Fallout: New Vegas

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Fallout: New Vegas
Fallout: New Vegas cover
Developers
Obsidian Entertainment
Publishers
Bethesda Softworks
Engines
Gamebryo (TES Engine)
Release dates
Windows October 19, 2010
Reception
Metacritic 84
IGDB 82
Taxonomy
Monetization DLC, Expansion pack
Microtransactions Time-limited, Unlock
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres ARPG, Open world, Shooter
Art styles Realistic
Themes North America, Post-apocalyptic, Sci-fi
Series Fallout
Fallout: New Vegas on HowLongToBeat
Fallout: New Vegas on IGDB
Fallout: New Vegas guide on StrategyWiki
Fallout: New Vegas on MobyGames
Fallout: New Vegas on Wikipedia
Fallout
Fallout 1997
Fallout 2 1998
Fallout Tactics: Brotherhood of Steel 2001
Fallout 3 2008
Fallout: New Vegas 2010
Fallout 4 2015
Fallout Shelter 2016
Fallout 4 VR 2017
Fallout 76 2018

Contents

Fallout: New Vegas is a single-player first-person open world RPG shooter developed by Obsidian Entertainment and published by Bethesda Softworks. The game is not a direct sequel to its predecessor Fallout 3, but follows events referenced in Fallout and Fallout 2 and features the return of elements from Fallout 2. The game shares much of its engine and assets with Fallout 3.

The game was released on Steam and at retail (Steam key) on October 19, 2010. A DRM-free version of the game was later released on GOG.com on June 2, 2017, followed by a release on Bethesda.net on January 16, 2020. The Bethesda.net version features recompiled .exe files, consequently rendering them incompatible with virtually all mods.[1]

The game's state on all platforms during its initial launch was widely considered "buggy", "broken" and "unplayable" by critics and players alike.[2] However, various official patches were released until July 7, 2011 that alleviated many of these bugs and performance issues.[3]

Four DLC expansion packs were released for the game (Dead Money, Honest Hearts, Old World Blues and Lonesome Road). Initially. the game also featured pre-order bonuses and paid add-on packs that granted additional in-game items, such as new weapons, armor and ammo types; all of this content was later bundled together in a DLC pack titled Courier's Stash.[4] On February 7, 2012, the game was released as Fallout: New Vegas - Ultimate Edition, bundling the base game with all story expansions and item packs.[5]

Modding is well-supported using the officially-provided toolkit Garden of Eden Creation Kit on Steam (in the Steam Library under "Tools" section). Players have produced mods that fix many of the issues with the game post-official support. The largest collection of mods are available from Nexus Mods and there is an extensive modding forum.

As of 2020, bug-fix and stability mods are strongly recommended, even for a first playthrough. See Essential Improvements and Modifications sections for more information.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Reddit Community Modding Guide, guide to the basics of FNV modding, curated by modders Qolore and SciRika.
Viva New Vegas, guide to a complete overhaul of FNV, curated by modder Qolore.

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Amazon.com
Icon overlay.png
Ultimate Edition is also available.
Windows
Amazon.co.uk
Icon overlay.png
Ultimate Edition is also available.
Windows
Bethesda.net
Bethesda.net Launcher
Ultimate Edition (recompiled, incompatible with 4GB Patch and NVSE)
Windows
GamersGate
Icon overlay.png
Ultimate Edition is also available.
Windows
GOG.com
DRM-free
Ultimate Edition only.
Windows
Green Man Gaming
Icon overlay.png
Ultimate Edition is also available.
Windows
Humble Store
Icon overlay.png
Ultimate Edition is also available.
Windows
Microsoft Store
DRM-free after installation through Microsoft Store client (notes may include more details)
Ultimate Edition. Included with Xbox Game Pass for PC. (Larger install size, incompatible with many mods) [6]
Windows
Steam
Icon overlay.png
Ultimate Edition is also available. If you bought the game in Poland, Russia or Czech Republic, you will get the RU version, which may not be compatible with some mods.
Windows

