Resident Evil 4 Ultimate HD Edition

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This page is for the remastered version. For the original 2007 PC port, see Resident Evil 4.

Resident Evil 4 Ultimate HD Edition
Resident Evil 4 Ultimate HD Edition cover
Windows QLOC
Release dates
Windows February 28, 2014
Metacritic 79
OpenCritic 80
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Contemporary, Europe, Horror
Series Resident Evil
Resident Evil 4 Ultimate HD Edition on HowLongToBeat
Resident Evil 4 Ultimate HD Edition on IGDB
Resident Evil 4 Ultimate HD Edition guide on StrategyWiki
Resident Evil 4 Ultimate HD Edition on MobyGames
Resident Evil 4 Ultimate HD Edition on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022

Resident Evil 4 Ultimate HD Edition is a third-person action horror shooter game developed by Capcom and ported by QLOC. It is an updated version of Resident Evil 4.

The Ultimate HD Edition of Resident Evil 4 was developed in response to the poor quality of the initial 2007 PC port from Sourcenext. This port was based off the 2011 HD version of the game on Xbox 360, which in turn was based off the 2007 Wii edition with the extra content from the PlayStation 2 port.[1] It also features alternative color filter options, some improved HD textures, keyboard and mouse support, and the ability to play the game at 60 or 30 FPS. The game, however, was originally designed around a 30 FPS cap, and various issues, both minor and major, can occur when playing at 60 FPS; see Issues unresolved for details. Mouse controls are also a hit-or-miss; some players reported the mouse aiming worked fine while others experience issues such as unresponsiveness, possibly to the extent of being unplayable.[2][3][4] A controller is recommended if you are experiencing such issues with mouse aiming. Unfortunately, the low-quality PlayStation 2 FMV sequences are also carried over in the Seperate Ways campaign and a few other scenarios in this port.[5] There were some other issues initially with this port, but some of them have been addressed with patches.[6][7]

There is a modding community for this version of Resident Evil 4 after moving from modding the previous 2007 PC port. One of the most ambitious projects available is the Resident Evil 4 HD Project, which aims to completely revise the game's stock HD textures.

General information

Steam Community Discussions
Modding forum


Source DRM Notes Keys OS
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Green Man Gaming
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Humble Store
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All versions require Steam DRM.

Essential improvements[edit]

Resident Evil 4 HD Project[edit]

Resident Evil 4 HD Project is a mod aiming to revise the textures of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game.
Current version was released July 13, 2018, which basically covers the vast majority of the environments. A trailer with comparisons is here. These are still yet to come: Characters, enemies, background files, and some effects (blood, fire) and lighting retouchments. There is no release date for the next version.
For instructions on downloading and installing the HD Project, see here. Windows 10 users may encounter problems installing the HD Project using the provided .bat file. If so, see here.


re4_tweaks is a project designed to fix and tweak small features of the game, such as increasing the FOV and disabling film grain.

Skip intro videos[edit]

Use re4_tweaks

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Capcom\RE4\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 2]
Some settings are tied to the game's save file.

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\254700\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 2]
Save file is tied to the player's Steam account.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud


Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Menus and game are Vert-. Use re4_tweaks or Flawless Widescreen.
Menus and game are Vert-. Use re4_tweaks or Flawless Widescreen.
4K Ultra HD
Field of view (FOV)
Default FOV is 50° (horizontal). Use re4_tweaks for additional FOV.
Borderless fullscreen windowed
Use re4_tweaks.
Anisotropic filtering (AF)
Max quality by default. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 8x MSAA or off.
Vertical sync (Vsync)
See Vertical sync (Vsync).
60 FPS
Originally designed for 30 FPS; see Issues when running the game at 60 FPS.
120+ FPS
Frame rate can be set to 30 or 60 FPS. Game's speed is bound to the frame rate.[8]

Anisotropic filtering (AF)[edit]

Change sample rate[7]
  1. Go to the configuration file(s) location.
  2. Open config.ini with a text editor (e.g. Notepad++).
  3. Change anisotropy 16 to the desired value.

Vertical sync (Vsync)[edit]

Vsync is forced on by default.
Disable Vsync[9]
  1. Go to the configuration file(s) location.
  2. Open config.ini with a text editor (e.g. Notepad++).
  3. Change vsync 1 to vsync 0.
  4. Install re4_tweaks to make the setting work.


It is recommended to set in-game brightness to the MAX level. Any value below the maximum will make the whites look like bright gray. Beyond that, lowering the brightness does not give you more detail (you’ll only get a duller image).[10]


Key remapping.
Key remapping.
Mouse settings.
Mouse settings.
DirectInput controller remapping.
DirectInput controller remapping.

