American McGee's Alice (2011)

From PCGamingWiki, the wiki about fixing PC games

This page is for the 2011 remaster. For the original release, see American McGee's Alice.

American McGee's Alice (2011)
American McGee's Alice (2011) cover
Developers
Original game Rogue Entertainment
Remaster Spicy Horse
Publishers
Electronic Arts
Engines
id Tech 3
Release dates
Windows June 14, 2011
Reception
Metacritic 85
IGDB N/A
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure
Art styles Stylized
Themes Fantasy, Horror
Series American McGee's Alice
American McGee's Alice (2011) on IGDB
American McGee's Alice (2011) guide on StrategyWiki
American McGee's Alice (2011) on MobyGames
American McGee's Alice (2011) on Wikipedia
American McGee's Alice
American McGee's Alice 2000
American McGee's Alice (2011) 2011
Alice: Madness Returns 2011

Key points

Remastered version of American McGee's Alice featuring native widescreen resolutions, controller support, updated character textures, and compatibility fixes for modern systems. Visuals can be further improved with the Alice HD Texture Pack.
This game was bundled with Alice: Madness Returns as a pre-order bonus and as part of The Complete Collection, which is only available at GameStop.com Target.com and Dell.com.
The developer console (~) from the original game is completely disabled in this remaster as a means to prevent cheating, however, this means modifying CVars and fine-tune other settings in-game is no longer possible. Summoning Cheshire for hints is also missing in this remaster.[1]

General information

Alice Wiki - A wiki for the series

Availability[edit]

This game was only available through pre-ordering Alice: Madness Returns or purchasing The Complete Collection, with the latter being no longer available outside of GameStop.com Target.com and Dell.com.

Essential improvements[edit]

Launch without Alice: Madness Returns[edit]

This game is normally launched through Alice: Madness Returns from its main menu for those that received this game through pre-ordering the latter or purchasing The Complete Collection.
Launch the game using the -RunningFromAlice2 command line argument[2]
Fix by using a hex editor[3]
  1. Open <path-to-game>\Game\Alice1\bin\alice.exe with a hex editor such as HxD.
  2. Search for the -RunningFromAlice2 text string.
  3. Replace the first byte (2D) with null (00).

Prevent Alice: Madness Returns from launching on exit[edit]

This game normally re-launches Alice: Madness Returns upon exit.
Move the Alice1 folder from <path-to-game>\Game to another location[4]
Fix by using a hex editor[3]
  1. Open <path-to-game>\Game\Alice1\bin\alice.exe with a hex editor such as HxD.
  2. Search for the ..\..\Alice2\Binaries\Win32\AliceMadnessReturns.exe text string.
  3. Replace the first byte (2E) with null (00).

Alice HD Texture Pack[edit]

Further improves the overall look of the game. It is also compatible with the original 2000 release.
The mod's HUD graphics from the 2020 version however does not work properly with this remaster. Using the legacy version instead and removing its zzpack9_mod.pk3 as a workaround is recommended.[5]
Features an expanded tweaks/cheats menu and optional Overkill mod that adds more lighting effects and enemies. Can be omitted by not installing the z(Mod)OverKill.pk3 file.
Install the Alice HD Texture Pack[6]
  1. Download the texture pack here (legacy version), then extract its content somewhere conveniently accessible on your computer.
  2. Copy the INT folder, as well as the autoexec.cfg, and zzpak*_mod.pk3 files into <path-to-game>\bin\base.
  3. Now run the game. The game's visuals should be changed with those from the HD texture pack.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\American McGee's Alice\config.cfg

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\American McGee's Alice\save\

Video[edit]

General settings.
General settings.
Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
FMVs, HUD and menus are stretched out when playing in widescreen.
Multi-monitor
Ultra-widescreen
Set Camera Distance to maximum. HUD and menus stretched, but still playable.
4K Ultra HD
Field of view (FOV)
Called Camera Distance in the Game Options settings.
Windowed
Can also be toggled with Alt+ Enter.
Borderless fullscreen windowed
Run the game in your display's native resolution and Borderless Gaming.
Anisotropic filtering (AF)
Anisotrophic filtering can be forced via GPU control panel.
Anti-aliasing (AA)
Anti-aliasing can be forced via GPU control panel.
Vertical sync (Vsync)
Vsync is disabled by default and cannot be enabled in-game. See Vertical sync (Vsync) for a workaroound.
60 FPS
120+ FPS
Capped at 60 FPS by default. See High frame rate.
High dynamic range display (HDR)

Vertical sync (Vsync)[edit]

Enable Vsync[7]
  1. Go to the configuration file(s) location.
  2. Open config.cfg with a text editor.
  3. In the Cvars section, add seta r_swapinterval "1" as a new line, then save the changes.

