Star Wars: Jedi Knight - Mysteries of the Sith

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Star Wars: Jedi Knight - Mysteries of the Sith
Star Wars: Jedi Knight - Mysteries of the Sith cover
Disney Interactive Studios
Release dates
Windows February 24, 1998
Star Wars: Jedi Knight - Mysteries of the Sith on IGDB
Star Wars: Jedi Knight - Mysteries of the Sith guide on StrategyWiki
Star Wars: Jedi Knight - Mysteries of the Sith on MobyGames
Star Wars: Jedi Knight - Mysteries of the Sith on Wikipedia
Star Wars: Jedi Knight
Subseries of Star Wars
Star Wars: Dark Forces 1995
Star Wars: Jedi Knight - Dark Forces II 1997
Star Wars: Jedi Knight - Mysteries of the Sith 1998
Star Wars: Jedi Knight II - Jedi Outcast 2002
Star Wars: Jedi Knight - Jedi Academy 2003

Key points

Running the game on modern Windows may require multiple steps and workarounds. See Essential improvements and Issues fixed.
Installer is 16-bit only; use the Alternate installer for 64-bit versions of Windows.
Shares many similarities with Jedi Knight: Dark Forces II in terms of its engine and performance. Fixes for one may work for the other.

General information Community Discussions for game series Support Page
Steam Community Discussions
Wookieepedia - A huge wiki dedicated to the Star Wars universe
JKDF2.COM - Extensive troubleshooting guide for Jedi Knight and Mysteries of the Sith (Defunct)
JK Hub - A modding site for Jedi Knight and Mysteries of the Sith


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
Requires Star Wars: Jedi Knight - Dark Forces II
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Bundled with Star Wars: Jedi Knight - Dark Forces II
Humble Store
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Included with EA Play.
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Runs with -windowGUI switch by default[1]
Demos are available.

Version differences[edit]

The retail version requires Star Wars: Jedi Knight - Dark Forces II; digital distribution versions are standalone.[2][3]
The and Steam versions have been patched for compatibility and includes working music.[4]

Essential improvements[edit]

In-game gameplay settings.
In-game gameplay settings.

Alternate installer[edit]

Allows the game to be installed from the original CD on 64-bit systems.


Allows the game to run properly on modern computers, adds some mod support, improves and includes more graphical options for the game.
Requires the original, installed-from-CD version 1.0 executable with a no-CD patch applied, or the unofficial patch for the Steam and GOG releases.


Unofficial patch[edit]

Adds compatibility with modern Windows and is required for some mods to work.
The pre-patched version linked above works with both the original CD and digital releases of the game.
Alternately, the original (non-pre-patched) Unofficial Patch may be used, but it requires the original, installed-from-CD executable.[5]

Skip intro videos[edit]

Delete/rename JKMINTRO.SAN[6]
  1. Go to <path-to-game>\Resource\VIDEO
  2. Delete or rename JKMINTRO.SAN.

Higher quality music[edit]

Replaces the music tracks with higher quality ones ripped from the original CD.

Replace .ogg files[7]
  1. Download the .ogg track files.
  2. Run mots_rename.bat in the same folder as the .ogg files to convert them from Jedi Knight tracks to Mysteries of the Sith.
  3. Copy the converted .ogg files to <path-to-game>\Music, overwriting any existing files.
Requires the music wrapper (winmm.dll) to be in the game folder.
Can be combined with the wrapper to allow the retail CD release to play music without the CD.

Higher quality sound effects[edit]

Replaces the low quality sound effects re-used from Jedi Knight: Dark Forces II with that game's high quality ones.

  1. Download
  2. Copy it to <path-to-game>\Resource, overwriting the one there.

Higher quality graphics[edit]

Before and after the High Detail Mod.
Before and after the High Detail Mod.

Make the game always use the highest quality textures and models, instead of using lower qualities the further away they are (and leading to unsightly transitions).

Install the High Detail Mod[9]
  1. Download and extract the High Detail Mod.
  2. Run the installer or copy the files manually.
Doesn't add or replace any textures or models.
Can be used alone or in conjunction with other texture/model mods.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\Mysteries of the Sith\v1.0\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32390/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\player\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/32390/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud


In-game video settings.
In-game video settings.
In-game advanced video settings (only accessible via the -displayconfig command line argument).
In-game advanced video settings (only accessible via the -displayconfig command line argument).