Keyboard and mouse State Notes
Some keys such as ← Backspace, Delete, and Page Down cannot be remapped in-game due being reserved for menu commands, however, some can be remapped via editing input.ini found in <path-to-game>\BIO4.[7]
Mouse acceleration
Negative mouse acceleration if Aiming Mode set to "Classic", positive mouse acceleration if set to "Modern".
Mouse sensitivity
Mouse input in menus
Not supported on inventory screen.
Mouse Y-axis inversion
Also affects controller Y-axis.
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
For DirectInput controllers only; menu commands cannot be remapped in-game.[11] XInput controllers has three presets available. See this guide for customizing XInput controls through editing input.ini found in <path-to-game>\BIO4 or install the alternate controller layout mods for configurations based on the console versions.
Controller sensitivity
Controller Y-axis inversion
Also affects mouse Y-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Through DirectInput.[9] Use DS4Windows or Steam Input for XInput wrapping.
DualShock button prompts
See DualShock Button Prompts.
Light bar support
Connection modes Wired
V2 controller tested.[9]
Generic/other controllers
In-game controller remapping does not affect the pre-defined menu controls for DirectInput controls.
Button prompts
Input settings icon - Generic Controller.svg
Option menus uses keyboard prompts. Some Xbox buttons are displayed mixed with generic ones when using DirectInput device. Install DualShock Button Prompts mod for PlayStation 3 prompts.
Additional information
Controller hotplugging
Haptic feedback
XInput controllers only.
Simultaneous controller+KB/M
While both can be used during the same play session inputs do not "mix" (e.g. holding the controllers aim button and pressing a mouse button will just make you stop aiming instead of shooting)

DualShock Button Prompts[edit]

This mod adds PlayStation buttons. Original post here.
Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with DualShock 4. Use of an XInput wrapper is required.

XInput controller presets[edit]


Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output; Some SFX are positional, some are mono. Poor positional audio implementation.[12]
Not for English.
Closed captions
Mute on focus lost
See Mute on focus lost.


Language UI Audio Sub Notes
Only certain parts have subtitles that can't be turned off.
Fan translation.
Brazilian Portuguese
Fan translation: here, Fan audio: here.
Fan translation by «ZoG Forum Team».
The main enemies (Ganados) speak in Castillian.
Latin American Spanish
Fan translation and audio by IG Studios

Mute on focus lost[edit]

Set mute in background[citation needed]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\Bin32\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bio4.exe\SpecialK.ini depending on the installation method you used.
  4. Change MuteInBackground=false to MuteInBackground=true under [Window.System].

VR support[edit]

Issues unresolved[edit]

Issues when running the game at 60 FPS[edit]

Various issues, both minor and major, can occur when playing at 60 FPS due to the game being originally designed to play at a 30 FPS cap. Issues when playing at 60 FPS includes the following:
  • The game engine cannot skip frames, which means if it can't maintain a capped 60 (or 30) FPS, it will run in slow motion.[13]
  • Some animations weren’t ported properly, such as the rifle and bow reloading, and appear jarring in contrast to the rest of the game.[14]
  • All effects generated by animated textures (flames, for example) are still running at 30 FPS.[10]
  • Aiming may become accelerated and jittery, making it harder to properly aim with your weapon.[15]
  • The frequency of certain effects and events, such as the speed in which water moves, are at 2x speed.[16]
  • Minor differences in the spawn behavior of some enemies/areas.[17]
  • The Black Knights' death animation runs twice as fast at 60 FPS.[18]
  • Leon's hitbox is bigger at 60 FPS and does not get reduced anymore by the Ditman glitch.[19]

Low frame rate[edit]

If you are playing the game and it suddenly slows down, load the map and exit.[citation needed] Alternatively, lock the game's frame rate to 30 FPS if your system cannot maintain stable 60 FPS gameplay.[20]

Mouse aiming problems[edit]

Some players have reported problems using the mouse to aim their weapon.[2][3][4] This can potentially be improved by changing the aim mode to "Modern" and adjusting the sensitivity level. Locking the game's frame rate to 30 FPS can help stabilize the player's aiming.[15]

Issues fixed[edit]

No video on monitors with high refresh rates / Game runs at incorrect refresh rate[edit]

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Use re4_tweaks[21]
  1. Go to the configuration file(s) location.
  2. Open config.ini.
  3. Change resolution xxxx yyyy zzz to the desired resolution and refresh rate; e.g., resolution 2560 1440 144).
  4. Install
  5. Open winmm.ini.
  6. Make sure FixDisplayMode is set to true.

Can't pass QTEs that involve rapid button presses[edit]

Some QTEs, such as the minecart and the statue bridge, were not re-timed for 60 FPS, so they require twice as many button presses in the same time frame.[22][23]
Use re4_tweaks[24]
  1. Install re4_tweaks.
  2. Open winmm.ini.
  3. Make sure FixQTE is set to true.

