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Mirror's Edge

From PCGamingWiki, the wiki about fixing PC games
Mirror's Edge
Mirror's Edge cover
Developers
DICE
Publishers
Electronic Arts
Engines
Unreal Engine 3
Release dates
Windows January 13, 2009[1]
Reception
Metacritic 81
IGDB 73
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Platform
Art styles Realistic
Themes Cyberpunk
Series Mirror's Edge
Mirror's Edge on HowLongToBeat
Mirror's Edge on IGDB
Mirror's Edge guide on StrategyWiki
Mirror's Edge on MobyGames
Mirror's Edge on Wikipedia
Mirror's Edge
Mirror's Edge 2009
Mirror's Edge Catalyst 2016

Mirror's Edge is a sci-fi first-person action game developed by DICE and published by Electronic Arts.

The game makes use of Unreal Engine 3, as DICE's own Frostbite engine wasn't complete when the title began full-scale production. A lighting system christened "Beast" was developed for the game by Illuminate Labs in association with DICE which was previously called "Turtle" and was used in Maya as a renderer.[2] The new technology would accentuate the art style of the game by allowing for the reflection of colors as well as light. The title takes advantage of many of Unreal Engine 3's features, such as Nvidia's PhysX physics simulation system, allowing for optional physics effects like detailed debris and cloth, emulating dynamic and unscripted physics.

The PC version of Mirror's Edge was released on January 13, 2009.[1] The Origin release of the game featured extra DRM, including online activation and a limit to how many computers the game could be activated on, alongside needing to install the launcher to begin with. De-authorization tools have been made officially available.

On January 19, 2023 online services for Mirror's Edge were shut down, rendering leaderboards and all other social features inaccessible.[3]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Community Discord Servers list.

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
CD key
Can only be used x times
SecuROM 7 and SecuROM PA DRM, five machine limit.[4] A De-Authorization Tool is available.
Custom DRM code may sabotage the game by disabling sprinting.
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Microsoft Store
Microsoft Store
Origin
Included exclusively with Xbox Game Pass for PC as part of its version of EA Play.
Windows
Origin
Origin
Requires online activation
Can only be used x times
Included with EA Play.
SecuROM 7 and SecuROM PA DRM, five machine limit.[5] A De-Authorization Tool is available. Contacting EA Support can increase this limit.[5]
Windows
Steam
Icon overlay.png
Included with EA Play (Steam).
Windows
Gamesplanet logo.svg (unavailable)
Origin
Windows

Monetization

Type Notes
DLC The DLC includes a new map pack.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via EA Play.

DLC and expansion packs

Name Notes
Pure Time Trials Map Pack No longer available. Use TT mod to restore (for Origin, use Origin Fix as well).
Windows

Essential improvements

Patches

Patch 1.01. The Origin and Steam versions are already patched.

Origin Fix

This patch fixes Origin version of Mirror's Edge. Patch affects game's main executable, as well as cleans game directory from useless SecuROM/Origin files and folders and fixes PhysX issues.
Can possibly make Pure Time Trial Map Pack Restoration Mod compatible with this version.
Installation
  1. Download files from the link above.
  2. Extract the Binaries folder and Fix.bat into <path-to-game>.
  3. Run Fix.bat and wait until the necessary changes are made.

Mirror's Edge Tweaks

Tool that changes the FOV of Mirror's Edge the correct way, without skybox issues. Plus ultrawide support, custom aspect ratios, PhysX adjustments and more.
FOV changes are persistent once set and the program does not need to be kept open for changes to be made.
Offers individually adjustable graphical tweaks not normally exposed in-game, such as various post-process effects, lightmaps, render resolution, and more.

Skip intro videos

Use the -nostartupmovies command line argument
Make file changes
  1. Go to the configuration file(s) location.
  2. Open TdEngine.ini.
  3. Delete/comment out (add a ; to the beginning of) the StartupMovies line.
Use Mirror's Edge Tweaks
  1. Download Mirror's Edge Tweaks and open it.
  2. Under the "Other Tweaks" section, locate Intro video and disable it.

