From PCGamingWiki, the wiki about fixing PC games
Psychonauts cover
Double Fine Productions
macOS (OS X) Ryan C. Gordon
macOS (OS X) TransGaming Inc.
Linux Ryan C. Gordon
Former Majesco
Current Double Fine Productions
Microsoft Store Xbox Game Studios
Russia Buka Entertainment
Release dates
Windows April 26, 2005
macOS (OS X) (Cider) September 29, 2011
Linux May 31, 2012
macOS (OS X) April 23, 2013
Metacritic 87
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Art styles Cartoon
Themes Supernatural
Series Psychonauts
Psychonauts on HowLongToBeat
Psychonauts on IGDB
Psychonauts guide on StrategyWiki
Psychonauts on MobyGames
Psychonauts on Wikipedia
Psychonauts 2005
Psychonauts in the Rhombus of Ruin 2018
Psychonauts 2 2021

General information

Psychopedia - Wiki
Double Fine Action Forums - Psychonauts Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check.[1]
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macOS (OS X)
Gamesplanet logo.svg
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macOS (OS X)
macOS (OS X)
Green Man Gaming
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macOS (OS X)
Humble Store
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macOS (OS X)
macOS (OS X)
Mac App Store
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macOS (OS X)
Microsoft Store
DRM-free after installation through Microsoft Store client (notes may include more details)
Does not require Xbox Live log-in.[2] Included with Xbox Game Pass for PC.
DRM-free after installation through Steam client (notes may include more details)
macOS (OS X)
A demo version is available.

Essential improvements[edit]


Patch 1.04 is available for the retail version.

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\WorkResource\cutscenes\prerendered
  2. Delete or rename DFLogo.bik and (if necessary) MajescoLogo.bik

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\[Note 1]
Microsoft Store %LOCALAPPDATA%\Psychonauts\
macOS (OS X) ~/Library/Application Support/Psychonauts/
Linux $XDG_DATA_HOME/Psychonauts/
AudioSettings.ini stores audio settings.
DisplaySettings.ini stores video settings.
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\Profiles\[Note 1]
Microsoft Store %LOCALAPPDATA%\Psychonauts\Profiles\
macOS (OS X) ~/Library/Application Support/Psychonauts/Profiles/
Linux $XDG_DATA_HOME/Psychonauts/Profiles/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud


In-game video settings.
In-game video settings.

Widescreen resolution[edit]

Fix the HUD, menu, and FMV stretching from 4:3[3]

Install Psychonauts Widescreen Fix.

Set custom resolution[4]
  1. Go to the installation folder.
  2. Open DisplaySettings.ini (or create if it does not already exist).
  3. Add or modify the following text to the desired resolution:

Borderless fullscreen windowed[edit]

Run in borderless mode
  1. Install Psychonauts Widescreen Fix.
  2. Go to the installation folder.
  3. Create a new file named wndmode.ini.
  4. Launch Game
  5. Exit Game
  6. Edit created file named wndmode.ini.
  7. Set UseBackgroundResize = 1

High frame rate[edit]

FPS over 120 may significantly affect physics; doors may open slower, trampolines are less effective, and Raz may not grab onto poles or dismount ladders without issue.[5][6] Capping framerate can help issues.
Limit the Framerate to 60FPS[citation needed]
Enable vsync in the graphics options and set refresh rate on 60hz.


In-game key map settings.
In-game key map settings.
In-game general control settings.
In-game general control settings.
In-game camera settings.
In-game camera settings.

Keyboard and mouse State Notes
Mouse acceleration
Cannot be disabled.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Native XInput support for all platforms. Install Patch 1.04 for the retail version.
Full controller support
Does not work in options menu.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Button prompts
For Dualshock 4 button prompts See Dualshock 4 Button Prompts mod or 2021 HD AI Upscale
Controller hotplugging
Haptic feedback
See Haptic feedback.
Simultaneous controller+KB/M
Mouse aiming can't be used if controller is enabled (Windows only).

Haptic feedback[edit]

Set controller vibration[citation needed]
  1. Launch the game and create a profile if not done already.
  2. Go to <path-to-game>\Profiles.
  3. Go into the appropriate Profile # folder.
  4. Open the .ini file with a text editor.
  5. Change EnableRumble=false to EnableRumble=true.
  6. Save the changes.
Enabled by default since the latest patch.

Dualshock 4 Button Prompts mod[edit]

Replaces all (Xbox) input prompts with Dualshock 4 prompts without requiring a separate texture injection program
Only the face button prompts are stylized to match how the original prompts were, the rest are standard DS4 prompts


In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Remove OPENAL32.DLL in game folder; otherwise, it's 2.0 stereo.[citation needed] HRTF with OpenAL Soft library.
Closed captions
Mute on focus lost
Game pauses on focus lost.
EAX support
Change UseEAX to true in AudioSettings.ini


May cause crashes during certain boss fights. Revert file for the fight and then restore after completion.
Use OpenAL Soft
  1. Download the OpenAL Soft binary from here.
  2. Open the downloaded zip file and extract soft_oal.dll from openal-soft-<version>\openal-soft-<version>-bin\bin\Win32.
  3. Rename soft_oal.dll to OpenAL32.dll.
  4. Replace the OPENAL32.dll in <path-to-game> with the extracted dll.