Crashes after ~15 minutes of gameplay[edit]

Stop Touch Keyboard service[25]
  1. Open Task Manager.
  2. Go to Services.
  3. Identify "Touch Keyboard and Handwriting Panel Service" (TabletInputService).
  4. Stop the service.
  5. Launch the game.
Disable Bitdefender antivirus[26]
Known affected areas are Chapters 1-3 "swamp area" and 3-1 "castle water room".

Button prompts not showing[edit]

Game would not show you any prompts for context actions and in QTEs.
Switch Windows' keyboard language to English[citation needed]

Other information[edit]


Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes


Middleware Notes
Cutscenes Criware

Natural Gradient mod[edit]

This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
How to install Natural Gradient Mod[27]
  1. Back up the original gradients folder before using this mod.
  2. Download the modified gradients here.
  3. Extract the contents of the archive to <path-to-game>\BIO4\Gradients\, replacing the original gradient files.
  4. Now run the game and change the color filters from the Video Settings menu as desired. You should now see the new gradients taking effect.


Filters used in Natural Gradient mod.
  1. Contrast boost
  2. GameCube/Wii color temperature
  3. GameCube/Wii color temperature with subtle contrast boost
  4. Horror filter, uses warmer red colors for a foreboding atmosphere.

Shaders Fix and Film Grain Removal mod[edit]

This mod removes the film grain effect present in the game while adjusting some of the shader effects.
Alternatively, the film grain can be disabled in re4_tweaks.
Now is compatible with the DualShock button mod, Just download this variant.
How to use Film Grain Removal mod[28]
  1. Back up the original 07000000.pack and 07000000.pack.lfs files from <path-to-game>\BIO4\ImagePack (original textures) and <path-to-game>\BIO4\ImagePackHD (HD textures).
  2. Download the Shaders Fix and Film Grain Removal mod here.
  3. Go into the <path-to-game>\BIO4\ImagePack\ and <path-to-game>\BIO4\ImagePackHD\ folders and delete their respective 07000000.pack and 07000000.pack.lfs files.
  4. Extract the contents of the zip archive and copy the modified 07000000.pack file into the ImagePack and ImagePackHD folders.
  5. Now run the game. You should now be able to play the game without the film grain with some shader adjustments.

Manual film grain removal method[edit]

Backing up the vanilla 07000000.pack and 07000000.pack.lfs files is recommended before removing the film grain effect manually. The procedure may differ if you are using mods.
How to remove film grain manually[29]
  1. Download the YZ2Tool here, and extract the contents of YZ2tool.rar to its own folder in a convenient location on your computer (e.g. Documents). You will also need to install an image editing program that support *.dds texture files such as
  2. Go to <path-to-game>\BIO4\ImagePack (original textures) and copy the 07000000.pack and 07000000.pack.lfs files into the folder where you have installed YZ2Tool along with its executable and *bat files.
  3. Drag and drop the 07000000.pack file onto the unpack-all.bat file and you should see a new 07000000 folder containing a number of *.dds files.
  4. Browse through the contents of the newly created 07000000 folder, then search for the file and open it with
  5. After opening the file in, simply press Ctrl+A to select the entire image, then press Delete to erase the film grain effect on the texture file, and then save the changes on the file.
  6. Now take the 07000000 folder and drag and drop it onto the repack-all.bat file, and you should see the 07000000.pack file has been modified. Delete the 07000000 folder after the new 07000000.pack has been repacked.
  7. Cut the modified 07000000.pack and 07000000.pack.lfs files and paste them back into <path-to-game>\BIO4\ImagePack.
  8. Repeat Steps 2-7 for the 07000000.pack and 07000000.pack.lfs files from the <path-to-game>\BIO4\ImagePackHD (HD textures) files.


Mods may have a single 07000000.pack instead of a set of 07000000.pack and 07000000.pack.lfs files.
YZ2Tool may generate 0216.bin and 0217.bin files from mods instead of and, which will crash the game if the *.bin files are repacked into 07000000.pack.[30]

Alternate Controller Layout mods[edit]

These mods recreates the controller configuration of the GameCube and PlayStation 2 versions or a custom PlayStation 3 layout when played with an XInput controller. See this forum post for more details of each alternative controller configuration.
Not compatible with the Shaders Fix and Film Grain Removal mod above, however, the film grain can removed manually with these instructions.
How to install GameCube/PlayStation 2 Controller Layout Mod[31]
  1. Download your desired controller layout and prompts from the following links:
  2. Extra the contents of the rar file into <path-to-game>.
  3. Run the Install Buttons.bat file and allow the mod to install the files. The original files are backed up in the respective <path-to-game>\RE4HDTEX\Backup* folders.

