General information
- Ubisoft Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Manual
Availability
Version differences
- The Fortune's Edition is a complete edition containing the base game and the Fortune's Pack DLC.
- Pre-order versions contained "Predecessor Tapes", additional missions that can now be unlocked using FC2 MultiFixer.
DLC and expansion packs
Name |
Notes |
|
Fortunes Pack |
Included with the Fortune's Edition |
|
Intel Bonus Missions |
Released as a free download. |
|
Essential improvements
Skip intro video
Patches
The patch removes the activation requirement and allows the game to be played without the disc.
Only required for the Retail DVD version.
Utilities
A small program made by FoxAhead that allows you to toggle on and off essential fixes and tweak various parameters like FOV, unlocking missing DLCs, fixing the missing Jackals Tapes, Cheats and more - all in a user-friendly user-interface. Its biggest advantage over manual tweaks is that it does not modify the game's file or .dlls. Instead, your changes will be stored in a configuration file. This allows you to revert to a full vanilla state if need be. It is compatible with most mods, and is even bundled with the most popular ones like Redux. The link provided above explains in detail how to set it up.
FC2 MultiFixer Options List
Game data
In-game general settings.
Configuration file(s) location
Save game data location
- "Quicksave" button creates a new manual save each time, they don't overwrite each other.
Video
Ambient Occlusion
Force HBAO+ (Nvidia only)[7][8]
|
- Download and run Nvidia Profile Inspector.
- Select the Far Cry 2 profile.
- Change
Ambient Occlusion compatibility value to 0x00000031 .
- Change
Ambient Occlusion setting to High Quality .
- Change
Ambient Occlusion usage to Enabled .
- Press "Apply Changes" in the top-right corner.
Notes
- Requires the game to be in DX9 mode.
- The effect bleeds through distant scenery (terrain, buildings, etc.), especially during rainy weather and with effects such as fog present.
|
Deleting borders for 16:10 resolution
Change your desktop resolution to 16:9 before starting the game, and keep set your 16:10 resolution in the game
|
- Also fixes blue borders in 16:10 while using Reshade
- Task switch activating windowed mode will add the borders back (game restart required) - it doesn't happen in DX9 mode (minimization works correctly).
|
Input
In-game key map settings.
Toggle aim down sights
Create AutoHotkey script
|
- Download AutoHotkey
- Copy the code to the clipboard (CTRL+C).
- Open AutoHotkey, go to File>Edit script, paste the code in Notepad.
- Change "Fallout4" to "Far Cry 2" in the Notepad, save.
- Reload Script in AutoHotkey
|
Audio
- EAX 3.0 only used for indoor occlusion effects, not reverb.
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Traditional Chinese |
|
|
|
|
Czech |
|
|
|
Retail only. |
French |
|
|
|
|
German |
|
|
|
|
Hungarian |
|
|
|
Retail only. Patch for digital release here. |
Italian |
|
|
|
|
Polish |
|
|
|
Retail only. Patch for digital release here. |
Russian |
|
|
|
Retail only. Patch for digital release here. |
Spanish |
|
|
|
|
Turkish |
|
|
|
Fan translation, download. |
Network
In-game network settings.
Multiplayer types
Type |
Native |
Players |
Notes |
LAN play |
| 16 |
Versus
|
Online play |
| 16 |
Versus The official mulitplayer service was shut down on June 1, 2021. FC2MPPatcher patching utility is needed: GitHub or FC2MP.COM |
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
9000-9003 |
UDP |
3074, 9000-9003 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues unresolved
Stuck/can't exit turret
- This happens if the "interact" key is rebound to anything other than the "default" (E). In order to exit the turret if key is rebound, E must be used.
Issues fixed
Bouncing NPC glitch
- High FPS will cause errors in character animations. At very high FPS this can be a game-breaking bug as important NPCs can't complete their dialog to progress the story.
Cap your framerate. Some people report that up to 90Hz/FPS is fine, but 60 is recommended.
|
"Silent phone call" bug (DirectX 10 ONLY)
- When answering a call the dialogue may be missing at times. You will still get the mission objectives, but you will miss out on the dialogue and potential tips.
