Red Orchestra 2: Heroes of Stalingrad

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Red Orchestra 2: Heroes of Stalingrad
Red Orchestra 2: Heroes of Stalingrad cover
Developers
Tripwire Interactive
War Drum Studios[1]
Engines
Unreal Engine 3
Release dates
Windows September 13, 2011
Reception
Metacritic 76
Taxonomy
Series Red Orchestra
Red Orchestra 2: Heroes of Stalingrad on HowLongToBeat
Red Orchestra 2: Heroes of Stalingrad on IGDB
Red Orchestra 2: Heroes of Stalingrad on MobyGames
Red Orchestra 2: Heroes of Stalingrad on Wikipedia
Red Orchestra
Red Orchestra: Ostfront 41-45 2006
Red Orchestra 2: Heroes of Stalingrad 2011
Rising Storm 2013
Rising Storm 2: Vietnam 2017

Key points

Red Orchestra 2: Heroes of Stalingrad (multiplayer) and Rising Storm use the same executable. Versions of Red Orchestra 2 purchased after September 2014 contain all of Rising Storm's content.[2] Maps for Rising Storm will have a RS prefix.
  • A mod for restoring the original Red Orchestra 2 UI aesthetics for Rising Storm/post September 2014 Red Orchestra 2 is available here.
Steam Workshop integration

General information

Official Tripwire Forums
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Windows
Amazon.com
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Windows
Humble Store
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Rising Storm also available.
Windows
Steam
Icon overlay.png
Rising Storm also available.
Windows
All versions require Steam DRM.

Version differences[edit]

Digital Deluxe Edition unlocks 4 weapons from the start, gives you 2 playable skins for Killing Floor and includes the game soundtracks.

DLC and expansion packs

Name Notes
Singleplayer No longer available as of September 2014[2]
Windows
Armored Assault Free, included in latest update
Windows
Armored Assault Part 2 Free, included in latest update
Windows
Island Assault Free, included in latest update
Windows
Counterattack Map Pack Free, included in latest update
Windows
Counterattack Map Pack 2 Free, included in latest update
Windows
Reinforcement Pack Free, included in latest update
Windows
Game of the Year Edition Free, included in latest update
Windows
Digital Deluxe Upgrade Converts a standard version of the game into the Digital Deluxe Edition.
Windows

Essential improvements[edit]

Skip intro videos[edit]

Use the -nostartupmovies command line argument[3]

Updated Text[edit]

Makes in game text more consistent. Special version with native faction class names is available here.

Heroes of The West[edit]

Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters WF.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\RedOrchestra2SP\ROGame\Config\
%USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/35450/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\RedOrchestra2SP\ROGame\Saves\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/35450/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See Ultra-widescreen.
Ultra-widescreen
See Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
Slider range determined by aspect ratio (up to 90° for 16:9).[4]
Windowed
Better performance while playing in a window.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Setting Texture Quality to Ultra enables 16x. Can be further tuned with the MaxAnisotropy= line in ROEngine.ini or graphics card's control panel.
Anti-aliasing (AA)
FXAA and MLAA, more types can be forced through graphics card's control panel (see Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support for Nvidia cards).
Vertical sync (Vsync)
Triple buffering can also be enabled by setting UseTripleBuffering to true.[5]
60 FPS
120+ FPS
Need to edit .ini to remove 62 FPS cap.[6] Unrecommended though as it causes sway after exhaustion to increase.[7]
A guide for optimizing performance can be found here, here and here.

Ultra-widescreen[edit]

Set resolution in console[8]
  1. Open the console with ~ or F3.
  2. Enter setres 2560x1080 (replace with the resolution you want).
  3. Press Enter to apply, then close the console again.

Borderless fullscreen windowed[edit]

Notes

Use at your own risk when playing online on cheat-protected servers.
Force using DxWnd[citation needed]
  1. Set the game to fullscreen mode using in-game options.
  2. In DxWnd, choose Edit and Add.
  3. In a Main tab, for Path click on a button ....
  4. Go to <path-to-game> and choose ROGame.exe.
  5. Check fields in Generic area: Hook Enabled, Run in Window and Hook all DLLs.[9]
  6. In Position area change X,Y coordinates to Desktop and click OK to close a configuration window.
  7. Launch the game via Steam while running DxWnd in the backround.
Force using GeDoSaTo[10]
  1. Download GeDoSaTo from here.
  2. After installing it, select "Edit Settings".
  3. Click the plus button at the bottom, type in "ROGame" and "Create".
  4. Add forceBorderlessFullscreen true to the new profile and click save.
  5. Then click on "User Whitelist" and add "ROGame" at the bottom and save.
  6. Launch the game via Steam while running GeDoSaTo in the backround.
Incompatible with certain overlays, such as Discord overlay.

Force FOV[edit]

Edit ROGame.ini[11]
  1. Open "ROGame.ini
  2. Ctrl + F "FOV"
  3. Edit "PlayerFOV=75.000000" to whatever FOV you want.
Refrain from opening the option menu after doing this or it will reset your FOV. Could alternatively lock ROGame.ini.