Improve text and UI rendering at higher resolutions

When using resolutions with a horizontal pixel count greater than 1920, text appears blurry and low-quality.
Use Mirror's Edge Tweaks
  1. Download Mirror's Edge Tweaks and open it.
  2. Under the "Graphics Tweaks" section, locate Resolution and select your desired resolution. Select Yes when prompted to fix UI and blurry text.
Partial fix; some text elements such as subtitles, lists, timer HUD and loading screen text will appear smaller as you increase the resolution.

Remove "Press any key" delay

You can further speed up the time to enter the game by removing the 4 second wait period before the "Press any key" message appears.
Remove "Press any key" delay
  1. Download Mirror's Edge Tweaks and open it.
  2. Apply the Allow config modifications patch under the "Game Tweaks" section to allow the game to launch with modified configs.
  3. Under the "Other Tweaks" section, locate Main menu delay and disable it.

Improve performance with PhysX

See PhysX causes issues for a summary

Shard Roof Draw Distance Fix

This mod fixes draw distance issues that occur in the game's final cutscene.[6]
Installation
  1. Download files from the link above.
  2. Extract the TdGame folder into %USERPROFILE%\Documents\EA Games\Mirror's Edge.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Config\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/17410/pfx/[Note 1]
Some settings can be also edited in the INI files stored in <path-to-game>\TdGame\Config, but the game will fail to launch when modifying these files. This can be bypassed with Mirror's Edge Tweaks by applying the Allow config modifications patch. MEMLA is another alternative, but is less stable due to its memory-based injection (it also doesn't work on Linux/Proton).[7] MEMLA can be launched directly from within Steam. To do that, add the "<path-to-game>\MEMLA.exe" %command% command line argument in the game properties.

Save game data location

System Location
Windows %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Savefiles\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/17410/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Only NA version.
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Static aspect 16:9. Use Mirror's Edge Tweaks or Flawless Widescreen to fix.
Multi-monitor
Use Flawless Widescreen.
Ultra-widescreen
Use Flawless Widescreen or Mirror's Edge Tweaks.
4K Ultra HD
Use Mirror's Edge Tweaks to fix the blurry UI at higher resolutions.
Field of view (FOV)
Defaults to 90° but gets forced to 85° upon dying. Use Mirror's Edge Tweaks to fix.[8]
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
Adjusted by the setting Texture Detail, where High equals 4x and Highest equals 16x.
Anti-aliasing (AA)
Up to 8x MSAA and 16xQ CSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 62 FPS. See High frame rate.
High dynamic range display (HDR)
See High dynamic range display (HDR).

Windowed

Use dxwrapper[9]
  1. Download dxwrapper.
  2. Extract dxwrapper.dll and dxwrapper.ini to <path-to-game>\Binaries.
  3. Rename the two files to d3d9.dll and d3d9.ini respectively.
  4. Open d3d9.ini and set EnableD3d9Wrapper and EnableWindowMode to 1.

Notes

Set FullscreenWindowMode to 1 for Borderless fullscreen windowed.
Set WindowModeBorder to 1 if you don't want borderless mode.
Use modded files, also fixes Alt+Tab "out of focus" crash on Windows 7+[10]
  1. Download the Windowed/Fullscreen buttons and Console mod.
  2. Extract CookedPC folder in %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Published
  3. Press the windowed button in the main menu.

Notes

The option is hardcoded to 1366x768 resolution. Hex edit the second setres instance in TdUI_FrontEnd.upk to adjust it.
Use Custom Hotkeys[11]
  1. Go to the configuration file(s) location.
  2. Open TdInput.ini.
  3. Add the following line under the [Engine.PlayerInput] section and change # to the prefered hotkey, HW for resolution and after x32 W for windowed:
Bindings=(Name="#",Command="setres HxWx32W",Control=False,Shift=False,Alt=False)
  • Example of 1280x720 in windowed on hotkey F2:
Bindings=(Name="F2",Command="setres 1280x720x32W",Control=False,Shift=False,Alt=False)

Notes

The option does not work in the main menu.

