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TNN Outdoors Pro Hunter 2

From PCGamingWiki, the wiki about fixing PC games
TNN Outdoors Pro Hunter 2
TNN Outdoors Pro Hunter 2 cover
Monolith Productions
ASC Games
LithTech 1.2
Release dates
Windows November 4, 1999
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Hunting, Shooter
Art styles Realistic
Series TNN
TNN Outdoors Pro Hunter 2 on IGDB
TNN Outdoors Pro Hunter 2 on MobyGames
TNN Motor Sports Hardcore 4x4 1997
TNN Outdoors Pro Hunter 1998
TNN Outdoors Pro Hunter 2 1999
TNN Motorsports Hardcore TR 2015

TNN Outdoors Pro Hunter 2 is a singleplayer and multiplayer first-person action, FPS, hunting and shooter game in the TNN series.

General information

Official site - retrieved with Wayback machine from March 4, 2000.


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.


Type Notes
One-time game purchase The game requires an upfront purchase to access.


Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\AUTOEXEC.CFG[Note 1]

Save game data location

System Location
Windows <path-to-game>\HUNTERS\[Note 1]


Video settings.
Video settings.

Widescreen resolution

Edit autoexec.cfg[1]
  1. Open <path-to-game>/AUTOEXEC.CFG.
  2. Edit the lines "screenwidth" and "screenheight" to the desired values.
  3. Save the file.


HUD and menus are pixel-based.
Due to Direct3D 6's resolution width/height limit, high resolutions like 4K require a DirectX wrapper, like dgVoodoo 2 or DxWrapper.
Image is stretched by default. Use the FOV fix for an unstretched Hor+ image.


Keyboard settings.
Keyboard settings.
Mouse settings.
Mouse settings.


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
EAX support
EAX 1.0.
Royalty free audio


Language UI Audio Sub Notes


Multiplayer types

Connection types


Protocol Port(s) and/or port range(s)
TCP unknown
UDP unknown
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Installing on 64-bit systems

This game comes with a 16-bit InstallShield installer, which won't work on modern systems.
Use 32-bit installer[2]
  1. Download from here.
  2. Copy the CD contents to a folder in any location.
  3. Extract setup32.exe from the downloaded to the newly created folder.
  4. Run setup32.exe to install the game.

Keyboard and mouse don't work despite setting the controls

  1. Download from here.
  2. Extract dinput.dll to <path-to-game>.
  3. Add the following lines before the last two ones in <path-to-game>/AUTOEXEC.CFG:
enabledevice "##keyboard"
enabledevice "##mouse"
rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" 
scale "##mouse" "##y-axis" 0.004625
rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" 
scale "##mouse" "##x-axis" 0.004625

Mouse movement jittery/skipping pixels

Wrap the old DirectInput calls into DirectInput 8[3]
  1. Download the DirectInput wrapper.
  2. Extract dinput.dll from the downloaded to <path-to-game>.
  3. Add the line InputRate=60.00000 in <path-to-game>\AUTOEXEC.CFG and decrease the mouse sensitivity in-game.
  4. Increase sensitivity through the mouse's DPI on the mouse driver's control panel.

Framerate goes slightly below 60

Rename to or create the line "MaxFPS" "0" in <path-to-game>\AUTOEXEC.CFG and lock the framerate with a tool like RTSS[4]

Other information


Technical specs Supported Notes
Direct3D 6 [5]
DirectDraw 6 Software renderer mode.[6]
Software renderer
Executable 32-bit 64-bit Notes


Middleware Notes
Audio Miles Sound System
Input DirectInput
Cutscenes Smacker Video Technology

System requirements

Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 3 MB
Video card (GPU)
Other Sound card, 4x CD-ROM drive


  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).


  1. Verified by User:AlphaYellow on 2024-02-24
  2. 2.0 2.1 Verified by User:AlphaYellow on 2024-02-11
  3. Verified by User:AlphaYellow on 2024-04-26
  4. Verified by User:AlphaYellow on 2024-05-06
  5. Verified by User:AlphaYellow on 2024-04-06
    According to System Informer, the game loads d3dim.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 6 (e.g: "Direct3DDevice3").
  6. Verified by User:AlphaYellow on 2024-04-07
    According to System Informer, the game loads ddraw.dll. According to DebugView's logs, dgVoodoo2's traces point to DirectDraw 6 (e.g: "DirectDrawSurface4::SetColorKey" and "DirectDraw4::SetDisplayMode").