Difference between revisions of "User:Markie/List of Nvidia HBAO+ compatibility flags"
From PCGamingWiki, the wiki about fixing PC games
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| [[A Tribute To Donkey Kong Country]] || 0x00000010</br>0x0000002F</br>0x00000030 || Disable the built-in AO. in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Nvidia Profile Inspector. || https://forums.guru3d.com/showpost.php?p=4984227&postcount=2670 | | [[A Tribute To Donkey Kong Country]] || 0x00000010</br>0x0000002F</br>0x00000030 || Disable the built-in AO. in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Nvidia Profile Inspector. || https://forums.guru3d.com/showpost.php?p=4984227&postcount=2670 | ||
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− | | [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || || https://forums.guru3d.com/showpost.php?p=4949588& | + | | [[Aarklash: Legacy]] || 0x00000017</br>0x00000033 (strong) || || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080 |
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− | | [[Alan Wake]] || 0x00000006 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4816167& | + | | [[Alan Wake]] || 0x00000006 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
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− | | [[Alan Wake's American Nightmare]] || 0x00000006 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4816167& | + | | [[Alan Wake's American Nightmare]] || 0x00000006 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423 |
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| [[Alice: Madness Returns]] || 0x0000001C || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6414787 | | [[Alice: Madness Returns]] || 0x0000001C || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6414787 | ||
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− | | [[Alien Breed: Impact]] || 0x0000002F || Disable the built-in AO by edit the "AlienBreedEp1Engine.ini" and set "Ambient occlusion=False". || https://forums.guru3d.com/showpost.php?p=4804265& | + | | [[Alien Breed: Impact]] || 0x0000002F || Disable the built-in AO by edit the "AlienBreedEp1Engine.ini" and set "Ambient occlusion=False". || https://forums.guru3d.com/showpost.php?p=4804265&postcount=313 |
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− | | [[Alien Breed 2: Assault]] || 0x0000002F || Disable the built-in AO by edit the "AlienBreedEp2Engine.ini" and set "Ambient occlusion=False". || https://forums.guru3d.com/showpost.php?p=4804265& | + | | [[Alien Breed 2: Assault]] || 0x0000002F || Disable the built-in AO by edit the "AlienBreedEp2Engine.ini" and set "Ambient occlusion=False". || https://forums.guru3d.com/showpost.php?p=4804265&postcount=313 |
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− | | [[Alien Breed 3: Descent]] || 0x0000002F || Disable the built-in AO by edit the "AlienBreedEp3Engine.ini" and set "Ambient occlusion=False". || https://forums.guru3d.com/showpost.php?p=4804265& | + | | [[Alien Breed 3: Descent]] || 0x0000002F || Disable the built-in AO by edit the "AlienBreedEp3Engine.ini" and set "Ambient occlusion=False". || https://forums.guru3d.com/showpost.php?p=4804265&postcount=313 |
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− | | [[Alien Rage]] || 0x00000020 || Disable the built-in AO. via "AFEARENGINE.ini" in "Documents/My Games/Alien Rage/Single Player/Config" || https://forums.guru3d.com/showpost.php?p=4983291& | + | | [[Alien Rage]] || 0x00000020 || Disable the built-in AO. via "AFEARENGINE.ini" in "Documents/My Games/Alien Rage/Single Player/Config" || https://forums.guru3d.com/showpost.php?p=4983291&postcount=2666 |
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− | | [[Aliens: Colonial Marines]] || 0x00000021 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423& | + | | [[Aliens: Colonial Marines]] || 0x00000021 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77 |
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− | | [[Alpha Prime]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4950248& | + | | [[Alpha Prime]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4950248&postcount=1114 |
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− | | [[Alpha Protocol]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4860482& | + | | [[Alpha Protocol]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 |
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− | | [[American McGee's Scrapland]] || 0x00000034 || || https://forums.guru3d.com/showpost.php?p=5211590& | + | | [[American McGee's Scrapland]] || 0x00000034 || || https://forums.guru3d.com/showpost.php?p=5211590&postcount=3302 |
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− | | [[Antichamber]] || 0x0000002F || Need to rename UDK.exe to something else so you can add it to a profile! || https://forums.guru3d.com/showpost.php?p=4979970& | + | | [[Antichamber]] || 0x0000002F || Need to rename UDK.exe to something else so you can add it to a profile! || https://forums.guru3d.com/showpost.php?p=4979970&postcount=1343 |
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− | | [[Assassin's Creed]] || 0x00060019 || 16:9 only. || https://forums.guru3d.com/showpost.php?p=4899348& | + | | [[Assassin's Creed]] || 0x00060019 || 16:9 only. || https://forums.guru3d.com/showpost.php?p=4899348&postcount=789 |
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− | | [[Assassin's Creed Brotherhood]] || 0x00000019 || Disable the built-in AO by setting shadows to 4 instead of 5. || https://forums.guru3d.com/showpost.php?p=4900075& | + | | [[Assassin's Creed Brotherhood]] || 0x00000019 || Disable the built-in AO by setting shadows to 4 instead of 5. || https://forums.guru3d.com/showpost.php?p=4900075&postcount=796 |
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− | | [[Assassin's Creed II]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4899348& | + | | [[Assassin's Creed II]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4899348&postcount=789 |
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− | | [[Assassin's Creed Revelations]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4899348& | + | | [[Assassin's Creed Revelations]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4899348&postcount=789 |
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− | | [[Assassin's Creed Rogue]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5031462& | + | | [[Assassin's Creed Rogue]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517 |
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− | | [[Assassin's Creed: Liberation HD]] || 0x00060000 || Disable the built-in AO in INI file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582& | + | | [[Assassin's Creed: Liberation HD]] || 0x00060000 || Disable the built-in AO in INI file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767 |
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− | | [[Banished]] || 0x00000002 || DX9 only. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627& | + | | [[Banished]] || 0x00000002 || DX9 only. Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986 |
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− | | [[Batman Arkham Origins Blackgate]] || 0x00000005</br>0x00000031</br>0x00000017 (strong) || || https://forums.guru3d.com/showpost.php?p=4793399& | + | | [[Batman Arkham Origins Blackgate]] || 0x00000005</br>0x00000031</br>0x00000017 (strong) || || https://forums.guru3d.com/showpost.php?p=4793399&postcount=204 |
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| [[Batman: Arkham Asylum]] || 0x00000030 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538 | | [[Batman: Arkham Asylum]] || 0x00000030 || Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538 | ||
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| [[Batman: Arkham City]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259 | | [[Batman: Arkham City]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259 | ||
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− | | [[Battlefield 1942]]|| 0x0000000F || Flickers occasionally and bleeds through distant fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621& | + | | [[Battlefield 1942]]|| 0x0000000F || Flickers occasionally and bleeds through distant fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134 |
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| [[Battlefield Heroes]] || 0x00000003 || || https://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561 | | [[Battlefield Heroes]] || 0x00000003 || || https://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561 | ||
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− | | [[Betrayer]] || 0x00000030 || Effect is more visible when Black/White/Red color filter is disabled. || https://forums.guru3d.com/showpost.php?p=4950140& | + | | [[Betrayer]] || 0x00000030 || Effect is more visible when Black/White/Red color filter is disabled. || https://forums.guru3d.com/showpost.php?p=4950140&postcount=1110 |
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− | | [[Binary Domain]] || 0x00000018 || Disable the built-in AO. Only a few select resolutions work, like 720p, 1080p, 1440p, 1152p, and 1800p. || https://forums.guru3d.com/showpost.php?p=4892223& | + | | [[Binary Domain]] || 0x00000018 || Disable the built-in AO. Only a few select resolutions work, like 720p, 1080p, 1440p, 1152p, and 1800p. || https://forums.guru3d.com/showpost.php?p=4892223&postcount=703 |
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− | | [[BioShock]] || 0x00000023 (DX9)</br>0x0000002D (DX9)</br>0x00140000 (DX10) || 23 might not work with HUD enabled in some scenes. 2D flickers or bleeds occasionally. DX10 is incompatible with SGSSAA. || https://forums.guru3d.com/showpost.php?p=5004436& | + | | [[BioShock]] || 0x00000023 (DX9)</br>0x0000002D (DX9)</br>0x00140000 (DX10) || 23 might not work with HUD enabled in some scenes. 2D flickers or bleeds occasionally. DX10 is incompatible with SGSSAA. || https://forums.guru3d.com/showpost.php?p=5004436&postcount=1408</br>https://forums.guru3d.com/showpost.php?p=5114874&postcount=1722 |
