Glossary:Downsampling

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Key points

Brute force alternative to FSAA.

Windows[edit]

GeDoSaTo[edit]

GeDoSaTo and Borderless Gaming can be used together.
Allows games to be downsampled at any resolution, whenever a configuration file is available.
Each game requires a specific configuration file with specific instructions beforehand, as such most titles may not be supported by default.
Setting Up[citation needed]
  1. Download and install the following setup, outside any of the Program Files directories.
  2. Run the desired game, and navigate to it's Options menu.
  3. Under Resolution, choose a value over the native monitor's resolution.

Example


Notes

GeDoSaTo may fail to inject itself if it was installed inside any of the Program Files folders.
Certain games such as Valkyria Chronicles may use an external configuration launcher.
Adding New Resolutions[citation needed]
  1. Click on the Edit Settings button.
  2. Add the following line.
renderResolution [YourWidth]x[YourHeight]@[YourFrequency]

AMD[edit]

Enable Virtual Super Resolution (VSR)[citation needed]
Monitor's native resolution must be one of the following: 1920 X 1080 @ 60Hz, 1920 X 1200 @ 60Hz, 2560 x 1440 @ 60Hz, 1920 x 1080 @ 120Hz.[1]
  1. Open the Control Center.
  2. Switch the view to Advanced Mode.
  3. Choose My Digital Flat Panels from the sidebar.
  4. Check Enable virtual super resolution.
  5. Click Apply.
Enable Custom Resolution

Nvidia[edit]

Enable Dynamic Super Resolution (DSR)[2]
Requires GTX 4XX or later.[2] A list of supported GPUs is available here.
This option may not appear until you use GeForce Experience to set a supported game's resolution to a DSR.
You can also set your desktop resolution to a DSR from the resolution configuration in the NVIDIA Control Panel.
  1. Open the NVIDIA Control Panel.
  2. Go to 3D Settings, Manage 3D settings.
  3. Set the DSR Factors and Smoothness.
Disables custom monitor refresh rates forced by custom resolution. As a workaround goto display -> advanced display properties -> monitor settings to set your previously created refresh rate.[3]
Enable Custom Resolution

References