Graphics and video
For a list of games, see List of VR games.
Current standards that are being utilized by the games are following:
Currently compatibility is up to what standard the game is utilizing and what headsets the standard supports. With compatibility layers, it is possible to make game use another standard or headset to work with another standard, but compatibility is not always quaranteed.
OpenXR is standardization effort to fix this fragmentation. Stable version was released in July 29, 2019, meaning adaptation will take for a while