Tom Clancy's Splinter Cell: Chaos Theory

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Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Chaos Theory cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Unreal Engine 2.5
Release dates
Windows March 21, 2005
Tom Clancy's Splinter Cell: Chaos Theory guide on StrategyWiki
Tom Clancy's Splinter Cell: Chaos Theory on Wikipedia
Splinter Cell
Splinter Cell 2003
Splinter Cell: Pandora Tomorrow 2004
Splinter Cell: Chaos Theory 2005
Splinter Cell: Double Agent 2006
Splinter Cell: Conviction 2010
Splinter Cell: Blacklist 2013

Key points

Retail copies often come bundled with StarForce 3.0 DRM which is incompatible with Windows Vista or higher.
The official multiplayer service is no longer available.[1]
Multiplayer's versus mode is capped at 32 frames per second, while co-op is capped at 34.4 frames per second.
A small number of players still roam the multiplayer community on a daily basis.

General information

Ubisoft game page
Official Forum
Splinter Cell Wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3.4.77.02 DRM[Note 1].
Windows
Amazon.com
DRM-free
Windows
GamersGate
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Windows
Gamesplanet
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
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Windows
Uplay
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Can be launched without Uplay running in background after downloading. Included with Uplay+.
Windows
StarForce DRM for this game does not work on some versions of Windows (see above for affected versions).

Essential improvements[edit]

Patches[edit]

Latest patch 1.05 is here. The Steam version is already patched.

Glitched levels of the retail version[edit]

Some retail versions of the game have some glitches (ex. the zipline at the Penthouse). A patch can be applied to fix these issues here. Official patch 1.05 is required, the Steam version is already patched.

Community Map Pack[edit]

The unofficial map pack adds 41 new maps to the game. MR.MIC's Map Pack is also included, bringing the total map count to 56. Some of the maps included in MR.MIC's Map Pack are from Splinter Cell: Pandora Tomorrow's versus mode.

Skip intro videos[edit]

Instructions[4]

Game data[edit]

In-game general settings (for Versus Mode).
In-game general settings (for Versus Mode).

Configuration file(s) location[edit]

System Location
Windows %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\
Linux (Proton) <Steam-folder>/steamapps/compatdata/13570/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Profiles\
Linux (Proton) <Steam-folder>/steamapps/compatdata/13570/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Uplay

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
In-game shader settings (Shader Model 2 and 3 only).
In-game shader settings (Shader Model 2 and 3 only).
In-game video settings (for Versus Mode).
In-game video settings (for Versus Mode).
Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.[5]
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV)
Windowed
Use d3d9-wrapper.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Shader Model 3.0 and antialiasing cannot be used together. To use both, force AA through Nvidia Inspector with this AA compatibility flag: 0x80000000, or use injectSMAA.
Vertical sync (Vsync)
60 FPS
Multiplayer modes are capped at 32 FPS.
120+ FPS
Single-player frame rate is capped at 100 FPS.

Widescreen resolution[edit]

See also Shadows become more broken the wider the screen resolution.
Automatically adjusts resolution and FOV, fixes HUD position and stretching.
Works with downsampling or Nvidia DSR - manually change the resolution in the supplied configuration file.
Widescreen - Singleplayer[citation needed]
You must have run the game at least once before these files appear.
Further graphic settings adjustment will revert resolution back to 4:3.
  1. Go to the configuration file(s) location.
  2. Open SplinterCell3.ini.
  3. Adjust the following fields:
FullscreenViewportX= (line 98)
FullscreenViewportY= (line 99)
Widescreen - Versus[6]
  1. Open %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Saved Games\Versus\<user-id>_prf.ini.
  2. Look for ScreenRes= entry and give it -1 value.
  3. Save the file.
  4. Open <path-to-game>\Versus\System\Default.ini.
  5. Scroll down to the [WinDrv.WindowsClient] class.
  6. Adjust the following fields:
FullscreenViewportX=
FullscreenViewportY=

Notes

When changing the resolution values to a resolution different than one of the preset resolutions, Versus will only run using low visual settings.

Field of view (FOV)[edit]

Edit SplinterCell3User.ini[4]
  1. Go to the configuration files location.
  2. Open SplinterCell3User.ini.
  3. Adjust the following values (91.31 is advised for 16:9 displays and 85.28 for 16:10 ones):
    DesiredFOV=75.0
    DefaultFOV=75.0
  4. Save the changes.

Notes

Apply this fix before creating a profile. If your profile was created before the fix, you'll need to zoom in/out with your weapon every time you load a previous made save in order for the custom FOV to be used.

Input settings[edit]

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game joystick settings.
In-game joystick settings.
In-game key map settings (for Versus Mode).
In-game key map settings (for Versus Mode).
Keyboard and mouse State Notes
Remapping
Unable to rebind Mouse Wheel Up and Mouse Wheel Down.
Mouse acceleration
See Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Some menus can not be navigated with a controller.
Controller remapping
Controller sensitivity
Camera rotation sensitivity cannot be changed (See Keyboard to controller input to map right analog stick to mouse movement).
Controller Y-axis inversion
Possible with XInput controllers using SCFix.
Controller types
XInput-compatible controllers
See SCFix, below.
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Tracked motion controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Mouse acceleration[edit]

Mouse acceleration is enabled when aiming with guns.
Apply the following fix before creating a profile.
Disable acceleration[4]
  1. Open <path-to-game>\System\SplinterCell3Settings.ini.
  2. Change all biasCut values to v=0.0.