Version differences[edit]

Ultimate Edition is the complete edition with all DLC.
Microsoft Store/Game Pass for PC Version is ~45GB, possibly due to each localization having its own install directory.[7][8]

Monetization[edit]

DLC and expansion packs

DLC may need to be manually enabled in the launcher after purchase.
Name Notes
Caravan Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Classic Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Mercenary Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Tribal Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Gun Runners' Arsenal
Windows
Courier's Stash Contains Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack.
Windows
Lonesome Road
Windows
Old World Blues
Windows
Honest Hearts
Windows
Dead Money
Windows
Original Soundtrack
Windows

Essential improvements[edit]

Mod Manager[edit]

Mod managers simplify mod installation, among various additional features. Recommended to use one of the following.

Fallout Mod Manager (FOMM)[edit]

Basic mod manager with a simple user-interface, suitable for beginners.

Mod Organizer[edit]

Powerful mod manager with mod virtualization, keeping the game-installation folder vanilla.
Features a configuration editor.

Vortex[edit]

Official mod manager made by Nexus Mods.
Designed to make modding games as simple as possible for new users, while still providing enough control for more experienced users.

Unofficial Patches[edit]

Yukichigai Unofficial Patch (YUP)[edit]

Fixes over a thousand bugs.
Constantly updated.

Unofficial Patch NVSE Plus[edit]

Requires all DLC, New Vegas Script Extender, JIP LN NVSE Plugin and JohnnyGuitar NVSE.
Fixes several bugs that aren't covered by Yukichigai Unofficial Patch.

Asterra's Many Fixes[edit]

Fixes several bugs that aren't covered by Yukichigai Unofficial Patch.

General[edit]

FNV 4GB Patcher[edit]

Patches the game to utilize more RAM than the initially allotted amount.
Pre-patched on GOG version.
Improves stability on systems with at least 3 GB of RAM.

New Vegas Heap Replacer[edit]

Replaces in-game heap with a better-optimized version.
Decreases load-times, alleviates stutter and slightly improves frame rate.

Ogg Vorbis Libraries[edit]

Updated sound libraries that optimize the game's audio decoding, fix an audio memory leak, sound-related stuttering and boosts performance while reducing CPU strain.

Miscellaneous[edit]

Skip intro videos[edit]

Instructions[9]
  1. Go to %USERPROFILE%\Documents\My Games\FalloutNV\
  2. Open Fallout.ini.
  3. Find SMainMenuMovieIntro= and SIntroSequence= lines and set them to 0

Game data[edit]

Configuration file location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\FalloutNV\FalloutPrefs.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1]
Default settings are stored in <path-to-game>\Fallout_default.ini

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\FalloutNV\Saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1]
Autosaves and quicksaves automatically create a backup (*.bak) of the previous save when overwritten.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Stores up to 200 MB of game saves online (maximum 1000 files).
Xbox Cloud

Video[edit]

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See Multi-monitor.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Use OneTweak or Borderless Gaming (add to favorites by process binary name).
Anisotropic filtering (AF)
Set in launcher. Up to 15 samples.
Anti-aliasing (AA)
Set in launcher. Up to 8x MSAA.
HSAA, OGSSAA, SGSSAA, and TrSSAA can be utilized through the anti-aliasing compatibility bits 0x0000F0C1 (or 0x0000F0C5 if you experience Pip-Boy issues) using NVIDIA Inspector for NVIDIA graphics cards.
Vertical sync (Vsync)
Always enabled even when disabled in the launcher; see Vertical sync (Vsync).
60 FPS
120+ FPS
Use New Vegas Tick Fix.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.
Most graphics options are accessible on the main launcher screen.