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− | | [[BioShock 2]] || 0x0002002D || DX9 only. || https://forums.guru3d.com/showpost.php?p=4799483& | + | | [[BioShock 2]] || 0x0002002D || DX9 only. || https://forums.guru3d.com/showpost.php?p=4799483&postcount=271 |
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− | | [[BioShock Remastered]] || 0x00020000 (modified) || Modified flag fixes bleeding and increases strength. Might only work on Windows 7. || https://forums.guru3d.com/showpost.php?p=5335712& | + | | [[BioShock Remastered]] || 0x00020000 (modified) || Modified flag fixes bleeding and increases strength. Might only work on Windows 7. || https://forums.guru3d.com/showpost.php?p=5335712&postcount=2314 |
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− | | [[Black Mesa]] || 0x00000014</br>0x00000008 || || https://forums.guru3d.com/showpost.php?p=5314393& | + | | [[Black Mesa]] || 0x00000014</br>0x00000008 || || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268</br>https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250 |
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− | | [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843& | + | | [[Blade Kitten]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268 |
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− | | [[Blades of Time]] || 0x00000032 || Disable the built-in AO by setting "ssaoQuality:i=2" to "0" in "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" saw no difference after changing that i think that the built-in AO doesn't work." || https://forums.guru3d.com/showpost.php?p=4950119& | + | | [[Blades of Time]] || 0x00000032 || Disable the built-in AO by setting "ssaoQuality:i=2" to "0" in "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" saw no difference after changing that i think that the built-in AO doesn't work." || https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106 |
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− | | [[Blood Knights]] || 0x0000002D || Disable the built-in AO by setting "General Detail" to the second option. || https://forums.guru3d.com/showpost.php?p=4806376& | + | | [[Blood Knights]] || 0x0000002D || Disable the built-in AO by setting "General Detail" to the second option. || https://forums.guru3d.com/showpost.php?p=4806376&postcount=324 |
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− | | [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100& | + | | [[Blood Omen 2: Legacy of Kain]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104 |
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− | | [[Borderlands 2]]|| 0x00000021</br>0x00000021 (modified) || Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. || https://forums.guru3d.com/showpost.php?p=5009362& | + | | [[Borderlands 2]]|| 0x00000021</br>0x00000021 (modified) || Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428</br>https://forums.guru3d.com/showpost.php?p=5210785&postcount=2030 |
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− | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4940118& | + | | [[Borderlands: The Pre-Sequel]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4940118&postcount=975 |
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− | | [[Bound by Flame]] || 0x00000027 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4815269& | + | | [[Bound by Flame]] || 0x00000027 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4815269&postcount=417 |
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− | | [[Brothers in Arms: Hell's Highway]] || 0x00000010 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652& | + | | [[Brothers in Arms: Hell's Highway]] || 0x00000010 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000 |
|- | |- | ||
− | | [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527& | + | | [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98 |
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− | | [[Bulletstorm]] || 0x0000002F || Disable the built-in AO by editing the encrypted CFG files. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4852368& | + | | [[Bulletstorm]] || 0x0000002F || Disable the built-in AO by editing the encrypted CFG files. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4852368&postcount=597 |
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− | | [[Bully: Scholarship Edition]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4896992& | + | | [[Bully: Scholarship Edition]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4896992&postcount=772 |
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− | | [[Call of Duty 2]] || 0x00000005 || Bleeds against white backgrounds in Russian campaign. || https://forums.guru3d.com/showpost.php?p=4895494& | + | | [[Call of Duty 2]] || 0x00000005 || Bleeds against white backgrounds in Russian campaign. || https://forums.guru3d.com/showpost.php?p=4895494&postcount=756 |
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− | | [[Call of Duty 4: Modern Warfare]] || 0x00000028 || Use Quality mode. || https://forums.guru3d.com/showpost.php?p=4895537& | + | | [[Call of Duty 4: Modern Warfare]] || 0x00000028 || Use Quality mode. || https://forums.guru3d.com/showpost.php?p=4895537&postcount=757 |
|- | |- | ||
− | | [[Call of Duty: Black Ops]] || 0x00000028 || Bleeds underwater. || https://forums.guru3d.com/showpost.php?p=4910220& | + | | [[Call of Duty: Black Ops]] || 0x00000028 || Bleeds underwater. || https://forums.guru3d.com/showpost.php?p=4910220&postcount=855 |
|- | |- | ||
− | | [[Call of Duty: Modern Warfare 2]] || 0x00000028 || Bleeds through smoke. || https://forums.guru3d.com/showpost.php?p=4898769& | + | | [[Call of Duty: Modern Warfare 2]] || 0x00000028 || Bleeds through smoke. || https://forums.guru3d.com/showpost.php?p=4898769&postcount=784 |
|- | |- | ||
− | | [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4902865& | + | | [[Call of Duty: Modern Warfare 3]] || 0x00000028 || Use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4902865&postcount=809 |
|- | |- | ||
− | | [[Call of Duty: World at War]] || 0x00000028 || || https://forums.guru3d.com/showpost.php?p=4905562& | + | | [[Call of Duty: World at War]] || 0x00000028 || || https://forums.guru3d.com/showpost.php?p=4905562&postcount=833 |
|- | |- | ||
− | | [[Call of Juarez: Gunslinger]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4793911& | + | | [[Call of Juarez: Gunslinger]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4793911&postcount=211 |
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− | | [[Castle of Illusion]] || 0x00000010 || Disable the built-in AO via "Post Process=off" || https://forums.guru3d.com/showpost.php?p=4952278& | + | | [[Castle of Illusion]] || 0x00000010 || Disable the built-in AO via "Post Process=off" || https://forums.guru3d.com/showpost.php?p=4952278&postcount=1140 |
|- | |- | ||
− | | [[Castlevania: Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788& | + | | [[Castlevania: Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788&postcount=891 |
|- | |- | ||
− | | [[Castlevania: Lords of Shadow]] || 0x0000000E || || https://forums.guru3d.com/showpost.php?p=5333888& | + | | [[Castlevania: Lords of Shadow]] || 0x0000000E || || https://forums.guru3d.com/showpost.php?p=5333888&postcount=2291 |
|- | |- | ||
− | | [[Castlevania: Lords of Shadow - Mirror of Fate HD]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4952919& | + | | [[Castlevania: Lords of Shadow - Mirror of Fate HD]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4952919&postcount=1146 |
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− | | [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle)</br>0x00000030 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981& | + | | [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle)</br>0x00000030 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085 |
|- | |- | ||
− | | [[Colin McRae: DiRT]] || 0x0000000E || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121& | + | | [[Colin McRae: DiRT]] || 0x0000000E || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99 |
|- | |- | ||
− | | [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319& | + | | [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
|- | |- | ||
− | | [[Command & Conquer: Generals]] || 0x0000000F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717& | + | | [[Command & Conquer: Generals]] || 0x0000000F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
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− | | [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle)</br>0x0000001F (strong) || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319& | + | | [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle)</br>0x0000001F (strong) || Bleeds through fog. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133 |
|- | |- | ||
− | | [[Company of Heroes]] || 0x0002002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299& | + | | [[Company of Heroes]] || 0x0002002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103 |
|- | |- | ||
− | | [[Condemned: Criminal Origins]] || 0x0000002D || Disable Volumetric Lights. Flickers occasionally in cutscenes. || https://forums.guru3d.com/showpost.php?p=4954751& | + | | [[Condemned: Criminal Origins]] || 0x0000002D || Disable Volumetric Lights. Flickers occasionally in cutscenes. || https://forums.guru3d.com/showpost.php?p=4954751&postcount=1158 |
|- | |- | ||
− | | [[Crossout]] || 0x00160030 || Make sure to add \Crossout\bin\win32\Crossout-D3D9.exe and \Crossout\bin\win64\Crossout.exe to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. || https://forums.guru3d.com/showpost.php?p=5442630& | + | | [[Crossout]] || 0x00160030 || Make sure to add \Crossout\bin\win32\Crossout-D3D9.exe and \Crossout\bin\win64\Crossout.exe to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. || https://forums.guru3d.com/showpost.php?p=5442630&postcount=2462 |