Graphics feature State WSGF Notes
Widescreen resolution
Screen change is Vert-.
Menus are always 640x480, and cutscenes are prerendered at 640x300.
Increasing the Field of view (FOV) is necessary to avoid cutting off weapon models in first person mode.
4K Ultra HD
Game's HUD may be too small in high resolutions; try the JK HUD mod or scale the HUD with jkgfxmod (beta).
Field of view (FOV)
Can be changed from 90° to 120° through patches.
In the advanced display settings menu set the Display Device to DIBsection windowed display. Note: Game will be limited to software rendering in windowed mode. To enable windowed mode with 3D Acceleration, use dgVoodoo 2.
Borderless fullscreen windowed
Use jkgfxmod (beta).
Anisotropic filtering (AF)
Use jkgfxmod (beta) or force through the dgVoodoo control panel.
Anti-aliasing (AA)
Use jkgfxmod (beta) or force through the dgVoodoo control panel.
Vertical sync (Vsync)
Enabled by default. Can be disabled with jkgfxmod (beta).
60 FPS
120+ FPS
Use jkgfxmod (beta).
High dynamic range display (HDR)

Field of view (FOV)[edit]

Field-of-view is hardcoded to 90° in the game.
Patch FOV to 120°
  1. Download the IPS patches from this page and apply them over JKM.EXE


In-game general control settings.
In-game general control settings.
In-game keyboard settings.
In-game keyboard settings.
In-game mouse settings.
In-game mouse settings.
In-game joystick settings.
In-game joystick settings.

Mouse Wheel Rebinding[edit]

The mouse wheel can normally only be bound to a few movement actions, and cannot for example be used to switch between force powers or weapons.
Install mouse wheel mod
  1. Download 'wheelthingy' from JK Hub
  2. Extract files to <path-to-game> and run wheelsetup.exe to configure which keyboard keys will be activated when you scroll the mouse wheel up and down.
  3. Ensure the selected keys are bound to the desired functions in the in-game keyboard settings.


In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and Sound Effects
Surround sound
5.1[10] only with A3D
Closed captions
Mute on focus lost
EAX support
A3D 1.0[11]
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.


Language UI Audio Sub Notes


Multiplayer types

Type Native Players Notes
LAN play
32 8 supported[12]
Online play
32 4 supported[12]

Connection types


Protocol Port(s) and/or port range(s)
TCP 2300-2400, 47624-47625
UDP 2300-2400, 47624-47625
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Game won't start[edit]

Apply the Unofficial Patch[citation needed]
(Alternative) Use the dgVoodoo wrapper.
(Alternative) Change compatibility settings[13]
  1. Delete Sith.exe (if it exists) from your game folder.
  2. Change the compatibility settings for JKM.exe to Windows XP (Service Pack 3) and, if using Windows Vista or 7, disable visual themes and desktop composition.

3D acceleration issues[edit]

Running the game with 3D acceleration turned on may cause crashes or graphics problems (ex. black screens) on some modern machines.

(DirectX 10+) Use dgVoodoo wrapper[14]
  1. Download the latest dgVoodoo 2.
  2. Extract dgVoodooCpl.exe, MS\D3DImm.dll and MS\DDraw.dll to your game folder (all three to the root).
  3. Run dgVoodooCpl.exe from your game folder.
  4. Click on the .\ button in the upper right corner of the dgVoodoo Control Panel to set the config folder to the game folder.
  5. Click on the DirectX tab and disable dgVoodoo Watermark near the bottom.
  • (Optional) For the best image quality, also set Filtering to Force anisotropic 16x and Antialiasing (MSAA) to 8x. Make sure the game works before trying these.


Download and extract these pre-configured dgVoodoo wrapper files to your game folder. They're already configured with the watermark disabled, but are an older version.

(DirectX 9 and earlier) Use alternate ddraw.dll wrapper[14]

Download and extract this ddraw.dll to your game folder. If that one doesn't work, try this one.

Can't start new game on AMD GPUs[edit]

This issue is present in the original CD release and may also apply to releases patched with the Unofficial Patch.

Update to the latest AMD drivers.
(Alternative) Use the dgVoodoo wrapper.
Apply compatibility fix[15]
  1. Download the AMD fix.
  2. Extract JK_AMD_FIX\dll\13.1\atiumdag.dll to your game folder.
  3. Add parameter -windowgui to your shortcut's Target.

Game runs in a window even when set to fullscreen[edit]

The and Steam launchers and shortcuts may add the -windowGUI command line argument to preemptively solve a black screen problem experienced on some systems.[1]

Run the game directly with <path-to-game>\JKM.EXE.

Black screen during menu[edit]

Use -windowgui parameter[16]

Run the game with the -windowgui command line parameter.

Seemingly low framerate or stuttering[edit]

The game updates camera movement at only 30 FPS, even though the game runs at 60 FPS. This can give the appearance of poor performance and can be improved by capping the framerate below 48.