Multi-monitor[edit]

Add support for multi-monitor set-ups[citation needed]
  1. Go to the installation folder.
  2. Open Fallout_default.ini.
  3. Find the following lines:
iSafeZoneXWide=15
iSafeZoneYWide=15
iSafeZoneX=15

Notes

Many fonts become blurry and terminals may become unusable.
HUD is shown on the middle/main monitor.
Relevant multi-monitor resolutions:
3840x1024 5040x1050
iSafeZoneXWide=610 iSafeZoneXWide=770
iSafeZoneYWide=15 iSafeZoneYWide=15
iSafeZoneX=610 iSafeZoneX=770

Field of view (FOV)[edit]

FOV Slider (Mod)
Required Mods:
  1. New Vegas Script Extender.
  2. JIP LN NVSE Plugin.
  3. The Mod Configuration Menu.
Allows changing indiviudal Camera, Hands, and Pip-Boy FOV on the fly, in game, along with a multitude of other related settings.
Edit Field of view (FOV)[10]
  1. Edit %USERPROFILE%\Documents\My Games\FalloutNV\Fallout.ini
  2. Change fDefaultFOV=75.0000 to the desired FOV.
  3. Below it, add fDefaultWorldFOV=75.0000 set to the desired value. Example:
fDefaultFOV=80.0000
fDefaultWorldFOV=80.0000

Notes

High FOV values can cause scopes to not cover the entire screen when aiming down sights.[11]
If you use the console command fov #, achievements will be disabled for the current session of the game; edit the file mentioned above for a permanent fix.
Suggested FOV values (with the assumption of default being good for 5:4):
Aspect Ratio FOV Value
4:3 79.9000
16:9 105.3000
15:9 99.0000
16:10 95.2000
21:9 80.0000

Windowed[edit]

By default, windowed mode only supports a limited number of resolutions.
Edit windowed resolution[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\FalloutNV\
  2. Open FalloutPrefs.ini.
  3. Change the values of iSize W= and iSize H= to the desired resolution.

Vertical sync (Vsync)[edit]

Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the Fallout_default.ini file.
Force Disable VSync[citation needed]
  1. Go to the installation folder.
  2. Open Fallout_default.ini
  3. Change iPresentInterval=1 to iPresentInterval=0

Enabling SSAO for all graphics cards[edit]

ENB Series has a much better AO shader that works on all GPUs. Download it from this location: http://enbdev.com/download_mod_falloutnv.htm
To install, extract all the files in the archive to the same folder as FalloutNV.exe; d3d9.dll, enblocal.ini, enbseries.ini, and other files, will be in the same folder as FalloutNV.exe

Enabling HBAO+ for Nvidia graphics cards[edit]

Note: Using Nvidia HBAO+ can break compatibility with ENB Series.
Use the Ambient Occlusion flag 0x00000005 with Quality or High Quality.
Using Ambient Occlusion flag 0x00000005[12]
  1. Download and run Nvidia Profile Inspector.
  2. Under Profiles select Fallout - New Vegas.
  3. Under Ambient Occlusion compatibility insert the flag 0x00000005.
  4. Under Ambient Occlusion usage select Enabled.
  5. Under Ambient Occlusion setting select your quality of preference, but in order to use HBAO+ you must use Quality or High Quality.
  6. Click Apply changes.
If you get an error saying access denied when applying the Ambient Occlusion setting, navigate to:
"C:\ProgramData\NVIDIA Corporation"
and delete the folder named "Drs". If there is no Drs folder then create it, this will fix the error.

Input[edit]

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Some menu keys are hardcoded.
Mouse acceleration
Enabled by default; see Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Native XInput controller support. Only recognizes gamepad assigned to "Player 1".
Full controller support
Player name must be entered at the beginning but default name can be chosen with controller.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
For DualShock use the Playstation 4 Controller mod.
Controller hotplugging
Haptic feedback
If disabled, it may re-enable itself after loading a save, even though it still says vibration is disabled.[13]
Simultaneous controller+KB/M
Use Better Steam Controller Support mod.
It is possible to bind functions to mouse buttons by clicking on Devices in the bottom right corner when rebinding keys.

