Resident Evil Village
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|
Developers | |
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Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | May 7, 2021 |
macOS (OS X) | October 28, 2022 |
Reception | |
Metacritic | 83 |
OpenCritic | 84 |
IGDB | 87 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Shooter, Survival horror |
Vehicles | Naval/watercraft |
Art styles | Realistic |
Themes | Horror, Zombies |
Series | Resident Evil |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Resident Evil Village is a survival horror game developed and published by Capcom. It is the eighth main installment in the Resident Evil series, and a narrative sequel to Resident Evil 7: Biohazard. The game was announced at the PlayStation 5 reveal event in June 2020 and released on May 7, 2021.[1] It also includes the post-release online multiplayer mode Resident Evil Re:Verse.
A demo version of Resident Evil Village was announced at the Resident Evil Showcase on April 15, 2021. The demo was originally set to be accessible only for 24 hours on May 1, 2021 but due to extensive feedback was made available from May 2, 2021 to May 10, 2021.[2][3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Gold Edition also available. | |||
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Gold Edition also available. | |||
Green Man Gaming | Gold Edition also available. | |||
Humble Store | Gold Edition also available. | |||
Mac App Store | ||||
Steam | Gold Edition also available. |
- All Windows versions require Steam DRM.
- Denuvo Anti-Tamper DRM was removed from the Windows version on April 10, 2023.[4][5]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires a one-time real-money purchase to play. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Mr. Raccoon Weapon Charm | Pre-order bonus. Available for purchase since July 8, 2021. | |
Survival Resources Pack | Pre-order bonus. Available for purchase since July 8, 2021. | |
Trauma Pack | Included in the Deluxe Edition. | |
Winters’ Expansion | Adds a third-person mode to the main campaign, the additional campaign Shadows of Rose, and three additional characters to Mercenaries mode. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Can purchase various cosmetic DLC for the game using real money purchases. |
Unlock | Various DLCs, acquired using real money purchases, give the player various in-game resources, in-game weapons, and unlocks the Village of the Damned difficulty without needing to complete the game. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1196590/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1196590\remote\win64_save |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1196590/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ ultrawide support.[6] | ||
4K Ultra HD | [7] | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive Fullscreen also available. | ||
Anisotropic filtering (AF) | Trilinear, 2x, 4x, 8x, or 16x. | ||
Anti-aliasing (AA) | Choice between TAA or TAA + FXAA and additionally SSAA referred to as Image Quality ranging from 0.5-2.0 in 0.1 increments. See Anti-aliasing (AA) to disable AA. | ||
High-fidelity upscaling | FSR 1.0, MTLFX |
||
Vertical sync (Vsync) | On/off toggle. | ||
60 FPS and 120+ FPS | Maximum framerate can be set to 30, 60, 120, and variable. | ||
High dynamic range display (HDR) | Supported in fullscreen mode. HDR calibration settings within game. | ||
Ray tracing (RT) | Ray-traced global illumination, ambient occlusion, and reflections. |
Field of view (FOV)
Use REFramework-nightly to modify the general, zoom and global FOV values, plus much more |
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Use Lazy FoV and Vignette Fix to modify the general and zoom FOV values |
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Use Flawless Widescreen to modify the general and zoom FOV values |
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Use Fluffy Manager to modify the normal and aiming FOV values |
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Anti-aliasing (AA) and Sharpening
Modify the game's executable to disable anti-aliasing and the Sharpening filter.[8] |
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Vignette
Use REFramework Nightly to modify the general, zoom and global FOV values, plus Vignette values |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full key remapping, including the ability to swap left and right mouse buttons with the Mouse Button Inversion option. | |
Mouse acceleration | Overriding OS options. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. Both axes can also be inverted together. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remapping is limited to pre-configured presets. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | DualShock 4 controllers can be used by enabling "PlayStation Configuration Support". | |
---|---|---|
DualShock button prompts | No native support for DualShock 4 prompts. Can be modded. | |
Light bar support | ||
Connection modes | Wired |
Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Voice, BGM, Sound Effect, Menu volume from 0-10. | |
Surround sound | Native support. Additionally, a "Virtual Surround" option is present for headphone surround emulation.[9] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Indonesian | Fan Translation by IGTC Team | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | Fan translation | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
VR support
Issues unresolved
Performance drops while using ray-tracing
- Restarting the game occasionally on long play sessions fixes the issue. Lowering the texture quality option also helps keeping VRAM usage low.[11][12]
Issues fixed
Crash on startup
Use REFramework[15] |
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Stuttering (killing enemies, taking damage, etc.)
Use REFramework[15] |
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Reduce textures setting if graphics card's VRAM is getting exceeded |
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Crashing at loading screens
Game consistently crashes when Image Quality is set specifically to 1.3 with RT enabled. Disable RT or set Image Quality to any value other than 1.3 |
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- Tested on AMD Radeon RX6950XT & Ryzen 5800X System with SAM enabled on Driver Version 23.4.2
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Metal support |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | With Convolution Reverb and Microsoft Spatial Sound plug-ins. |
Cutscenes | Windows Media Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-7500 AMD Ryzen 3 1200 |
Intel Core i7-8700 AMD Ryzen 5 3600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 560 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
- Nvidia GeForce RTX 2060 or AMD Radeon RX 6700 XT is required to support ray tracing.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 12.0 | |
Processor (CPU) | Apple M1 | |
System memory (RAM) | ||
Hard disk drive (HDD) | 27.4 GB |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1196590/
in addition to or instead of this directory. The app ID (1196590) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Resident Evil 8 announced at PS5 reveal event - last accessed on 2021-05-08
- ↑ Original Schedule - last accessed on 2021-05-08
- ↑ Extended announcement - last accessed on 2021-05-08
- ↑ Resident Evil Village update for 10 April 2023 · SteamDB - last accessed on 2023-04-10
- ↑ Resident Evil Village History · Change #U:37402377 · SteamDB - last accessed on 2023-04-10
- "Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit"
- ↑ Verified by User:Fayaine on 2021-05-08
- Tested on a custom 2560x1080 resolution.
- ↑ Verified by User:Fayaine on 2021-05-08
- Tested on a custom 3840x2160 resolution.
- ↑ Resident Evil Village - Updated TAA / Sharpness fix - last accessed on 2022-11-04
- ↑ Verified by User:Fayaine on 2021-05-08
- Tested with Razer Surround and Special K.
- ↑ [1] - last accessed on 2021-05-15
- ↑ RTX has a memory leak! Turn it off for now - last accessed on 2021-05-09
- ↑ Verified by User:Fayaine on 2021-05-10
- I can confirm myself that after a long time of playing or when overshooting the texture quality setting which maxes out the VRAM there is a significant performance impact once it fills. Restarting the game fixes the issue.
- ↑ Ray tracing DOESNT WORK - last accessed on 2021-05-09
- ↑ Ray tracing grayed out? - last accessed on 2021-05-09
- ↑ 15.0 15.1 included fixes