|- | |- | ||
− | | [[Crysis]] || 0x0000000D || DX9 only. Disable or dial down the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013& | + | | [[Crysis]] || 0x0000000D || DX9 only. Disable or dial down the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910 |
|- | |- | ||
− | | [[Crysis Warhead]] || 0x0000000D || DX9 only. Disable or dial down the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013& | + | | [[Crysis Warhead]] || 0x0000000D || DX9 only. Disable or dial down the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910 |
|- | |- | ||
− | | [[Dark Souls II]] || 0x0000002D (DX9)</br>0x00000033 (DX9)</br>0x00060000 (DX11) || Disable the built-in AO. DX9 flickers occasionally. DX11 is 16:9 only. || https://forums.guru3d.com/showpost.php?p=4907817& | + | | [[Dark Souls II]] || 0x0000002D (DX9)</br>0x00000033 (DX9)</br>0x00060000 (DX11) || Disable the built-in AO. DX9 flickers occasionally. DX11 is 16:9 only. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298</br>https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560 |
|- | |- | ||
| [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | | [[Dark Souls Remastered]] || 0x00140000 (modified) || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862 | ||
|- | |- | ||
− | | [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle)</br>0x00000018</br>0x00000031 || Works with DSFix, render resolution must be same as display resolution set in "PC Settings", see the reference post for more info || https://forums.guru3d.com/showpost.php?p=4907817& | + | | [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle)</br>0x00000018</br>0x00000031 || Works with DSFix, render resolution must be same as display resolution set in "PC Settings", see the reference post for more info || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298 |
|- | |- | ||
− | | [[Dark Souls: Prepare to Die Edition]] || 0x00000018 (modified) || Modified flag fixes AO turning on and off while playing online. || https://forums.guru3d.com/showpost.php?p=5222672& | + | | [[Dark Souls: Prepare to Die Edition]] || 0x00000018 (modified) || Modified flag fixes AO turning on and off while playing online. || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081 |
|- | |- | ||
| [[Dark Void]] || 0x00000024 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220 | | [[Dark Void]] || 0x00000024 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220 | ||
|- | |- | ||
− | | [[Darksiders II: Deathinitive Edition]] || 0x0000002A || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910& | + | | [[Darksiders II: Deathinitive Edition]] || 0x0000002A || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323 |
|- | |- | ||
− | | [[DayZ]] || 0x00000013 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724& | + | | [[DayZ]] || 0x00000013 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703 |
|- | |- | ||
− | | [[Dead Island]] || 0x00000018</br>0x00000028 || Disable the built-in AO with DIH tool. || https://forums.guru3d.com/showpost.php?p=5114473& | + | | [[Dead Island]] || 0x00000018</br>0x00000028 || Disable the built-in AO with DIH tool. || https://forums.guru3d.com/showpost.php?p=5114473&postcount=1721 |
|- | |- | ||
− | | [[Dead Island Riptide]] || 0x00000017 || Disable the built-in AO with DIH tool. || https://forums.guru3d.com/showpost.php?p=4949314& | + | | [[Dead Island Riptide]] || 0x00000017 || Disable the built-in AO with DIH tool. || https://forums.guru3d.com/showpost.php?p=4949314&postcount=1073 |
|- | |- | ||
− | | [[Dead Rising]] || 0x000C0000 (modified) || Requires modification. || https://forums.guru3d.com/showpost.php?p=5338475& | + | | [[Dead Rising]] || 0x000C0000 (modified) || Requires modification. || https://forums.guru3d.com/showpost.php?p=5338475&postcount=2330 |
|- | |- | ||
| [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) || || | | [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle)</br>0x0000002D (stronger) || || | ||
|- | |- | ||
− | | [[Dead Rising 3]] || 0x00060000 || Disable the built-in AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148& | + | | [[Dead Rising 3]] || 0x00060000 || Disable the built-in AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148&postcount=867 |
|- | |- | ||
− | | [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620& | + | | [[Dead Space]] || 0x0000000F || Use Performance mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702 |
|- | |- | ||
| [[Deadpool]] || 0x00000002 (balanced)</br>0x00000030 (strongest) || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160 | | [[Deadpool]] || 0x00000002 (balanced)</br>0x00000030 (strongest) || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160 | ||
|- | |- | ||
− | | [[Dear Esther]] || 0x00000009 || || https://forums.guru3d.com/showpost.php?p=4877628& | + | | [[Dear Esther]] || 0x00000009 || || https://forums.guru3d.com/showpost.php?p=4877628&postcount=675 |
|- | |- | ||
− | | [[Dementium II HD]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4949803& | + | | [[Dementium II HD]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4949803&postcount=1095 |
|- | |- | ||
− | | [[Demonicon]] || 0x00000013</br>0x00000027 (subtle)</br>0x00000030 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5007296& | + | | [[Demonicon]] || 0x00000013</br>0x00000027 (subtle)</br>0x00000030 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5007296&postcount=1420 |
|- | |- | ||
− | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9 only. Disable the built-in AO. Requires modification. || https://forums.guru3d.com/showpost.php?p=5181240& | + | | [[Deus Ex: Human Revolution - Director's Cut]] || 0x0000002F (modified) || DX9 only. Disable the built-in AO. Requires modification. || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877 |
|- | |- | ||
− | | [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to the Nvidia Profile Inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244& | + | | [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to the Nvidia Profile Inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821 |
|- | |- | ||
− | | [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022& | + | | [[Deus Ex: The Fall]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463 |
|- | |- | ||
− | | [[Devil May Cry 3: Special Edition]] || 0x0000000E || || https://forums.guru3d.com/showpost.php?p=4940556& | + | | [[Devil May Cry 3: Special Edition]] || 0x0000000E || || https://forums.guru3d.com/showpost.php?p=4940556&postcount=984 |
|- | |- | ||
− | | [[Devil May Cry 4]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/showpost.php?p=5312844& | + | | [[Devil May Cry 4]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/showpost.php?p=5312844&postcount=2267 |
|- | |- | ||
− | | [[Diablo III]] || 0x0000002A || || https://forums.guru3d.com/showpost.php?p=4801335& | + | | [[Diablo III]] || 0x0000002A || || https://forums.guru3d.com/showpost.php?p=4801335&postcount=291 |
|- | |- | ||
− | | [[Dino D-Day]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Dino D-Day]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
| [[Dirty Bomb]] || 0x00000020 || Game might have SSAO when Post Processing is on, disable if present. Flickers occasionally. || | | [[Dirty Bomb]] || 0x00000020 || Game might have SSAO when Post Processing is on, disable if present. Flickers occasionally. || | ||
|- | |- | ||
− | | [[Dishonored]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4776813& | + | | [[Dishonored]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4776813&postcount=26 |
|- | |- | ||
− | | [[Divinity II: Developer's Cut]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4776813& | + | | [[Divinity II: Developer's Cut]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4776813&postcount=26 |
|- | |- | ||
− | | [[DmC: Devil May Cry]] || 0x00000020 || Flickers occasionally in cutscenes. || https://forums.guru3d.com/showpost.php?p=4872621& | + | | [[DmC: Devil May Cry]] || 0x00000020 || Flickers occasionally in cutscenes. || https://forums.guru3d.com/showpost.php?p=4872621&postcount=658 |
|- | |- | ||
− | | [[Dragon Ball Xenoverse]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=5021161& | + | | [[Dragon Ball Xenoverse]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=5021161&postcount=1477 |
|- | |- | ||
| [[Dragon Ball Xenoverse 2]] || 0x00120000 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168 | | [[Dragon Ball Xenoverse 2]] || 0x00120000 || 16:9 only. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168 | ||
Line 203: | Line 203: | ||
| [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects. Might have some artifacts. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069 | | [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects. Might have some artifacts. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069 | ||
|- | |- | ||
− | | [[Dungeon Siege 2]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5186817& | + | | [[Dungeon Siege 2]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918 |
|- | |- | ||
− | | [[Enclave]] || 0x0000001F || Bleeds through water. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812& | + | | [[Enclave]] || 0x0000001F || Bleeds through water. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135 |
|- | |- | ||
− | | [[Enslaved: Odyssey to the West]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5129268& | + | | [[Enslaved: Odyssey to the West]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743 |
|- | |- | ||
− | | [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || 1B bleeds occasionally. 08 bleeds more through glass and smoke. || https://forums.guru3d.com/showpost.php?p=4959801& | + | | [[F.E.A.R.]] || 0x0000001B (subtle)</br>0x00000008 (strong) || 1B bleeds occasionally. 08 bleeds more through glass and smoke. || https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224 |
