Engine:GoldSrc

From PCGamingWiki, the wiki about fixing PC games
Based on Quake engine.
GoldSrc
Developers
First release date
Latest release date
Successor

Games

Game Developer Publisher First release Available on
Counter-Strike Valve Corporation, Rockstar Vancouver Sierra Entertainment, Valve Corporation 19 June 1999
Windows
macOS (OS X)
Linux
Counter-Strike Nexon: Studio Nexon Nexon 7 October 2014
Windows
Counter-Strike Online Valve Corporation, Nexon Valve Corporation, Nexon, TianCity, Beanfun, IAHGames, Megaxus, PlayFPS, GoPlay 24 July 2008
Windows
Counter-Strike: Condition Zero Valve Corporation, Gearbox Software, Ritual Entertainment, Turtle Rock Studios Sierra Entertainment, Valve Corporation, Capcom 23 March 2004
Windows
macOS (OS X)
Linux
Cry of Fear Team Psykskallar 23 April 2013
Windows
Day of Defeat Valve Corporation Activision, Valve Corporation 4 August 2000
Windows
macOS (OS X)
Linux
Deathmatch Classic Valve Corporation 1 June 2001
Windows
macOS (OS X)
Linux
Digital Paintball Redux DPB Redux Dev Team 7 April 2020
Windows
Gunman Chronicles Rewolf Software, Valve Corporation Sierra Entertainment, Valve Corporation 20 November 2000
Windows
Half-Life Valve Corporation Sierra Entertainment, Valve Corporation 19 November 1998
Windows
macOS (OS X)
Linux
Half-Life: Absolute Zero Cobalt-57 Cobalt-57 12 October 2020
Windows
Half-Life: Blue Shift Gearbox Software, Valve Corporation Sierra Entertainment, Valve Corporation 12 June 2001
Windows
macOS (OS X)
Linux
Half-Life: Decay Gearbox Software, Valve Corporation 22 September 2008
Windows
Half-Life: Opposing Force Gearbox Software, Valve Corporation Sierra Entertainment, Valve Corporation 10 November 1999
Windows
macOS (OS X)
Linux
Half-Life: Restored Vect0R 20 June 2020
Windows
James Bond 007: Nightfire Gearbox Software Electronic Arts 28 November 2002
Windows
macOS (OS X)
Natural Selection Unknown Worlds Entertainment 31 October 2002
Windows
Ricochet Valve Corporation 1 November 2000
Windows
macOS (OS X)
Linux
Sven Co-op Sven Co-op Team 19 January 1999
Windows
Linux
Team Fortress Classic Valve Corporation 7 April 1999
Windows
macOS (OS X)
Linux
"Powered by the Half-Life engine" logo used on the boxart for Gunman Chronicles.

Other information[edit]

Console commands[edit]

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.

Half-Life Dedicated Server[edit]

Works with multiple GoldSrc-based games.
See the SteamCMD article and the relevant Steam Support article.

Issues unresolved[edit]

High frame rate issues[edit]

Client air acceleration can be affected by high FPS. The only noticeable difference using high FPS (+100) is when bunny hopping, long-jumping or surfing