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From PCGamingWiki, the wiki about fixing PC games
Outlast cover
Red Barrels
macOS (OS X) Soft Flight
Linux Soft Flight
Unreal Engine 3
Release dates
Windows September 4, 2013
macOS (OS X) March 31, 2015
Linux March 31, 2015
Metacritic 80
OpenCritic 76
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Stealth, Survival horror
Themes Horror
Series Outlast
Outlast on HowLongToBeat
Outlast on IGDB
Outlast on MobyGames
Outlast on Wikipedia
Outlast 2013
Outlast 2 2017
The Outlast Trials TBA

Outlast is a singleplayer first-person stealth and survival horror game in the Outlast series.

Key points

32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).

General information

Guide for various tweaks Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Developer website
Purchase via Humble Widget.
Icon overlay.png
macOS (OS X)
Epic Games Store
DRM details are not known
macOS (OS X)
macOS (OS X)
Green Man Gaming
Icon overlay.png
macOS (OS X)
Humble Store
Icon overlay.png
macOS (OS X)
DRM-free after installation through Steam client (notes may include more details)
Outlast Trinity also available.
macOS (OS X)


DLC and expansion packs

Name Notes
Whistleblower Part of the Outlast Trinity
macOS (OS X)

Essential improvements

Skip intro videos

Delete/rename IntroLogo.bik[citation needed]
  1. Go to <path-to-game>\OLGame\Movies\.
  2. Delete or rename IntroLogo.bik.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\
macOS (OS X)
Linux $XDG_DATA_HOME/Outlast/OLGame/Config/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Outlast\OLGame\SaveData\
macOS (OS X)
Linux $XDG_DATA_HOME/Outlast/OLGame/Cloud/
Steam <Steam-folder>/userdata/<user-id>/238320/remote/

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Approx. 10 MB available.
Settings will sync too, including graphics settings.


General settings.
General settings.
Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Can also be toggled with Alt+ Enter.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Controlled by the Textures setting.
Anti-aliasing (AA)
See Anti-aliasing (AA). SGSSAA also available for Nvidia GPUs through Nvidia Inspector with the 0x080010C1 flag.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 62 FPS. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
HBAO+ also available for Nvidia GPUs through Nvidia Inspector with the 0x00000025 flag. HBAO+ is incompatible with SGSSAA but has no issues with Downsampling.

Field of view (FOV)

Change FOV[1]
  1. Go to the configuration file(s) location.
  2. Open OLGame.ini.
  3. Change the following values to your preference.
    • DefaultFOV=100.0 - Default FOV
    • RunningFOV=120.0 - Sprinting FOV
    • CamcorderMinFOV=15.0 - Camcorder FOV at maximum zoom
    • CamcorderNVMaxFOV=90.0 - Camcorder FOV with night vision enabled
    • CamcorderMaxFOV=90.0 - Camcorder FOV with night vision disabled

Borderless fullscreen windowed

Set borderless windowed[2]
GeDoSaTo works best for Outlast as it runs on Unreal Engine 3.
  1. Go to <path-to-game>/OLGame/Movies/. (Optional)
  2. Delete or rename IntroLogo.bik. (Optional)
  3. Install and run GeDoSaTo.
  4. Edit settings and find the following line in GeDoSaTo.ini.
    forceBorderlessFullscreen false
  5. Edit the value from "false" to "true" to force this mode.
  6. Add "OLGame" to the user whitelist.
  7. Run the game in its normal fullscreen mode as opposed to windowed.
Updater/installer may crash. From an administrator command prompt, run REG ADD "HKLM\SOFTWARE\Microsoft\.NETFramework\v4.0.30319" /v SchUseStrongCrypto /t REG_DWORD /d 1 /reg:32[3]

Anti-aliasing (AA)

Edit OLSystemSettings.ini[citation needed]

For MSAA, set bAllowD3D9MSAA to True and MaxMultiSamples to 2, 4, or 8. For post-process AA, enable either bAllowPostprocessMLAA or bAllowTemporalAA.

The "high" and "very high" in-game settings enable FXAA, set bAllowPostprocessFXAA to False to disable it.
Installing the DLC breaks MSAA support.


Edit OLEngine.ini[4]
  1. Change bUseCustomResolution to True.
  2. Change CustomResX and CustomResY to desired downsampling resolution.