Mouse acceleration[edit]

Disable mouse acceleration[14]
  1. Go to the documents folder.
  2. Go to the My Games folder and then to the falloutnv folder
  3. Open Fallout.ini
  4. Find the section: [Controls]
  5. Add these lines:
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0

This fix should work, opposed to changes to the fallout_default.ini in the game's folder. Also, there is no need to add these lines every time you start up Fallout. Once added, the mouse acceleration should be disabled permanently. The following paragraphs should be obsolete but are kept for archive purposes.

If this fix doesn't work, load the Fallout: New Vegas launcher and then add the lines to Fallout.ini. However, you will have to add those lines every time you play Fallout. You can also make Fallout.ini read-only, which will prevent mouse acceleration from being reset.

If this still doesn't work, find the following lines in the Fallout_default.ini and change them to match the following:

bBackground Mouse=1
iPresentInterval=0

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, footsteps, voice, effects and radio.
Surround sound
Up to 7.1 output[15]
Subtitles
Closed captions
Mute on focus lost
EAX support
Use this mod to enable true binaural sound. Does not require a sound card.[16]
May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
Creative ALchemy may cause the game to freeze and stop responding during the introduction with Doc Mitchell.

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Hungarian
Fan translation.
Italian
Japanese
Unknown if taken from the PS3 version or retranslated from English into Japanese, download
Polish
Not in every version, patch here.
Russian
1) Retail only. Patch for digital release here.
2) Fan voice-over by «Cool-Games», download
Spanish
There is a enhanced fan translation that corrects many errors the original have here.
Turkish
A Turkish fan patch is available here. Separate patches are also available for the following DLCs: Dead Money, Honest Hearts

VR support[edit]

3D modes Native GG3D Notes
Nvidia 3D Vision
Use Helix Mod: Fallout New Vegas.
TriDef 3D
iZ3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices Native Notes
3RD Space Gaming Vest
Novint Falcon

Issues fixed[edit]

TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

Characters "Throwing Up"[edit]

This is caused by conflicting character mods, this can usually be fixed with a compatibility patch or by using LOOT to fix the load order.

Rotating Heads/Floating, non-animated NPCs[edit]

Setting "Actor Fade" to the maximum value should fix this.

Random unlit geometry when using Pip-Boy light[edit]

The "Pip-Boy Light Priority Fix" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.

Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.[17]

Load a different save first[citation needed]
  1. Load an older save (or different save).
  2. At this point the engine and game are fully loaded, loading your previous save should work now. This is faster than having to skip cutscenes and wait for an autosave but requires having other saves on your hard drive.

Unable To Level[edit]

Caused by using the advlevel console command.
rewardxp console command[18]
Can be fixed by adding enough XP to level once again.
  1. Use the console command rewardxp (e.g. rewardxp 5000 to award 5000xp) and add enough XP to level once again.

Game Crashes on Startup (NVSE installed properly)[edit]

This happens when you start the game and have mods that utilize NVSE (New Vegas Script Extender)
Crashes on Startup (NVSE installed properly)[citation needed]
  1. Rightclick nvse_loader in the Fallout New Vegas installation folder and select properties.
  2. Select the tab "Compatibility" and click "Run this program as administrator" and apply.
This could also be the result of mods attempting to change the same object.

Data Files get auto loaded on Startup[edit]

Affected data files are enabled at all times, even if their boxes in the "Data Files" menu are unticked.
Disable data file autoloading[citation needed]
  1. Go to the <path-to-game>\Data\
  2. Search for a file you want disabled with a .nam extension.
  3. Delete or rename the selected file.
  4. Repeat for any file you want disabled.
If you chose to delete the .nam files, you can recover them by verifying the game data files integrity in Steam.

Unable to trade/loot in the German game Version[edit]

Use the .exe from the international version[19]

Exchange the game's .exe-files with ones from the international version, available HERE.

Notes

This method also reenables the gib/gore features of the game.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Havok
Audio DirectSound
Cutscenes Bink Video

Modifications[edit]

Mods for Fallout: New Vegas can be found at New Vegas Nexus.

