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Clive Barker's Undying

From PCGamingWiki, the wiki about fixing PC games
Clive Barker's Undying
Clive Barker's Undying cover
DreamWorks Interactive
Mac OS (Classic) Westlake Interactive
macOS (OS X) Westlake Interactive
Electronic Arts
Retail re-release Sold Out Software
Mac OS Aspyr Media
OS X Aspyr Media
Unreal Engine 1
Release dates
Windows February 21, 2001
Mac OS (Classic) June 12, 2002
macOS (OS X) June 12, 2002
Metacritic 85
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Survival horror, Immersive sim, Shooter
Art styles Realistic
Themes Horror, Supernatural, Interwar, Europe, Fantasy
Series Clive Barker
Clive Barker's Undying on HowLongToBeat
Clive Barker's Undying on IGDB
Clive Barker's Undying on MobyGames
Clive Barker's Undying on Wikipedia
Clive Barker
Clive Barker's Undying 2001
Clive Barker's Jericho 2007

General information Community Discussions Support Page


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc DRM[Note 1].
Comes pre-configured with nGlide.
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).


A demo is available here.

Essential improvements

Exemplary setup of GOG version

An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).
  1. Download the Widescreen + High Resolution Patch 1.2, unpack it and paste its System folder to the game folder. Override existing files.
  2. Go into the System folder and delete all files starting with nglide, like nglide_config.exe.
  3. Go to <path-to-game>\Help and delete or rename Intro.bik.
  4. Launch the game and go into the video settings. Check if the driver is 3dfx (on the right). If not, click change driver. In the upcoming menu, select Show all devices and then 3dfx glide for Windows. Now run the game with these settings.
  5. Now when going into the video menu, the driver should show as 3dfx and be able to select a resolution like 1920x1080 (click on the arrows to scroll down). Set graphics to 32 Bit and in the Advanced tab (on the left) set everything to maximum (but ignore the FPS setting).


Texture Patch fixes issues with some textures (already present in the version).

Texture Updater

Texture Updater updates original textures with detail textures to improve image quality.

Widescreen + High Resolution Patch 1.2

Includes a fix for Widescreen Resolutions with FOV automatically calculated based on the current resolution.
Adds more resolutions to Video options, supporting high resolutions.
Includes dgVoodoo 2 already set for supporting both Direct3D and Glide renderers.
Journal scales properly.

Peixoto's patch

Peixoto's patch Forced resolution allows high resolution without shrinking the HUD\menus.

Skip intro videos

Delete/rename video file[citation needed]
  1. Go to <path-to-game>\Help.
  2. Delete or rename Intro.bik.


  • Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.[3] Such patches can be found in the localizations section.
Compatible with other mods and enhancements.
Patch three files (CreatureSFX.uax, LevelMechanics.uax, Voiceover.uax) so backup them just in case.
The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.[4]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 2]
macOS (OS X)

Save game data location

System Location
Windows <path-to-game>\Save\[Note 2]
macOS (OS X)

Save game cloud syncing

System Native Notes
GOG Galaxy


Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Non-4:3 resolutions are stretched unless external fix is used. See Widescreen Patch 1.2.
See Widescreen Patch 1.2.
4K Ultra HD
See Widescreen Patch 1.2
Field of view (FOV)
See Field of view (FOV).
Toggle with Alt+ Enter.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
3dfx Glide rendering is capped at 62.5 FPS.
120+ FPS
Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See Steam guide (only changing 0AD7A33B to 00000000 needed).

Field of view (FOV)

The default FOV is 90° when outputting a 4:3 image.
Handled Automatically by Widescreen Patch 1.2.
Set custom FOV[citation needed]
  1. Press Tab while playing.
  2. Type in and enter fov x (replace x with the desired FOV).
    • To match the original FOV, use 100.3 (16:10), 106.2 (16:9), or 121.1 (21:9).

Borderless fullscreen windowed

Force borderless fullscreen (nGlide)[citation needed]
  1. Download and run DxWnd.
  2. Click on Edit and Add.
  3. Set the Path to <path-to-game>\System\Undying.exe.
  4. Set Do not notify on task switch.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on DirectX tab, set DirectX 9.
  7. Click OK, then File and Save.

