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Killer Is Dead

From PCGamingWiki, the wiki about fixing PC games
Killer Is Dead
Killer Is Dead cover
Dragami Games
Grasshopper Manufacture
Deep Silver
Russia Buka Entertainment[1]
Unreal Engine 3
Release dates
Windows May 23, 2014
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Brawler, Hack and slash, Shooter
Art styles Stylized
Themes Supernatural
Killer Is Dead guide on StrategyWiki
Killer Is Dead on MobyGames
Killer Is Dead on Wikipedia

Key points

Frame rate is capped at ~30 FPS. See High frame rate.
Game crashes after the Mission 3 boss if you are running a multi-core CPU.[2] See Crash after boss fights.[3]

General information Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
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Europe only; comes with 2 DVDs.
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Gamesplanet logo.svg (unavailable)
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Green Man Gaming
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Humble Store
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DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam by using the command-line argument -nosteam.[4] Online leaderboards however will be inaccessible without a Steam log-in.

Essential improvements

Skip intro videos

Delete/rename files[citation needed]
  1. Go to <path-to-game>\KidGame\Movies\.
  2. Delete or rename CL_Deepsilver.bik, CL_GhM.bik, CL_Kadokawa.bik, and CL_UTech.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\KidGame\Config\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/261110/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\KidGame\SaveData\KID.sav[Note 1]
Steam <Steam-folder>\userdata\<user-id>\261110\remote\profile.bin
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/261110/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud


Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
In game option only up to 1920x1080 and FoV scales with Vert-
See Widescreen resolution.
See Widescreen resolution.
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Use Flawless Widescreen.
Use -windowed parameter.
Borderless fullscreen windowed
Use GeDoSaTo.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Use flag 0x080000C1 in Nvidia Profile Inspector.[5]
Vertical sync (Vsync)
60 FPS
Frame rate is capped at 31 FPS; see High frame rate.
120+ FPS
With higher frame rates can introduce some severe and noticeable issues. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Natively supports up to 1920x1080 only.
Set resolution and FOV[6]
  1. Go to the configuration file(s) location.
  2. Open KidEngine.ini.
  3. Change ResX= and ResY= to the desired values.
  4. Use Flawless Widescreen to fix the FOV and HUD scaling.

High frame rate

Frame rate is capped at 31 FPS by default; these steps will fix the cap and increase the QTE delay.
Raise frame rate smoothing value and QTE values[citation needed]
  1. Open <path-to-game>\KidGame\Config\KidEngine.ini
  2. Find MaxSmoothedFrameRate and replace the value with bit over desired value (e.g. 60 FPS, put 62. For more information, see the Unreal Engine 3 page).
  3. Save your changes and mark the file as Read Only to prevent game for resetting the value.
  4. Open <path-to-game>\KidGame\Config\DefaultGame.ini and update the Mika-Revive QTE by changing mRevive values.
Default values in the file are for 31 FPS. You can simply calculate values for you desired frame rate (RecoveryRate and DownPowerMax are 1:1 values, HealtDownRate is 0.01 lower with every 15FPS higher value). Below are few for most common values:
60 FPS:
Change mRevive_MassageRecoveryRate to 2.6
Change mRevive_MassageHealtDownRate to 0.98
Change mRevive_MassageDownPowerMax to 10.0
120 FPS:
Change mRevive_MassageRecoveryRate to 5.2
Change mRevive_MassageHealtDownRate to 0.96
Change mRevive_MassageDownPowerMax to 20.0
144 FPS:
Change mRevive_MassageRecoveryRate to 6.24
Change mRevive_MassageHealtDownRate to 0.94
Change mRevive_MassageDownPowerMax to 24.0
5. Save your changes and close the file.


Menu navigation is overly sensitive at over 60fps and frame rate above 30fps speeds up menu and HUD animations.[7]
The game may crash during on or the completion of 'Mondo Girls 3' Gigolo Mission. In this case revert the frame rate cap to 30 to complete the mission.


General settings.
General settings.
QWERTY keyboard bindings.
QWERTY keyboard bindings.
AZERTY keyboard bindings.
AZERTY keyboard bindings.
Controller bindings.
Controller bindings.
360 button prompts are given if controller is present. Unplug or disable controllers if playing with mouse and keyboard. Similarly, additional joysticks etc. will prevent normal controller functionality, so unplug or disable extras if you wish to use a controller.

Keyboard bindings and mouse sensitivity can be changed via KidInput.ini or DefaultInput.ini found in Steam\steamapps\common\KillerIsDead\KidGame\Config. You should be able to change controller bindings there as well. This guide uses DefaultInput.ini:

Keyboard and mouse State Notes
Two preset configurations: QWERTY and AZERTY. Can be edited in KidInput.ini.
Mouse acceleration
Negative mouse acceleration.
Mouse sensitivity
Can be edited in KidInput.ini.
Mouse input in menus
Mouse Y-axis inversion
X-axis can be inverted as well
Controller support
XInput only.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
X-axis can be inverted as well
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
BGM, Sound Effects, and Language (Voices).
Surround sound
Up to 7.0 output.[8]
Closed captions
Mute on focus lost
Royalty free audio


Localization settings from main menu. Voices (middle) and subtitles (bottom).
Localization settings from main menu. Voices (middle) and subtitles (bottom).
Language UI Audio Sub Notes
Fan translation by «ZoG Forum Team»

Issues fixed

Crash after boss fights

Mainly affects multi-core CPU users.
Method 1: Replace KidGame[citation needed]
  1. Download EXE for GOG or Steam.
  2. Go to <path-to-game>\KillerIsDead\Binaries\Win32\
  3. Replace KidGame.exe with the crashfix.
Method 2: Modify game executable[citation needed]
  1. Make sure the game is closed.
  2. Make a backup of KidGame.exe to revert the changes if the fix does not work.
  3. Open KidGame.exe with a hexadecimal editor like HxD.
  4. Search for the offset 0x213E6F1 or 0x213E6F0.
  5. Change the byte 7D to EB.
  6. Save the file.
Method 3: Edit KidEngine.ini[9]
  1. Open <path-to-game>\KidGame\Config\KidEngine.ini
  2. Replace the [XAudio2.XAudio2Device] section with the following:

Japanese voice language plays some sounds in English

Edit language setting[citation needed]
  1. Open <path-to-game>\KidGame\Config\KidEngine.ini
  2. Change Language from INT to JPN

Other information


Technical specs Supported Notes
Direct3D 9, 11
Shader Model support 3.0
Executable 32-bit 64-bit Notes


Middleware Notes
Physics PhysX, APEX
Audio OGG Vorbis
Cutscenes Bink Video

System requirements

Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Quad 2.3 GHz
AMD Phenom X4 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support


  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/261110/ in addition to or instead of this directory. The app ID (261110) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.