Xbox controllers[edit]

Xbox 360/One controllers do not work well by default- in particular, the triggers cannot be used.
SCFix
  1. Use SCFix to add XInput support.
  2. Make sure to reset all joystick settings using Settings->Controls->Joystick->Default (even if you have not previously changed them).

Audio settings[edit]

In-game audio settings.
In-game audio settings.
In-game audio settings (for Versus Mode).
In-game audio settings (for Versus Mode).
Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 2, EAX 3.[7]

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation.
Italian
Polish
Russian
Retail only. Patch for digital release here.
Spanish

VR support[edit]

3D modes Native Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
2 Versus, Co-op
Online play
2 Versus, Co-op

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 6668, 9102, 40000-43000
UDP 7776, 8888-8891, 8878, 9011, 9102-9103, 9106-9107, 41006, 44000, 45000-45001
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved[edit]

Alt+Tab[edit]

There are issues using Alt+Tab in fullscreen mode. If used too many times, it will disconnect players connected to your server and can even crash the game.

30 FPS lock/limit[edit]

Netcode only supports a maximum of 30 frames per second for proper sync between players in multiplayer. Bypassing this limit results in things such as co-op actions not executing properly.
A fan made program can be used to unlock the framerate in multiplayer: https://steamcommunity.com/sharedfiles/filedetails/?id=265715221

Disconnect at random intervals during co-op campaign[edit]

There is an issue for some users happening at random after a couple of minutes where the game disconnects both players while playing the co-op campaign. The issue can be encountered 100% during the training mission while hacking the first laptop the players come across. In subsequent missions it seems to happen randomly after some time. No real fixes have been reported that work for everyone. For some completely uninstalling NOD32 solved the problem.[8][citation needed]

Issues fixed[edit]

Missing torchlight/flashlight in Versus mode[edit]

Versus mode has problems rendering certain lighting effects on modern machines. This problem makes it very difficult to play properly. Certain shadows may not render and mercenarie's flashlights don't work, severely impairing gameplay. Follow one of the solutions below to fix these issues.
Hack compatible pixel shaders[6]
  1. Download and install 3D-Analyze.
  2. Launch 3D-Analyze.
  3. In 3D-Analyze, click the SELECT button and choose <path-to-game>\Versus\System\SCCT_Versus.exe
  4. Checkmark all the boxes under Game/Demo Fixes as well as the "Force Max Pixel Shader 1.4" and "Force High Precison Shader" boxes. When you're done, your 3D-Analyze window should look like this.
  5. Press the Save batch file! at the bottom of the 3D-Analyze window.
  6. Close 3D-Analyze.
  7. Right-click your newly created batch file and click Edit to edit the batch file in Notepad.
  8. Find SCCT_Versus.exe in Notepad and rename it to SCCT_Versus.ex (yes, .ex). If this is not done, the game will not launch through 3D-Analyze. After you've done that, your batch file in Notepad should read something like this:
    C:\Program Files (x86)\3D-Analyze\3DAnalyze.exe" /EXE=C:\Program Files (x86)\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Versus\System\SCCT_Versus.ex
  9. Save the file. Close Notepad.
  10. Double-click the batch file to launch the game. If you want the lights to work properly, you will need to launch the game using this batch file every time. Make a shortcut on your desktop to the batch file for easy access.
Use dgVoodoo 2[4]
  1. Download the latest version of dgVoodoo 2 and extract it (verified working on version 2.55.4).
  2. Copy all the files from the MS folder and paste the files to <path-to-game>\Versus\System.

Slow motion gameplay on multi-core CPUs in Versus mode[edit]

Use alternate timer[6]
  1. Open <path-to-game>\Versus\System\Default.ini
  2. Set UseAlternateTimer=false to UseAlternateTimer=true.
  3. Save the file.

Night vision/thermal vision/EMF not displaying correctly[edit]

If everything turns white when you activate your night vision and/or turns black when you activate your thermal vision/EMF, follow one of the instructions below.
Enable Windows Compatibility Mode
  1. Enable Windows XP (Service Pack 3) Compatibility Mode.
Use Alt+Tab
  1. First minimize and then restore the game back by using Alt+Tab.[9]
Use different shader model
  1. Select another shader model by using the in-game display settings menu.[9][10]

Shadows become more broken the wider the screen resolution[edit]

Fix shadow rendering; increase shadow map size[11]
  1. Open SPLINTERCELL3.EXE with a hex editor such as HxD.
  2. Search and replace the following bytes in HxD.
    • 68 00 08 00 00 68 00 08 00 0068 00 20 00 00 68 00 20 00 00
    • 89 8C 24 E0 00 00 00 B9 00 01 00 0089 8C 24 E0 00 00 00 B9 00 00 01 00
    • BB 9A 99 99 3FBB 00 00 80 3E
    • C7 86 C8 07 00 00 9A 99 99 BEC7 86 C8 07 00 00 9A 99 19 BE
  3. Save the changes.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8, 9 Single Player/Co-op uses Direct3D 9. Versus mode uses Direct3D 8.
Shader Model support 1.1, 2, 3
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Havok
Audio DirectSound3D Dolby Digital
Cutscenes Bink Video
Multiplayer Quazal

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) AMD Athlon
Intel Pentium III 1.4 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible
Shader model 1.1 support
Supported ATI chipsets: Radeon 8500/9000/X series
Supported Nvidia chipsets: GeForce 3/4/FX/6 series
Mobile chipsets and the Nvidia GeForce4 MX are not supported

Notes

  1. This version of StarForce DRM does not work on Windows 8.1 or Windows 10.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/13570/ in addition to or instead of this directory. The app ID (13570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References