Spyro Reignited Trilogy

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Spyro Reignited Trilogy
Spyro Reignited Trilogy cover
Developers
Toys for Bob
Spyro: Year of the Dragon Sanzaru Games
Windows Iron Galaxy Studios
Publishers
Activision
Engines
Unreal Engine 4
Release dates
Windows September 3, 2019
Reception
Metacritic 75
OpenCritic 81
IGDB 84
Spyro Reignited Trilogy on IGDB
Spyro Reignited Trilogy guide on StrategyWiki
Spyro Reignited Trilogy on MobyGames
Spyro Reignited Trilogy on Wikipedia
Spyro
Skylanders: Spyro's Adventure 2011
Spyro Reignited Trilogy 2019

Key points

Remakes of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
Certain aspects of the game's physics are tied to the frame rate with varying degrees of severity (see High frame rate issues).

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Delete video files[1]
  1. Go to <path-to-game>\Falcon\Content\Movies\.
  2. Delete or rename all Bumper*.mp4 files.

Make Sparx cast light and shadows[edit]

Use third-party fix[2]
  1. Create a folder called ~mods in <path-to-game>\Falcon\Content\Paks\.
  2. Download Sparx Light.
  3. Copy SparxLight.pak to the ~mods folder.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/996580/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Falcon\Saved\SaveGames\
Steam <Steam-folder>\userdata\<user-id>\996580\remote\Falcon\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/996580/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Video settings
Video settings

Graphics feature State WSGF Notes
Widescreen resolution
16:9 anamorphic. Use this script at other resolutions.
Multi-monitor
Pillarboxed. Use this script as a workaround.
Ultra-widescreen
Pillarboxed. Use this script as a workaround.
4K Ultra HD
Some of Spyro 1's textures can be upscaled to 4K.
Field of view (FOV)
Use this script.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Low/High TAA. See Downsampling for SSAA
Vertical sync (Vsync)
60 FPS
Choice of 30, 40, 50, 60, 100, 120, or no cap. Cutscenes are pre-rendered at 30 FPS.
120+ FPS
Some physics are tied to frame rate. See High frame rate issues.
High dynamic range display (HDR)

Anisotropic filtering (AF)[edit]

Set AF manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add r.MaxAnisotropy=16 below the [SystemSettings] line.

High frame rate[edit]

Set frame rate cap manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Add the following to the end of the file:
[/Script/Engine.GameUserSettings]
FrameRateLimit=60.000000

Downsampling[edit]

Use Unreal 4 resolution scale[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with preferred text editor.
  3. Add the following to the end of the file:
  4. [ConsoleVariables]
    r.ScreenPercentage=100
  5. Change 100 to your desired value. 200 means double the dimensions from resolution selected in settings menu.
  6. Save the changes and start the game.

Post-processing[edit]

Remove purple tint[edit]

Use Tint Remover[3]

Remove blue filter[edit]

Use Underwater Blue Filter Remover[3]

Fog[edit]

Remove all fog[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following strings.
[ConsoleVariables]
r.Fog=0
Use low fog or remove fog only from particular levels[3]
  1. Create a folder called ~mods in <path-to-game>\Falcon\Content\Paks\.
  2. Download Tint Remover.
  3. Copy desired +LowFog_Paks\ or +NoFog_Paks\ files to the ~mods folder.

Input[edit]

Controls settings
Controls settings
Camera settings
Camera settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse Y-axis around twice as fast as X-axis. See Mouse sensitivity to fix.
Mouse sensitivity slider amplifies camera movement, resulting in a notable skipping of positions. Leave it at the default of 25 and adjust DPI instead.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Reignited and Retro presets.
Controller sensitivity
Controller Y-axis inversion
Ignores first-person camera and speedway controls, which are always inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Light bar does not change color based on Sparx health
Connection modes Wired V1 and V2
Bluetooth does not work
Generic/other controllers
Additional information
Button prompts
If you use a generic controller or a controller emulator with your DS4 use DualShock Prompts Mod
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
in-game Options show correct gamepad
Cursor detection
cursor is used for pause/start menus only

Mouse smoothing[edit]

Disable mouse smoothing
  1. Go to the configuration file(s) location.
  2. Open Input.ini with a text editor:
  3. Add the following lines:
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=false

Mouse sensitivity[edit]

Mouse Y-axis around twice as fast as X-axis.
Adjust INI file
  1. Go to the configuration file(s) location.
  2. Open Input.ini and add the following:
[/script/engine.inputsettings]
AxisConfig=(AxisKeyName="MouseX",AxisProperties=(Exponent=1.000000))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(Exponent=0.700000))
Try readjusting the Y axis multiplier if 0.7 doesn't feel right. Changing these values may break joystick input. Also affects flying with mouse controls (if enabled), swimming and free look, as it lowers sensitivity on the Y axis.

Audio[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Effects and Voice
Surround sound
7.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Polish
Brazilian Portuguese
Slovak
Fan translation, download.
Spanish
Latin American Spanish
Swedish

VR support[edit]

Issues unresolved[edit]

High frame rate issues[edit]

Jump height affected by frame rate[edit]

Spyro's jump height is subtly affected by frame rate (he can jump slightly higher at 30 FPS); however, all three games can still be completed 100% without lowering FPS.[4] An example of this bug is how Spyro sometimes can't jump out of the water in Mystic Marsh.
Set frame rate cap to 30 FPS[5]

The druids in Alpine Ridge won't use their magic[edit]

There is a bug with the druids in Alpine Ridge where you cannot progress if the frame rate is above 30 FPS.
Set frame rate cap to 30 FPS[5]

Spyro slides around when standing still[edit]

If the frame rate goes above 100 FPS, Spyro may slide around the terrain with no input, resulting in very slippery controls.[6]
Set frame rate cap to 100 FPS[5]

Issues fixed[edit]

SteamVR launches on game start[edit]

Add launch parameter

Add -nohmd to Steam's launch parameters for the game or a shortcut.

Game audio plays through Oculus Rift regardless of settings[edit]

Disable the Rift Audio output device[7]
  1. Open the Settings app in Windows.
  2. Navigate to System > Sound and click on Manage sound devices.
  3. Click on Headphones / Rift Audio, followed by Disable.
Adjust INI file
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Delete the part that reads:
    [Oculus.Settings]
    GraphicsAdapter=0
    AudioInputDevice="{0.0.1.00000000}.{7c12ab8b-1ed5-42a6-aabd-2fdc22a73944}"
    AudioOutputDevice="{0.0.0.00000000}.{4c1ae4c1-cc6a-4f1c-9bda-43bb45680197}"
  4. Set Engine.ini to read-only.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100
AMD FX-6300
System memory (RAM) 4 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/996580/ in addition to or instead of this directory. The app ID (996580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References