Anti-aliasing (AA)

Force SGSSAA (Nvidia only)[12][13]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Mirror's Edge profile.
  3. Change Antialiasing compatibility value to 0x080000C1.
  4. Change Antialiasing - Behavior Flags to None.
  5. Change Antialiasing - Mode to Override any application setting.
  6. Change Antialiasing - Setting to 4x [4x Multisampling].
  7. Change Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling.
  8. Press "Apply Changes" in the top-right corner.
Force Transparency to MSAA Coverage (AMD only)
  1. Open AMD Radeon Software.
  2. Select the Mirror's Edge profile.
  3. Change Anti-Aliasing to Enhance application settings.
  4. Change Anti-Aliasing Method to Adaptive multisampling.

High frame rate

Frame rate is capped at 62 FPS.
Use Mirror's Edge Tweaks to change the cap[14][15]

Notes

As frame rate increases, so does player friction which can slightly alter the speed of certain movement mechanics and make downward slides exponentially more difficult to control at frame rates above 150 FPS (i.e. Chapter 1C RP&A building slide).
Enemy accuracy is increased at higher frame rates.
Load times are tied to frame rate: loading time decreases as frame rate increases.[16]

High dynamic range display (HDR)

Use Special K after installing DXVK (HDR-mod)[17]
  1. Download the latest release from DXVK (HDR-mod) and install the x32 d3d9.dll to <path-to-game>\Binaries.
  2. Use the provided d3d9.conf and rename it to dxvk.conf and put it in <path-to-game>\Binaries.
  3. Download Special K.
  4. Install it locally into <path-to-game>\Binaries with SpecialK32.dll renamed to dinput8.dll.
  5. Start the game, and from the SpecialK UI (Ctrl+ Shift+← Backspace) make sure the Active Render API is Vulkan.
  6. Follow the remainder of the Special K HDR guide.

Notes

When changing the resolution (in-game or elsewhere), make sure to also adjust OverrideRes in the SK .ini file.

Ambient occlusion

Force HBAO+ (Nvidia only)[18][19]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Mirror's Edge profile.
  3. Change Ambient Occlusion compatibility value to 0x00000030.
  4. Change Ambient Occlusion setting to High Quality.
  5. Change Ambient Occlusion usage to Enabled.
  6. Press "Apply Changes" in the top-right corner.

Graphics tweaks

Use Mirror's Edge Tweaks to tweak all other graphics options[20]
All graphics options are located under the "Graphics Tweaks" section.

Input

In-game control settings.
In-game control settings.
In-game gamepad settings.
In-game gamepad settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Use Mirror's Edge Tweaks to disable mouse smoothing.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Can only switch between pre-defined layouts.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
An XInput wrapper is required. Mirror's Edge Tweaks can enable the PS3 button prompts and provides the option to display the PS3 controller in the "Gamepad Setup" menu (the latter requiring TdGame Fix). The Sixaxis functionality from the PS3 version of the game is not available on PC.
PlayStation button prompts
Use Mirror's Edge Tweaks
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes

Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
7.1 is supported.[21] OpenAL Soft can replace the existing OpenAL driver, enabling HRTFs and fixing sampling issues (see 3D Surround Sound/HRTF).
Subtitles
In Game Settings.
Closed captions
Mute on focus lost
Royalty free audio

