Star Trek: Elite Force II

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Star Trek: Elite Force II
Star Trek: Elite Force II cover
Developers
Ritual Entertainment
macOS (OS X) Westlake Interactive
Publishers
Activision
macOS (OS X) Aspyr Media
Engines
id Tech 3
Release dates
Windows June 20, 2003
macOS (OS X) November 2003
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Themes Sci-fi
Series Star Trek: Elite Force
Star Trek: Elite Force II on MobyGames
Star Trek: Elite Force II on Wikipedia
Star Trek: Elite Force
Subseries of Star Trek
Star Trek: Voyager - Elite Force 2000
Star Trek: Elite Force II 2003

General information

Developer's forum
Memory Alpha - A massive wiki for Star Trek

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Windows
macOS (OS X)
The game is unavailable on any platform of digital distribution. Only second-hand copies available.
A demo is available.

Essential improvements[edit]

Patches[edit]

  • v1.1 Patch updates the game to the latest version.

Mods[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\base\<user-id>.cfg[Note 1]
macOS (OS X)
Configuration file uses the Windows user name.

Save game data location[edit]

System Location
Windows <path-to-game>\base\save[Note 1]
macOS (OS X)

Video[edit]

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Under advanced video settings. Force through driver for much better quality.
Anti-aliasing (AA)
Under advanced video settings.
Vertical sync (Vsync)
Under advanced video settings. Disabling it causes zero-g physics to break, with the player failing to descend correctly.[citation needed]
60 FPS
120+ FPS
By default capped 91 fps.Use com_maxfps to desired value
Like many id Tech 3 games, Elite Force 2's volume shadows cause unsightly glitching on self-shadowing character models.

Input[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
See Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Mouse acceleration[edit]

Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option to enable Mouse Smoothing under "Game Options". Mouse Acceleration can be activated using console command cl_mouseAccel 1.

Audio[edit]

Audio feature State Notes
Separate volume controls
Master, Music
Surround sound
with Creative ALchemy
Subtitles
Closed captions
Mute on focus lost
EAX support
A3D 3.0 & EAX 3[1]

Localizations

Language UI Audio Sub Notes
English
German
Spanish
Partial fan translation download.

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Available for Windows (included with the game - install v1.1 Patch to update) and Linux.
Direct IP

Issues fixed[edit]

Low framerate / stuttering[edit]

Rename EXE file[citation needed]
  1. Go to <path-to-game>.
  2. Rename EF2.exe to Quake3.exe.

Notes

Make sure to update your shortcuts.

ReShade overlay cannot be accessed[edit]

Change the input mode[citation needed]
  1. Go to the base folder in <path-to-game>.
  2. Open the .cfg file corresponding to your username with a text editor
  3. Under // Cvars, add the line seta in_mouse "-1".
  4. Save the file.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 1.4
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements[edit]

Windows
Minimum
Operating system (OS) 98, 98SE, ME, 2000, XP
Processor (CPU) Intel Pentium III or AMD Athlon, 600 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.1.5
Processor (CPU) PowerPC 7xx
PowerPC G3
System memory (RAM) 256 MB
Hard disk drive (HDD)
Video card (GPU) 3D accelerator
Other 4x CD-ROM drive

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References