James Bond 007: Nightfire
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Gearbox Software | |
macOS (OS X) | TransGaming Inc. |
Publishers | |
Electronic Arts | |
Engines | |
GoldSrc | |
Release dates | |
Windows | November 28, 2002 |
macOS (OS X) | June 21, 2004 |
Reception | |
Metacritic | 59 |
Taxonomy | |
Series | James Bond 007 |
James Bond 007 | |
---|---|
James Bond 007: A View to a Kill | 1985 |
James Bond 007: Goldfinger | 1986 |
007: Licence to Kill | 1989 |
James Bond 007: The Stealth Affair | 1990 |
The Spy Who Loved Me | 1990 |
James Bond 007: Nightfire | 2002 |
007: Quantum of Solace | 2008 |
GoldenEye: Source (unofficial mod) | 2009 |
James Bond 007: Blood Stone | 2010 |
007 Legends | 2012 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Key points
- The PC version lacks certain features or content originally present in the console version, due to a difference in engine and developer.
- The GameSpy online server browser stopped working on June 30, 2014, due to GameSpy services being shut down. However, updating to the latest unofficial patch will keep the server browser working after this date.[1]
General information
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally
- A demo is available
Essential improvements
Patches
- Patch 1.1 - this patch fixes few crashes and minor bugs present in singleplayer portion of the game. It also adds 2 new maps to multiplayer mode.
- Patch 5.91(unofficial patch) - adds many new options (such as windowed mode and mouse acceleration), fixes bugs, improves netcode etc.
Skip intro videos
Skip intro videos[citation needed] |
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Delete or rename movie files[citation needed] |
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Game data
Configuration file(s) location
System | Location |
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Windows | %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\config.cfg |
macOS (OS X) |
Save game data location
System | Location |
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Windows | %LOCALAPPDATA%\Gearbox Software\Nightfire\bond\SAVE\ |
macOS (OS X) |
Video
Graphics feature | State | Notes | |
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Widescreen resolution | Use unofficial patch v5.91 to fix FOV. Menus and some HUD elements are stretched. | ||
Multi-monitor | |||
Ultra-widescreen | Use unofficial patch v5.91. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 76° (horizontal). See Field of view (FOV). | ||
Windowed | Use unofficial patch v5.91. | ||
Borderless fullscreen windowed | Use unofficial patch v5.91. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 100 FPS. See High frame rate. |
Field of view (FOV)
- unofficial patch v5.91 automatically calculates the ideal FOV based on the resolution.
Set a custom FOV in config.cfg[citation needed] |
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Vertical sync (Vsync)
- Vsync doesn't work if the game is running in windowed mode.
Set in Patch 5.8 settings[citation needed] |
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High frame rate
- Frame rates higher than 110 may cause sudden death of the player character on some moving platforms. This bug should be fixed on Patch version 5.90
Set fps_max value in config.cfg[citation needed] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See Controller support. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Enable Controller support and tick Invert Mouse Y in-game. |
Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Mouse acceleration
- By default, running the game will enable the Enhance Pointer Precision setting in Windows.
Set in Patch 5.8 settings[citation needed] |
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Controller support
- This enables XInput controller support for 360 controllers and other devices.
Set in Patch 5.8 settings[citation needed] |
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Notes
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Toggle crouch
Use script[4] |
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alias duck_t "duckon" alias duckon "alias duck_t duckoff; +duck" alias duckoff "alias duck_t duckon; -duck" bind "ctrl" "duck_t" |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music slider. | |
Surround sound | Auto-detects speaker configuration | |
Subtitles | Console version only | |
Closed captions | ||
Mute on focus lost | No option to disable it. | |
EAX support | Supports EAX 2.0 using DirectSound3D (Requires passthrough on Vista and later). | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
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English |
Network
Multiplayer types
Type | Native | Players | Notes | |
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LAN play | 32 | |||
Online play | 32 | GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Use bond_ded.exe (added in the v1.1 Patch). |
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Self-hosting | ||
Direct IP | "Add IP Address in the browser, or use the connect <ip> command" |
Ports
Protocol | Port(s) and/or port range(s) |
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UDP | [Server] 6550 (query), 26015 (host) |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | Native | Notes | |
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vorpX | G3D User created game profile, requires DGVoodoo2, see here how to get the game to work. Note: Certain wrapper versions do not work with VorpX, always try the latest one first, then go back stepwise . |
Other information
Enable developer console
- unofficial patch v5.91 automatically enables the console.
Use +console 1 parameter[citation needed] |
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Other information
API
Technical specs | Supported | Notes |
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Direct3D | 8.1 |
Executable | PPC | 32-bit | 64-bit | Notes |
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Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
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Multiplayer | GameSpy |
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 98 (2000 for Patch 5.8) | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 500 MHz AMD Athlon 500 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 128 MB (256 MB for Patch 5.8) | 256 MB (1 GB for Patch 5.8) |
Hard disk drive (HDD) | 675 MB | 1.4 GB |
Video card (GPU) | Direct3D compatible 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
macOS (OS X) | ||
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Minimum | ||
Operating system (OS) | 10.3 | |
Processor (CPU) | PowerPC 74xx PowerPC G4 |
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System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2.4 GB | |
Video card (GPU) | 3D accelerator 64 MB of VRAM |
Notes
References
- ↑ EA Service Updates
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Crouch Toggle Script - GAMEBANANA
- ↑ Pricing | GameSpy Technology