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Final Fantasy V

From PCGamingWiki, the wiki about fixing PC games

This page is for the "old version" released in 2015. For the 2021 "pixel remaster" version, see Final Fantasy V (2021).

FINAL FANTASY V (Old Ver.) cover
Square Enix
Matrix Software
Windows DotEmu
Square Enix
Release dates
Windows September 24, 2015
OpenCritic 64
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Bird's-eye view, Scrolling
Controls Direct control, Menu-based
Genres JRPG, RPG
Vehicles Flight, Naval/watercraft
Art styles Anime
Themes Medieval, Fantasy
Series Final Fantasy
Final Fantasy V on HowLongToBeat
Final Fantasy V on IGDB
Final Fantasy V guide on StrategyWiki
Final Fantasy V on MobyGames
Final Fantasy V on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy 2021
Final Fantasy II 2021
Final Fantasy III 2021
Final Fantasy IV 2021
Final Fantasy V (2021) 2021
Final Fantasy VII Remake Intergrade 2021
Final Fantasy VI (2022) 2022
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy XVI TBA

Final Fantasy V is a singleplayer bird's-eye view and scrolling JRPG and RPG game in the Final Fantasy series.

Key points

PC port of the Android port of the game which uses a touchscreen optimized GUI.
Sometimes crashes on start if controllers are connected.
Uses the sprites designed for mobile devices instead of the original SNES ones.

General information

Steam Community Discussions


Source DRM Notes Keys OS
Publisher website (unavailable)
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EU region.
Green Man Gaming (unavailable)
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Humble Store (unavailable)
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Steam (unavailable)
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All versions require Steam DRM.

Essential improvements

BFG (Bilinear Filter Begone) by Krisan Thyme

Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery:

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FFV_Game\FF5.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/382890/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\FFV_Game\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/382890/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Broken. Only uploads settings, but not game save.


Graphics feature State Notes
Widescreen resolution
5:3 pillarboxed. A Border Fix exists but the output is slightly stretched and only works with 1920x1080.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS
Due to forced vsync, only if your monitor supports 120 Hz
High dynamic range display (HDR)
See the glossary page for potential alternatives.



Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese

Issues fixed

Steam-related functionality does not work

Remove or rename <path-to-game>\opengl32.dll[1]

Issues unresolved

Crashes on start if controllers are connected

Disconnect all controllers before starting the game. Reconnect the controllers after getting past the Square Enix logo in order to play with controllers.

Other information


Technical specs Supported Notes
Executable 32-bit 64-bit Notes


Middleware Notes
Audio OpenAL, OGG Vorbis
Interface Qt
Input SDL

System requirements

Operating system (OS) Vista
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) DirectX 10 compatible


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/382890/ in addition to or instead of this directory. The app ID (382890) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Verified by User:Aemony on 2020-07-24
    The game ships with an OpenGL32.dll file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual OpenGL32.dll file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.