See Essential improvements for modifications that fix bugs and improve performance.

Recommended mods[edit]

Viva New Vegas is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.

Utilities[edit]

New Vegas Script Extender (xNVSE)[edit]

Required by many mods for them to function correctly.
Community-maintained fork of the original New Vegas Script Extender (NVSE).
Expands the scripting capabilities of the game.

Load Order Optimisation Tool (LOOT)[edit]

Plugin load order optimizer for Fallout: New Vegas and other games. Provides thousands of plugin-specific messages, including usage notes, Bash Tag suggestions, requirements, incompatibilities, bug warnings and installation mistake notifications. Supports the sorting of plugins ghosted by the Wrye Bash utility, is highly customizable, and has been translated into multiple languages.

FNV BSA Decompressor[edit]

Decompresses the Fallout: New Vegas BSAs and repacks them without zlib compression for improved performance.
Transcodes .ogg sounds effects to .wav to ensure they play as intended.
Extracts .mp3 files to loose files as they will not play when in a BSA.
Updates Ogg Vorbis libraries (fixing an audio memory leak), sound-related stuttering as well as boosting performance while reducing CPU strain.

The Mod Configuration Menu (MCM)[edit]

Allows mods to be configured from an in-game menu.

Script Extender Plugins[edit]

The following mods require New Vegas Script Extender.

JIP LN NVSE Plugin[edit]

Expands the scripting capabilities of the game.
Fixes several engine-related bugs.

JohnnyGuitar NVSE[edit]

Expands the scripting capabilities of the game.
Fixes several engine-related bugs.

New Vegas Anti Crash (NVAC)[edit]

Implements structured exception handling and sanity-checking to reduce frequency of game crashes.

New Vegas Tick Fix (NVTF)[edit]

Alleviates micro-stuttering.

FNV Mod Limit Fix[edit]

Raises the game's 120 plugin limit to 255.
Can also cause an increase in FPS, remove game stutter and allow for faster loading times, especially when using a large number of mods.

lStewieAl's Tweaks[edit]

A fully customizable engine plugin that provides a collection of bug fixes, tweaks and new features to the game at no performance cost.
An INI that only enables the bug fixes can be found here.

Overhauls[edit]

JSawyer[edit]

Requires all official DLC to be installed in order to function.
General difficulty tweak and bug-fix mod by Fallout: New Vegas' Project Director and Lead Designer, Joshua Sawyer.
Contains crude editing and bugs. JSawyer Ultimate is a reconstructed version with tweaks and fixes, but strays heavily from the original mod and introduces its own bugs.

Tale of Two Wastelands[edit]

Total conversion of Fallout 3 and its DLC to the Fallout: New Vegas engine, allowing both games to be played on a single save file. along with the improvements New Vegas' engine brings in regards to stability and modding.
Said to include "more than 40,000" bug fixes to both games.
Requires Fallout 3: Game of the Year Edition and Fallout: New Vegas - Ultimate Edition. The mod is currently in beta and is stable. Installation guide by GamerPoets.
Due to the mod utilizing New Vegas' engine, mods made for Fallout 3 are inherently incompatible. Modders must make TTW-specific versions of their mods for them to be compatible and list them as such.

User Interface[edit]

Vanilla UI Plus (VUI+)[edit]

Overhauls the user-interface without compromising the original style

Consistent Pip-Boy Icons[edit]

Remasters around 3,600 of the vanilla icons for higher resolutions.
Fixes consistency issues of the original icons in regards to transparency, sizes, etc.
Requires a UI mod that supports scaling, such as Vanilla UI Plus.
This pre-compiled version can be installed with any mod manager and only includes the remastered vanilla icons. The one on Nexus can only be installed with Mod Organizer and includes non-vanilla icons.

Vanilla HUD Cleaned[edit]

Remasters text and other vanilla HUD elements.
Requires Vanilla UI Plus.

Vanilla HUD Remastered (4K)[edit]

Remasters the vanilla HUD for up to 4K resolution.