Cap FPS[17]
  1. Use a software that can cap FPS. See Frame rate capping.
  2. Set a cap of 47 (or below).
  3. The camera should now move at the game's reported frame rate and feel much smoother.


This will cause frame pacing issues on non-variable refresh rate monitors, resulting in the game as a whole actually feeling less smooth.

HUD is missing or screen has black border[edit]

Change the screen size[citation needed]

Press - or = to adjust the screen size.

Music issues[edit]

Music doesn't play or loop or the volume can't be adjusted.

Add/replace music wrapper[18]
  1. Download this fixed music wrapper.
  2. Extract the .dll files to your game folder, overwriting any that are already there.
  3. If you don't have a MUSIC subfolder in your game folder, create one, download the Higher quality music tracks to it and run the included .bat file. Alternately, if you have an original CD, you can rip the tracks to .ogg files named Track02.ogg to Track14.ogg, yourself.
Works with all releases, even the original CD release.
Disable compatibility settings[19]

Rename JKM.exe to JediKnight.exe (or something else)


Download the fixed music wrapper, use a text editor to read and follow the instructions at the top of the single .reg file and then double-click on the file to import it. You can ignore the other files in the archive.

Either should disable compatibility settings installed by GOG/Steam that interfere with music playback (at least in Windows 10).

Miscellaneous fixes[edit]

Nvidia profile settings[citation needed]

If the game crashes with an Nvidia GPU, disable the following settings for JKM.exe in the Nvidia control panel:

  • Antialiasing
  • Texture Antialiasing
  • Conformant Texture Clamp

Other information[edit]


Technical specs Supported Notes
Direct3D 5
Software renderer
RenderDroid I (Default) is faster, but renders in 8-bit color depth and doesn't have colored lighting. RGB Emulation (Access via Advanced Settings) is slower, but renders in 16-bit color depth and has full colored lighting. Neither renderers use texture filtering.
Executable 32-bit 64-bit Notes


Middleware Notes
Cutscenes INSANE
Smush Animation (.SAN)

Access advanced display settings menu[edit]

Launch the game with the -displayconfig parameter[citation needed]

Secret level[edit]

LucasArts released a bonus level in which the player gets to play as Luke Skywalker in Cloud City (from The Empire Strikes Back).

Install the High Detail Mod[20]
  1. Download and extract the High Detail Mod.
  2. Run the installer and install either Bespin: Cloud City (Bonus Level) or Bespin: Cloud City (Special Edition) (for the fan version with Darth Vader added).
Both versions have been patched to use the highest quality textures and models available.
(Alternative) Follow LucasArts' original instructions[citation needed]

Texture/model enhancements[edit]

Mysteries of the Sith Enhanced

This mod replaces models with higher quality ones taken from Jedi Knight: Jedi Outcast. It requires the Unofficial Patch to be installed.

Install the mod[21]
  1. Download MOTSE_v0.91.rar.
  2. Extract MOTSE\MOTSE.GOO to <path-to-game>\Resource.


  1. Extract MOTSE\MOTSE.GOO to <path-to-game>\Mod (create the Mod folder if it doesn't exist).
  2. Add -path Mod to the command line parameters (unless it's already added).

Mysteries of the Sith Retexture Pack

This mod replaces textures with higher quality versions and can be used alone or with Jedi Knight Enhanced. It requires the Unofficial Patch to be installed.

Install the mod[22]
  1. Download MotSR.rar.
  2. Extract MotSR.GOO to <path-to-game>\Resource.


  1. Extract MotSR.GOO to <path-to-game>\Mod (create the Mod folder if it doesn't exist).
  2. Add -path Mod to the command line parameters (unless it's already added).

Jedi Knight Neural Upscale Texture Pack[edit]

Vanilla textures upscaled with trained ESGRAN technique. For best results, install after installing Mysteries of the Sith Enhanced and Mysteries of the Sith Retexture Pack.
Requires jkgfxmod (currently in beta).
Textures are raw with noticeable AI artefacting and are intended as a baseline for future texture mods.

JK HUD Revamp[edit]

The original HUD is too small at high resolutions. This mod replaces the default GUI and HUD elements with larger, higher resolution alternatives.

Install the mod[23]
  1. Download motshudbeta.rar and motsguibeta.rar from JK Hub.
  2. Extract the .gob file from each .zip into your <path-to-game>\Mod\ folder (create the folder if it does not exist).
  3. Add -path Mod to the command line parameters.
Motshudbeta.rar affects the health and ammo readouts and motsguibeta.rar the force power and item icons.
The larger elements are very different from the original designs.

System requirements[edit]

Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 53 MB
Video card (GPU) DirectX 5 compatible


  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/32390/ in addition to or instead of this directory. The app ID (32390) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.