|- | |- | ||
− | | [[Fable Anniversary]] || 0x00000021 || Disable the built-in AO. by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in WellingtonSystemSettings.ini" you can find it at "Documents\My Games\UnrealEngine3\WellingtonGame\Config". || https://forums.guru3d.com/showpost.php?p=4912715& | + | | [[Fable Anniversary]] || 0x00000021 || Disable the built-in AO. by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in WellingtonSystemSettings.ini" you can find it at "Documents\My Games\UnrealEngine3\WellingtonGame\Config". || https://forums.guru3d.com/showpost.php?p=4912715&postcount=866 |
|- | |- | ||
− | | [[Fable III]] || 0x00000031 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5014134& | + | | [[Fable III]] || 0x00000031 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5014134&postcount=1464 |
|- | |- | ||
− | | [[Fallout 3]] || 0x00000005 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672& | + | | [[Fallout 3]] || 0x00000005 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668 |
|- | |- | ||
− | | [[Fallout New Vegas]] || 0x00000005 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868& | + | | [[Fallout New Vegas]] || 0x00000005 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672 |
|- | |- | ||
− | | [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667& | + | | [[Far Cry 2]] || 0x00000031 (subtle)</br>0x0000002D (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604 |
|- | |- | ||
− | | [[Far Cry 3]] || 0x00000019 (DX9) (subtle)</br>0x0000001F (DX9) (strong)</br>0x00090000 (DX11) (modified) || DX9: Has issues with the in-game camera and flickers or bleeds occasionally, only other alternative is SSAOLevel="6" which has a lot of issues of it's own, the more you downsample with SSAO6 though the better it looks, game needs to be run in DX9 mode either via the in-game options or editing your "Gamerprofile.xml", and setting the value of "UseD3D11="0". Disable the built-in AO via setting the value of SSAOLevel="0" Make sure to set the XML file to "Read-Only" in Windows. DX11: Game needs to be run in DX11 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1". Disable the built-in AO via setting the value of SSAOLevel="0". Make sure to set the XML file to "Read-Only" in Windows. Modified flag fixes flickering. || https://forums.guru3d.com/showpost.php?p=4873613& | + | | [[Far Cry 3]] || 0x00000019 (DX9) (subtle)</br>0x0000001F (DX9) (strong)</br>0x00090000 (DX11) (modified) || DX9: Has issues with the in-game camera and flickers or bleeds occasionally, only other alternative is SSAOLevel="6" which has a lot of issues of it's own, the more you downsample with SSAO6 though the better it looks, game needs to be run in DX9 mode either via the in-game options or editing your "Gamerprofile.xml", and setting the value of "UseD3D11="0". Disable the built-in AO via setting the value of SSAOLevel="0" Make sure to set the XML file to "Read-Only" in Windows. DX11: Game needs to be run in DX11 mode either via the in-game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1". Disable the built-in AO via setting the value of SSAOLevel="0". Make sure to set the XML file to "Read-Only" in Windows. Modified flag fixes flickering. || https://forums.guru3d.com/showpost.php?p=4873613&postcount=662</br>https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963 |
|- | |- | ||
− | | [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320& | + | | [[FIFA 15]] || 0x00020000 || || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074 |
|- | |- | ||
− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Disable the built-in AO. Set "Transparent Lighting Quality" to "Normal". Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820548& | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000001F || DX9 only. Disable the built-in AO. Set "Transparent Lighting Quality" to "Normal". Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820548&postcount=452 |
|- | |- | ||
− | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. Disable the built-in AO. HDR must be enabled. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. || https://forums.guru3d.com/showpost.php?p=4859937& | + | | [[Final Fantasy XIV: A Realm Reborn]] || 0x0000102B || DX9 only. Use Quality mode. Disable the built-in AO. HDR must be enabled. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. || https://forums.guru3d.com/showpost.php?p=4859937&postcount=623 |
|- | |- | ||
− | | [[Firewatch]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5231035& | + | | [[Firewatch]] || 0x00140000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118 |
|- | |- | ||
− | | [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751& | + | | [[Flashback]] || 0x00000010 (subtle)</br>0x00000024 (strong)</br>0x00000030 (strongest) || || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058 |
|- | |- | ||
| [[FlatOut 2]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874 | | [[FlatOut 2]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874 | ||
|- | |- | ||
− | | [[Gauntlet]] || 0x00140000 || || https://forums.guru3d.com/showpost.php?p=4930757& | + | | [[Gauntlet]] || 0x00140000 || || https://forums.guru3d.com/showpost.php?p=4930757&postcount=910 |
|- | |- | ||
− | | [[Ghostbusters: The Video Game]] || 0x0000002B || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710& | + | | [[Ghostbusters: The Video Game]] || 0x0000002B || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632 |
|- | |- | ||
− | | [[Gothic 3]] || 0x00000009 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916& | + | | [[Gothic 3]] || 0x00000009 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326 |
|- | |- | ||
− | | [[Grand Theft Auto Vice City]] || 0x00000010 || Flickers occasionally. Incompatible with MSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717& | + | | [[Grand Theft Auto Vice City]] || 0x00000010 || Flickers occasionally. Incompatible with MSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
− | | [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds when flying. Fix available in reference post. || https://forums.guru3d.com/showpost.php?p=4935886& | + | | [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds when flying. Fix available in reference post. || https://forums.guru3d.com/showpost.php?p=4935886&postcount=948 |
|- | |- | ||
− | | [[Guild Wars 2]] || 0x0000002E || Flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4924784& | + | | [[Guild Wars 2]] || 0x0000002E || Flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4924784&postcount=890 |
|- | |- | ||
− | | [[Half-Life 2]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321& | + | | [[Half-Life 2]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519 |
|- | |- | ||
− | | [[Half-Life 2: Episode One]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321& | + | | [[Half-Life 2: Episode One]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519 |
|- | |- | ||
− | | [[Half-Life 2: Episode Two]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321& | + | | [[Half-Life 2: Episode Two]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519 |
|- | |- | ||
− | | [[Half-Life 2: Lost Coast]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321& | + | | [[Half-Life 2: Lost Coast]] || 0x0000002C || Bleeds when zooming in with the crossbow and a few other occasions. || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519 |
|- | |- | ||
− | | [[Halo: Combat Evolved]] || 0x0000002D || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820630& | + | | [[Halo: Combat Evolved]] || 0x0000002D || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4820630&postcount=454 |
|- | |- | ||
− | | [[Halo: Spartan Assault]] || 0x00110000 || || https://forums.guru3d.com/showpost.php?p=4806371& | + | | [[Halo: Spartan Assault]] || 0x00110000 || || https://forums.guru3d.com/showpost.php?p=4806371&postcount=323 |
|- | |- | ||
− | | [[Hard Reset]] || 0x00000029 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252& | + | | [[Hard Reset]] || 0x00000029 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373 |
|- | |- | ||
− | | [[Heavy Bullets]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950129& | + | | [[Heavy Bullets]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950129&postcount=1108 |
|- | |- | ||
− | | [[Hitman: Blood Money]] || 0x00000004 || || https://forums.guru3d.com/showpost.php?p=5009676& | + | | [[Hitman: Blood Money]] || 0x00000004 || || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432 |
|- | |- | ||
− | | [[Homefront]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782& | + | | [[Homefront]] || 0x00000030 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893 |
|- | |- | ||
− | | [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692& | + | | [[How to Survive]] || 0x00000017 || Flickers occasionally with foliage. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374 |
|- | |- | ||
− | | [[How to Survive 2]] || 0x000D0000</br>0x00020000 (stronger) || || https://forums.guru3d.com/showpost.php?p=5327067& | + | | [[How to Survive 2]] || 0x000D0000</br>0x00020000 (stronger) || || https://forums.guru3d.com/showpost.php?p=5327067&postcount=2282 |
|- | |- | ||
− | | [[Hunted: The Demon's Forge]] || 0x0000002F || DX9 only. || https://forums.guru3d.com/showpost.php?p=5363465& | + | | [[Hunted: The Demon's Forge]] || 0x0000002F || DX9 only. || https://forums.guru3d.com/showpost.php?p=5363465&postcount=2371 |
|- | |- | ||
− | | [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281& | + | | [[Insurgency]] || 0x0000002C || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295 |
|- | |- | ||
| [[Inversion]] || 0x00000031 || Disable the built-in AO. Bleeds through distant objects. || | | [[Inversion]] || 0x00000031 || Disable the built-in AO. Bleeds through distant objects. || | ||