Clean Companion Wheel[edit]

Remasters Companion Wheel for higher resolutions.

User Interface Organizer[edit]

Requires New Vegas Script Extender.
A plugin that manages and maintains all UI/HUD extensions added to the game by various mods.

One HUD[edit]

Allows for HUD elements to be moved and/or hidden.

PlayStation Button Icons[edit]

Replaces the Xbox controller button-prompts with their DualShock equivalents.
Utilizes official icons ripped from the PlayStation 3 version of the game.
Compatible with all the U.I. mods mentioned above.

Restored Content[edit]

Simply Uncut[edit]

Restores content cut from the game in a number of individual mods. List by mod author MoBurma lists content that has been cut from the game due to time constraints.
Mods such as Freeside Uncut require higher-end computers (relative to the game's recommended requirements) to perform optimally.
Contains various unintentional ("dirty") plugin edits, which can cause stability issues.

Vanilla Intro Plus[edit]

Restores the scene where Victor pulls the player out of the grave, after the vanilla intro video.

Texture Packs[edit]

Charge's FNV HD Texture Packs[edit]

Upscales the game's original textures using a curated selection of A.I. upscaling programs.
Features several known issues that slipped past curation. The author plans to correct these in future updates.

Vanilla Loading Screens HD[edit]

Remasters loading-screen artwork.
Processed by an A.I. upscaling program then tweaked by hand.

Pip-Boy 3000 HD Retexture[edit]

Remasters the texture of the Pip-Boy 3000 without compromising the original's style.
Includes a version for PlayStation 3 controller (L1-R1 instead of LT-RT)

Graphics[edit]

Improved Lighting Shaders[edit]

Fixes an exterior lighting bug with the vanilla game's shaders, and allows for up to 4x the number of active lights.

Weapon Mesh Improvement[edit]

Fixes for mesh errors, UV errors, incorrect flags, missing extra data, form lists, projectiles, and other weapon-related bugs/errors.

Collision Meshes[edit]

Improves the game's collision meshes.

Improved LOD Noise Texture[edit]

Improves the LOD noise texture used on all distant land.
Uses minimal video memory and greatly improves quality.

Lucky 38 World LOD Fix[edit]

Fixes glitched-looking LOD in a certain area of the game.


System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/22380/ in addition to or instead of this directory. The app ID (22380) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. FNV 4GB Patch - Page 205 - File topics - The Nexus Forums - last accessed on 2020-05-30
    "The Bethesda.net versions of New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc."
  2. Fallout: New Vegas is buggy as hell; where’s the outrage? - last accessed on 2020-05-30
  3. Fallout: New Vegas patches - last accessed on 2020-05-30
  4. Get The Courier’s Stash And Gun Runners’ Arsenal In Fallout: New Vegas.
  5. Fallout: New Vegas Ultimate Edition Announced. Includes all DLC packs.
  6. Nexus Mods - Modding Bethesda Games on Game Pass
  7. Game File Sizes On Gamepass - Microsoft Community
  8. Reddit - Size of Fallout3/NV GOTY on PC Game Pass?:Fallout
  9. New Vegas - Skip starting logos? - Steam Users' Forums - last accessed on 2016-5-9
  10. The Elder Scrolls V - Skyrim - Settings, Part 2
  11. http://images.akamai.steamusercontent.com/ugc/401182272576165919/FEE69BFEC902762FC9B0CE13193A2F426CF79017/
  12. [1]
  13. How to turn vibration for Xbox controller completely off ? :: Fallout: New Vegas General Discussions - last accessed on 2017-08-21
  14. New Vegas Mouse Acceleration fix at Fallout New Vegas - mods and community
  15. PC Gaming Surround Sound Round-up
  16. True 3D Headphone Sound for Fallout: New Vegas! (HRTF mod) - YouTube
  17. [2]
  18. Forum:Advlevel screwed up my leveling? - The Vault, the Fallout wiki
  19. Items not lootable :: Steam Community Discussions