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The Blackwell Deception

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The Blackwell Deception
The Blackwell Deception cover
Developers
Wadjet Eye Games
Engines
Adventure Game Studio[Note 1]
Release dates
Windows October 12, 2011
macOS (OS X) January 24, 2013
Linux June 16, 2015
Reception
Metacritic 73
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Contemporary, North America, Supernatural
Series Blackwell
The Blackwell Deception on HowLongToBeat
The Blackwell Deception on IGDB
The Blackwell Deception on MobyGames
The Blackwell Deception on Wikipedia
Blackwell
The Blackwell Legacy 2006
Blackwell Unbound 2007
The Blackwell Convergence 2009
The Blackwell Deception 2011
The Blackwell Epiphany 2014

The Blackwell Deception is a singleplayer flip screen and side view adventure game in the Blackwell series.

General information

Developer Discord server
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
GOG.com
DRM-free
Includes the first four games.
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam.[1]
Windows
macOS (OS X)
Linux
Green Man Gaming (unavailable) Playfire Client
Windows
A demo is available from the developer website.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Blackwell Deception\acsetup.cfg
macOS (OS X) <path-to-game>/acsetup.cfg
Linux <path-to-game>/acsetup.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Blackwell Deception\
macOS (OS X) $HOME/Library/Application Support/Blackwell Deception/
Linux $XDG_DATA_HOME/ags/Blackwell Deception/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video

Graphics options for Blackwell Deception accessed through <path-to-game>\winsetup.exe.
Graphics options for Blackwell Deception accessed through <path-to-game>\winsetup.exe.

Graphics feature State Notes
Widescreen resolution
640x480 (4:3) static aspect, stretched, or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Resolution can be set, but will be pillarboxed (Stretch, preserving aspect ratio setting) or stretched (Fill whole screen setting).
Field of view (FOV)
Windowed
Set with winsetup.exe or use -windowed parameter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is locked to 40 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Enabled by default. See Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Mouse acceleration

Disable mouse acceleration in allegro.cfg.[citation needed]
  1. In <path-to-game>, create a file allegro.cfg and edit it with text editor.
  2. Add in lines:
[mouse]
mouse_accel_factor=0

Audio

In-game options, mostly for audio.
In-game options, mostly for audio.

Audio feature State Notes
Separate volume controls
Audio and voice.
Surround sound
Subtitles
Voice only, text only or both.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by «Prometheus Project»
Spanish
Fan translation, download.

Issues fixed

Intel GMA compatibility

Set DirectDraw 5[citation needed]
  1. Go to the installation folder.
  2. Run setup.exe.
  3. Change the driver to DirectDraw 5 and save your changes.

Other information

API

Technical specs Supported Notes
Direct3D 9 Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[2]
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) ME
Processor (CPU) Intel Pentium
System memory (RAM) 64 MB
Hard disk drive (HDD) 350 MB
Video card (GPU) 640x400, 32-bit colour
DirectX 5.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu, Debian, Arch
Processor (CPU) Intel Pentium
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) OpenGL


Notes

  1. Adventure Game Studio engine build: 3.6.0.50[1]

References

  1. 1.0 1.1 Verified by User:Baronsmoki on 2023-07-20
  2. Verified by User:Baronsmoki on 2023-07-28
    Tested with Bandicam, Special K.