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Resident Evil HD Remaster

From PCGamingWiki, the wiki about fixing PC games

This page is for the remake. For the original game, see Resident Evil.

Resident Evil HD Remaster
Resident Evil HD Remaster cover
Original game Capcom
Remastered K2
Remastered Tose
Russia 1C-SoftClub
MT Framework
Release dates
Windows January 20, 2015
Metacritic 82
OpenCritic 81
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Art styles Realistic
Themes Contemporary, Horror, North America, Zombies
Series Resident Evil
Resident Evil HD Remaster on HowLongToBeat
Resident Evil HD Remaster on IGDB
Resident Evil HD Remaster guide on StrategyWiki
Resident Evil HD Remaster on MobyGames
Resident Evil HD Remaster on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil HD Remaster[Note 1] is a singleplayer survival horror game co-developed by K2 and Tose and published by Capcom. It is part of the Resident Evil series.

The game is an enhanced re-release of the 2002 GameCube game Resident Evil[Note 2], which itself is a remake of the 1996 game of the same name. The HD Remaster features redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, a new optional control scheme, BSAA outfits from Resident Evil 5, and 60 FPS support.

The game was released on January 20, 2015.

The game speed is tied to the frame rate and as such, it will slow down when it start dropping frames with either 30 FPS or 60 FPS options selected, and the only way to avoid it is to choose the variable frame rate option. Because the game's internal rendering resolution is always renders at 1920x1440, it can cause performance issues on some low range systems (See Poor performance or slowdowns for workaround). There is also a bug where some soundtracks in the game are reproduced faster than the original version, which requires a patch.

General information

Official forums
Resident Evil Modding Forums
Steam Community Discussions


Source DRM Notes Keys OS
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Released as Resident Evil Origins Collection bundled with Resident Evil Zero HD Remaster. 5 DVDs.
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Gamesplanet logo.svg
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Humble Store
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Green Man Gaming (unavailable)
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All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\CAPCOM\Resident Evil - biohazard@HD REMASTER\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/304240/pfx/[Note 3]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\304240\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/304240/pfx/[Note 3]
8 save slots available.

Save game cloud syncing

System Native Notes
Steam Cloud
Save file and key bindings.


In-game video settings.
In-game video settings.
In-game aspect ratio settings.
In-game aspect ratio settings.

Graphics feature State Notes
Widescreen resolution
Game is hardcoded to use a predefined list up to 2560x1600. Use Resident Evil Fusion Fix to unlock all resolutions. See also Widescreen resolution.
4K Ultra HD
Use Resident Evil Fusion Fix.
Field of view (FOV)
Borderless fullscreen windowed
Use Resident Evil Fusion Fix.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA up to FXAA3HQ, but doesn't work in windowed mode. See Post-processing. Nvidia users can use 0x080100C1 to force SGSSAA or 0x08000041 for MSAA [1]
Vertical sync (Vsync)
60 FPS and 120+ FPS
When using the 30 or 60 FPS options, the game speed is tied to the frame rate.
Variable frame rate is capped at 120 FPS. See Run the game at screen refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version.
Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version.
Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Many areas are still cropped on the top or bottom in 16:9. FMVs and cutscenes are also cropped in 16:9.
Adjust aspect ratio[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.ini.
  3. Add Aspect=4:3 under [DISPLAY] section (adjust it accordingly)


Make sure to still use in-game 4:3 setting
The game will no longer be letterboxed during gameplay, but all FMVs and 2D elements will be squished from 16:9 (even 4:3 FMVs)[2]
Putting Aspect=16:10 removes letterboxing in 16:10 screens but is stretched vertically


Use Resident Evil Remaster real time graphics mod[3]
Toggles for noise filter, color filter, black level, fog and bloom.
Use Resident Evil Fusion Fix[4]
Toggles for noise and color correction.
Force SMAA with SweetFX[5]
  1. Download SweetFX preset
  2. Extract archive contents to executable location


Smoother edges than FXAA and will work in all window modes
May not be compatible with any mod that uses d3d9.dll.


In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Keyboard and mouse State Notes
No support for thumb mouse remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
XInput gamepad recommended (e.g. Xbox 360 gamepad).
Full controller support
Controller remapping
Five presets to choose from. See Controller remapping.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
For DualShock buttons, use PlayStation Button Mod.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts

Controller remapping

XRemap is a plugin for REHDHook that allows users to remap the XInput controls for their controller.
Adjust controls with XRemap[6]
  1. Download and install REHDHook.
  2. Go to <path-to-game>\REHDHook\Configs\.
  3. Open xremap.xml and edit the button values as needed.
  4. Open <path-to-game>\REHDHook\Scripts\Default.txt.
  5. Add /load XRemap to the Load Default Plugins section.
  6. Start the game with <path-to-game>\Launcher.exe.