|- | |- | ||
− | | [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger)</br>0x00060000 (DX10) || DX9 bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4940403& | + | | [[James Cameron's Avatar: The Game]] || 0x00000031</br>0x0000002D (stronger)</br>0x00060000 (DX10) || DX9 bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981 |
|- | |- | ||
− | | [[Killer Is Dead]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4824241& | + | | [[Killer Is Dead]] || 0x00000024 || || https://forums.guru3d.com/showpost.php?p=4824241&postcount=468 |
|- | |- | ||
− | | [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (strong) || || https://forums.guru3d.com/showpost.php?p=4778912& | + | | [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (strong) || || https://forums.guru3d.com/showpost.php?p=4778912&postcount=44 |
|- | |- | ||
− | | [[Lara Croft and the Guardian of Light]] || 0x00000026 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206& | + | | [[Lara Croft and the Guardian of Light]] || 0x00000026 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198 |
|- | |- | ||
− | | [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318& | + | | [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122 |
|- | |- | ||
| [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 | | [[League of Legends]] || 0x0000002D || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582 | ||
Line 291: | Line 291: | ||
| [[Left 4 Dead]] || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693 | | [[Left 4 Dead]] || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693 | ||
|- | |- | ||
− | | [[Left 4 Dead 2]] || 0x00000014 || || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Left 4 Dead 2]] || 0x00000014 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Legacy of Kain: Defiance]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4949760& | + | | [[Legacy of Kain: Defiance]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4949760&postcount=1081 |
|- | |- | ||
− | | [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4854306& | + | | [[Lego Marvel Super Heroes]] || 0x0000001C || || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616 |
|- | |- | ||
− | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the built-in AO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540& | + | | [[Lili: Child of Geos]] || 0x0000002F (subtle)</br>0x00000030 (strong) || Disable the built-in AO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055 |
|- | |- | ||
− | | [[Lost Planet 3]] || 0x0000002F || Flickers or bleeds occasionally through fog effects in some interiors." || https://forums.guru3d.com/showpost.php?p=4860482& | + | | [[Lost Planet 3]] || 0x0000002F || Flickers or bleeds occasionally through fog effects in some interiors." || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625 |
|- | |- | ||
− | | [[Lovely Planet]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950158& | + | | [[Lovely Planet]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4950158&postcount=1111 |
|- | |- | ||
− | | [[Mafia II]] || 0x00000032 (subtle)</br>0x00000031 (stronger) || Disable the built-in AO. 31 flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4841678& | + | | [[Mafia II]] || 0x00000032 (subtle)</br>0x00000031 (stronger) || Disable the built-in AO. 31 flickers occasionally. || https://forums.guru3d.com/showpost.php?p=4841678&postcount=557 |
|- | |- | ||
− | | [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through HUD and lens flares. Flickers during executions. I wonder if some of this could be fixed with editing the flag || https://forums.guru3d.com/showpost.php?p=5254280& | + | | [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through HUD and lens flares. Flickers during executions. I wonder if some of this could be fixed with editing the flag || https://forums.guru3d.com/showpost.php?p=5254280&postcount=2178 |
|- | |- | ||
− | | [[Manhunt 2]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4930202& | + | | [[Manhunt 2]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905 |
|- | |- | ||
− | | [[Mars War Logs]] || 0x00000027 || || https://forums.guru3d.com/showpost.php?p=5240261& | + | | [[Mars War Logs]] || 0x00000027 || || https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144 |
|- | |- | ||
− | | [[Mars War Logs]] || 0x00000027 (modified) || Modified flag increases strenght. || https://forums.guru3d.com/showpost.php?p=5240261& | + | | [[Mars War Logs]] || 0x00000027 (modified) || Modified flag increases strenght. || https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144 |
|- | |- | ||
− | | [[Mass Effect]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541& | + | | [[Mass Effect]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593 |
|- | |- | ||
− | | [[Mass Effect 2]] || 0x0000002F (subtle)</br>0x00000020 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997& | + | | [[Mass Effect 2]] || 0x0000002F (subtle)</br>0x00000020 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491 |
|- | |- | ||
− | | [[Mass Effect 3]] || 0x00000020 || || https://forums.guru3d.com/showpost.php?p=4795599& | + | | [[Mass Effect 3]] || 0x00000020 || || https://forums.guru3d.com/showpost.php?p=4795599&postcount=236 |
|- | |- | ||
− | | [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5060690& | + | | [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5060690&postcount=1639 |
|- | |- | ||
− | | [[Metal Gear Rising: Revengeance]] || 0x0000001F || Main campaign only, glitchy in VR mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980& | + | | [[Metal Gear Rising: Revengeance]] || 0x0000001F || Main campaign only, glitchy in VR mode. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380 |
|- | |- | ||
| [[Metal Gear Solid V: Ground Zeroes]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201 | | [[Metal Gear Solid V: Ground Zeroes]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201 | ||
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| [[Metal Gear Survive]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978 | | [[Metal Gear Survive]] || 0x00180000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978 | ||
|- | |- | ||
− | | [[Metro 2033 Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/showpost.php?p=4940089& | + | | [[Metro 2033 Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973 |
|- | |- | ||
− | | [[Metro: Last Light Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/showpost.php?p=4940089& | + | | [[Metro: Last Light Redux]] || 0x00070000 || Incompatible with SSAA. || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973 |
|- | |- | ||
− | | [[Mirror's Edge]] || 0x00000002 (subtle)</br>0x00000030 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690& | + | | [[Mirror's Edge]] || 0x00000002 (subtle)</br>0x00000030 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93 |
|- | |- | ||
− | | [[Mortal Kombat Komplete Edition]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4781147& | + | | [[Mortal Kombat Komplete Edition]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4781147&postcount=56 |
|- | |- | ||
− | | [[Murdered: Soul Suspect]] || 0x00000021 || Need to set "-DX9" in launch options || https://forums.guru3d.com/showpost.php?p=4834126& | + | | [[Murdered: Soul Suspect]] || 0x00000021 || Need to set "-DX9" in launch options || https://forums.guru3d.com/showpost.php?p=4834126&postcount=516 |
|- | |- | ||
− | | [[NaissanceE]] || 0x00000030 || Disable the built-in AO. by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini || https://forums.guru3d.com/showpost.php?p=4949078& | + | | [[NaissanceE]] || 0x00000030 || Disable the built-in AO. by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini || https://forums.guru3d.com/showpost.php?p=4949078&postcount=1070 |
|- | |- | ||
− | | [[Need for Speed Underground 2]] || 0x00000029 || || https://forums.guru3d.com/showpost.php?p=4937652& | + | | [[Need for Speed Underground 2]] || 0x00000029 || || https://forums.guru3d.com/showpost.php?p=4937652&postcount=957 |
|- | |- | ||
− | | [[Need for Speed: Most Wanted]] || 0x0000002E || || https://forums.guru3d.com/showpost.php?p=4938573& | + | | [[Need for Speed: Most Wanted]] || 0x0000002E || || https://forums.guru3d.com/showpost.php?p=4938573&postcount=962 |
|- | |- | ||
− | | [[Ninja Blade]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4986237& | + | | [[Ninja Blade]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4986237&postcount=2683 |
|- | |- | ||
− | | [[No One Lives Forever 2]] || 0x00000010 || Bleeds occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717& | + | | [[No One Lives Forever 2]] || 0x00000010 || Bleeds occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
− | | [[Oddworld: New 'n' Tasty!]] || 0x00000023 || Use Performance mode. || https://forums.guru3d.com/showpost.php?p=5022724& | + | | [[Oddworld: New 'n' Tasty!]] || 0x00000023 || Use Performance mode. || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488 |
|- | |- | ||
| [[Orcs Must Die! 2]] || 0x00000026 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079 | | [[Orcs Must Die! 2]] || 0x00000026 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079 | ||
|- | |- | ||
− | | [[Outlast]] || 0x00000010</br>0x00000025 (stronger) || 10 flickers occasionally. Incompatible with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893& | + | | [[Outlast]] || 0x00000010</br>0x00000025 (stronger) || 10 flickers occasionally. Incompatible with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811 |
|- | |- | ||
− | | [[Painkiller]] || 0x00000270 || || https://forums.guru3d.com/showpost.php?p=5151041& | + | | [[Painkiller]] || 0x00000270 || || https://forums.guru3d.com/showpost.php?p=5151041&postcount=1761 |
|- | |- | ||
