User talk:Markie

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Souzooka (talkcontribs)

Hello, I noticed that you had added a line to the page for Sonic Generations saying that unlocking the framerate leads to negative gameplay impacts and was wondering if you had an explanation on how to unlock the framerate for the game.

Markie (talkcontribs)

I don't know how to unlock it. But it would probably cause some serious gameplay problems since even capping to 30fps cause problems. The game must run at 60fps, it's related to the engine.

Reply to "Sonic Generations FPS Unlocking"
Anonymous (talkcontribs)

Hi,

First of all, welcome to the wiki! Thanks for all the edits so far.

However, I'd like to put your recent additions to the TR article to question. Primarily, they seem to be quite a bit too long to be key points. But secondly, I can personally say that I played the game from start to finish on ultra at 1080p on my own (Nvidia) setup, and I did not experience and real performance drops, both with TressFX and AMD's SSAO enabled.

Besides that, we really only focus on objective things, and do not call out console versions or take further steps to compare them with PC versions.

Markie (talkcontribs)

Sorry for my bad english. About the performance on Nvidia cards, i don't think you should remove the text, because there are a lot of people on the internet confirming what i said -mainly about the TressFX, even with the original game updated-, and what i wrote is based not only in the internet, but in my own experience too, because i have the original game on Steam and i get a HUGE FPS drops when enabling TressFX -like, 60 to 23 FPS-, and a big performance loss enabling "HDAO" too, and my PC is always clean and updated. So, if not on the keypoint section, where could i put this information? It would be very good for a lot of players using Nvidia cards, because what i'm saying is totally true and just to help and people with these cards should at least, not enable "ULTRA" SSAO, not only by the performance loss but by the image quality too, please just look at one of the references i put: http://wiki.gametrailers.com/viewtopic.php?f=13&t=1347403&start=40

So, at least the first and the second text, sincerely, i think they should be on the page.

And about comparing to console version, it's ok, i got it.

Thanks for caring, and i really hope you understand that it is only to help and there is no better place than this page to put this information

Garrett (talkcontribs)

Key points are intended to be a very brief overview (ideally not much longer than a single line) with links to sections with more detailed information as needed. I'm not familiar with this game but it looks like the Low frame rate section covers some of these settings that cause a big performance hit; I've merged some of your details there.

Some settings are expected to be more demanding so it's not always necessary to specify that an Ultra setting will drag down less capable systems, etc.

Marioysikax (talkcontribs)

OK just want to point out that as this is PC gaming it's up to user to decide what they want to use, if they want eye candy but under 60 FPS experience it's their own choise. This is what many mainly console gamers fail to understand that PC gaming isn't about "everything to the max 1080p/60fps!!" but about choises, for example with Tomb Raider Definitive Edition owners don't have option to disable TressFX for bigger FPS. My friend did have probelms with TressFX even with AMD card at launch, I bought the game after few patches and driver updates and I could easily play the game with everything maxed out, including TressFX, on Nvidia card. Of course disabling TressFX did gave huge FPS boost but I wanted to play with it enabled so I did!

Game does seperate TressFX to it's very own preset so that casual users don't have to worry too much and just select another preset. As for wiki page like Garrett said there are already fix for really low FPS which states both TressFX and SSAO.

Mirh (talkcontribs)

I agree with Marioysikax: if that's optional no problem then.
Metro 2033 advanced depth of field is another example, but it is not an outrage

On the other hand games like dead space, which have freaking bugged v-sync (that's even enabled by default!) or games like those of GTA III era (which have so many bugs/glitches I lost the count) deserve special key points to underline these crappy facts

Markie (talkcontribs)

I understand what you two said and agree.

But about the SSAO option:

"You should NOT set this game's graphics to its maximum settings, you should set "SSAO" setting to "NORMAL", because "ULTRA" stands for HDAO, and "NORMAL" stands for SSAO, that makes a bigger difference, does have bigger shadow casts and more objects seems to be affected, even causing a smaller performance loss. http://www.hardocp.com/article/2013/03/20/tomb_raider_video_card_performance_iq_review/8#.U9mBmrHQr2o http://wiki.gametrailers.com/viewtopic.php?f=13&t=1347403&start=40"

That's not only a case of choosing, it is essential and everyone should know -and follow- this instruction, because it only helps, doesn't matter the GPU producer ;)

Mirh (talkcontribs)

Mhh.. Well.. I feel like we should have as wiki the task to mention normal = SSAO while ultra = HDAO

Nevertheless we have no specific place to note it (besides maybe under isses fixed with Low performance title), but still, since 90s everybody should know that if the game lags, then they should lower graphics settings..

I think the somewhat better solution would be to make an info point just under issues fixed or video settings (as we were usual to do with games that was reviewed on tweakguides.com) linking to that hardocp article which seems good at explaining game options

Marioysikax (talkcontribs)

I was about to reply that if setting is hidden like that it should be mentioned by note under video settings but I'm also relatively new to wiki so I'm wasn't 100% sure. Usually thing like that is noted on graphic settings sections note (like with sims 2 AA being smooth edges) but ambient occulusion doesn't have it's own section in that table.

As for differences between SSAO, HDAO, etc. we should have article explaining the differences instead of listing differences of those in one games article and telling people to use other one. If there's problems in HDAO implementation it should be noted, but I would note it with same sentence as that Ultra = HDAO.

Reply to "Tomb Raider (2013) key points"
RaTcHeT302 (talkcontribs)

The wiki is currently very frequently being targeted by spam bots, you really should remove your email seeing as you are easily asking for your account to be targeted and filled with annoying spam emails.

It's your choice tho.

Reply to "Your email"
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