Resident Evil 3 (2020)

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This page is for the remake of Resident Evil 3. For the original game, see Resident Evil 3: Nemesis.

Resident Evil 3
Resident Evil 3 cover
RE Engine
Release dates
Windows April 3, 2020
Metacritic 77
OpenCritic 80
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Survival horror
Art styles Realistic
Themes Horror, Zombies
Series Resident Evil
Resident Evil 3 (2020) on HowLongToBeat
Resident Evil 3 (2020) on IGDB
Resident Evil 3 (2020) guide on StrategyWiki
Resident Evil 3 (2020) on MobyGames
Resident Evil 3 (2020) on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

Features many graphical options with visual demonstrations for each.
On June 14, 2022, Capcom rolled out patches for modern Resident Evil games which added raytracing and 3D audio but removed DX11, forcing players to use DX12. After complaints of worse performance, a beta branch was made available to use the older version. Modders are in the process of converting their mods to be usable with the new version.
Includes Resident Evil Resistance.
Enabling Shadow Cache may increase performance by 33%.[citation needed]

General information

Steam Community Discussions
Resident Evil Modding Forums


Source DRM Notes Keys OS
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Green Man Gaming
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Humble Store
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All versions require Steam DRM.
Denuvo Anti-Tamper DRM was removed on October 1, 2020.[1]
A demo is available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <Steam-folder>\steamapps\common\RE3\re3_config.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/952060/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\952060\remote
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/952060/pfx/[Note 1]
20 save slots + 1 autosave slot available.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud


Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Vert- gameplay and Hor+ menus.[2] See Ultra-widescreen.
Hor+ gameplay and menus at 21:9.[3] Vert- gameplay at 32:9 (see Ultra-widescreen).
4K Ultra HD
Field of view (FOV)
Use this script for Flawless Widescreen for more FOV.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
See Zombies animate at 30 FPS.
High dynamic range display (HDR)
Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling.
Ray tracing
Supports FidelityFX Super Resolution.


Use this script for Flawless Widescreen[4]

Disable vignette[edit]

Use REFramework[5]
Put dinput8.dll found in or depending on your version of the game in the root folder (if you do not use VR, do NOT extract anything else, only dinput8.dll). If you Press Insert in-game to access menu and disable vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person.
Hex-edit the executable of the game
  1. Open re3.exe in a hex-editor, e.g. HxD.
  2. Search for 8B 87 3C 01 00 00 89 83 DC 00 00 00 and replace it with 31 C0 90 90 90 90 89 83 DC 00 00 00 as hex.
  3. Save the file.
Causes color inversion bug
Supports DirectX 11 and 12
Doesn't work anymore after the Ray Tracing updates, black screen.

Zombies animate at 30 FPS[edit]

Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
Make zombies always animate at full frame rate[6]
  1. Open re3.exe in a hex-editor (e.g. HxD).
  2. Go to offset EE3A58 (Ctrl+G in HxD).
  3. Replace the values 44 8B C5 with 45 31 C0.
  4. Save the file.
This fix will only work on the newest, updated version of the game as of 12/17/2021.
Not needed anymore after the Ray Tracing updates.


Input settings
Input settings

Keyboard and mouse State Notes
Mouse acceleration
Forced negative mouse acceleration and deadzone. No known way to disable it.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Controller remapping
Only 3 presets (A/B/C) available.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Needs Steam Big Picture PlayStation Controller Configuration Support
DualShock button prompts
Use the PS4 Button Mod.
Light bar support
Connection modes unknown
Tracked motion controllers
Use Praydog's REFramework.
Button/gesture prompts
Generic/other controllers
Additional information
Controller hotplugging
Works only with an Xbox controller.
Haptic feedback
Labeled "Controller Vibration" in-game.
Simultaneous controller+KB/M


Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Seperate sliders for Voice, BGM, and Sound Effects.
Surround sound
5.1 surround sound.
On and Off toggle.
Closed captions
Mute on focus lost
Language options
Language options


Language UI Audio Sub Notes
Fan translation by GamesInArabic.
Simplified Chinese
Traditional Chinese
Fan translation.
Fan translation by IGTC Team, download.
Fan translation By SubRan Team, download
Fan translation by David Pires, download
Brazilian Portuguese
Fan voice-over by «GamesVoice», download
Fan voice-over by «Mechanics VoiceOver», download
Latin American Spanish
Fan translation by Primera Llamada and NegaArmax (DX11 only).


See Resident Evil Resistance.

VR support[edit]

3D modes Native Notes
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.
Headsets Native Notes
HTC Vive
Use Praydog's REFramework.
Oculus Rift
Use Praydog's REFramework.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Use Praydog's REFramework.
See Input for details.
Traditional controller
See Input for details.
Play area Native Notes
Use Praydog's REFramework.
Use Praydog's REFramework.
Experimental. Use Praydog's REFramework.

Issues fixed[edit]

22 FPS after the hospital section[edit]

Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game.

Purple lighting on hair[edit]

Other information[edit]


Technical specs Supported Notes
Direct3D 12, 11 Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam.
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Wwise


RE2 Mod Framework - Adds first-person mode, manual flashlight, disable vignette
Improved Global Lighting and Disable Vignette

System requirements[edit]

Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) NVIDIA GeForce GTX 960
AMD Radeon RX 460
2 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/952060/ in addition to or instead of this directory. The app ID (952060) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. SteamDB - Resident Evil 3, change #U:18917683 - last accessed on 2020-10-01
    "1 October 2020 – 02:25:05 UTC
    Change #U:18917683
    Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit
  2. Verified by User:Fayaine on 2020-04-04
    Tested at 5760x1080 custom resolution.
  3. Verified by User:Fayaine on 2020-04-04
    Tested at 2560x1080 custom resolution.
  4. Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum
  5. Resident Evil 2 in a First Person Perspective - YouTube
  6. Enable full FPS animations at long distance.