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Resident Evil 3 (2020)

From PCGamingWiki, the wiki about fixing PC games

This page is for the remake of Resident Evil 3. For the original game, see Resident Evil 3: Nemesis.

Resident Evil 3
Resident Evil 3 cover
2022 update NeoBards[1]
RE Engine
Release dates
Windows April 3, 2020
Metacritic 77
OpenCritic 80
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Survival horror
Art styles Realistic
Themes Horror, Zombies
Series Resident Evil
Resident Evil 3 (2020) on HowLongToBeat
Resident Evil 3 (2020) on IGDB
Resident Evil 3 (2020) guide on StrategyWiki
Resident Evil 3 (2020) on MobyGames
Resident Evil 3 (2020) on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil 3[Note 1] is a singleplayer survival horror game co-developed by Capcom, M-Two, K2 and Redworks and published by Capcom. It is part of the Resident Evil series and a remake of the original 1999 game of the same name, chronologically takes place in Racoon City in the similar time period as Resident Evil 2.

The game itself also includes the multiplayer game Resident Evil Resistance.

It was released on April 3, 2020. A demo of the game is also available.

On June 14, 2022, Capcom rolled out a update for the game in which raytracing and 3D audio were added, but the same update had also removed the option to use DirectX 11, forcing players to use DirectX 12. After complaints of worse performance, a beta branch was made available to use the older version of the game. The same update also breaks many mods made specifically for older version of the game, requiring many modders to update their mods to be compatible with the latest version.

General information

Steam Community Discussions
Resident Evil Modding Forums


Source DRM Notes Keys OS
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Green Man Gaming
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Humble Store
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All versions require Steam DRM.
Denuvo Anti-Tamper DRM was removed on October 1, 2020.[2]
A demo is available.

Essential improvements


An REFramework plugin that provides fixes and gameplay improvements. Works on both the DX11 non-raytraced version and the DX12 version.
Removes horizontal mouse speed scaling relative to pitch
Removes input damping
FOV-dependent sensitivity
Removes dynamic difficulty
Improves zombie animation frame rate
  1. Download REFramework and REFix.
  2. Put dinput8.dll found in or depending on your version of the game in <path-to-game>.
  3. Run your game and then exit (so it makes its files/folders etc).
  4. Put REFix.dll from REFix into <path-to-game>\reframework\plugins.

Game data

Configuration file(s) location

System Location
Windows <Steam-folder>\steamapps\common\RE3\re3_config.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/952060/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\952060\remote
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/952060/pfx/[Note 2]
20 save slots + 1 autosave slot available.

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Vert- gameplay and Hor+ menus.[3] See Ultra-widescreen.
Hor+ gameplay and menus at 21:9.[4] Vert- gameplay at 32:9 (see Ultra-widescreen).
4K Ultra HD
Field of view (FOV)
Use this script] for Flawless Widescreen for more FOV.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
See Zombies animate at 30 FPS.
High dynamic range display (HDR)
Using the "FidelityFX CAS + Upscaling" with HDR causes an overall duller image compared to SRGB. If using HDR, turn off FidelityFX CAS + Upscaling.
Ray tracing (RT)
Supports FidelityFX Super Resolution.


Use this script for Flawless Widescreen[5]

Disable vignette

Use REFramework[6]
Put dinput8.dll found in or depending on your version of the game in <path-to-game> (if you do not use VR, do NOT extract anything else, only dinput8.dll). If you Press Insert in-game to access to the menu and disable the vignette. You might need to toggle in and out of first person mode for the vignette to be disabled in third person.
Hex-edit the executable of the game
  1. Go to <path-to-game>.
  2. Copy re3.exe and paste it somewhere.
  3. Open re3.exe from <path-to-game> in a hex-editor, e.g. HxD.
  4. Search for 8B 87 3C 01 00 00 89 83 DC 00 00 00 and replace it with 31 C0 90 90 90 90 89 83 DC 00 00 00.
  5. Save and close the file.