− | | [[Painkiller: Hell & Damnation]] || 0x0000002F || Disable the built-in AO in "DefaultCompat.ini" in "steamapps\common\Painkiller Hell & | + | | [[Painkiller: Hell & Damnation]] || 0x0000002F || Disable the built-in AO in "DefaultCompat.ini" in "steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config" Set "AppCompatBucket4 & 5" to say "AmbientOcclusion=False" || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904 |
|- | |- | ||
| [[Paladins]] || 0x00160000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106 | | [[Paladins]] || 0x00160000 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106 | ||
|- | |- | ||
− | | [[Path of Exile]] || 0x000F0011 || || https://forums.guru3d.com/showpost.php?p=5394849& | + | | [[Path of Exile]] || 0x000F0011 || || https://forums.guru3d.com/showpost.php?p=5394849&postcount=2415 |
|- | |- | ||
− | | [[Payday 2]] || 0x00000004 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086& | + | | [[Payday 2]] || 0x00000004 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652 |
|- | |- | ||
− | | [[Phantasy Star Online 2]] || 0x00000034 || Has a minor darkening effect under abnormal conditions outside of gameplay. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in CFG file. || https://forums.guru3d.com/showpost.php?p=4930823& | + | | [[Phantasy Star Online 2]] || 0x00000034 || Has a minor darkening effect under abnormal conditions outside of gameplay. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in CFG file. || https://forums.guru3d.com/showpost.php?p=4930823&postcount=915 |
|- | |- | ||
− | | [[Pinball FX2]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4928881& | + | | [[Pinball FX2]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4928881&postcount=901 |
|- | |- | ||
− | | [[Portal]] || 0x00000014 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274& | + | | [[Portal]] || 0x00000014 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130 |
|- | |- | ||
− | | [[Portal 2]] || 0x00000014 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514& | + | | [[Portal 2]] || 0x00000014 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911 |
|- | |- | ||
− | | [[Postal 2]] || 0x0000003F || || https://forums.guru3d.com/showpost.php?p=5009448& | + | | [[Postal 2]] || 0x0000003F || || https://forums.guru3d.com/showpost.php?p=5009448&postcount=1429 |
|- | |- | ||
− | | [[Prince of Persia: The Forgotten Sands]] || 0x00000031 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4869736& | + | | [[Prince of Persia: The Forgotten Sands]] || 0x00000031 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649 |
|- | |- | ||
− | | [[Prince of Persia: The Sands of Time]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4869736& | + | | [[Prince of Persia: The Sands of Time]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649 |
|- | |- | ||
| [[Prince of Persia: The Two Thrones]] || 0x0000001F || Use Performance mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260 | | [[Prince of Persia: The Two Thrones]] || 0x0000001F || Use Performance mode. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260 | ||
|- | |- | ||
− | | [[Prince of Persia: Warrior Within]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4870201& | + | | [[Prince of Persia: Warrior Within]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4870201&postcount=652 |
|- | |- | ||
− | | [[Psychonauts]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237& | + | | [[Psychonauts]] || 0x0000001F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132 |
|- | |- | ||
− | | [[Race the Sun]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4950106& | + | | [[Race the Sun]] || 0x00000019 || || https://forums.guru3d.com/showpost.php?p=4950106&postcount=1105 |
|- | |- | ||
| [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | | [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | ||
|- | |- | ||
− | | [[Remember Me]] || 0x0000002F (subtle)</br>0x00000020 (strong) || See the reference post. || https://forums.guru3d.com/showpost.php?p=4846477& | + | | [[Remember Me]] || 0x0000002F (subtle)</br>0x00000020 (strong) || See the reference post. || https://forums.guru3d.com/showpost.php?p=4846477&postcount=570 |
|- | |- | ||
− | | [[Resident Evil 5]] || 0x000C0003 || GFWL version. HDR in config.ini must be set to "HDR=LOW" for DX10 and "HDR=HIGH" for DX9. Bleeds through the skybox at the very beginning of chapter 1. DX9 doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=4822266& | + | | [[Resident Evil 5]] || 0x000C0003 || GFWL version. HDR in config.ini must be set to "HDR=LOW" for DX10 and "HDR=HIGH" for DX9. Bleeds through the skybox at the very beginning of chapter 1. DX9 doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=4822266&postcount=462 |
|- | |- | ||
− | | [[Resident Evil 5]] || 0x0000001A || Steamworks version. HDR in config.ini must be set to "HDR=HIGH". Bleeds through the skybox at the very beginning of chapter 1. Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5044967& | + | | [[Resident Evil 5]] || 0x0000001A || Steamworks version. HDR in config.ini must be set to "HDR=HIGH". Bleeds through the skybox at the very beginning of chapter 1. Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5044967&postcount=1564 |
|- | |- | ||
− | | [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5186318& | + | | [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5186318&postcount=1910 |
|- | |- | ||
| [[Resident Evil: Revelations]] || 0x00000026 (modified) || Requires modification. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625 | | [[Resident Evil: Revelations]] || 0x00000026 (modified) || Requires modification. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625 | ||
|- | |- | ||
− | | [[Rise of the Argonauts]] || 0x00000030 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374& | + | | [[Rise of the Argonauts]] || 0x00000030 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804 |
|- | |- | ||
− | | [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027& | + | | [[Rise of the Triad]] || 0x0000002F || || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475 |
|- | |- | ||
− | | [[Risen]] || 0x0000002B || Disable the built-in AO. by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting, see the reference post. || https://forums.guru3d.com/showpost.php?p=4781567& | + | | [[Risen]] || 0x0000002B || Disable the built-in AO. by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting, see the reference post. || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73 |
|- | |- | ||
− | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Disable the built-in AO. by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclusion="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666& | + | | [[Risen 2]] || 0x00000009 (subtle)</br>0x00000019 (strong)</br>0x0000002D (strongest) || Disable the built-in AO. by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclusion="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75 |
|- | |- | ||
| [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | | [[Rising Storm 2: Vietnam]] || 0x00000030 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377 | ||
|- | |- | ||
− | | [[RoboBlitz]] || 0x00000002</br>0x0000002F</br>0x00000026 || 02 is 16:10 only. || https://forums.guru3d.com/showpost.php?p=4815776& | + | | [[RoboBlitz]] || 0x00000002</br>0x0000002F</br>0x00000026 || 02 is 16:10 only. || https://forums.guru3d.com/showpost.php?p=4815776&postcount=2024 |
|- | |- | ||
− | | [[Rock of Ages]] || 0x00000030 || Disable the built-in AO via "Post Process Occlusion". || https://forums.guru3d.com/showpost.php?p=4783600& | + | | [[Rock of Ages]] || 0x00000030 || Disable the built-in AO via "Post Process Occlusion". || https://forums.guru3d.com/showpost.php?p=4783600&postcount=107 |
|- | |- | ||
− | | [[Rocket League]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5121665& | + | | [[Rocket League]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5121665&postcount=1729 |
|- | |- | ||
− | | [[RollerCoaster Tycoon 3]] || 0x00000007 || || https://forums.guru3d.com/showpost.php?p=4882549& | + | | [[RollerCoaster Tycoon 3]] || 0x00000007 || || https://forums.guru3d.com/showpost.php?p=4882549&postcount=688 |
|- | |- | ||
− | | [[Running with Rifles]] || 0x00000032 (subtle)</br>0x00000034 (strong)</br>0x00000023 (strongest) || || https://forums.guru3d.com/showpost.php?p=5043734& | + | | [[Running with Rifles]] || 0x00000032 (subtle)</br>0x00000034 (strong)</br>0x00000023 (strongest) || || https://forums.guru3d.com/showpost.php?p=5043734&postcount=1555 |
|- | |- | ||
− | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Disable the built-in AO if using C2009 by opening "gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of "#define SSAO". Works with Autumn Aurora mod. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696& | + | | [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Disable the built-in AO if using C2009 by opening "gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of "#define SSAO". Works with Autumn Aurora mod. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78 |
|- | |- | ||
− | | [[Saints Row 2]] || 0x00000003 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504& | + | | [[Saints Row 2]] || 0x00000003 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263 |
|- | |- | ||
| [[Sanctum]] || 0x00000030 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | | [[Sanctum]] || 0x00000030 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122 | ||
|- | |- | ||
− | | [[Serious Sam 2]] || 0x0000001F || || https://forums.guru3d.com/showpost.php?p=5222936& | + | | [[Serious Sam 2]] || 0x0000001F || || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083 |
|- | |- | ||
