Alice: Madness Returns

From PCGamingWiki, the wiki about fixing PC games
Alice: Madness Returns
Alice: Madness Returns cover
Spicy Horse
Electronic Arts
Unreal Engine 3
Release dates
Windows June 14, 2011
Alice: Madness Returns on MobyGames
Alice: Madness Returns on Wikipedia
American McGee's Alice
American McGee's Alice 2000
American McGee's Alice (2011) 2011
Alice: Madness Returns 2011

Key points

Frame rate is capped at 31 FPS.[1] See High frame rate.

General information

Official website
Steam Community Discussions


Game activation when launching the game for the first time.
Game activation when launching the game for the first time.

Source DRM Notes Keys OS
Requires online activation
CD key
As of 2019 Ultimate Edition is still available digitally on and Bundled with American McGee's Alice (2011).
Icon overlay.png
Icon overlay.png
Standard Edition only
All remaining versions outside retail/Steam require Origin DRM.

Downloadable content (DLC) and expansions

Name Notes
Weapons of Madness and Dresses Pack

Essential improvements[edit]

Skip intro videos[edit]

Use the -nostartupmovies command line argument[2]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
Linux (Proton) <Steam-folder>/steamapps/compatdata/19680/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\CheckPoint\
Linux (Proton) <Steam-folder>/steamapps/compatdata/19680/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
Graphics feature State WSGF Notes
Widescreen resolution
Other aspects than 16:9 are letterboxed.
See the WSGF entry.
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
See Windowed.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Default is 16 samples. See Anisotropic filtering (AF).
Anti-aliasing (AA)
Vertical sync (Vsync)
Enabled by default. See Vertical sync (Vsync).
60 FPS
FPS is capped at 31 FPS, running above may cause issues.[3] See High frame rate.
120+ FPS
FPS is capped at 31 FPS, running above may cause issues.[3] See High frame rate.

Field of view (FOV)[edit]

Default FOV value is 70.
Bind FOV commands to keys[2]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\.
  2. Edit AliceInput.ini.
  3. Add the following line under [Engine.PlayerInput]:
Bindings=(Name="NumPadOne",Command="FOV 90")
While in game press NumPad 0 to change the FOV value. You may need to change it again after completing a level or after some cutscenes.
Other keys and values can be used, as long as they are not already assigned to a different action.
Use Flawless Widescreen[citation needed]
Be aware that you first need a modified game .exe for the tool to work.
  1. Download Flawless Widescreen 1.0.12.
  2. Turn on Show hidden files in Windows and extract the files.
  3. Run the tool and select the Alice: Madness Returns plugin.
  4. Set the Additional FOV Modifier to a higher value like +30.0 and click Set FOV Boost.


Windowed Mode[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceEngine.ini.
  3. Change Fullscreen=True to Fullscreen=False
  4. Save and set the file to read-only.

Borderless fullscreen windowed[edit]

Use GeDoSaTo[citation needed]
  1. Install and run GeDoSaTo.
  2. Click Edit Settings and create a profile named AliceMadnessReturns.
  3. Add forceBorderlessFullscreen true to the text editor and click save.
  4. Click User Whitelist and add AliceMadnessReturns and click save.

Anisotropic filtering (AF)[edit]

Anisotropic Filtering[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceEngine.ini.
  3. Find MaxAnisotropy=16 and change the value if needed.
  4. Save and set the file to read-only.

Vertical sync (Vsync)[edit]

See high frame rate.
Vsync[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\
  2. Edit AliceEngine.ini.
  3. Change UseVsync=True to UseVsync=False to disable.
  4. Save and set the file to read-only.

High frame rate[edit]

Causes hit detection issues when exceeding an unknown threshold,[3] be sure to cap the frame rate at 60 or 120 FPS[4][5] depending on your monitor refresh rate to prevent major problems.
Change frame rate smoothing[2]
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns\AliceGame\Config\.
  2. Edit AliceEngine.ini.
  3. Near the top, change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save and set the file to read-only.
For more information, see the Unreal Engine 3 page.
May occasionally cause infinite loading screens when continuing a save. See Infinite loading screen.

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game camera settings.
In-game camera settings.
The gamepad layout for the game.
The gamepad layout for the game.
Keyboard and mouse State Notes
Not all controls are available in game, those can be changed in AliceInput.ini.
Mouse acceleration
Suffers from negative mouse acceleration (the camera moves slower on faster mouse movements).
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Full controller support
Games first launch brings up activation window which requires keyboard.
Controller remapping
Modify AliceInput.ini.
Controller sensitivity
Controller Y-axis inversion
Uses same toggle as mouse.
Additional information
Button prompts
Controller hotplugging
Haptic feedback
On by default.
Simultaneous controller+KB/M

Walking using keyboard[edit]

  1. Go to the configuration file(s) location.
  2. Open AliceInput.ini.
  3. Add the following line in the [Engine.PlayerInput] section:
Hold Left Alt to walk, release to run. You can use another key, as long as it isn't bound elsewhere already.
The walk speed will be higher than when using a controller.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Music, SFX and voices.
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Brazilian Portuguese translation by Tribo Gamer
Official localization by «1C-SoftClub».
1) Fan translation by ZoG Forum Team
2) Fan voice-over by Gremlin Creative Studio
3) Fan voice-over by «ElikaStudio».