Causes color inversion bug.
Supports DirectX 11 and 12.
This fix will only work on the dx11_non-rt branch of the game, updated as of 04/27/2023.
If a mistake is made and the file gets corrupted, verify the game files through Steam to restore it to its original state or replace original re3.exe with saved copy.

Zombies animate at 30 FPS

Even if you play at 60 or variable (uncapped) FPS, zombies still animate at a maximum of 30 FPS when they are far from the player.
Use REFix
Make zombies always animate at full frame rate[7]
  1. Go to <path-to-game>.
  2. Copy re3.exe and paste it somewhere.
  3. Open re3.exe in a hex-editor (e.g. HxD).
  4. Go to offset 1C70F00 (Ctrl+G in HxD).
  5. Replace the values 44 8B C5 with 45 31 C0.
  6. Save and close the file.


This fix will only work on the dx11_non-rt branch of the game, updated as of 04/27/2023.
If a mistake is made and the file gets corrupted, verify the game files through Steam to restore it to its original state or replace original re3.exe with saved copy.


Input settings
Input settings

Keyboard and mouse State Notes
Mouse acceleration
Forced negative mouse acceleration and deadzone. Use REFix to remove this.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Controller remapping
Only 3 presets (A/B/C) available.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Needs Steam Big Picture PlayStation Controller Configuration Support
DualShock button prompts
Use the PS4 Button Mod.
Light bar support
Connection modes unknown
Tracked motion controllers
Use Praydog's REFramework.
Button/gesture prompts
Generic/other controllers
Additional information
Controller hotplugging
Works only with an Xbox controller.
Haptic feedback
Labeled "Controller Vibration" in-game.
Simultaneous controller+KB/M


Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Seperate sliders for Voice, BGM, and Sound Effects.
Surround sound
5.1 surround sound.
On and Off toggle.
Closed captions
Mute on focus lost
Royalty free audio
Language options
Language options


Language UI Audio Sub Notes
Exclusive to the ray tracing build.
Fan translation by GamesInArabic.
Simplified Chinese
Traditional Chinese
Fan translation.
Fan translation by IGTC Team, download.
Fan translation By SubRan Team, download
Fan translation by David Pires, download
Brazilian Portuguese
Fan voice-over by «GamesVoice», download
Fan voice-over by «Mechanics VoiceOver», download
Latin American Spanish
Added on September 25, 2023, exclusive to the ray tracing version.
Fan voice-over by Primera Llamada and NegaArmax (Available in two versions: DX11 and DX12, respectively).
Exclusive to the ray tracing build.


See Resident Evil Resistance.

VR support

Issues fixed

22 FPS after the hospital section

Turn off V-Sync inside the Nvidia Control Panel if set globally or for the game.

Nemesis stuck running in circles on the moshpit

The game must run at higher than 30fps.

Disable fps limiter or lower video settings.

Other information


Technical specs Supported Notes
Direct3D 12, 11 Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam.
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Wwise


RE2 Mod Framework - Adds first-person mode, manual flashlight, disable vignette
Improved Global Lighting and Disable Vignette

System requirements

Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) NVIDIA GeForce GTX 960
AMD Radeon RX 460
2 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
Minimum requirements are for 1080p/30 FPS and recommended are for 1080p60 FPS.


  1. Known as Biohazard RE:3 (Japanese: バイオハザード RE:3) in Japan
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/952060/ in addition to or instead of this directory. The app ID (952060) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Games - NeoBards Entertainment Ltd. - last accessed on 2022-10-20
  2. SteamDB - Resident Evil 3, change #U:18917683 - last accessed on 2020-10-01
    "1 October 2020 – 02:25:05 UTC
    Change #U:18917683
    Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit
  3. Verified by User:Fayaine on 2020-04-04
    Tested at 5760x1080 custom resolution.
  4. Verified by User:Fayaine on 2020-04-04
    Tested at 2560x1080 custom resolution.
  5. Resident Evil 3 : 32:9 & Surround Fix : widescreengamingforum
  6. Resident Evil 2 in a First Person Perspective - YouTube
  7. Enable full FPS animations at long distance. - last accessed on May 2023