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Dear Esther

From PCGamingWiki, the wiki about fixing PC games

This page is for the original release. For the updated version, see Dear Esther: Landmark Edition.

Dear Esther
Dear Esther cover
The Chinese Room
macOS (OS X) InterWave Studios
Linux Ryan C. Gordon
The Chinese Room
Release dates
Windows February 14, 2012
macOS (OS X) May 15, 2012
Linux June 10, 2013
Dear Esther on MobyGames
Dear Esther on Wikipedia


The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Dear Esther
Dear Esther 2012
Dear Esther: Landmark Edition 2017

General information

Official Dear Esther Website
Steam Community Discussions


Source DRM Notes Keys OS
Humble Store
Included with Humble Monthly Trove.
Icon overlay.png
macOS (OS X)
The Linux version is no longer available digitally.
This game is no longer sold on Steam. Steam key and DRM-Free version can be purchased via Humble Widget.
The original mod release can be downloaded from here.

Essential improvements[edit]

Skip intro videos[edit]

Use -novid command line argument[citation needed]

Increase movement speed[edit]

Bind key to increase movement speed[1] (retrieved)
  1. Open <path-to-game>\dearesther\cfg\userconfig.cfg
  2. Add the following code to the end of the file:
    bind 1 "de_playerspeed 100"
    bind 2 "de_playerspeed 200"
    bind 3 "de_playerspeed 300"
    bind 4 "de_playerspeed 400"
    bind "W" "+forward"
    bind "MOUSE1" "+forward"
    bind "MOUSE2" "+zoom"
    bind "MWHEELDOWN" "de_playerspeed 100"
    bind "MWHEELUP" "de_playerspeed 200"
    bind "MOUSE3" "de_playerspeed 400"
  3. Enable the developer console from the options menu.
  4. Toggle the console with ~, type in exec userconfig, and press Enter.
  5. In game, you can hold the left mouse button to move forward, mousewheel up to increase movement speed, mousewheel down to reset or use the number 1, 2, 3, 4 to adjust movement speed.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\dearesther\cfg\[Note 1]
macOS (OS X)
Linux $XDG_DATA_HOME/dearesther/
Linux (Proton) <Steam-folder>/steamapps/compatdata/203810/pfx/[Note 2]
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\dearesther\SAVE\[Note 1]
macOS (OS X)
Linux $XDG_DATA_HOME/dearesther/
Linux (Proton) <Steam-folder>/steamapps/compatdata/203810/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Syncs save games.

Video settings[edit]

In-game video settings.
In-game video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics feature State WSGF Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
75-90° horizontal. Use fov_desired # in the console for custom values.
Borderless fullscreen windowed
Display Mode setting includes borderless fullscreen windowed mode.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Up to 8x MSAA.
Vertical sync (Vsync)
Double buffered, Triple buffered
60 FPS and 120+ FPS
Capped at 300 FPS. Use fps_max # in the console for custom values.

Input settings[edit]

In-game input settings.
In-game input settings.
In-game input mapping settings.
In-game input mapping settings.
In-game controller settings.
In-game controller settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
4 and 5.1 speakers options.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Available here.
Simplified Chinese
Available here.
Available here.
Available here.
Available here.
Available here. (Alternative)
Available here.
Available here.
Available here.
Available here.
Brazilian Portuguese
Available here.
Available here.
Available here.
Available: Subtitles and fan dub.
Available here.
Available here.

VR support[edit]

3D modes Native Notes
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed[edit]

Purple and black broken textures[edit]

A generic fix for this issue can be found on our Source engine page.

Native Linux version ("Native .bin" version) fails to launch on unsupported localizations[edit]


Run the game with the following command: LC_ALL=C ./Dear_Esther

Native Linux version ("Native .bin" version) fails to launch on older AMD or Intel GPUs with open source drivers[edit]

Override Mesa GL version[4]
  1. Open a terminal in <path-to-game> and enter following command:
  2. Launch the game in the same terminal tab:
    LC_ALL=C ./Dear_Esther

Other information[edit]


Technical specs Supported Notes
Direct3D 9
OpenGL 2.1 OS X and Linux only.
Executable 32-bit 64-bit Notes
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

System requirements[edit]

Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 1 GB (XP)
2 GB (Vista)
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 7600
ATI Radeon X1600
DirectX 9 compatible
Shader model 3.0 support
Pre-Sandybridge Intel graphics chipsets not supported
macOS (OS X)
Operating system (OS) 10.6.7
Processor (CPU) Intel Core Duo 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon 2400
Nvidia GeForce 8600M
Intel HD Graphics 3000


  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/203810/ in addition to or instead of this directory. The app ID (203810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.