spatialization quality is decreased in comparison to EAX 2. It can be obtained here. (EAX 3 wasn't released in 2001 yet[11])
- To avoid crash on startup for Spearhead when using DSOAL with
DirectSound3D Hardware Support , use an older version of DSOAL, attached in True 3D Sound for Headphones v1.1. Otherwise download this DSOAL package which contains audio settings and snddrivers for MoHAA.
|
Network
In-game multiplayer join options.
In-game multiplayer server browser, with the gamespy patch applied.
Multiplayer types
Connection types
Despite what the SDK says, IPX protocol is not supported
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
12203-12218, 28900, 29900, 29901 |
UDP |
12203-12218, 3783, 6500, 6515, 6667, 12201, 12202, 12203, 12210, 12300, 13139, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
GameSpy alternative
Issues unresolved
Issues with minimizing
- Alt+Tab ↹ can not be used while in-game. Alt+Ctrl+Delete works, but maximising may cause crash.
- As a workaround, pressing Alt+↵ Enter will switch to windowed mode, which will allow using Alt+Tab ↹.
Issues fixed
Game freezes on startup
- There is a bug in the game where the device string provided by newer GPU drivers is longer than the game expects, likely causing a buffer overflow.
- If using the OpenGL renderer, the game may throw the "GLW_StartOpenGL() - could not load OpenGL subsystem" error message.
- Many GPU drivers have workarounds where they trim the string sent to
MOHAA.exe
, negating the problem.
- However, this workaround was only put in for the base game, not its expansions.[12]
Replace the expansions' executables with patched versions[13]
|
|
Rename the expansions' executables[14]
|
- In
<path-to-game> , rename MOHAA.exe to something else.
- Rename an expansion's executables (
moh_spearhead.exe or moh_breakthrough.exe ) to MOHAA.exe .
|
Use an OpenGL to DirectX translation layer
|
- Download the latest version of GLDirect from here.
- In the archive that was downloaded, open the
gldirect5\bin\release folder.
- Extract the DLL from this archive folder into
<path-to-game> .
- It can alter visual fidelity of original graphics.
- Alternatively, an updated GLDirect that enables fog is available on GitHub.
- Download and copy
opengl32.dll (and optional gldirect.ini ) to <path-to-game> .
|
Reduce the game's resolution
|
- To be used in case the game's config files use a resolution that the monitor does not support.
|
Use an older version of OpenGL's DLL[15]
|
- Find an older version of
OpenGL.dll .
- Place the DLL in
<path-to-game> .
|
Game crashes during the EA logo (Origin version)
Change settings of Origin
|
If the game crashes at startup using the Origin version, disable the "Origin In Game" overlay.
This can be done in the Game properties, however the expansions will still crash at startup.
In order to play the expansions it is required that the "Origin In-Game" overlay is disabled in Origin's "Application settings".
|
Disable in-game Origin overlay by forcing the 3dfxgl graphics driver[citation needed]
|
- Works for both expansions and the base game.
- Go to <path-to-game>.
- In the three folders named
main , mainta and maintt , edit each autoexec.cfg with a text editor.
- In all three of the config files, insert the following line:
seta r_gldriver "3dfxgl "
- This possibly works since Origin fails to detect the 3dfxgl graphics driver, and as a result disables the in-game overlay.
|
Graphics settings are lost each time when starting game
Start a mission and wait for the game to be saved[16][17]
|
- Launch the game.
- Select and apply your settings.
- Start any mission.
- Wait for the message "Game Saved" to appear.
|
Can't turn mouse more than 180° (or doesn't work properly)
- Some mouse precision issues may be caused by the games' incompatibility with high-polling rates of modern gaming mice. The first fix is recommended.
Edit config
|
Add the line seta in_mouse -1 to autoexec.cfg .
|
Lower polling rate of mouse[citation needed]
|
Lower mouse polling rate to 125Hz (8ms) via mouse drivers.
|
Can't load savegames in the Spearhead expansion - Mission is always starting at the beginning
Change settings of Origin
|
If savegames can't be loaded normally, resulting in the game always starting at the beginning of a map, then it is required that "Origin In Game" is disabled in Origin's "Application settings".
|
Poor screen scaling (DPI issues)
- If you are experiencing scaling issues, it can help to change the DPI settings of the game executable.
Change high DPI settings[18]
|
- Right-click the game executable in <path-to-game> and select Properties.
- Base game:
MOHAA.exe
- Spearhead expansion:
moh_spearhead.exe
- Breakpoint expansion:
moh_breakthrough.exe
- Go to the Compability tab.
- Near the bottom of the window, select 'Change high DPI settings'
- 'Override high DPI scaling behaviour' keep the default (Application) in the drop down list.
