Mobius Final Fantasy
From PCGamingWiki, the wiki about fixing PC games
This product is no longer playable in any capacity. It is covered here for historical reference.[1]
Developers | |
---|---|
Square Enix | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | February 6, 2017 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Currency |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Point and select |
Genres | JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | Final Fantasy |
Key points
- Port of the Android/iOS version. Players can transfer progress to and from mobile platforms if they log in with the same account.[3]
- Steam download is only the installer. Game can only be installed while the game itself is running, preventing the use of other Steam applications.
- Servers were shut down on June 30, 2020.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\536930\remote\account.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/536930/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Only basic account info is synced; save data is synced to official servers through the game itself. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Supports portrait (vertical monitor) resolutions as well. | ||
Multi-monitor | |||
Ultra-widescreen | Vert- | ||
4K Ultra HD | Full screen only. | ||
Field of view (FOV) | |||
Windowed | Select resolutions only; highest windowed resolution is 2560 x 1440. | ||
Borderless fullscreen windowed | Seems to be enabled when selecting FULL SCREEN under Window Type, but minimizes when out of focus. To keep it active, use the launch option -popupwindow. | ||
Anisotropic filtering (AF) | Do not use OpenGL mode and force AF with Nvidia cards. This will cause large graphical artifacts. | ||
Anti-aliasing (AA) | Option to toggle TAA on/off | ||
Vertical sync (Vsync) | Relies on DWM to provide Vsync in DX11 as game is always Borderless Windowed in full screen. OpenGL uses FSE and allows Vsync to be forced via GPU drivers | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Launching the game offers an option between DirectX 11 or OpenGL. |
OpenGL | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel/AMD 1.6 GHz | Intel Core 2 Quad 2.66 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 4770 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 460 ATI Radeon HD 5770 512 MB of VRAM |
Sound (audio device) | DirectSound compatible sound card | |
Other | OpenGL 2.0 or higher required |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.0.1p2[2]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/536930/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (536930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 MOBIUS FINAL FANTASY - [Important] End of Service Announcement (Jun. 30, 2020) - Steam News - last accessed on 2020-07-30
- ↑ Verified by User:Vetle on 2018-03-19
- ↑ Mobius Final Fantasy news: Global release of Windows (Steam®) version!