3D Surround Sound/HRTF Support

Override default audio renderer[22]
Mirror's Edge uses OpenAL for rendering audio. By default, the game will use the OpenAL driver that is distributed with a standard OpenAL installation, which happens to be a pretty shoddy implementation of OpenAL. This can be replaced with a better version called "OpenAL Soft" and configured to enable HRTFs for accurate, 3D surround sound using only your stereo headphones. Sounds coming from in-front and behind will be distinctly different and even sounds coming from above or below will be clearly discernible.
  1. Download the latest OpenAL Soft binaries from the releases section.
  2. Extract the downloaded file and locate soft_oal.dll in \bin\Win32
  3. Rename soft_oal.dll to OpenAL32.dll
  4. Navigate to <path-to-game>\Binaries and replace the existing OpenAL32.dll with the renamed version.
  5. Navigate to %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Config and open TdEngine.ini.
  6. Locate DeviceName under [ALAudio.ALAudioDevice] and enter "OpenAL Soft" (e.g. DeviceName=OpenAL Soft)
  7. Set TdEngine.ini to Read Only to prevent the game from overriding the changes.

Notes

This also fixes the sampling issues of footstep volume/other sounds quickly fading in. The initial attack/transients of these sounds are no longer cut off.

Localizations

Language codes to be used for manual switching are provided in the notes. First value is for the registry setting, second one is for the files extension and path.
Language UI Audio Sub Notes
English
en_UK (INT)
Traditional Chinese
Czech
cs (CZE)
French
fr_FR (FRA)
German
de_DE (DEU)
Hungarian
hu_HU (HUN)
Italian
it_IT (ITA)
Japanese
jp (JPN)Region locked.[23]
Polish
pl_PL (POL)
Brazilian Portuguese
pt_PT (POR)
Russian
ru_RU (RUS)
Spanish
es_ES (ESN)
Turkish
Download here.

Independent dubbing and captioning

Override language files
The Steam/Origin version should skip the first 3 steps and just set the appropriate language in the client game proprieties.
  1. Open regedit
  2. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\EA GAMES\Mirror's Edge
  3. Set the locale string to XXX (where XXX is the code for the desired voice language)
  4. Navigate to <path-to-game>\TdGame\Localization (where YYY is the code for the desired UI/subtitles language)
  5. Copy YYY to %USERPROFILE%\Documents\EA Games\Mirror's Edge\TdGame\Localization (create it if missing)
  6. Rename the folder from YYY to XXX.
  7. Open a command prompt inside the renamed folder
  8. Run ren *.YYY *.XXX

Notes

Interface can be further decoupled by swapping only those localization files whose name start with Td.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Use the Splitting Edge Mod (in beta)
LAN play
Online play
Use mempsrc or mmultiplayer

VR support

3D modes State Notes
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed

Controller icons while playing with M&K

Unplug the controller[24]

This is the only way to do it since the game doesn't have an option to disable it.[25]

PhysX causes issues

The PhysX enhanced effects are enormously taxing on the CPU due to using single-threaded X87 instructions[26] without an Nvidia GPU, may cause the game not to start or crash during gameplay, and may also cause performance issues on Nvidia GPUs due to the game using the older PhysX library files included in the game folder by default rather than the up to date ones from the driver.
Install and enable the latest PhysX update[27]
  1. Install the latest version of PhysX from NVIDIA PhysX System Software.
  2. Move or delete the PhysXLocal folder, as well as the PhysXCore.dll and PhysXDevice.dll files.[28]
  3. For alternative methods, see Games prefer private own libraries to system ones.

Game does not launch

This can be caused by various issues, with the most prominent being a PhysX compatibility issue.
See PhysX section for the most likely cause of crashes on launch[29]
Disable Mandatory ASLR for the game (Windows 10)[30]
  1. Open Windows Security
  2. In App & browser control, open Exploit protection settings
  3. In Program settings, add an exception for <path-to-game>\Binaries\MirrorsEdge.exe
  4. Disable "Force randomization for images (Mandatory ASLR)"

Crash just after splash screen

Manually set resolution[31]
  1. Go to the configuration file(s) location.
  2. Open TdEngine.ini.
  3. Change ResX and ResY to the monitor's horizontal and vertical resolution.
  4. Save the changes.
Disable default AA[32]
  1. Go to the configuration file(s) location.
  2. Open TdEngine.ini.
  3. Set the value of MaxMultisamples to 1.
  4. Save the changes.

