Star Wars: Republic Commando

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Star Wars: Republic Commando
Star Wars: Republic Commando cover
Developers
LucasArts
Publishers
LucasArts
Disney Interactive Studios
Engines
Unreal Engine 2
Release dates
Windows March 4, 2005
Star Wars: Republic Commando guide on StrategyWiki
Star Wars: Republic Commando on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Star Wars
Star Wars: X-Wing (series)
The Software Toolworks' Star Wars Chess 1993
Star Wars: Rebel Assault (series)
Star Wars: Jedi Knight (series)
Star Wars: Shadows of the Empire 1997
Star Wars: Yoda Stories 1997
Star Wars: Rebellion 1998
Star Wars: DroidWorks 1998
Star Wars: Rogue Squadron (series)
Star Wars: Episode I - The Phantom Menace 1999
Star Wars: Episode I - Racer 1999
Star Wars: Force Commander 2000
Star Wars: Galactic Battlegrounds 2001
Star Wars: Starfighter 2001
Star Wars Galaxies 2003
Star Wars: Knights of the Old Republic (series)
Star Wars: Battlefront (series)
Lego Star Wars (series)
Star Wars: Republic Commando 2005
Star Wars: Empire at War 2006
Star Wars: The Force Unleashed (series)
Star Wars: The Clone Wars - Republic Heroes 2009
Star Wars: Trials on Tatooine 2016
Star Wars: Imperial Assault - Legends of the Alliance 2017
Star Wars: Droid Repair Bay 2017
Vader Immortal 2019
Star Wars Jedi: Fallen Order 2019

Key points

Multiplayer is still playable with GameRanger[citation needed] or by modifying the Windows hosts file in System32.

General information

Wookieepedia - A huge wiki dedicated to the Star Wars universe
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM 5 DRM.
Windows
GamersGate
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Windows
Gamesplanet
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
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Windows
Origin
Icon overlay.png
Included with Origin Access Basic.
Windows
Steam
Icon overlay.png
Windows
A demo is available.
A preconfigured Wine wrapper for Linux is available.
The soundtrack was available on the official website until the site was taken down.[1] Mirrors are available on the unofficial fan site and Archive.org.

Essential improvements[edit]

Patches[edit]

1.0 update adds an additional Multiplayer map, Hangar.

Republic Commando Graphics Fix[edit]

Fixes some graphical issues, particularly bump mapping issues with modern graphics cards and mouse sensitivity in menus
Adds widescreen/4K support
Adds in some graphical updates such as an adjustable FOV and the ability to see your own legs
How to install[2]
  1. Extract all folders to <path-to-game>\GameData\

Notes

To be able to launch the game from Steam you need to go to <path-to-game>\GameData\System\ and rename Debug.exe to SWRepublicCommando.exe
For a vanilla-esque experience, use the Republic Commando Graphics fix v1.0 and Original HUD Texture, applying the files over the ones specified on the download page.

Skip intro videos[edit]

Delete or rename files[citation needed]
  1. Go to <path-to-game>\GameData\Movies\
  2. Delete or rename LECIntro.avi and NVIDIAIntro.avi

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\GameData\System\system.ini[Note 1]
Linux (Proton) <Steam-folder>/steamapps/compatdata/6000/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\GameData\Save\[Note 1]
Linux (Proton) <Steam-folder>/steamapps/compatdata/6000/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics feature State WSGF Notes
Widescreen resolution
Use Republic Commando Graphics Fix
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Use Republic Commando Graphics Fix
Field of view (FOV)
85° horizontal with Vert- behavior.
Use the Use Republic Commando Graphics Fix to add an FOV option to the menu, or see the WSGF entry to modify manually.
Windowed
Toggle with Alt+ Enter or use the -windowed command line argument.
Borderless fullscreen windowed
Start the game with the -windowed parameter and use Borderless Gaming.
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 8x FSAA with Vsync enabled. Up to 8x SGSSAA can be forced with Nvidia Inspector.[3][4]
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Anisotropic filtering (AF)[edit]

Edit configuration file[citation needed]
  1. Edit <path-to-game>\GameData\Save\System.ini.
  2. Go to [D3DDrv.D3DRenderDevice] section.
  3. Change ; LevelOfAnisotropy=1 to LevelOfAnisotropy=16.
  4. Save the file.

Input settings[edit]

In-game key map settings.
In-game key map settings.

Mouse acceleration[edit]

Edit config file[citation needed]
  1. Edit <path-to-game>\GameData\Save\Profile_<user-id>\User.ini.
  2. Go to [Engine.PlayerInput] section.
  3. To disable mouse smoothing set MouseSmoothingMode to 0.
  4. To change the strength of mouse smoothing, change MouseSmoothingStrength using a value between 0.0 (weakest smoothing) and 1.0 (strongest).
  5. To change mouse acceleration, change MouseAccelThreshold using a value between 0 (no acceleration) and 100 (full acceleration).

