BPM: Bullets per Minute

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BPM: Bullets per Minute
BPM: Bullets per Minute cover
Developers
Awe Interactive
Engines
Unreal Engine 4
Release dates
Windows September 15, 2020
Reception
Metacritic 74
OpenCritic 78
Taxonomy
Monetization DLC
Modes Singleplayer
Perspectives First-person
Genres Music/rhythm, Roguelike, Shooter
BPM: Bullets per Minute on IGDB

BPM: Bullets per Minute is a singleplayer first-person music/rhythm, roguelike and shooter game.

General information

GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Soundtrack
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\BPM\Saved\Config\WindowsNoEditor
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1286350/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\BPM\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1286350/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

Ultra-widescreen[edit]

Additionally increases the viewmodel FOV to partly compensate for the native scaling.
Increase in-game field of view
  • At 21:9 resolutions, use the in-game option to set the FOV to 116 and match the default 100 at 16:9.

Field of view (FOV)[edit]

Modify Engine.ini to set FOV to vertical[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the line [/script/engine.localplayer]
  4. In this section, add the line: AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
  5. Save the file.
Setting the in-game FOV to 68 will result in parity with the default horizontal FOV of 100 at 16:9.

Input[edit]

Audio[edit]

Audio feature State Notes
Separate volume controls
Music, SFX, Menu music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Audio Vorbis

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4590
System memory (RAM) 8 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 960
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1286350/ in addition to or instead of this directory. The app ID (1286350) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Hman360 on 2020-06-24
    Tested by setting the value in the config file and checking in-game.
  2. Verified by User:AlRayes BRN on 2020-09-16
    Tested the game with Microsoft's Xbox One controller connected through a USB cable