Language UI Audio Sub Notes
Fan translation, download.
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Local retail release only. Patch for digital release here.
Fan translation, download.

VR support[edit]

3D modes Native Notes
Officially supported game, see official vorpx game list.

Issues unresolved[edit]

Smart camera option does not work[edit]

The smart (automatic) camera stays on, even if you disable it in the game options or through the game's configuration files.[7]

Thermometer bar in wrong location[edit]

When using widescreen resolutions, occasionally the 'thermometer' bar for Pyrokinesis will be displayed at the outer-edge of the screen rather than near the targeted object/creature. There are no known fixes to this bug.

Linux version differences[edit]

Mouse movement in this game feels entirely different from Windows (no zigzags, smoother; Likely no mouse acceleration).

Fullscreen issues[edit]

Fullscreen settings may require the player to disable and enable fullscreen in-game each time the game runs.[citation needed]

Issues fixed[edit]

Game uses incorrect refresh rate[edit]

The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate with dgVoodoo
  1. Download the latest release of dgVoodoo.
  2. Copy \MS\x86\D3D9.dll, dgVoodoo.conf, and dgVoodooCpl.exe to the game folder.
  3. Open dgVoodooCpl.exe, and enable Enumerate refresh rates.
  4. In the DirectX tab, use the resolution selector combo box to set the desired hertz.
  5. Disable dgVoodoo Watermark to turn off the dgVoodoo logo during rendering.
Override refresh rate with D3Dx
  1. Download D3Dx by Chiri.
  2. Copy d3d9.dll and d3dx.ini to the game folder.
  3. Open d3dx.ini.
  4. Change refresh_rate=60 to desired hertz; e.g. refresh_rate=120.

Object flickering on AMD hardware[edit]

All AMD drivers after moving from Catalyst to Crimson (16.1) cause objects to flicker constantly, rendering the game almost unplayable.
Modify Game's Crimson Profile[citation needed]
  1. Right-click your desktop and click "AMD Radeon Settings".
  2. Under the Gaming tab, find or create Psychonauts' profile.
  3. Change the anti-aliasing method of Psychonauts to "Adaptive Multisampling" and apply.


Use compatibility mode[8]
NOTE: This may still cause the game to crash if using Reshade.
  1. Run the game in compatibility mode for Windows 95.
  2. If the game still crashes then run the game in compatibility mode for Windows 98/ME instead.
Exit Rivatuner Statistics Server[citation needed]
  1. Despite not having an actual profile with the program, using RTSS while simultaneously running Psychonauts can cause crashing after the first introductory cutscene of the game.
Disable various in-game overlays[9]
  1. Disable any in-game overlays for the game, such as the Steam overlay, GOG Galaxy's overlay, etc.

Crash with 0xc0000005 error message[edit]

May be caused by a corrupted/damaged game profile.
Delete save game profile[citation needed]
  1. Delete or move the affected profile under <path-to-game>\Profiles\Profile #.
  2. Start the game and create a new profile.
Copy save game files to a new profile[citation needed]
  1. Start the game and create a new profile.
  2. Copy all save files from the old profile and paste them into the new one (if saves still do not appear or the test profile shows as damaged then copy and paste one save file at a time to ensure any data is still left).
Only the autosave and first save seem to carry over.

Graphics error preventing startup[edit]

Error: "The game was unable to find a 32bpp display mode supported by your system in which to run. Your video card and monitor must minimally support 640x480x32bpp."

Create displaysettings.ini[citation needed]
  1. Create a file named displaysettings.ini in the installation folder.
  2. Insert the following into said file:
  3. [DisplaySettings]
  4. Change ScreenWidth and ScreenHeight to the desired display resolution.

Windows 8.1/10 black screen on startup / Freezes loading screen[edit]

Use compatibility mode[citation needed]

Run the game in Windows 95 compatibility mode.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
OpenGL 2.0 OS X and Linux only.
Shader Model support 2
Executable 32-bit 64-bit Notes
macOS (OS X)
[10] Two versions exist: the Cider version released in 2011 by TransGaming Inc, which is a Wine wrapper in an app; and the 2013 native version by Ryan C. Gordon.
Most digital outlets post-2015 sell the native version, but not all.[citation needed]


Middleware Notes
Audio OpenAL
Cutscenes Bink Video

2021 HD AI Upscale and Cutscenes[edit]

Upscales the UI textures for HD.
Upscales the FMVs to 1080p or 4K, increasing the file size by 5 GB or 26 GB respectively.[11]
Requires the widescreen patch in general while the texture portion is handled by uMod.
While the dialog portraits were originally just renders of the ingame models, this mod upscales them to look more painterly.
Features an optional texture pack for replacing Xbox Prompts with PlayStation ones.
Said PlayStation Prompts pack only replaces the face buttons, for a more complete (but lower resolution) option see Dualshock 4 Button Prompts mod
As of now the AI upscaled Lungfishopolis intro cutscene accidentally lacks audio.

System requirements[edit]

Minimum Recommended
Operating system (OS) 98 SE, ME
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 8600GT
Intel HD 3000
128 MB of VRAM
Operating system (OS)
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible


  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).