VR support[edit]

3D modes Native GG3D Notes
Native 3D
Labeled as "3D Stereo" under Video settings.
Nvidia 3D Vision
TriDef 3D
Officially supported Game, see vorpX gamelist.

Issues fixed[edit]

Very small subtitles on large resolutions[edit]

Very small subtitles on big resolutions[citation needed]
  1. Open ...\My Games\Alice Madness Returns\AliceGame\Config\AliceEngine.ini and edit the following fields:

Replace "SubtitleFontName=WarfareFonts.Fonts.WarfareFonts_Chrom20" with "SubtitleFontName=EngineFonts.LargeFont"

Replace "LoadingTextFontName=WarfareFonts.Fonts.WarfareFonts_Chrom20" with "LoadingTextFontName=EngineFonts.LargeFont"

Save files lost during crash[edit]

Save files lost during crash[citation needed]
If your game crashes, usually the game will lose the file PC_ProfileList.sav which tells the game your profile name and progress.
  1. Go to %USERPROFILE%\Documents\My Games\Alice Madness Returns and backup your profile folder as the next step will overwrite it.
  2. Start the game, create a profile(s) with exactly the same name as your previous profile(s) and exit.
  3. Replace the newly created profile(s) with your backed up copies.
  4. Start the game select your profile and it will say 0% progress with 0 time but it should resume from the correct place in the game.

Umbrella bug[edit]

Umbrella Bug[7]
During the tutorial with the fight against a Menacing Ruin, the player is asked to use the Umbrella. However, the action cannot be executed regardless of focus or key-bindings.
  1. Navigate to Origin Games\Alice Madness Returns - The Complete Collection\Game\Alice2\AliceGame\Config\Default Input\.
  2. Find the line:
    +Bindings=(Name="E",Command="TriggerBlock true | OnRelease TriggerBlock false")
  3. Change the E to whichever letter you want to be block.
  4. Save your changes and close out of the config file.
  5. Start the game; go to the configure controls option in game; reset controls to default.
  6. Since default for block is now the key you assigned in the config the default controls will reflect this; you may now change the remaining controls to your preference.
Alternative fix for the Umbrella Bug[8]
  1. Go to <path-to-game>\AliceGame\Config.
  2. Make a copy of the DefaultInput.ini (for backup purposes) and open the original in Notepad.
  3. Find the line:
    Key_Block = TriggerBlock
    (Because of whitespace, a search for just Key_Block is recommended)
  4. Change it to this:
    Key_Block = TriggerBlock true | OnRelease TriggerBlock false
  5. Save your changes and close out of the config file.
  6. Start the game; no need to change any key bindings in-game as your block key should now work.

Extreme stuttering even in the UI[edit]

Extreme Stuttering even in the UI[citation needed]
Occurs when DirectX SDK, a developers' tool, is installed.
  • Ensure that the 32-bit DirectX Control Panel (i.e. the DirectX Control Panel without "64-bit" in the title) is set to the Retail Version of DirectX 9.
  • Find the DirectX Control Panel in the Start Menu, under Programs. On Vista or Windows 7, just type "DirectX" into the search.

Alice: Madness Returns has stopped working (Steam)[edit]

If the game crashes constantly at startup, run it as administrator for a more detailed error message.
Missing PhysX file[citation needed]
The game might be missing the file cudart32_41_22.dll, which the Steam installer doesn't include in the PhysX libraries.
  1. Install the latest PhysX.
  2. Go into the PhysX installation folder. (Most likely C:\Program Files (x86)\NVIDIA Corporation).
  3. Do a search for a file that starts with cudart32_41. For example, one version has a filed named cudart32_41_4.dll. Yours might be newer, but it should work fine either way.
  4. Copy that file into <path-to-game>\Binaries\Win32.
  5. Rename the file you just copied to the previously mentioned cudart32_41_22.dll. If you got a slightly different version in the error message, use that one.

Crash after visiting and completing Quiz Radula Room[edit]

Answer the first question wrong and the second right, or the first two wrong and the third right, etc.[9]
It seems if you answer wrongly until one of the questions is read aloud, the bug does not trigger.
Set PhysX to low until you finish the quest[10]

Infinite loading screen[edit]

Reloading a save file with the frame rate uncapped may result in an infinite loading screen.
Infinite loading screen fix[11]
  1. Change the resolution from the main menu to something significantly lower (720p from 1080p for instance).
  2. Load the save.
  3. Change the resolution back in the pause menu once the game has loaded.

Other information[edit]


Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes


Middleware Notes
Physics PhysX
Cutscenes Bink Video

Disable HUD[edit]

Set a key to toggle the HUD ingame[12]
  1. Go to the configuration file(s) location.
  2. Open AliceInput.ini.
  3. Add the following lines in the [Engine.PlayerInput] section.
This will bind the divide (/) key on the numpad to toggling the HUD. You can use another key, as long as it isn't bound elsewhere already.
Right-click the file and tick the box "Read only" to prevent the game from reverting the changes made. Note that this will lock any input settings until you remove the read-only flag from the file.

System requirements[edit]

Operating system (OS) XP SP3, Vista SP2, 7 SP1
Processor (CPU) AMD Athlon X2 1.6 GHz
Intel Core 2 Duo 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8.5 GB
Video card (GPU) ATI Radeon X1650
Nvidia GeForce 7600
256 MB of VRAM
DirectX 9.0c compatible


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/19680/ in addition to or instead of this directory. The app ID (19680) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.