Cap framerate to 60fps[citation needed]
|
This can be done using the FC2 MultiFixer. This doesn't completely eliminate the issue but it minimizes it a lot.
|
Set compatibility mode[citation needed]
|
- Right-click FarCry2.exe in Far Cry 2\bin folder and click Properties
- Click the Compatibility tab
- Check the Compatibility mode box and select Windows Vista (Service Pack 1) from the drop-down box
- Click OK to apply and close the properties window
|
If the above fixes do not work, don't use DirectX 10, but switch to the DirectX 9 renderer via in-game option.
|
- Comes with worse performance (but this can be mitigated by using DXVK) and some very minor graphical downgrades.[13]
|
"Black Square" bug (DirectX 10 ONLY)
- When using DirectX 10, using Bloom in combination with HDR (enabled by default in DX10) will cause a black square to fill parts of the screen in many different scenarios, but mainly when looking down.[14]
Play in DX9 mode.
|
- This comes with worse performance but this can be mitigated by using DXVK.
|
Disable bloom.
|
- This makes it harder to see in dark areas since it disables brightness adaptation.
|
Audio glitches
- Certain audio devices (namely older Realtek integrated audio chips) aren't compatible with the audio in the game and will reverse all channels or make the back channel primary and the front channel near inaudible.
Modify .ini file[citation needed]
|
- Go to
<path-to-game>\Data_Win32\SoundBinary\
- Open
DARE.ini .
- Find the line
DISABLE_OPTIMISATION and set the value to FALSE .
- Save your changes.
|
Vegetation looks blocky
Disable anti-aliasing (including that by external tools)[15]
|
Launch crash to desktop on newer systems
Use systemdetection.dll from Far Cry 3[citation needed]
|
- Navigate to Far Cry 3's or Far Cry 3 Blood Dragon's
<path-to-game>\bin\ and copy systemdetection.dll .
- Paste this file in Far Cry 2's
<path-to-game>\bin\ , making sure to overwrite the current DLL.
Notes:
- This will only work if you also have a legitimate copy of Far Cry 3 or Far Cry 3 Blood Dragon installed on your computer.
|
Game automatically minimizes after launch
Change resolution in GamerProfile.xml
|
- Go to the configuration file(s) location.
- Open
GamerProfile.xml .
- Change
ResolutionX="xxxx" ResolutionY="xxxx" in <RenderProfile> and <CustomQuality> to your prefered resolution (eg.ResolutionX="1920" ResolutionY="1080" ).
|
Splash screen crash
This issue occurs when you have a 4kb logical sector size.
Move your game to another drive formatted with a 512b LOGICAL sector size or format your current drive to have a 512b logical sector size[16]
|
- For those concerned regarding the effects this might have on your drive, changing your logical sector size will NOT result in worse drive performance. A 4kb logical sector size performs worse than or equal to 512b and has worse compatibility. The 512b emulation layer exists for this reason. It's a good idea to keep the logical size at 512b for general PC use anyway, hence why most PCs come with this emulation layer enabled automatically, and therefore most people won't have this issue.
|
Game resolution changes to 1600x900 when Alt-Tabbing
- Alt-tabbing out of the game may cause the resolution to reset to 1600x900.
Reset your resolution[17]
|
- Open the Options menu, then Display
- Change your Resolution to something other than your preferred choice.
- Hit Apply
- Now change the Resolution back to your preference.
- Hit Apply again
|
- Can also be fixed by either switching to the DX9 renderer(this has a decent hit to CPU performance but modern cpus will have no issue targeting 60 fps) or running the game in a window and using Borderless Gaming although this may lead to issues with G-sync/Freesync not activating properly.
or just press Alt+↵ Enter
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c, 10 |
|
Shader Model support |
3 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Physics |
Havok |
|
Cutscenes |
Bink Video |
|
Multiplayer |
Matchmaking+ |
|
Anti-cheat |
PunkBuster |
|
Advanced improvements
The following tweaks require editing XML documents within the game's resource file[citation needed]
|
- Download mod tools from moddb.
- From the archive, extract the contents of the
WobFC2DUNIAxxx folder into the <path-to-game>\modding\ folder, creating this folder if it doesn't exist.
- Run
bootstrap.bat to unpack Far Cry 2's resource file into your modding folder.
- After changes have been made to the unpacked resources, run
build_patch.bat to pack the modified resources back up into patch.fat and patch.dat files.
- Copy
patch.fat and patch.dat into <path-to-game>\Data_Win32\ , backing up the existing resource files before overwriting them.
Notes
- This process should work even with mods installed. Mods are typically distributed as
patch.fat and patch.dat resources. The mod tools will unpack these resources if installed, so when the resources are repackaged after making these improvements the mod should be preserved.
- This method won't work on vanilla game if it's not Steam version. You can use these Steam patch data files which will mostly work with the retail or GOG copy (minor niggling issues) or you can modify patch files of the existing mods.[18][19][20]
|
Mouse sensitivity multiplier
- Far Cry 2's resource file contains a set of mouse sensitivity multipliers which augment the sensitivity slider in the options menu.