Saves or settings don't actually get saved

If Controlled folder access is enabled, add the game to the allowed apps list[33]

No sound during cutscenes/FMVs in Windows 7

Run the game in compatibility mode for Windows XP SP3.[citation needed]

Merc's audio cuts off before end of sentence

Disable GX mode in Xonar Audio Center[citation needed]
  1. Open the Control Panel.
  2. Select Xonar Control Center.
  3. Near the bottom right is a button with GX on it, press it and GX mode should now be disabled.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX Version 2.8.0. Nvidia GPUs can accelerate optional physics effects like detailed debris and cloth. The simulation timestep can be increased for smoother physics rendering with the following mod.[34]
Audio OpenAL, Speex Ships with router version 6.14.357.22 and wrapper 2.2.0.5. Can be updated.
Interface Scaleform
Cutscenes Bink Video v1.9a

Crosshair toggle

Crosshair Toggle[citation needed]
This tweak will bind F11 to toggle the crosshair.
  1. Go to the configuration file(s) location.
  2. Open TdInput.ini.
  3. Search for section [Engine.PlayerInput] and add this line in it:
Bindings=(Name="F11",Command="Showhud",Control=False,Shift=False,Alt=False)

Adding binoculars

Binoculars tweak[citation needed]
This tweak will add switchable two staged zoom simulating binoculars behavior from other games.
  1. Go to the configuration file(s) location.
  2. Open TdInput.ini.
  3. Search for section [Engine.PlayerInput] and add these lines in it:
Bindings=(Name="ZoomIn1",Command="FOV 50 | setbind YYY ZoomIn2",Control=False,Shift=False,Alt=False)
Bindings=(Name="ZoomIn2",Command="FOV 30 | setbind YYY ZoomOut",Control=False,Shift=False,Alt=False)
Bindings=(Name="ZoomOut",Command="FOV XXX | setbind YYY ZoomIn1",Control=False,Shift=False,Alt=False)
Bindings=(Name="YYY",Command="ZoomIn1",Control=False,Shift=False,Alt=False)

where XXX is the desired FOV (90 is the default), and YYY is name of key which will trigger zoom. Look out for examples in TdInput.ini. Alternatively, set your custom magnification by changing values 50 and 30.

Low end configuration

Use custom settings[35]
  1. Go to the configuration file(s) location.
  2. Open TdEngine.ini.
  1. Replace the whole section below
[SystemSettings]
StaticDecals=False
DynamicDecals=False
DynamicLights=False
DynamicShadows=False
LightEnvironmentShadows=False
CompositeDynamicLights=False
DirectionalLightmaps=False
MotionBlur=false
DepthOfField=False
AmbientOcclusion=false
Bloom=False
QualityBloom=False
Distortion=False
DropParticleDistortion=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=False
FloatingPointRenderTargets=True
Trilinear=False
OneFrameThreadLag=True
UseVsync=False
UpscaleScreenPercentage=False
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=False
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=0
ShadowFilterQualityBias=-1
MaxAnisotropy=1
MaxMultisamples=1
MinShadowResolution=32
MaxShadowResolution=256
ResX=640
ResY=480
ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=0.800000
FoliageDrawRadiusMultiplier=0.000000
ShadowTexelsPerPixel=1.000000
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=2)
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=2)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=2)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=2)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=256,LODBias=1)
TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=1)
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=512,LODBias=1)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1)
PhysXEnhanced=False
TdMotionBlur=False
TdSunHaze=False
TdTonemapping=False
TdBicubicFiltering=False

Modifications

Moded TdGame FIX 2.0

Allows modification of the original game files without bugs and/or crashes.
Needed by many community made creations.

Mirror's Edge cut ending recreation

Install the custom level[36]
  1. Download mod from the link above.
  2. Extract TdGame to %USERPROFILE%\Documents\EA Games\Mirror's Edge.

