Resident Evil 3: Nemesis

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This page is for the original 2000 port. For the Sourcenext port, see Biohazard 3: Last Escape (Sourcenext). For the remake, see Resident Evil 3 (2020).

Resident Evil 3: Nemesis
Resident Evil 3: Nemesis cover
Developers
Capcom
Publishers
Japan, North America Capcom
Europe Eidos Interactive
China Ubisoft China
Russia Akella
Release dates
Windows June 16, 2000
Reception
Metacritic 71
Resident Evil 3: Nemesis guide on StrategyWiki
Resident Evil 3: Nemesis on MobyGames
Resident Evil 3: Nemesis on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations 2013
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil: Revelations 2 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021

Key points

Higher resolution backgrounds (640 x 480 - while PS1 uses 320 x 240)
The only version of RE3 with instantaneous transitions between pre-rendered backgrounds instead of half a second delays.
The only version of RE3 that allows the player to skip the door loadings by pressing the map button during them. Unfortunately, there is no mod to make it automatic yet.
Suffers from PSX's shakey polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode) due to low-precision vertex transformation.
Press F2 to access the in-game options menu.
Press F9 to quit the program.

General information

Resident Evil Wiki

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Essential improvements[edit]

Resident Evil 3 Restoration Project[edit]

Better graphics - background textures, FMVs and better audio quality - music, sound effects

Resident Evil 3 Environmental Graphics Mod[edit]

Increases the saturation and contrast of the backgrounds, while adding some bloom. It also addresses some bugs. Can be used with the mod above (install after the Restoration Project).

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\[Note 1]
This is the default path used by the game. The save file location can be determined by the user.

Video[edit]

Launcher/in-game video settings.
Launcher/in-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Kept in 4:3 aspect ratio.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 30 FPS.

Input[edit]

In-game keyboard settings.
In-game keyboard settings.
In-game gamepad settings.
In-game gamepad settings.

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Russian
Spanish

Issues fixed[edit]

Lines across the entire screen[edit]

Disable the "Texture Correction" option[1]
Disable Anti Aliasing in GPU control panel

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7
Glide
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 4 MB of VRAM
DirectX 6.1 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. The game's README file