Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Final Fantasy XIV: A Realm Reborn
 |
|
Square Enix |
macOS (OS X) |
TransGaming Inc. |
Windows |
August 27, 2013 |
macOS (OS X) (Cider) |
June 23, 2015 |
macOS (OS X) |
November 29, 2019 |
Monetization |
One-time game purchase, Expansion pack, Subscription |
Microtransactions |
Cosmetic, Unlock, Boost, Free-to-grind, Infinite spend |
Modes |
Multiplayer |
Pacing |
Persistent, Real-time |
Perspectives |
Third-person |
Controls |
Direct control |
Genres |
MMORPG |
Art styles |
Anime |
Themes |
Fantasy |
Series |
Final Fantasy |
|
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Cross-platform play with PlayStation 4 and PlayStation 5 players.[1] The PlayStation 3 version was shutdown on June 16, 2017 with the start of the Stormblood early access.
- Free content updates are released every 4 months, though most additional content may require the latest expansion to play.
General information
- FINAL FANTASY XIV: The Lodestone
- Patch Notes archive
- Technical Support forum
- Steam Community Discussions
Availability
- All versions require a constant internet connection for all game modes.
- The North American version requires a North American Square Enix Account.
- The European version requires a European & other Regions Square Enix Account.
- The Japanese version requires a Japanese Square Enix Account.
Free Trial
The Final Fantasy XIV Free Trial is available to new players as a free, restricted version of FFXIV with no time limit.
- Free trial members are limited to 1 character per world (server), up to a maximum of 8 characters total.
- Characters can only carry up to 300,000 gil each, and are restricted from using the Market Board, retainers, and some social features.
- Characters created in the free trial can play both the base game and the Heavensward expansion, including all classes and content added as part of that expansion.
Benchmark
A standalone benchmark is available for Windows.
- Includes a feature-complete character creator. Characters can be saved and freely imported into the full game.
Monetization
Type |
Notes |
Subscription
| A monthly subscription is required to play beyond the limitations of the Free Trial. |
DLC and expansion packs
Name |
Notes |
|
Final Fantasy XIV: Heavensward |
Grants access to the Heavensward expansion. Included with the Starter Edition. |
|
Final Fantasy XIV: Stormblood |
Grants access to the Stormblood expansion. |
|
Final Fantasy XIV: Shadowbringers |
Grants access to the Shadowbringers and Stormblood expansions. |
|
Final Fantasy XIV: Endwalker |
Grants access to the Endwalker expansion and all previous expansions. |
|
Final Fantasy XIV: Dawntrail |
Scheduled to release in 2024. |
|
Microtransactions
Type |
Notes |
Boost
| Players can purchase class boosts up to level 80. In order to access the latest content, players must complete all story content previously released. Players can additionally purchase a book that instantly completes these quests up to the starting point for the latest expansion. |
Cosmetic
| Players can purchase a number of items that are exclusive to microtransactions. This includes outfits, mounts, minions, emotes, chocobo bardings, orchestrion rolls, and premium variations of Eternal Bond ceremonies. Rare dyes and seasonal items from previous events are also available. Dyes can be obtained infinitely or, purchased from other players with in-game currency. Seasonal Items are obtained for free during the event associated with them and then can be purchased with microtransactions later on, usually after a year has passed. |
Infinite spend
| The Online Store is frequently updated with new content. The majority of microtransactions can be purchased repeatedly without any practical limit. |
Unlock
| Unlocks include redoing Character Creation (Fantasia), Server Transfer, Character Name Change, and access for up to 8 additional retainers. New players receive a single Fantasia through in-game storyline progression. |
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\My Games\FINAL FANTASY XIV - A Realm Reborn\ |
macOS (OS X) |
$HOME/Documents/My Games/FINAL FANTASY XIV - A Realm Reborn/ |
Steam Play (Linux) |
<Steam-folder>/steamapps/compatdata/39210/pfx/[Note 1] |
- Client and character settings can be backed up to Square Enix servers on the character selection screen. Character progression is saved to servers automatically.[3]
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, Sound Effects, Dialogue, System Sounds, Ambient Sounds, and Performance.
