Red Orchestra: Ostfront 41-45

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Red Orchestra: Ostfront 41-45
Red Orchestra: Ostfront 41-45 cover
Developers
Tripwire Interactive
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Tripwire Interactive
Engines
Unreal Engine 2.5
Release dates
Windows March 14, 2006
Linux November 9, 2012
macOS (OS X) April 3, 2013
Red Orchestra: Ostfront 41-45 on Wikipedia
Red Orchestra
Red Orchestra: Ostfront 41-45 2006
Red Orchestra 2: Heroes of Stalingrad 2011
Rising Storm 2: Vietnam 2017

General information

Official forums
Steam Community Discussions
Red.Orchestra.PL - Map emporium
RedOrchestra.RU - Russian community with map and Cyrillic fix

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.
The original mod release can be downloaded from Mod DB. Requires Unreal Tournament 2004.

Game data[edit]

In-game general settings.
In-game general settings.
In-game HUD settings.
In-game HUD settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\System\*.ini[Note 1]
macOS (OS X)
Linux ~/.redorchestra/
RedOrchestra.ini contains general settings.
User.ini contains FOV and other settings.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux ~/.redorchestra/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Using the console, type in fov # where # is your degree of FOV
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
A guide for optimizing performance can be found here.

Widescreen resolution[edit]

Set in RedOrchestra.ini[citation needed]
  1. Go to system.
  2. Open RedOrchestra.ini.
  3. Change FullscreenViewportX= and FullscreenViewportY= to your resolution.
  4. Save your changes.

Input settings[edit]

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
When weapon is rested, the mousespeed is reduced. This cannot be disabled.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Needs to be mapped via User.ini.
Controller sensitivity
Controller Y-axis inversion
Needs to be set via User.ini.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Make walk toggle, aim, map and prone hold, quick grenade throw[edit]

Use console the following commands where X is desired keystroke[citation needed]
  • set input X Toggle bRun for walk
  • set input X ROIronSights | OnRelease ROIronSights for aim
  • set input X Prone | OnRelease Prone for prone
  • set input X ShowObjectives | OnRelease ShowObjectives for map
  • set input X SwitchWeapon 2 | Button bFire | onrelease switchtolastweapon for quick throw grenade
Could also manually edit the binding in <path-to-game>\System\User.ini

Audio settings[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Only voices for Axis
Russian
Only voices for Allies
Japanese
Fan translation downloadable here

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
64
Online play
64 All official maps are designed for at most 32 players.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 8075, 28902
UDP 7757, 7758, 7767, 20610
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8, 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Mods[edit]

Darkest Hour
Foucarville (Darkest Hour map)
Mare Nostrum
Carpathian Crosses
Revenge of the Turul
Music Pack (adds music in-game)
Defence Alliance

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 64 MB of VRAM
DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU) Intel Mac
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia
ATI
Intel GPUs are not supported.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia
ATI
Intel

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References