In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Music and Sound Effect only.
Surround sound
Up to 7.0 output.[7]
Closed captions
Mute on focus lost
See Mute on focus lost.
Royalty free audio


Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese
Fan translation - #1
Fan translation.
Fan translation, IGTC Team.
Audio is only available in the Japanese version of the game.
Subtitles don't exactly match Japanese audio in some instances. Use this mod for 1:1 subtitles.
Brazilian Portuguese
Fan translation, download.
1) Fan translation by «ZoG Forum Team».
2) Fan voice-over by «Team Raccoon»
3) Fan voice-over by «GamesVoice»

Mute on focus lost

Set mute in background[6]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand Window Management and Input/Output Behavior.
  4. Enable Mute Game under Background Behavior.

Issues fixed

Swapped animations

In the elevator of the laboratory, the one that goes into the lowest floor, the animations of going up and down are swapped. This can cause a minor confusion in the player.[8]
Download Fix for swapped elevator animations in Resident Evil HD Remaster

Game fails to start

The game may fail to start on newer systems, displaying a black window for a brief moment before quitting.
The first cause may be NVIDIA's Enhanced GPU Scaling feature.
Disable Enhanced GPU Scaling
  1. Open the NVIDIA Control Panel
  2. Navigate to Manage 3D settings
  3. Select Image Sharpening
  4. Deselect the GPU Scaling checkbox, and apply settings
The second cause may be that the game does not support very high resolutions.
Disable Dynamic Super Resolution
  1. Open the NVIDIA Control Panel
  2. Navigate to Manage 3D settings
  3. Select DSR - Factors
  4. Disable scaling factors that create resolutions much higher than 4K, and apply settings.

In my testing, 5K (5120×2880) will crash the game, but 4703×2645 (4K at 1.50×) does not. Ultra-wide resolutions, such as 3840×1600, may also cause the game to crash.

The third cause may be NVIDIA'S Vertical sync setting.
Disable Vertical sync in NVIDIA Control Panel
  1. Open the NVIDIA Control Panel.
  2. Navigate to Manage 3D settings.
  3. Set Vertical sync to either Use the 3D application setting or Off.

If this solves the issue, you can create an exception for this game in the Program Settings tab. That way, you can have Vertical sync enabled globally for your other games, but have it disabled only for this game.

The fourth cause may be output colour depth set too high.
Switch to 8 bpc
  1. Open the NVIDIA Control Panel.
  2. Navigate to Change resolution.
  3. Set Output colour depth to 8 bpc.

Poor performance or slowdowns

The mod below works by removing an unneeded call to query the game for its current state every frame, potentially improving performance.
Use Resident Evil Fusion Fix
  1. Extract to <path-to-game>.
  2. Open scripts\ResidentEvil.FusionFix.ini.
  3. Change DisableCreateQuery = 0 to DisableCreateQuery = 1.
The mod below allows you to override the texture creation parameters (width and height) that the game uses while creating the various textures. This can help with lower-end systems that have FPS problems.
Adjust texture rendering resolution[9]
  1. Download Resident Evil HD Remaster slowdown fix.
  2. Copy the contents to the installation folder.
  3. Adjust the texture rendering resolution in rehd_resfix.ini.

Crashes before/after cutscenes (ERR08 : Memory overrun)

The x86 executable only uses 2GB of RAM, which can cause crashes.
Use 4GB Patch tool[10]
No longer possible after the August 2023 update, which packed the executable with SteamStub DRM. Requires de-obfuscating the executable with Steamless or downgrading to an older version.[11]

Run the game at screen refresh rate

Fullscreen mode only offers the option to use a refresh rate of 60 Hz or less, even if the screen refresh rate is set higher than that.
Set screen refresh rate[6]
  1. Install Special K version 0.8.65 by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bhd.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].
Use ForceFix
  1. Install recommended software and system updates, if for Windows 7, under Ideal Conditions from Steam Guide.
  2. Download version of ForceFix for your operating system from Steam Guide.
  3. Unpack the archive and launch ForceFix.
  4. For refresh rates above 60 Hz, set frequency under Custom tab and Apply.