- If the 'Override high DPI scaling behaviour' option is greyed out, you may need to first hit 'Change settings for all users' on the Compability tab in the previous window.
|
Unstable frame rate and stuttering
- This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer. It is most common on Windows Vista and newer.
- Fixes nearly all performance problems in Spearhead, when FPS might go down 8 FPS in the first level.
- Doesn't help for Breakthrough. Curve detail setting can be lost on restart. Game can crash on settings save, sometimes can be fixed when you press default button, and make changes afterwards.
Change level of details
|
Set shadows to "Simple" (cg_shadows "1" ) and curve details to "low" (seta r_subdivisions "10" ) in advanced options.
|
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
1.1 |
|
Software renderer |
|
with v2.40 patch (Pixomatic renderer) |
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
macOS (OS X) | | | |
|
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Linux | | | |
|
|
Mac OS (Classic) | | | |
|
|
Middleware
|
Middleware |
Notes |
Audio |
Miles Sound System |
6.1c (BIN file version 3.0.0.0) |
Multiplayer |
GameSpy |
|
- See complete SDK command line arguments
Enable Reshade/SweetFx
Instruction[19]
|
- Install ReShade 3 or 4 as OpenGL. Works with the base game and both expansion packs. No in-game config changes are needed.
- There is a bug when showing the OSD of MSI Afterburner overlay, which causes Reshade to stop working. Hide the OSD to restore Reshade.
- Older Reshade 1.x/SweetFX 2.0 OpenGL injectors won't work automatically. To use them, install a OpenGL to DirectX wrapper such as GLDirect. Additionally, changes must be made to the game's configuration.
For Reshade 1.x/2.0, follow these steps:
- Download gldirect5
- Go to
bin\release . Extract and rename gldirect5.dll to opengl32.dll
- Alternatively, an updated GLDirect that enables fog is available on GitHub.
- Copy the file to the
<path-to-game> .
- Run ReShade's
Setup.exe and set D3D9 Mode.
Alternatively:
- Open
<path-to-game>\main\configs\unnamedsoldier.cfg
- Go to cvars section:
- Add the following line: seta r_gldriver "3dfxgl"
- Search for and download gldirect5
- Go to bin\release. Extract and rename
gldirect5.dll to 3dfxgl.dll
- Copy the file
<path-to-game> .
- Optional: Paste in "SweetFx preset file" into the MoH directory (found in link above).
- Run ReShade (1.0, 2.0)
Setup.exe and set D3D9 Mode.
- May introduce graphical distortions in the Main Menu of the Game. Install GLDirect DX8 as a fix (it also increases performance a little; however, it produces a darker image). Rename the
d3d9.dll Reshade injector to d3d8.dll .
- "Game Filter" via Nvidia Driver overlay may achieve similar results as SweetFx, however Reshade is better at implementing ambient occlusion and bloom effects.
|
Mods
- Slighty improves the graphics while also adding Iron Sights
- This mod makes the dead bodies no longer dissapear
- Currently only supports the Base Game
- This mod adds blood in the game
- Converts the sounds to High Definition version of their counterparts.
- Requires Medal of Honor: Allied Assault Sound Pack - M1 Garand Fix to work
- Upscales the textures to Higher Quality
- Fixes a questionable design in Breakthrough, that takes away the drops of ammo and health flasks from the enemy corpses.
System requirements
Windows | Mac OS (Classic) | macOS (OS X) | Linux |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 OSR2 |
98SE, ME, 2000, XP |
Processor (CPU) |
Intel Pentium II 450 MHz AMD Athlon 500 MHz |
Intel Pentium III 700 MHz AMD Athlon 700 MHz |
System memory (RAM) |
128 MB |
256 MB |
Hard disk drive (HDD) |
1.2 GB | |
Video card (GPU) |
16 MB of VRAM DirectX 8.0 compatible
| 32 MB of VRAM |
Other |
8X CD-ROM |
56.6 Kbps modem for online multiplayer |
Mac OS |
|
Minimum[20] |
Recommended |
Operating system (OS) |
9.0 |
9.2.2 |
Processor (CPU) |
PowerPC 7xx PowerPC G3 | |
System memory (RAM) |
128 MB | |
Hard disk drive (HDD) |
| |
Other |
2x CD-ROM drive | |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.1 |
Processor (CPU) |
G3 450 MHz |
System memory (RAM) |
256 MB |
Hard disk drive (HDD) |
|
Video card (GPU) |
3D Graphic acceleration 16 MB of VRAM |
Linux |
|
Minimum |
Operating system (OS) |
|
Processor (CPU) |
|
System memory (RAM) |
|
Hard disk drive (HDD) |
|
- Windows NT is not supported
- Supported video cards: Nvidia GeForce 256, 2, 3, Riva TNT, Riva TNT2; ATI Radeon, Rage 128, Rage Pro; PowerVR Kyro, PowerVR3 Kyro II
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 2.3 2.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References