Level of detail[edit]

Default LOD settings can be overridden to make the game render highest quality models all the time.
Instructions[8]
  1. Run the game at least once, so the configuration file gets created.
  2. Open <path-to-game>\Base\config.cfg file with a text editor.
  3. Add lines seta r_lodbias "-2" and seta r_lodcurveerror "10000" in the Cvars section.
  4. Save your changes and run the game.

High frame rate[edit]

Remove frame-rate cap[9]
  1. Go to the configuration file(s) location.
  2. Open config.cfg with a text editor.
  3. In the Cvars section, add seta com_maxfps "0" as a new line, then save the changes.
This can break animations such as Alice's eye blinking, which is noticeable in the settings menu.

Input[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
At the Save/Load screen, the A button is to load a file, X button is to save a file, and Y is to delete a save file.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Handled through the game's Sensitivity setting.
Controller Y-axis inversion
Handled through the game's Invert Mouse setting.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
A3D 1.0 and 2.0, EAX and EAX 2.

Localizations

Language UI Audio Sub Notes
English
Dutch
Use the Alice Dutch Patch.
French
German
Italian
Fan translation, download.
Also compatible with the original release.
Spanish

VR support[edit]

Issues unresolved[edit]

Chesire Help does not work[edit]

For reasons unknown, the summon Chesire function (bound to C by default) for hints or clues about the level Alice is currently in does not work in this remaster.

Issues fixed[edit]

Game runs at a low frame rate[edit]

The game may run poorly even on modern hardware.
Edit config.cfg[10]
  1. Go to the configuration file(s) location.
  2. Open config.cfg with a text editor.
  3. In the Cvars section, add seta r_primitives "2" as a new line, then save the changes.

Enable EAX reverb[edit]

Install Creative ALchemy for the game[11]
  1. Download & install ALchemy.
  2. Launch ALchemy
  3. Add a new Profile, name it Alice
  4. Select "Use Game Path"
  5. Navigate to the executable's directory (For example C:\Program Files (x86)\Origin Games\Alice Madness Returns The Complete Collection\Game\Alice1\bin)
  6. Click "OK"
  7. Click The newly created profile and then click ">>" to enable it.
  8. Close ALchemy & launch the game
  9. Go to settings, audio, and set the sound driver to EAX2

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Audio Miles Sound System

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) AMD Athlon X2 1.6 GHz
Intel Core 2 Duo 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8.5 GB
Video card (GPU) ATI Radeon X1650
Nvidia GeForce 7600
256 MB of VRAM
DirectX 9.0c compatible

References

  1. Verified by User:AmethystViper on 2020-05-08
  2. Verified by User:AmethystViper on October 23, 2018
    Was able to launch the 2011 remaster in a separate folder after uninstalling Alice: Madness Returns.
  3. 3.0 3.1 Based on: Patch to run the HD remake of American McGee’s Alice without going via Madness Return’s menus
  4. Verified by User:Keith on 2019-11-18
  5. Verified by User:AmethystViper on 2020-08-02
  6. Verified by User:AmethystViper on October 23, 2018
  7. RAGE Vsync issues - Page 3
  8. Quake 3 engine - Level of detail - last accessed on 2020-05-07
  9. Verified by User:AmethystViper on October 25, 2018
    Steam's FPS counter measured the game's frame-rate was running at 200+ FPS with the frame-rate uncapped and V-sync disabled via these config edits.
  10. RTCW Crash hard with HD3850 - Rage3D Discussion Area - last accessed on October 25, 2018
  11. https://www.youtube.com/watch?v=QLj9obfMppk