Spyro Reignited Trilogy

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Spyro Reignited Trilogy
Spyro Reignited Trilogy cover
Developers
Toys for Bob
Windows Iron Galaxy Studios
Publishers
Activision
Engines
Unreal Engine 4
Release dates
Windows September 3, 2019
Spyro Reignited Trilogy guide on StrategyWiki
Spyro Reignited Trilogy on MobyGames
Spyro Reignited Trilogy on Wikipedia
Spyro
Skylanders: Spyro's Adventure 2011
Spyro Reignited Trilogy 2019

Key points

Remakes of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
In-game 60fps cap is broken. Certain aspects of the game's physics are tied to the framerate with varying degrees of severity. (see High frame rate).

General information

Official website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Delete video files
  1. Go to <path-to-game>\Falcon\Content\Movies\.
  2. Delete or rename the following MP4 files:
BumperATVI.mp4
BumperATVI_Gamma.mp4
BumperTFB.mp4
BumperTFB_Gamma.mp4
BumperUnreal.mp4
BumperUnreal_Gamma.mp4
IntroLoadingBar.mp4
IntroLoadingBar_Gamma.mp4
IntroLoadingBar_Gamma_1.9.mp4
IntroLoadingBar_Gamma_2.2.mp4
Renaming IntroLoadingBar*.mp4 files is necessary because if the intro videos are missing from the directory, it will play a Loading Screen video dedicated to only game startups instead.

Fix high vertical mouse sensitivity[edit]

Adjust INI file
  1. Go to %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\.
  2. Open Input.ini and add the following:
[/script/engine.inputsettings]
AxisConfig=(AxisKeyName="MouseX",AxisProperties=(Exponent=1.000000))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(Exponent=0.700000))
Try readjusting the Y axis multiplier if 0.7 doesn't feel right. Changing these values may break joystick input. Also affects flying with mouse controls (if enabled), swimming and free look, as it lowers sensitivity on the Y axis.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\
Linux (Proton) <Steam-folder>/steamapps/compatdata/996580/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Falcon\Saved\SaveGames\
Steam <Steam-folder>\userdata\<user-id>\996580\remote\Falcon\Saved\SaveGames\
Linux (Proton) <Steam-folder>/steamapps/compatdata/996580/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings
Video settings
Graphics feature State WSGF Notes
Widescreen resolution
16:9 anamorphic. Use this script at other resolutions.
Multi-monitor
Ultra-widescreen
Pillarboxed. Use this script as a workaround.
4K Ultra HD
Field of view (FOV)
Use this script.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Low/High TAA
Vertical sync (Vsync)
60 FPS
In-game 60fps cap is broken. Either set the in-game max FPS option to "Unlimited" while enabling Vsync on a 60hz display or cap the framerate at 60 using an external program. See High frame rate
120+ FPS
Various un-fixable issues arise when playing at framerates higher than 100. See High frame rate
High dynamic range display (HDR)

High frame rate[edit]

Spyro's jump height is subtly affected by frame rate; he can jump slightly higher at 30 FPS. (All three games can still be completed 100% without lowering FPS, however.)[1]
There is a bug where you cannot progress in Alpine Ridge unless you set the in-game framerate option to "Unlimited" and enable Vsync on a 60hz display or manually cap the framerate at 60 or lower using an external program.[2]
Going above 100 FPS may cause Spyro to slide around when he is idle.[3]
Set custom frame rate cap[citation needed]
  1. Go to %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\.
  2. Open GameUserSettings.ini and add the following:
[/Script/Engine.GameUserSettings]
FrameRateLimit=60.000000

Downsampling[edit]

Use Unreal 4 resolution scale
  1. Navigate to configuration file location.
  2. Open Engine.ini with preferred text editor.
  3. Add the following to the end of the file:
[ConsoleVariables]
r.ScreenPercentage=100
  1. Change 100 to your desired value. 200 means double the dimensions from resolution selected in settings menu.
  2. Save the changes and start the game.

Remove purple and blue tints[edit]

Input settings[edit]

Controls settings
Controls settings
Camera settings
Camera settings
Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Y-axis around twice as fast as X-axis. See Fix high vertical mouse sensitivity.
Mouse sensitivity slider amplifies camera movement, resulting in a notable skipping of positions. Leave it at the default of 25 and adjust DPI instead.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Reignited and Retro presets.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Light bar does not change color based on Sparx health
Connection modes Wired V1 and V2
Bluetooth does not work
Tracked motion controllers
Generic/other controllers
Additional information
Button prompts
If you use a generic controller or a controller emulator with your DS4 use DualShock Prompts Mod
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
in-game Options show correct gamepad
Cursor detection
cursor is used for pause/start menus only

Mouse smoothing[edit]

Disable mouse smoothing
  1. Navigate to the configuration file(s) location.
  2. Open Input.ini with a text editor:
  3. Add the following lines:
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=false

Audio settings[edit]

Audio settings
Audio settings
Audio feature State Notes
Separate volume controls
Music, Effects and Voice
Surround sound
7.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Polish
Brazilian Portuguese
Spanish
Latin American Spanish
Swedish

VR support[edit]

Issues fixed[edit]

SteamVR launches on game start[edit]

Add launch parameter

Add -nohmd to Steam's launch parameters for the game or a shortcut.

Game audio plays through Oculus Rift regardless of settings[edit]

Disable the Rift Audio output device[4]
  1. Open the Settings app in Windows.
  2. Navigate to System > Sound and click on Manage sound devices.
  3. Click on Headphones / Rift Audio, followed by Disable.
Adjust INI file
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Delete the part that reads:
    [Oculus.Settings]
    GraphicsAdapter=0
    AudioInputDevice="{0.0.1.00000000}.{7c12ab8b-1ed5-42a6-aabd-2fdc22a73944}"
    AudioOutputDevice="{0.0.0.00000000}.{4c1ae4c1-cc6a-4f1c-9bda-43bb45680197}"
  4. Set Engine.ini to read-only.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100
AMD FX-6300
System memory (RAM) 4 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/996580/ in addition to or instead of this directory. The app ID (996580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References