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Sacrifice cover
Shiny Entertainment
Mac OS (Classic) MumboJumbo[1]
macOS (OS X) MumboJumbo
Interplay Entertainment
Mac OS MacPlay
OS X MacPlay
Release dates
Windows November 17, 2000
Mac OS (Classic) December 24, 2001
macOS (OS X) December 24, 2001
Sacrifice on Wikipedia

General information

Sacrifice Wiki Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
DRM details are not known
Known issues on Windows Vista and later.[citation needed]
Mac OS
Pre-patched for modern systems.
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Essential improvements[edit]

dgVoodoo 2 wrapper[edit]

Prevents crashes and issues on modern PCs, in addition to adding new graphical options. Requires a GPU with support for DirectX 10.1 or above.
Configuring dgVoodoo 2[citation needed]
  1. Download the latest version of dgVoodoo 2.
  2. Extract the .zip file somewhere and copy the contents of the MS sub-folder into the main Sacrifice folder.
  3. Use dgVoodooSetup to configure settings (Recommended to disable the dgVoodoo Watermark checkbox) and press ok.
  4. Start the game, clicking ok when asked to choose a Direct3D Driver (each box should mention dgVoodoo).

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Shiny Entertainment\Sacrifice\Options[Note 1]
Mac OS (Classic)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/38440/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\Saves[Note 3]
Mac OS (Classic)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/38440/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud


In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
See Widescreen resolution.
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Force through dgVoodoo 2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
Labeled as "Triple Buffering". Disable GSYNC in the Nvidia Control Panel to avoid instant startup crash.
60 FPS and 120+ FPS
The voice target framerate auto-tweaks the game, during intense situations, to reach at least the target fps.

Widescreen resolution[edit]

Use replacement files (recommended)[2]

Use the replacement files.

Widescreen resolution[2]
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Shiny Entertainment\Sacrifice\Options
  2. Double-Click on "Resolution" and change the first row of hexadecimal values to your desired widescreen resolution. values are entered in reverse order. For example 1920 is 07 80 in hexadecimal and would be entered as 80 07.
1280x720: 00 05 00 00 D0 02 
1360x768: 50 05 00 00 00 03 
1440x900: A0 05 00 00 84 03 
1680x1050: 90 06 00 00 1A 04 
1920x1080: 80 07 00 00 38 04 
1920x1200: 80 07 00 00 B0 04

High Framerate[edit]

Set Framerate[3]
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Shiny Entertainment\Sacrifice\Options
  2. Select the key labeled "Target framerate"
  3. Enter in as a decimal the minimum framerate you wish for the game to run at.


In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Mouse acceleration
Seems to apply negative mouse acceleration if 'Enhance pointer precision' setting in Windows is turned on.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
See the glossary page for potential workarounds.


In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
On by default.
Closed captions
Mute on focus lost
EAX support
EAX 1 & 2


Language UI Audio Sub Notes
Unofficial translation by Fargus. Attached as bonus to version.

VR support[edit]

3D modes Native Notes
User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution.
Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play

Connection types


Protocol Port(s) and/or port range(s)
TCP 2302-2400, 6073
UDP 2302-2400, 6073
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]


Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
macOS (OS X)


Middleware Notes
Audio Miles Sound System
Cutscenes Smacker
Multiplayer GameSpy

System requirements[edit]

Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium II 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 650 MB
Video card (GPU) 8 MB of VRAM
DirectX 7.0a compatible
Mac OS
Operating system (OS) 9.2
Processor (CPU) PowerPC G3
System memory (RAM) 128 MB
Hard disk drive (HDD)


  1. When running this game without Administrator elevation, 32-bit programs writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/38440/ in addition to or instead of this directory. The app ID (38440) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).