− | | [[Shadow Warrior (2013)]] || 0x00000500 (DX9)</br>0x00110000 (DX11) || Disable the built-in AO. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 with 65 FOV flickers occasionally, 90 FOV fixes it. || https://forums.guru3d.com/showpost.php?p=5149932& | + | | [[Shadow Warrior (2013)]] || 0x00000500 (DX9)</br>0x00110000 (DX11) || Disable the built-in AO. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 with 65 FOV flickers occasionally, 90 FOV fixes it. || https://forums.guru3d.com/showpost.php?p=5149932&postcount=1756</br>https://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818 |
|- | |- | ||
− | | [[Shelter]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Shelter]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Shift 2 Unleashed]] || 0x0000001E || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716& | + | | [[Shift 2 Unleashed]] || 0x0000001E || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892 |
|- | |- | ||
− | | [[Silent Hill: Homecoming]] || 0x0000001A || || https://forums.guru3d.com/showpost.php?p=4903599& | + | | [[Silent Hill: Homecoming]] || 0x0000001A || || https://forums.guru3d.com/showpost.php?p=4903599&postcount=814 |
|- | |- | ||
| [[Singularity]] || 0x00000020 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | | [[Singularity]] || 0x00000020 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912 | ||
|- | |- | ||
− | | [[Sniper Ghost Warrior]] || 0x00000004 || Disable the built-in AO. "Varlist_Occlusion.scr" Scale = 0 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547& | + | | [[Sniper Ghost Warrior]] || 0x00000004 || Disable the built-in AO. "Varlist_Occlusion.scr" Scale = 0 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277 |
|- | |- | ||
− | | [[Sol Survivor]] || 0x0000002E</br>0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Sol Survivor]] || 0x0000002E</br>0x00000003 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4805954& | + | | [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4805954&postcount=318 |
|- | |- | ||
− | | [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487& | + | | [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle)</br>0x0000000E (strong) || || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133 |
|- | |- | ||
− | | [[Sonic Adventure 2]] || 0x00000012 (subtle)</br>0x00000013 (strong) || || https://forums.guru3d.com/showpost.php?p=4803250& | + | | [[Sonic Adventure 2]] || 0x00000012 (subtle)</br>0x00000013 (strong) || || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309 |
|- | |- | ||
− | | [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Bleeds occasionally. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250& | + | | [[Sonic Adventure DX]] || 0x00000024 (subtle)</br>0x0000002F (stronger) || 2003 Retail version with mods. 16:9 only. Bleeds occasionally. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260 |
|- | |- | ||
| [[Sonic Adventure DX]] || 0x0000002F || Steam version. 4:3 only. || https://forums.guru3d.com/showthread.php?p=4966408#post4966408 | | [[Sonic Adventure DX]] || 0x0000002F || Steam version. 4:3 only. || https://forums.guru3d.com/showthread.php?p=4966408#post4966408 | ||
|- | |- | ||
− | | [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263& | + | | [[Sonic Generations]] || 0x00000026 || || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261 |
|- | |- | ||
| [[Sonic Lost World]] || 0x00000026 || DOF must be enabled. || https://imgur.com/a/NJQZf | | [[Sonic Lost World]] || 0x00000026 || DOF must be enabled. || https://imgur.com/a/NJQZf | ||
|- | |- | ||
− | | [[Spec Ops: The Line]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4786212& | + | | [[Spec Ops: The Line]] || 0x0000002F || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137 |
|- | |- | ||
− | | [[Spintires]] || 0x00000004 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249& | + | | [[Spintires]] || 0x00000004 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906 |
|- | |- | ||
− | | [[Star Wars: Battlefront II]] || 0x0000001F || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717& | + | | [[Star Wars: Battlefront II]] || 0x0000001F || Flickers occasionally. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127 |
|- | |- | ||
− | | [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262& | + | | [[Star Wars: Empire at War]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145 |
|- | |- | ||
− | | [[StarCraft II]] || 0x00000027 || Disable the built-in AO. Not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689& | + | | [[StarCraft II]] || 0x00000027 || Disable the built-in AO. Not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689&postcount=770 |
|- | |- | ||
− | | [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828& | + | | [[Stranglehold]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387 |
|- | |- | ||
− | | [[Street Fighter IV]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Street Fighter IV]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919& | + | | [[Street Fighter X Tekken]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229 |
|- | |- | ||
− | | [[Strider]] || 0x00090000 || Disable or use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4822284& | + | | [[Strider]] || 0x00090000 || Disable or use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4822284&postcount=463 |
|- | |- | ||
− | | [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Surgeon Simulator 2013]] || 0x00000017 || disable in-game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602& | + | | [[Surgeon Simulator 2013]] || 0x00000017 || disable in-game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281 |
|- | |- | ||
− | | [[Syndicate]] || 0x00000003 || Might have issues with some resolutions. Might cause issues in Windows 10. || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Syndicate]] || 0x00000003 || Might have issues with some resolutions. Might cause issues in Windows 10. || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
| [[Takedown: Red Sabre]] || 0x0000002F || || | | [[Takedown: Red Sabre]] || 0x0000002F || || | ||
|- | |- | ||
− | | [[Tales of Zestiria]] || 0x0000002F (modified) || || https://forums.guru3d.com/showpost.php?p=5200444& | + | | [[Tales of Zestiria]] || 0x0000002F (modified) || || https://forums.guru3d.com/showpost.php?p=5200444&postcount=1982 |
|- | |- | ||
− | | [[Test Drive Unlimited]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4955395& | + | | [[Test Drive Unlimited]] || 0x00000006 || || https://forums.guru3d.com/showpost.php?p=4955395&postcount=1176 |
|- | |- | ||
− | | [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view or cutscenes. || https://forums.guru3d.com/showpost.php?p=4955333& | + | | [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view or cutscenes. || https://forums.guru3d.com/showpost.php?p=4955333&postcount=1173 |
|- | |- | ||
− | | [[Test Drive: Ferrari Racing Legends]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4955192& | + | | [[Test Drive: Ferrari Racing Legends]] || 0x00000031 || || https://forums.guru3d.com/showpost.php?p=4955192&postcount=1165 |
|- | |- | ||
− | | [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable the built-in AO. Incompatible with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978& | + | | [[The Bureau: XCOM Declassified]] || 0x0000002F || DX9 only. Disable the built-in AO. Incompatible with SGSSAA. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89 |
|- | |- | ||
− | | [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4950215& | + | | [[The Cursed Crusade]] || 0x0000000C</br>0x00000019 (stronger) || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=4950215&postcount=1112 |
|- | |- | ||
− | | [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151& | + | | [[The Elder Scrolls IV: Oblivion]] || 0x00000011</br>0x00000005 (strong) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81 |
|- | |- | ||
− | | [[The Elder Scrolls V: Skyrim]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=4965160& | + | | [[The Elder Scrolls V: Skyrim]] || 0x00000032 || || https://forums.guru3d.com/showpost.php?p=4965160&postcount=1258 |
|- | |- | ||
− | | [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 only. || https://forums.guru3d.com/showpost.php?p=5153403& | + | | [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 only. || https://forums.guru3d.com/showpost.php?p=5153403&postcount=1775 |
|- | |- | ||
− | | [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) || || https://forums.guru3d.com/showpost.php?p=5184643& | + | | [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) || || https://forums.guru3d.com/showpost.php?p=5184643&postcount=1905 |
|- | |- | ||
− | | [[The Evil Within]] || 0x00110000 || Disable or use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4943123& | + | | [[The Evil Within]] || 0x00110000 || Disable or use in combination with the built-in AO. || https://forums.guru3d.com/showpost.php?p=4943123&postcount=1022 |
|- | |- | ||
− | | [[The Legend of Korra]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4943927& | + | | [[The Legend of Korra]] || 0x00000035 || || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033 |
|- | |- | ||
− | | [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Nvidia Profile Inspector to work with game executable (game.dat) or see the reference post for additional information. || https://forums.guru3d.com/showpost.php?p=4944608& | + | | [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Nvidia Profile Inspector to work with game executable (game.dat) or see the reference post for additional information. || https://forums.guru3d.com/showpost.php?p=4944608&postcount=1043 |
|- | |- | ||
− | | [[The Lord of the Rings: War in the North]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4941029& | + | | [[The Lord of the Rings: War in the North]] || 0x00000018 || || https://forums.guru3d.com/showpost.php?p=4941029&postcount=997 |
|- | |- | ||
− | | [[The Stanley Parable]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=5437039& | + | | [[The Stanley Parable]] || 0x0000002C || || https://forums.guru3d.com/showpost.php?p=5437039&postcount=2459 |
|- | |- | ||
