Dead Rising 3

From PCGamingWiki, the wiki about fixing PC games
Dead Rising 3
Dead Rising 3 cover
Developers
Capcom Vancouver
Publishers
Capcom
Engines
Forge
Release dates
Windows September 5, 2014
Dead Rising 3 on Wikipedia
Dead Rising
Dead Rising 2 2010
Dead Rising 2: Off the Record 2011
Dead Rising 3 2014
Dead Rising 2016
Dead Rising 4 2016

Key points

Capcom has offered some support for crashing.
Frame rate is capped at 30 FPS by default[1] although this can easily be removed—see High frame rate.
Game has a known save data deletion bug, noted to also may occur when starting the DLC. Be sure to backup the "saves" folder in My Document every once in a while.

General information

Steam Community Discussions
Official website

Availability[edit]

Source DRM Notes Keys OS
Retail
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Windows
GamersGate
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Apocalypse Edition
Windows
Gamesplanet
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Apocalypse Edition
Windows
Green Man Gaming
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Apocalypse Edition
Windows
Humble Store
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Apocalypse Edition
Windows
Steam
Icon overlay.png
Apocalypse Edition
Windows
All versions require Steam DRM.

Downloadable content (DLC) and expansions[edit]

Includes all Xbox One story DLC at no additional charge.
The latest Xbox One DLC, Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α, is currently an Xbox One exclusive.[2]

Essential improvements[edit]

Flawless Widescreen's Dead Rising 3 plug-in can be used to increase the game's FOV.
Flawless Widescreen's Dead Rising 3 plug-in can be used to increase the game's FOV.

SLI support[edit]

By default the Nvidia profile does not have SLI compatibility bits for the game. If you have a SLI setup on your computer and would like to improve your general performance you might want to enable SLI support.
Enable SLI support[citation needed]
  1. Open the game profile via Nvidia Profile Inspector.
  2. Change SLI compatibility bits (DX1x) to 0x080222F5 (Batman: Arkham Origins)
  3. Change NVIDIA predefined SLI mode on Dx10 to SLI_PREDEFINED_MODE_FORCE_AFR
  4. Change NVIDIA predefined number of GPUs to use on SLI rendering mode on Dx10 to SLI_PREDEFINED_GPU_COUNT_FOUR
  5. Apply changes.

Notes

SLI is not compatible with SMAA T2X option (will cause flicking and other visual errors).
Some shadow flickering in certain areas will occur regardless of settings when using SLI.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Dead Rising 3\rendersettings.ini
Linux (Proton) <Steam-folder>/steamapps/compatdata/265550/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Dead Rising 3\saves\
Linux (Proton) <Steam-folder>/steamapps/compatdata/265550/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Visual settings.
Visual settings.
Advanced visual settings.
Advanced visual settings.
Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
Field of view (FOV)
Default is 47. See Field of view (FOV).
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
FXAA, SMAA and SMAA Temporal 2X.
Vertical sync (Vsync)
60 FPS
By default frame rate is capped at 30 FPS.[1] See High frame rate.
120+ FPS
See High frame rate.

Widescreen resolution[edit]

Fix horizontal stretching[3]
  1. Go to <path-to-game>\data\datafile\viewport.txt.
  2. Open viewport.txt.
  3. Change Aspect="1.777777778" to:
    • Aspect="2.3338" for ultra-widescreen resolutions.
    • Aspect="5.3333" for multi-monitor resolutions.
    • See Common HEX Values for other aspect ratios.
Flawless Widescreen[citation needed]

Use Flawless Widescreen.

Field of view (FOV)[edit]

tommah FOV fix[citation needed]

Use the FOV Fix Mod by Tommah.

Notes

This fix does not cause the distortion caused by Flawless Widescreen.[citation needed]
Flawless Widescreen[citation needed]

Use Flawless Widescreen.

High frame rate[edit]

Unlocking the framerate may cause issues with aiming.[4] Enabling Vertical sync (Vsync) or capping your game at 60 fps will resolve this.[5]
Make user.ini[6]
  1. Go to the <path-to-game>.
  2. Make a text file called user.ini.
  3. Add the line gmpcr_unlock_frame_rate = True
  4. Save your changes and close the file.
Flawless Widescreen[citation needed]

Use Flawless Widescreen.

Input settings[edit]

General control settings.
General control settings.
Keyboard rebinding.
Keyboard rebinding.
Controller keys.
Controller keys.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
On by default, no way to turn off.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Both X and Y axes can be inverted.
Controller
Controller support
XInput controllers only.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Background Music, Sound Effects, Speech.
Surround sound
Up to 5.1 output.[7]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Dutch
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
2 Co-op

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Dead Rising 3.

Issues fixed[edit]

Random desktop crashes[edit]

Capcom has offered some support for crashing.

Nvidia Optimus Switchable Graphics[edit]

Driver update[citation needed]
  • Update to 344.11 drivers or later.

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Quad Q9550 running at 2.83 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 570
AMD Radeon HD 7870
DirectX 11 compatible
Only 64-bit systems are supported.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/265550/ in addition to or instead of this directory. The app ID (265550) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References