By default, the refresh rate in the game will go back to normal once you close the program. You can change it by unchecking Restore on Close option.

Mouse cursor visible during gameplay

Use Resident Evil Fusion Fix
Auto-hide mouse cursor[6]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game and press Ctrl+ Shift+← Backspace to toggle Special K's Control Panel.
  3. Expand Input Management and Mouse Cursor.
  4. Enable Hide When Not Moved and adjust Seconds Before Hiding to your liking.

RE1 real time graphics mod incompatible with Special K

Fix compatibility issues[12]
  1. Install the Resident Evil 1 real time graphics mod to the installation folder.
  2. Rename its d3d9.dll to something else, e.g. visiond3d9.dll.
  3. Do the manual local installation of Special K by following the Special K Unofficial Guide.
  4. Start the game once and close it to allow the configuration file of Special K to be created.
  5. Add the following to Special K's d3d9.ini file. Adjust visiond3d9 to the proper name from step two.
Filename=visiond3d9.dll Account Link Data Upload Crash

August 2023 patch removed a file that was essential for uploading data to resulting in a fatal error when attempting to link an account.
Download missing serviceinfo file[13]
  1. Open the Steam console 'steam://nav/console' and type download_depot 304240 304242 3831846201811674141 in the console window then press enter. Wait for the depot to download.
  2. Go to <path-to-game>\nativePC\mnlts and delete the serviceinfo folder.
  3. Go to <Steam-folder>\steamapps\content\app_304240\depot_304242\nativePC\mnlts\serviceinfo.file and copy the serviceinfo.file file in to <path-to-game>\nativePC\mnlts

Other information


Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes


Middleware Notes
Multiplayer Steamworks


Some mods might require Fluffy manager 5000.

Bug fixes/improvements

Video enhancements

  • RESCALE uses AI upscaling to HDify the backgrounds.
  • Resident Evil Fusion Fix removes the door loading sequences along with QoL improvements. If it doesn't work, try the version by FluffyQuack, or the one built-in to Fluffy Manager.
  • UI Improvements improves the resolution of the UI, redoes the icons using the in-game models and restores the gamecube font, although the font is compatible with English, Japanese and Spanish. A recreation of the gamecube font compatible with more languages is available * here.

Force 1080p 20 Mbps video files

For displays with a lower resolution than 1080p.
HQ FMVs for non 1080p monitors[15]
  1. Go to <path-to-game>\nativePC\movie.
  2. Inside 01 and 02, delete or move ALL video files.
  3. Open 00 in a separate tab/window.
  4. Copy and paste all of the video files to 02.
  5. If still not working, paste the files in 01 instead.

System requirements

Minimum Recommended
Operating system (OS) 8.1, 10
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) AMD Radeon HD 6790
Nvidia GeForce GTX 260
DirectX 9.0c compatible
Windows 7 delisted from requirements since April 24th 2022.[16]


  1. Known as Biohazard HD Remaster (Japanese: バイオハザード HDリマスター) in Japan
  2. Known as biohazard in Japan
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:


  1. [1] - last accessed on 2024-05-28
  2. Regarding "Fix letterboxing " - Talk:Resident Evil HD Remaster
  3. RE1 real time graphics mod (hotkeys for noise filter, color filter, etc) :: Resident Evil / biohazard HD REMASTER General Discussions - last accessed on May 2023
  5. Verified by User:Aday on 12 January 2018
  6. 6.0 6.1 6.2 6.3 Verified by User:Keith on 2017-09-27
  7. PC Gaming Surround Sound Round-up - last accessed on May 2023
  8. Verified by User:Fds29 on 2024-01-28
    Checked by comparing GameCube and Wii footage to the remaster version. The elevator animations were swapped in the modern versions.
  9. Slowdown fix for laptops :: Resident Evil / biohazard HD REMASTER General Discussions - last accessed on May 2023
  10. Verified by User:Ren on 2023-05-02
  11. Verified by User:Fds29 on 2024-01-29
  12. RE1 real time graphics mod incompatible with Special K · Issue #2 · masterotaku/shader-mods - last accessed on 9 June 2023
  13. Resident Evil HD Remaster Bug Reporting Thread - Solution by A.D.M.King78 - last accessed on 3 March 2024
  14. Verified by User:Ren on 2023-05-02
  15. NVidia Anti-Aliasing Guide (updated) - Forums - last accessed on May 2023
  16. - last accessed on 9 June 2023