High frame rate

Change frame rate smoothing[1]
  1. Go to the configuration file(s) location.
  2. Open OLEngine.ini.
  3. Change all instances of bSmoothFrameRate=True to bSmoothFrameRate=False.
  4. Set all instances of MinSmoothedFrameRate to the 0 value.
  5. Set all instances of MaxSmoothedFrameRate to the 0 value.
  6. Save the changes.


Note that there are multiple instances of each of those lines. All of them may have to be changed to fully unlock the frame rate.
For more information, see the Unreal Engine 3 page.

Motion blur

Edit OLSystemSettings.ini[5]
  1. Change the following:




Note that there are multiple instances of each of those lines. All of them may have to be changed to fully disable motion blur.

Depth of field

Disabling depth of field also disables all other post-processing effects in the game, including the night vision effect.
Edit OLSystemSettings.ini[6]

Find DepthOfField=True and set it to False.

Film grain

Removes the film grain effect without affecting other post-processing effects.
Remove film grain
  1. Download this file.
  2. Follow the instructions in the readme.


Key bindings.
Key bindings.

Mouse smoothing

Edit OLInput.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open OLInput.ini.
  3. Change the first instance of bEnableMouseSmoothing=true to bEnableMouseSmoothing=false
  4. Save the changes.

Controller remapping

Edit DefaultInput.ini[citation needed]
  1. Go to <path-to-game>/OLGame/Config/
  2. Open DefaultInput.ini
  3. Scroll right to the bottom where you will find a paragraph of text starting with .GPBindingsC=
  4. Edit Command="X" for each line/button in this paragraph to customize the controls, using the above paragraph starting with .GPBindingsB= as reference to the available commands.
  5. Save the changes.
  6. Launch the game, go to Options >> General and change Controller Configuration to Type C to use the custom layout.


Changing the controller layout in this fashion will also edit the shown controller map under Options >> General >> Controller Configuration for ease of use.


Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output[7]
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes
Also a fan made translation is available.
Brazilian Portuguese
A Turkish fan patch is available here.

VR support

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Outlast.
TriDef 3D
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed

Crash on launch

On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error 0xc000007b.[8]
This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
Add -32 parameter[9]

Use the -32 command line argument.

Stuttering issues

Increase Poolsize[10]
  1. Open OLEngine.ini and edit Poolsize= under [TextureStreaming]; set the value to one roughly equivalent to you graphics card VRAM.
  2. In the same file find the line TimeBetweenPurgingPendingKillObjects= and set it to 3600.
  3. If shuttering still does not go away, find and set bUseBackgroundLevelStreaming= to false.

Other information


Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
32-bit systems are not officially supported. See 32-bit workaround.
macOS (OS X)

32-bit workaround

4-gigabyte tuning[11][12]
  1. Open the Start menu, type cmd.exe, right click on it to open the context menu and click on "Run as administrator..."
  2. In the console window, type BCDEdit /set increaseuserva 3072 and press Enter.
  3. Reboot the system and start the game.


Bear in mind that this workaround can decrease the overall performance of the operating system after playing the game, so please revert the changes by opening an elevated command prompt, typing BCDEdit /deletevalue increaseuserva and rebooting the system.

Increase texture resolution

Edit OLEngine.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open OLEngine.ini.
  3. Find the lines:
  4. Change their values to 2048 and 1024, respectively.
  5. Save the changes.

Increase shadow resolution

Edit OLSystemSettings.ini[13]
  1. Go to the configuration file(s) location.
  2. Open OLSystemSettings.ini.
  3. Find the lines:
  4. Change their values to 32 and 4096, respectively.
  5. Save the changes.

Disable quick time events

Edit DefaultGame.ini[citation needed]
  1. Go to <path-to-game>/OLGame/Config/
  2. Open DefaultGame.ini.
  3. Change StruggleNoFail=False to StruggleNoFail=True
  4. Save the changes.

System requirements

Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 9800 GTX
ATI Radeon HD 3xxx series
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GT 750M
ATI Radeon HD 3xxx
Intel Iris Pro 5200
Sound (audio device) Standard
Minimum Recommended
Operating system (OS) Ubuntu 12, Fedora 20, SteamOS
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GT 750M
ATI Radeon HD 3xxx
OpenGL 3.2+ compatible
Sound (audio device) Standard