Instructions[citation needed]
|
- In the
original\patch\config\inputactionmapcommon.xml file, change the sensitivity attributes within each <MouseFilter> element to the desired scalar.
|
Remove mouse speed clamp
- Far Cry 2 clamps mouse speed once it reaches a certain rate. This can be problematic for player who use high DPI mice or low sensitivities.
Instructions[citation needed]
|
- In the
original\patch\config\inputactionmapcommon.xml file, remove all the maxOutput=10 attributes from each <MouseFilter> element.
|
Eliminate one-frame latency
- Far Cry 2 uses a multithreaded renderer, meaning the rendering happens in a thread separate from the main game loop. This pipelining, which is performed by default, increases framerate substantially but at the cost of one frame of latency. Since Far Cry 2 needs to be framerate limited to avoid certain bugs, this tradeoff can be beneficial in cases where framerate is capped well below the system's capabilities, or in cases where the player values low latency over outright framerate.
Instructions[citation needed]
|
- In the
original\patch\engine\settings\defaultthreadingconfig.xml file, set ThreadCnt="0" on the <ThreadSetting id="RENDER_THREAD" ...> element.
Notes
- Additional threads can be allocated to the
PHYSIC_THREADS and JOB_THREADS to regain some lost framerate. 4 physics threads and 2 job threads appear to yield the greatest performance increase on quad core machines. Increasing job threads too far can have catastrophic effects on performance.
- The game will feel much, much smoother comparing the same framerates (especially when you can achieve constant 60 FPS using the solution).
|
Parameter |
Effect |
-GameProfile_GodMode 1 |
Enables god mode (only enable after tutorial) |
-GameProfile_UnlimitedAmmo 1 |
Unlimited ammo (only enable after tutorial) |
-GameProfile_AllWeaponsUnlock 1 |
Unlocks all weapons |
-GameProfile_UnlimitedReliability 1 |
Weapons will never break |
-exec filename |
Parses console commands from the file named filename in your Game data directory. Known to work for files with a .CFG extension. Execution results can be viewed in-game by opening the console with ~. |
Mods
Immersion focused massive overhaul of Far Cry 2, includes bug fixes, more dynamic AI and a complete re-balance of multiple aspects of the game.
- Stays true to the vanilla emergent gameplay loop.
- 2019 ModDB MOTY Winner (Editor's Choice).
- Fixes lots of bugs and developer oversights, as well as adding a couple of small features to improve gameplay.
- Compatible with Steam, GOG, Ubisoft Connect and Epic Games Store versions of the game.
- May reduce performance to some extent due to graphics changes.
A vanilla focused mod that maintains the feel of the original game while adding improved graphics, re-balanced weapons, quality of life features, massively increased gameplay variety and plenty of bug fixes.
- Chill+, Realism+ and Insanity+ mod flavors exist by the same author.
Combination of both Realism+ and Redux overhaul mods with new features such as a vibrant color palette, extra difficulties and further improvements to enemy AI behavior.
- Active development.
Refines the vanilla gameplay experience by introducing new features and a host of tweaks & fixes. Intended to be an overhaul for the vanilla gameplay loop, with a focus on QOL improvements, bug fixes and entirely new features that make the gameplay feel fresh.
- Active development.
- Includes features from other mods while also adding new ones such as: Knife Takedowns, 3D Bullet Casings and much more
- Overhaul mod based on Far Cry 2 Redux that includes other mods and fixes, as well as a Reshade Preset.
- Revisions to enemy health, diamond prices, enemy AI and other balance changes.
- Major mod with countless improvements on realism, graphics, weapons, animations and gameplay.
- A simple mod that only disables malaria attacks and removes the cooldown on sprinting.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista |
Processor (CPU) |
Intel Pentium 4 3.2 GHz Intel Pentium D 2.66 GHz AMD Athlon 64 3500+ |
Intel Core 2 Duo AMD 64 X2 5200+ AMD Phenom |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
3.5 GB | |
Video card (GPU) |
Nvidia GeForce 6800 ATI Radeon X1650 256 MB of VRAM DirectX 9 compatible Shader model 3 support |
Nvidia GeForce 8600 GTS ATI Radeon X1900 512 MB of VRAM DirectX 10.1 compatible |
- Multiple saves and user created maps will increase the amount of needed hard disk space.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/19900/
in addition to or instead of this directory. The app ID (19900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References