Volumes for the player, party members, and all other player characters can also be adjusted independently, as well as listening position (camera-based or character-based) |
Surround sound |
|
Up to 5.1 supported. |
Subtitles |
|
Featured in all cutscenes and dialogue events. Cannot be disabled. |
Closed captions |
|
|
Mute on focus lost |
|
Can be tweaked to allow specific sound sources to remain unmuted even when focus is lost. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
Global server only |
Simplified Chinese |
|
|
|
Chinese server only |
French |
|
|
|
Global server only |
German |
|
|
|
Global server only |
Japanese |
|
|
|
Global server only for the Japanese text |
Korean |
|
|
|
Korean server only |
Russian |
|
|
|
Fan translation over Global version, WIP |
Network
Multiplayer types
Type |
Native |
Notes |
LAN play |
| |
Online play |
| Requires an internet connection at all times while playing. Supports cross-play with PS4 and PS5 versions. |
Connection types
Type |
Native |
Notes |
Matchmaking |
|
Players can match up with other players from their data center for dungeon and raid content using the Duty Finder system. |
Peer-to-peer |
|
|
Dedicated |
|
Multiple data centers to choose from depending on player region. There are no sub-regional splits per region (e.g. All North American data centers are NA West, located in California). |
Self-hosting |
|
|
Direct IP |
|
|
- Players can freely visit other world "servers" using the World Visit System, and visit other data centers within their region using the Data Center Travel system. However, travel between different regions (e.g. North America to Oceania) is currently restricted.
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 443, 54992-54994, 55006-55007, 55021-55040 |
UDP |
55296-55551 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues unresolved
Error 90000
- This is a generic error code for disconnection from the game server. This issue may have something to do with your local network configuration, or ISP packet shaping/throttling.[4]
Fatal DirectX Error (11000002)
- This is a generic error appearing when some sort of graphics or graphics driver issue causes the game to grow unstable and crash.
- These errors are typically caused by high GPU load or graphics card overclocks; the game is very sensitive to unstable GPU and memory clocks and will frequently crash in scenarios where other games would not.
Issues fixed
Poor performance on macOS systems
Switch to and install the unofficial XIV on Mac launcher.
|
- Utilizes more efficient translation (custom Wine, DXVK+MoltenVK) to increase performance by up to 2X over the official client.
- Features support for popular third-party tools, such as GShade, Dalamud, Anamnesis, and more.
- Provides unofficial support for Apple Silicon chips, with increased performance.
- 128GB M1 Ultra configurations are supported as of version 4.4.1.
|
Stuck at loading screen before character selection
Stuck at loading screen before character selection[5]
|
- Go to
%USERPROFILE%\Documents\My Games\FINAL FANTASY XIV - A Realm Reborn\
- Edit
FFXIV.cfg
- Change
CutsceneMovieOpening from 0 to 1
- Save the file and restart the game.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c, 11 |
Direct3D 9 support is limited to the 32-bit client, which is deprecated and set to be removed in the near future. |
Metal support |
|
Support for the Metal API is achieved via a combination of DXVK + MoltenVK running atop CodeWeavers' CrossOver. As such, performance is generally worse compared to native Direct3D on Windows. |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
While still usable, the 32-bit client is officially deprecated and set to be removed in the near future. |
macOS (OS X) | |
|
A 64-bit update to the game client was released in late November 2019.[6] |
Middleware
|
Middleware |
Notes |
Physics |
Havok |
|
Cutscenes |
Bink Video |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
8.1 |
10, 11 |
Processor (CPU) |
Intel Core i5 2.4 GHz
| Intel Core i7 3.0 GHz |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
80 GB | |
Video card (GPU) |
Nvidia GeForce GTX 750 AMD Radeon R7 260X DirectX 11 compatible
| Nvidia GeForce GTX 970 AMD Radeon RX 480 |
- Current system requirements as of Patch 6.0 (Endwalker). These are subject to change with the release of subsequent expansions.
- Due to the removal of support for TLS 1.0/1.1 encryption in Patch 6.15, Windows 7 is no longer officially supported and cannot connect to the game servers without registry modifications.
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.15 (Mojave), 11.1 (Big Sur), 12.4 (Monterey) |
Processor (CPU) |
Intel Core i5 3.5 GHz |
System memory (RAM) |
4 GB |
Hard disk drive (HDD) |
80 GB |
Video card (GPU) |
AMD Radeon R9 M295X |
- Recommended model: iMac (Retina 5K, 27-inch, Late 2014) or newer
- A resolution of 1600x900 or higher is recommended.
- Certain Japanese language conversion functions differ from the Windows version.
- Apple Silicon chips (M1 series, M2) are not officially supported, and run the game under Rosetta translation.
- Graphical corruption issues may occur under certain circumstances if using Intel Iris Pro graphics.
Notes
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/39210/
in addition to or instead of this directory. The app ID (39210) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References