Murdered: Soul Suspect

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Murdered: Soul Suspect
Murdered: Soul Suspect cover
Airtight Games
Square Enix
Unreal Engine 3
Release dates
Windows June 3, 2014
Metacritic 59
OpenCritic 60
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Contemporary, Detective/mystery, North America, Supernatural
Murdered: Soul Suspect on HowLongToBeat
Murdered: Soul Suspect on IGDB
Murdered: Soul Suspect on MobyGames
Murdered: Soul Suspect on Wikipedia

Key points

In-game Vsync caps frame rate at 30 FPS.[1] Forcing VSync via GPU control panel is recommended.

General information

Official forum
Steam Community Discussions
Official Facebook page


All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Launch game with -nostartupmovies parameter[citation needed]

Improve Asset/Texture Streaming[edit]

Modify FateSystemSettings.ini[citation needed]
  1. Go to the configuration file location.
  2. Open FateSystemSettings.ini
  3. Add the following line to the end of every "TEXTUREGROUP_" Line except for Shadowmaps (Which is already set to 3. You can leave it if you want) and the bottom 6 at the end of this section of the .ini


This will increase VRAM usage substantially by several hundred MB or more, so keep that in mind.
There are total of 142 lines to modify. With Notepad++ you can use search and replace function with regular expression. Search (TEXTUREGROUP.(?!Shadowmap).*)(\)) and replace with \1,NumStreamedMips=0\2 and it'll replace all the lines except shadowmap ones.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Murdered Soul Suspect\FateGame\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/233290/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>/userdata/<user-id>/233290/remote/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/233290/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud


Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Use Flawless Widescreen.
Cutscenes and the menu are in 16:9
4K Ultra HD
Field of view (FOV)
Use Flawless Widescreen.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA, up to 4x MSAA and EQAA.
Vertical sync (Vsync)
Enabling caps frame rate at 30 FPS.[1] Disable in-game and force with GPU control panel.
60 FPS and 120+ FPS
Disable in-game vsync to remove 30 FPS cap.[1] Cutscenes are always 30 FPS.

Disable Chromatic Aberration[edit]

Comparison with and without Chromatic Aberration.
Modify FateSystemSettings.ini[citation needed]
  1. Go to the configuration file location.
  2. Open FateSystemSettings.ini
  3. Change the following lines to these values, then save.


Input settings.
Input settings.
If controller is present at first launch game defaults into it which disables keyboard and mouse controls. Either simply unplug it for first launch or navigate into game options with controller and switch to keyboard there.

Keyboard and mouse State Notes
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
limited adjustment range in-game, but in Documents\My Games\Murdered Soul Suspect\FateGame\Config\FateInput.ini you can manually set MouseSensitivity=20.0 (default 'Low' in-game = 60 which is too high).
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Controller remapping
Only ability to switch sticks between each other.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Mouse smoothing[edit]

Disable mouse smoothing[citation needed]
  1. Go to the configuration files location.
  2. Open FateInput.ini.
  3. Locate line bEnableMouseSmoothing=True in [Engine.PlayerInput] section and change true to false.


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, music, VO and SFX.
Surround sound
Up to 7.1 output[2]
Closed captions
Mute on focus lost


Language UI Audio Sub Notes

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Murdered: Soul Suspect.
User created game profile, see vorpx forum profile introduction.

Issues fixed[edit]

"Get Back to Joy" graveyard glitch[edit]

In the Graveyard stage when the "Get Back To Joy" objective appears, Joy will occasionally fail to spawn at the beginning of the level, and proceeding across the bridge will replay cutscenes from earlier in the stage.
Proceed anyway[3]
  1. Go to the bridge and ignore the two misplaced cutscenes.
  2. Cross the bridge to the end of the level and the correct cutscene will play.
The pause menu may still show the incorrect current objective, and as a result new objectives will not display in the pause menu.

Other information[edit]


Technical specs Supported Notes
Direct3D 9, 11 DirectX 9 only available via '-DX9' argument. DirectX 10/10.1 compatibility provided by DirectX 11.
Executable 32-bit 64-bit Notes


Middleware Notes
Physics PhysX, APEX
Interface Autodesk Scaleform
Cutscenes Bink Video 1.993d

System requirements[edit]

Minimum Recommended
Operating system (OS) Vista with Platform Update
Processor (CPU) High-Performance Dual Core CPU or Quad Core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) AMD Radeon HD 3870
Nvidia GeForce 8800GT
512 MB of VRAM
DirectX 10 compatible
64-bit only.


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/233290/ in addition to or instead of this directory. The app ID (233290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.