Controller support[edit]

Enabling Gamepad[citation needed]
This fix a profile to be already created already by the game.
  1. Download this file and extract it.
  2. Open User (joystick).ini and copy all of its content.
  3. Open <path-to-game>\GameData\Save\Profile_<user-id>\User.ini remove its content and paste the content copied from User (joystick).ini in there.
  4. Save the changes.
  5. Open <path-to-game>\GameData\System\System.ini.
  6. Change UseJoystick=False to UseJoystick=True.
  7. Save the changes.
  8. Copy the Dinput.dll, Dinput8.dll, XInput1_3.dll and XInputPlus.ini from XInput Plus Files folder (that you have extracted) and paste them in <path-to-game>\GameData\System.

Controller sensitivity and axis inversion[edit]

Edit User.ini[citation needed]
This guide is written for the Controller support fix and it may not work with custom bindings.
  1. Edit <path-to-game>\GameData\Save\Profile_<user-id>\User.ini.
  2. Find a line JoyR=Axis aBaseX. Adjust the Speed value for your X-axis sensitivity. To invert the axis add type in a negative value (e.g. Speed=-690).
  3. Find a line JoyU=Axis aLookUp. Adjust the Speed value for your Y-axis sensitivity. To invert the axis add type in a negative value.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
May require setting UseDefaultDriver=False in <path-to-game>\System\System.ini. Assigns music to surround channels, which may cause issues with virtual surround setups.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.[5] Set UseDefaultDriver=False in <path-to-game>\System\System.ini.
For OpenAL Soft HRTF, follow this guide (requires UseDefaultDriver=False) or use DSOAL.[6]

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian
Fan translation by «ENPY Studio»

VR support[edit]

3D modes Native Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16 GameSpy services have been shut down;[7] see GameSpy for workarounds.
The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 3658, 3659, 6500, 27900
UDP 3658, 3659, 6500, 27900
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Game crashes or odd artifacts appear[edit]

Bump Mapping Crash[8]

This is a common problem, especially on ATI/AMD cards. Setting Bump mapping to Low should solve the problem. You can also start the game with a DirectX-8-to-9 emulator or install a fan made graphics fix to resolve the crashes.
Notes

Intel HD Graphics are unaffected by this bug and can display the bumpmapped graphics natively.

Error with Steam[edit]

If you get an error message saying, "Failed to detect Steam", "Problem starting up Steam", or something similar, try restarting Steam. If that does not work, try one of the following solutions

Enable Windows Compatibility Mode[citation needed]
  1. Go to <path-to-game>\GameData\System\
  2. Right-click SWRepublicCommando.exe and go to the Compatibility tab of Properties.
  3. Tick the Run this program as an Administrator box, as well as the box for XP compatibility at the top, and apply the changes.
Copy Steam.dll to Game Installation Directory[citation needed]
  1. Go to <Steam-folder>
  2. Copy steam.dll
  3. Go to <path-to-game> and paste the steam.dll file in the base folder containing LaunchRC.exe
Delete Steam ClientRegistry.blob File[citation needed]

Try deleting ClientRegistry.blob in the <Steam-folder>\Steam folder.

Stretched HUD fix[edit]

Use a fixed HUDTextures.utx[citation needed]

This will correct the HUD for 16:9 resolutions.

  1. Download the Widescreen HUD Fix v1.3.
  2. Go to <path-to-game>\GameData\Textures\
  3. Replace the original HUDTextures.utx with the fixed one.

3D & EAX Never Sets with Creative/X-fi[edit]

Use PAX custom Creative drivers[citation needed]

In Vista and Win7 (possibly later OS's as well) if the game refuses to set 3D Audio and EAX even with "UseDefaultDriver=False" and a checked OpenAL setup then install the custom "PAX" drivers for X-fi and other Creative audio cards.

  1. Download [1] and/or [2].
  2. Install.
  3. Make sure "UseDefaultDriver=False" is set in system.ini and latest OpenAL is installed.
  4. Now 3D Audio as well as EAX 3 and 32 channels should stay set in the options menu after game restart.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8
Shader Model support 1.1
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Karma
Audio OpenAL Wraps to DirectSound3D
Multiplayer GameSpy

Mods[edit]

Arc Trooper Mod[edit]

Modified textures and animations to represent the experience of an elite Arc Trooper, as well as 6 new maps interweaved into the main campaign.

B1 Droid Movies Textures Addon[edit]

Modifies the B1 Battle Droid textures from their default grey to a tan that better represents their appearances in the movies and other media.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98 SE
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/6000/ in addition to or instead of this directory. The app ID (6000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References