Shadow Ops: Red Mercury

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Shadow Ops: Red Mercury
Shadow Ops: Red Mercury cover
Developers
Zombie Studios
64-bit version Ryan C. Gordon
Publishers
Atari
Engines
Unreal Engine 2
Release dates
Windows September 21, 2004
Reception
Metacritic 61
IGDB 57
Taxonomy
Modes Singleplayer, Multiplayer
Perspectives First-person
Genres Action, Shooter
Shadow Ops: Red Mercury on HowLongToBeat
Shadow Ops: Red Mercury on IGDB
Shadow Ops: Red Mercury on MobyGames
Shadow Ops: Red Mercury on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM disc check.
Windows
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Shadow Ops Profiles\PLAYER[Note 1]
<path-to-game>\System\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/286770/pfx/[Note 2]

Save game data location[edit]

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/286770/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Details settings.
Details settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution. The HUD (particularly ammo count) may not display correctly in non-4:3 aspect ratios.
Multi-monitor
Ultra-widescreen
See Widescreen resolution. Image is Vert- and FOV will need to be adjusted to compensate. At ultrawide resolutions the ammo counter does not display at all.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 85. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See Vsync
60 FPS and 120+ FPS
No frame rate cap.

Widescreen resolution[edit]

Edit config file[citation needed]
  1. Go to <path-to-game>\System.
  2. Open RM.ini.
  3. Find FullscreenViewportX= and replace its value with your desired Screen Width.
  4. Find FullscreenViewportY= and replace its value with your desired Screen Height.
Non-4:3 aspect ratio resolutions are Vert-. Adjusting the FOV will compensate for this.

Field of view (FOV)[edit]

Edit config file[citation needed]
  1. Go to %USERPROFILE%\Documents\Shadow Ops Profiles\PLAYER\.
  2. Open User.ini.
  3. Find DesiredFOV= and replace its value with your desired FOV value.
  4. Find DefaultFOV= and replace its value with your desired FOV value.

Notes

High FOV values (approximately 100 and over) may result in objects at long range such as buildings not being rendered.

Vsync[edit]

Edit config file[citation needed]
  1. Go to <path-to-game>\System.
  2. Open RM.ini.
  3. Find UseVSync= and set value to True.

Input settings[edit]

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Some keys are system reserved and must be bound manually in User.ini.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support

Audio settings[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Effects, Music, Dialog, Voice
Surround sound
THX Certified 5.1. Up to 7.0 output with DirectSound3D restoration software or OpenAL.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX Advanced HD
DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows
A special 64-bit version of the game arrived later after the release.[citation needed]

Middleware[edit]

Middleware Notes
Audio OpenAL

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium 3 @ 1 GHz
AMD Athlon @ 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0 compatible

Notes

  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/286770/ in addition to or instead of this directory. The app ID (286770) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References