Change corpse and decal despawn rate[edit]

Edit ROGame.ini[11][12]
  1. Open "ROGame.ini
  2. Ctrl + F "FXL"
  3. Edit "FXLifetimeMultiplier=1.000000" for corpses life.
  4. Edit "MaxPlayerWoundDecals=5" for maximum number of bullet holes on players/corpses.
  5. Edit "PlayerWoundDecalLifetime=60.000000" for lifetime of bullet holes on players/corpses.
  6. Edit "MaxBulletImpactDecals=15" for maximum number of bullet holes.
  7. Edit "BulletImpactDecalLifetime=7.500000" for bullet hole life.
  8. Edit "DecalLifeSpan=10.0" for lifetime of other decal effects (blood splatter, explosion marks, etc.)
1.000000 is approximately 30 seconds. Likewise 10.000000 is five minutes and 40.000000 is twenty. Keep in mind however that higher values can greatly degrade performance.
Refrain from opening the option menu after doing this or it will reset the despawn rate. Could alternatively lock ROGame.ini.

Get rid of zoom for iron sights[edit]

Edit ROGame.ini[11]
  1. Open "ROGame.ini
  2. Ctrl + F "ZoomScale"
  3. Edit "IronSightZoomScaleSMG=1.000000", "IronSightZoomScaleRifle=1.000000" and "IronSightZoomScaleBipod=1.000000" to "0.000000"
Refrain from opening the option menu after doing this or it will reset the zoom value. Could alternatively lock ROGame.ini.

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Additional binding tweaks can be found here.

Mouse acceleration[edit]

Disable mouse acceleration[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROInput.ini
  2. Change bViewAccelerationEnabled from TRUE to FALSE.
  3. Save your changes.

Controller support[edit]

Controller support can be optionally disabled
Actual support is very limited
Disable controller support[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROEngine.ini
  2. Change AllowJoystickInput=1 to AllowJoystickInput=0
  3. Save your changes.

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
A patch to fix minor translation issues can be found here
Italian
German
Polish
Russian
A fan patch is recommended to fix interface bugs and a few untranslated UI items
Spanish
Can be added with this mod
Hungarian
Can be added with this mod

VR support[edit]

3D modes Native Notes
vorpX
G3D
Requires FOV set to 120 or higher; see Force FOV

Network[edit]

Online modes use both Valve Anti-Cheat and PunkBuster protection.

Multiplayer types

Type Native Players Notes
LAN play
64 bLANServer must be set to true for dedicated server.
Online play
64

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
A guide on how to set up a server is available. Note that the dedicated server software is a separate download from the main game.
Self-hosting
Can only create games by hosting a dedicated server.
Direct IP
Open console and type open <ip address of server you wish to join here>

Ports

Protocol Port(s) and/or port range(s)
TCP 8075, 28902
UDP 7757, 7758, 7767, 20610
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support[edit]

Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen.
Use Nvidia Profile Inspector[13][14]
  1. Open Nvidia Profile Inspector and export all driver profiles as a text file.
  2. Open the text file with a editor and edit the below replacement profile in place of the Rising Storm profile. Only replace the lines that start with the word setting, rest should remain unchanged.
  3. Re-import the settings from the edited text file.
    Setting ID_0x002c7f45 = 0x00000002
    Setting ID_0x00664339 = 0x00000001
    Setting ID_0x00d55f7d = 0x084000C1
    Setting ID_0x007ba09e = 0x00000001
    Setting ID_0x1033cec1 = 0x00000003
    Setting ID_0x1033dcd2 = 0x00000004
    Setting ID_0x1034cb89 = 0x00000000
    Setting ID_0x106d5cff = 0x00000000
    Setting ID_0x1095def8 = 0x02422605
    Setting ID_0x10ecdb82 = 0x00000004
    Setting ID_0x10f9dc81 = 0x00000011
    Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
    SettingString ID_0x7049c7ec = "4.0"
    SettingString ID_0x7051e5f5 = "4"
    SettingString ID_0x705fafec = "2011-07-06 00:00:00"
    Setting ID_0x708db8c5 = 0x2328d2da InternalSettingFlag=V0
    Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
    SettingString ID_0x70b5603f = "D3D"
    Setting ID_0x70d10d2b = 0xea58d3d0 InternalSettingFlag=V0
    Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Disabling AllowFluidSimulation in ROEngine.ini may improve SLI performance further. Refrain from opening settings or lock ROEngine.ini after doing so to prevent the setting from resetting.
Will likely have to be repeated with every driver update.

Microstuttering[edit]

Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
Microstuttering[15]
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
  2. There will be an entry for network performance throttling, default value is 10 or a; set it to FFFFFFFF (will look like 0xFFFFFFFF to the right of the entry)
  3. Reboot
Edit ROEngine.ini[citation needed]

Find and edit "PoolSize" to equal the amount of available memory.

Set priority to Low or Bellow Normal in Task Manager[16]
Setting can be saved with Process Lasso

Disappearing/flickering graphical elements[edit]

An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
Disable Umbra Culling[17]
  1. Open the console with ~ or F3.
  2. Type umbra culling and press Enter to apply.

Notes

May increase or reduce performance.
Setting is not saved between sessions and will need to be applied again. Recommend binding the command to a key with the setbind command.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Audio XAudio2
Anti-cheat PunkBuster, Valve Anti-Cheat (VAC) [18]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core 2.3 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/35450/ in addition to or instead of this directory. The app ID (35450) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References