High Poly Weapons[edit]

This mod replaces the stock in-game weapon models with their higher poly equivalents seen in the Examine screen. Backing up the game's original Em and ImagePackHD folders found in <path-to-game>\BIO4 is recommended before installing this mod.
This mod will crash the game when switching from the HD textures to the original textures after installation.
How to install High Poly Weapons mod[29]
  1. Download the mod here.
  2. Extract the contents of the zip archive. Password: NEGAARMAX.
  3. Move or delete the original wep##.lfs files from <path-to-game>\BIO4\Em and 020000##.pack files from <path-to-game>\BIO4\ImagePackHD that match with the ones from the High Poly Weapons folder.
  4. Copy the Em and ImagePackHD folders from the High Poly Weapons folder into <path-to-game>\BIO4. You should be able to see the higher poly weapon models from the Examine screen during gameplay.

Customizing the laser sight color[edit]

v1.0.6 added the ability to customize the laser sight color by editing the RGB values.
How to modify laser sight color[7]
  1. Go to %USERPROFILE%\Documents\My Games\Capcom\RE4\.
  2. Open config.ini with a text editor (e.g. Notepad++).
  3. Change laserR (red), laserG (green), laserB (blue), and laserA (transparency level of the dot) to the desired values from 0 to 255.
    • For example, people with color blindness may wish to change the laser sight to blue, which makes it easier to see:
laserR 0
laserG 0
laserB 255
laserA 255


To return to factory settings (red laser sight), simply set laserA -1 and save.

System requirements[edit]

Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce 8800 GTS
ATI Radeon HD 4850
512 MB of VRAM
DirectX 9.0c compatible
Controller Xbox 360 Controller


  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/254700/ in addition to or instead of this directory. The app ID (254700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Resident Evil 4 - Resident Evil Wiki - last accessed on 2020-11-12
  2. 2.0 2.1 GOD AWFUL CONTROLS :: resident evil 4 / biohazard 4 General Discussions
  3. 3.0 3.1 Mouse aim is garbage :: resident evil 4 / biohazard 4 General Discussions
  4. 4.0 4.1 Either my mouse is terrible or... :: resident evil 4 / biohazard 4 General Discussions
  5. RE4 Separate Ways custcene vs same main-campaign cutscene - YouTube - last accessed on 2020-11-13
  6. resident evil 4 Update Version 1.0.2 Now Available - last accessed on 2020-11-12
  7. 7.0 7.1 7.2 7.3 resident evil 4 Update Version 1.0.6 Now Available - last accessed on 2020-11-12
  8. Unlocking Framerate :: resident evil 4 / biohazard 4 General Discussions
  9. 9.0 9.1 9.2 Verified by User:AmethystViper on 2020-11-12
  10. 10.0 10.1 Instructions and Download | Resident Evil 4 HD Project
  11. Verified by User:AmethystViper on 2020-11-14
    Tested with a Logitech F310 in DirectInput Mode and a DualShock 4, which had their respective Confirm and Cancel buttons on different face buttons.
  12. PC Gaming Surround Sound Round-up
  13. Resident Evil 4 - Ultimate HD Edition : Slow-Mo - YouTube
  14. Face-Off: Resident Evil 4 Remastered •
  15. 15.0 15.1 Resident Evil 4 Remastered: PS4/Xbox One/PC/GameCube Graphics Comparison - YouTube - last accessed on 2020-11-12
  16. resident evil 4 HD Project | Chapter 3-2 FULLY REMASTERED 2019 - YouTube
  17. RE4 Steam - 15 enemies on Village - YouTube
  18. Resident Evil 4 UHD animations with Double speed in 60 FPS - YouTube
  19. Resident Evil 4 Steam UHD 30/60 FPS Hitbox Differences - YouTube
  20. Verified by User:AmethystViper on 2020-11-12
    One of the first areas caused the game to slow down significantly when playing at 60 FPS due to smoke effects on screen causing high CPU load from the game according to Task Manager. Locking the game back to 30 FPS on my current PC stabilized performance afterwards.
  21. Add `FixSlowdown` to `FRAME RATE` settings, support for above 60FPS by emoose · Pull Request #25 · nipkownix/re4_tweaks
  22. QTE not working :: resident evil 4 / biohazard 4 General Discussions
  23. QTE not working - Steam Community Discussions - last accessed on 2020-11-13
  24. re4_tweaks - Fixes and tweaks for the Steam version of Resident Evil 4
  25. Windows 10 Crashes - Steam Community Discussions - last accessed on 2020-11-14
  26. Potential crash solution - Steam Community Discussions - last accessed on 2020-11-14
  27. Verified by User:AmethystViper on October 1, 2016
  28. Remove Film Grain Effect - Resident Evil Modding Forum - last accessed on October 1, 2016
  29. 29.0 29.1 Verified by User:AmethystViper on 2020-11-09
  30. Trouble modifying 07000000.pack - Resident Evil Modding Forums - last accessed on 2020-11-09
  31. Verified by User:AmethystViper on 2020-10-20