| [[The Suffering]] || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488 | | [[The Suffering]] || 0x00000014 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488 | ||
|- | |- | ||
− | | [[The Witcher 2]] || 0x00000033 || Disable the built-in AO with "AllowSSAO=0". 16:9 only. || https://forums.guru3d.com/showpost.php?p=4896198& | + | | [[The Witcher 2]] || 0x00000033 || Disable the built-in AO with "AllowSSAO=0". 16:9 only. || https://forums.guru3d.com/showpost.php?p=4896198&postcount=764 |
|- | |- | ||
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || | | [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D || || | ||
|- | |- | ||
− | | [[The Wolf Among Us]] || 0x00000010 || Bleeds in the main menu. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183& | + | | [[The Wolf Among Us]] || 0x00000010 || Bleeds in the main menu. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88 |
|- | |- | ||
− | | [[Thief: Deadly Shadows]] || 0x0000001E || Needs the "Sneaky Mod" in order to work. Link to mod in reference post. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5013826& | + | | [[Thief: Deadly Shadows]] || 0x0000001E || Needs the "Sneaky Mod" in order to work. Link to mod in reference post. Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5013826&postcount=1460 |
|- | |- | ||
− | | [[TimeShift]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=5216585& | + | | [[TimeShift]] || 0x0000002D || || https://forums.guru3d.com/showpost.php?p=5216585&postcount=2045 |
|- | |- | ||
− | | [[Titan Quest]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4791707& | + | | [[Titan Quest]] || 0x00000003 || || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193 |
|- | |- | ||
− | | [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || Might also work for G.R.A.W. 1 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472& | + | | [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || Might also work for G.R.A.W. 1 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658 |
|- | |- | ||
− | | [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180& | + | | [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316 |
|- | |- | ||
− | | [[Tomb Raider (2013)]] || 0x00000026 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714& | + | | [[Tomb Raider (2013)]] || 0x00000026 || DX9 only. Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137 |
|- | |- | ||
− | | [[Tomb Raider Anniversary]] || 0x00000009 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5443937& | + | | [[Tomb Raider Anniversary]] || 0x00000009 || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463 |
|- | |- | ||
− | | [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || https://forums.guru3d.com/showpost.php?p=5230128& | + | | [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || https://forums.guru3d.com/showpost.php?p=5230128&postcount=2113 |
|- | |- | ||
− | | [[Tomb Raider Underworld]] || 0x00000026 || Might require disabling Full Screen Effects. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355& | + | | [[Tomb Raider Underworld]] || 0x00000026 || Might require disabling Full Screen Effects. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666 |
|- | |- | ||
− | | [[Tony Hawk's Underground]] || 0x00000016 || || https://forums.guru3d.com/showpost.php?p=4930202& | + | | [[Tony Hawk's Underground]] || 0x00000016 || || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905 |
|- | |- | ||
− | | [[Torchlight]] || 0x00000011</br>0x00000003 (stronger) || both are the optimum flags of all in the driver || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Torchlight]] || 0x00000011</br>0x00000003 (stronger) || both are the optimum flags of all in the driver || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
| [[Torchlight II]] || 0x00000011 (subtle)</br>0x0000001C (strong) || Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. || | | [[Torchlight II]] || 0x00000011 (subtle)</br>0x0000001C (strong) || Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. || | ||
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| [[Toxikk]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 | | [[Toxikk]] || 0x0000002F || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785 | ||
|- | |- | ||
− | | [[Transformers: Rise of the Dark Spark]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4861474& | + | | [[Transformers: Rise of the Dark Spark]] || 0x00000002 || || https://forums.guru3d.com/showpost.php?p=4861474&postcount=641 |
|- | |- | ||
| [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | | [[Transformers: War for Cybertron]] || 0x00000002 || || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101 | ||
|- | |- | ||
− | | [[Tribes: Ascend]] || 0x0000002F || Disable the built-in AO by setting "AmbientOcclusion=False" in the [SystemSettings] section of tribes.ini." found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214& | + | | [[Tribes: Ascend]] || 0x0000002F || Disable the built-in AO by setting "AmbientOcclusion=False" in the [SystemSettings] section of tribes.ini." found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90 |
|- | |- | ||
− | | [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937& | + | | [[Tropico 3]] || 0x00000012 || || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996 |
|- | |- | ||
| [[Two Worlds]] || 0x00000013 || Bleeds through the UI. || | | [[Two Worlds]] || 0x00000013 || Bleeds through the UI. || | ||
|- | |- | ||
− | | [[Unreal Tournament III]] || 0x00000030 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548& | + | | [[Unreal Tournament III]] || 0x00000030 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494 |
|- | |- | ||
| [[Urban Trial Freestyle]] || 0x00000037 || || | | [[Urban Trial Freestyle]] || 0x00000037 || || | ||
|- | |- | ||
− | | [[Valkyria Chronicles]] || 0x00000032 || 16:9 only. There are some minor slowdowns on some maps when moving between character view and map view || https://forums.guru3d.com/showpost.php?p=4958579& | + | | [[Valkyria Chronicles]] || 0x00000032 || 16:9 only. There are some minor slowdowns on some maps when moving between character view and map view || https://forums.guru3d.com/showpost.php?p=4958579&postcount=1217 |
|- | |- | ||
− | | [[Vanquish]] || 0x0000001F || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5436225& | + | | [[Vanquish]] || 0x0000001F || Bleeds occasionally. || https://forums.guru3d.com/showpost.php?p=5436225&postcount=2454 |
|- | |- | ||
− | | [[Velvet Assassin]] || 0x00000028 || || https://forums.guru3d.com/showpost.php?p=4818767& | + | | [[Velvet Assassin]] || 0x00000028 || || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436 |
|- | |- | ||
− | | [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372& | + | | [[Verdun]] || 0x00000019 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881 |
|- | |- | ||
− | | [[Viking: Battle for Asgard]] || 0x00000029 || Disable the built-in AO by altering shaders, see the reference post for instructions. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777& | + | | [[Viking: Battle for Asgard]] || 0x00000029 || Disable the built-in AO by altering shaders, see the reference post for instructions. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415 |
|- | |- | ||
− | | [[Warcraft III]] || 0x0000002F || Bleeds through fog. || https://forums.guru3d.com/showpost.php?p=4938510& | + | | [[Warcraft III]] || 0x0000002F || Bleeds through fog. || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961 |
|- | |- | ||
| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | | [[Warhammer 40,000: Dawn of War II]] || 0x0000002E || || | ||
|- | |- | ||
− | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069& | + | | [[Warhammer 40,000: Space Marine]] || 0x00000003</br>0x00000023 || Disable the built-in AO. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397 |
|- | |- | ||
− | | [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217& | + | | [[World in Conflict]] || 0x00000032</br>0x00000004 (stronger) || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480 |
|- | |- | ||
| [[World of Tanks]] || 0x00000031 || Disable "Flora density" to prevent occasional flickering. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782 | | [[World of Tanks]] || 0x00000031 || Disable "Flora density" to prevent occasional flickering. || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782 | ||
|- | |- | ||
− | | [[XCOM 2]] || 0x00130000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5228953& | + | | [[XCOM 2]] || 0x00130000 || Disable the built-in AO. || https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104 |
|- | |- | ||
− | | [[XCOM: Enemy Unknown]] || 0x00000020 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873& | + | | [[XCOM: Enemy Unknown]] || 0x00000020 || || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117 |
|- | |- | ||
| [[Xuan-Yuan Sword EX: The Gate of Firmament]] || 0x00000003 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604 | | [[Xuan-Yuan Sword EX: The Gate of Firmament]] || 0x00000003 || || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604 | ||
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| [[Zeno Clash]] || 0x0000000A (subtle)</br>0x0000002D (stronger) || || | | [[Zeno Clash]] || 0x0000000A (subtle)</br>0x0000002D (stronger) || || | ||
|- | |- | ||
− | | [[Zeno Clash II]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=4801460& | + | | [[Zeno Clash II]] || 0x00000030 || || https://forums.guru3d.com/showpost.php?p=4801460&postcount=293 |
|- | |- | ||
|} | |} |
Revision as of 15:22, 19 February 2023
- This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using Nvidia Profile Inspector.
- See the AO glossary page for more information on ambient occlusion methods.
- See the NVI page for instructions on how to apply the flags.
- See this post for instructions on hex editing flags in Windows 10.
- Original Google Sheet document
- Original forum thread