Vertical sync (Vsync)

Enable Vsync[citation needed]
  1. Go to <path-to-game>\System.
  2. Open System.ini.
  3. Change UseVSync=False to UseVSync=True.
  4. Save the changes.


Keyboard and mouse State Notes
Mouse acceleration
Forced on in Windows Mouse Properties. Can be disabled using this fix.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Ambient, effects, voices
Surround sound
Up to 7.0 with Creative ALchemy
Unofficial patches provide complete support for the English, Spanish, Italian, and German languages.
Closed captions
Mute on focus lost
EAX support
EAX 1.0.
Royalty free audio
May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later.


Language UI Audio Sub Notes
Use the English Subtitles patch for full support. Installer version here.
Retail only; download for version.
Fan translation; download.
Fan translation; download 1 and download 2.
Retail only.
Retail only.
Fan translation; download 1, download 2, and download 3.

Issues fixed

Disable mouse acceleration

Enable DirectInput
  1. Go to <path-to-game>\System.
  2. Download and extract dinput.dll to System folder
  3. Open System.ini.
  4. Change UseDirectInput=False to UseDirectInput=True.

"3d hardware initialization failed" error

Use dgVoodoo[5]
  1. Download dgVoodoo 2.
  2. Extract dgVoodooCpl.exe and the contents of the MS\x86 subfolder to <path-to-game>\System.
  3. Run dgVoodooCpl.exe.
  4. Click on Add and select the installation folder.
  5. Disable Capture mouse in the General tab.
  6. Go to the DirectX tab and disable dgVoodoo Watermark.
  7. Apply changes and start the game.

Windows 8 low frame rate in fullscreen

Use dgVoodoo[5]

See "3d hardware initialization failed" error to fix.

Gamma doesn't work on Windows 8 and later

Use dgVoodoo[5]

See "3d hardware initialization failed" error to fix.

Use DDrawCompat[6]
  1. Download DDrawCompat.
  2. Extract the contents from the .zip file into <path-to-game>\System.

No mouse access with ReShade

Rename ReShade files[7]
  1. Rename dxgi.dll and dxgi.ini to dinput.dll and dinput.ini, respectively.

Game runs to fast/Cutscenes are too fast cutting off characters voice lines

Cap the framerate to 60 FPS[citation needed]
Set monitor refresh rate to 60 Hz[citation needed]

White borders appearing

When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.[8] One way to prevent this is using the Widescreen Patch with dgVoodoo, e.g. like this.

Black screen on startup

Change sound settings[9]
  1. Open the file <path-to-game>\System\System.ini in a text editor.
  2. Search for GalaxyAudio.
  3. Set {{{1}}}
  4. Set {{{1}}}
  5. Save the changes and exit.

VR support

3D modes Native Notes
G3D using the DX11 renderer mentioned above.User created game profile, see vorpx forum profile introduction.

Other information


An in depth comparison of the Glide and Direct3D renderers can be found on the GOG forums. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
Technical specs Supported Notes
Direct3D 7
Glide 2
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
macOS (OS X)
Mac OS (Classic)

System requirements

Minimum Recommended
Operating system (OS) 95 OSR2
Processor (CPU) Intel Pentium II 400 MHz
AMD K6-2
System memory (RAM) 64 MB
Hard disk drive (HDD) 90 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
Sound (audio device) DirectX 8 compatible
Windows NT and 2000 not supported
Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3
Mac OS
Minimum Recommended
Operating system (OS) 8.6
Processor (CPU) PowerPC G3 400 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Rage 128
16 MB of VRAM


  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).


  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. No subtitles?, page 1 - Forum - - last accessed on May 2023
  4. No subtitles?, page 6 - Forum - - last accessed on May 2023
  5. 5.0 5.1 5.2 Verified by User:Keith on 2017-09-07
  6. GitHub - last accessed on May 2023
  7. ReShade Forum - Max Payne 1 - cursor stuck in middle - last accessed on 2020-01-27
  8. - last accessed on May 2023
  9. - last accessed on May 2023