Custom maps

Use editor mode[37]
  1. Download the Unreal Development Kit and install it in the game's Binaries folder.
  2. Run the game with the edit command line argument.

Freedom Map

Open world map with custom delivery objectives and police patrols.
Very GPU and CPU taxing.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) Intel Pentium 4 3.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X1650
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Nvidia GeForce 7300 is below the minimum requirements, integrated chipsets may experience issues.
Laptop versions of these chipsets may work but are not supported.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/17410/ in addition to or instead of this directory. The app ID (17410) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 Electronic Arts Inc. - Mirror's Edge for PC Ships to Retail Stores Today - last accessed on 2023-12-15
  2. [https://www.deadendthrills.com/building-the-impossible-mirrors-edge Building The Impossible The Art Of Mirror’s Edge] - last accessed on 2021-11-23
    "Help came in the form of rendering company Illuminate Labs, which at the time specialised in a Maya renderer – a global illumination lighting engine – called Turtle."
  3. Online Services Shutdown - last accessed on 2024-01-24
  4. archive.is - last accessed on May 2023
  5. 5.0 5.1 Verified by User:Thebradad1111 on 28 January 2017
  6. ModDB - Draw Distance Problem - last accessed on 2021-08-16
  7. How to make Mirror's Edge even HARDER or EASIER! :: Steam Community Guide - last accessed on May 2023
  8. Mirror's Edge - FOV Tool - last accessed on May 2023
  9. Configuration · elishacloud/dxwrapper Wiki - GitHub
  10. Мод опции на меню для полного и оконного режима. - Форум
  11. Known "console" commands for Mirror's Edge by nulaft
  12. NVidia Profile Inspector - AA Flags - Google Drive - last accessed on May 2023
  13. Antialiasing - Kompatibilitätsbits - Sammelthread - 3DCenter Forum
  14. Mirror's Edge Tweaks - QoL Improvements - YouTube - last accessed on June 2023
  15. Mirror's Edge - Unlocked PhysX framerates - YouTube - last accessed on June 2023
  16. Verified by User:Softsoundd on 2023-03-11
  17. DXVK (HDR-mod) - last accessed on July 2023
  18. HBAO+ Compatibility Flags - last accessed on May 2023
  19. Original HBAO+ Post at 3DCenter.org Forums - last accessed on May 2023
  20. Mirror's Edge Tweaks - New graphics configurations - YouTube - last accessed on July 2023
  21. PC Gaming Surround Sound Round-up - last accessed on May 2023
  22. Enable 3D Surround Sound for Stereo Headphones - last accessed on May 2023
  23. Mirror's Edge in Japanese - Answer HQ - last accessed on May 2023
  24. Verified by User:Faust8 on 2023-10-27
  25. Verified by User:Faust8 on 2023-10-27
    Tried with AllowJoystickInput=0 and it won't work.
  26. Analysis: PhysX On Systems With AMD Graphics Cards - last accessed on 2021-11-23
  27. PhsyX, Mirror's Edge, and You - Steam Users' Forums (retrieved)
  28. justinalex.com - last accessed on May 2023
  29. Verified by User:Aemony on 2023-08-31
  30. Game won't start, other solutions don't work. :: Steam Community Discussions - last accessed on May 2023
  31. [Possible Fix] Mirror's Edge Crash at Splash Screen - Steam Users' Forums (retrieved)
  32. PhsyX, Mirror's Edge, and You - Steam Users' Forums (retrieved)
  33. Doesn't Save :: Steam Community Discussions - last accessed on August 2023
  34. Unlocked PhysX framerates - last accessed on 2023-02-25
  35. Project Edge™; Enable Mirror's Edge™ to run on your low end system! - Steam Users' Forums (retrieved)
  36. Cut ending mod updated to v1.1 : mirrorsedge - Reddit - last accessed on May 2023
  37. On-Mirror's-Edge Forums / (TUTORIAL) How to open the unreal editor? (retrieved)